From 98fc5aede33872d31130fabc966613b1acb9bee2 Mon Sep 17 00:00:00 2001 From: Bluzume <39113159+KuromeSan@users.noreply.github.com> Date: Fri, 5 Nov 2021 03:10:39 -0400 Subject: [PATCH] Add case for if AcceptAsync returns false --- HorseIsleServer/HorseIsleServer/Server/GameServer.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/HorseIsleServer/HorseIsleServer/Server/GameServer.cs b/HorseIsleServer/HorseIsleServer/Server/GameServer.cs index 0bff6ce..02569f9 100644 --- a/HorseIsleServer/HorseIsleServer/Server/GameServer.cs +++ b/HorseIsleServer/HorseIsleServer/Server/GameServer.cs @@ -8099,7 +8099,8 @@ namespace HISP.Server SocketAsyncEventArgs e = new SocketAsyncEventArgs(); e.Completed += GameClient.CreateClient; - ServerSocket.AcceptAsync(e); + if (!ServerSocket.AcceptAsync(e)) + GameClient.CreateClient(null, e); } }