change a bunch of update() to updatearea()

This commit is contained in:
SilicaAndPina 2021-01-11 01:27:00 +13:00
parent 3117abf6d0
commit 9427a802cc

View file

@ -516,7 +516,7 @@ namespace HISP.Server
sender.SendPacket(chatPacket); sender.SendPacket(chatPacket);
} }
Update(sender); UpdateArea(sender);
break; break;
} }
else else
@ -569,7 +569,7 @@ namespace HISP.Server
Database.AddReport(sender.LoggedinUser.Username, userName, reason); Database.AddReport(sender.LoggedinUser.Username, userName, reason);
byte[] chatPacket = PacketBuilder.CreateChat(Messages.AbuseReportFiled, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] chatPacket = PacketBuilder.CreateChat(Messages.AbuseReportFiled, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(chatPacket); sender.SendPacket(chatPacket);
Update(sender); UpdateArea(sender);
break; break;
} }
else else
@ -1056,7 +1056,7 @@ namespace HISP.Server
sender.SendPacket(msg); sender.SendPacket(msg);
sender.LoggedinUser.Inventory.Remove(wishingCoinInvItems.ItemInstances[0]); sender.LoggedinUser.Inventory.Remove(wishingCoinInvItems.ItemInstances[0]);
Update(sender); UpdateArea(sender);
} }
public static void OnKeepAlive(GameClient sender, byte[] packet) public static void OnKeepAlive(GameClient sender, byte[] packet)
{ {