Improve command system, add HELP command,

This commit is contained in:
Li 2022-11-26 22:57:46 +13:00
parent a2782fd35e
commit 9e69492e46
39 changed files with 1865 additions and 1620 deletions

View file

@ -22,7 +22,7 @@ namespace HISP.Server
}
}
private Transport networkTransport;
private ITransport networkTransport;
private bool loggedIn = false;
@ -38,9 +38,9 @@ namespace HISP.Server
get
{
bool login = loggedIn;
if (LoggedinUser == null)
if (User == null)
return false;
if (LoggedinUser.LoggedinClient == null)
if (User.Client == null)
return false;
return login;
}
@ -49,7 +49,7 @@ namespace HISP.Server
loggedIn = value;
}
}
public User LoggedinUser;
public User User;
private Timer keepAliveTimer;
private Timer timeoutTimer;
@ -93,11 +93,11 @@ namespace HISP.Server
for (int i = 0; i < 2; i++)
{
ItemInstance rubyItem = new ItemInstance(Item.Ruby);
client.LoggedinUser.Inventory.AddIgnoringFull(rubyItem);
client.User.Inventory.AddIgnoringFull(rubyItem);
}
client.LoggedinUser.TrackedItems.GetTrackedItem(Tracking.TrackableItem.GameUpdates).Count++;
Logger.DebugPrint("Kicking: " + client.LoggedinUser.Username);
client.User.TrackedItems.GetTrackedItem(Tracking.TrackableItem.GameUpdates).Count++;
Logger.DebugPrint("Kicking: " + client.User.Username);
}
client.Kick("Server shutdown: "+reason);
}
@ -169,7 +169,7 @@ namespace HISP.Server
private void keepAliveTick(object state)
{
Logger.DebugPrint("Sending keep-alive packet to " + LoggedinUser.Username);
Logger.DebugPrint("Sending keep-alive packet to " + User.Username);
byte[] updatePacket = PacketBuilder.CreateKeepAlive();
SendPacket(updatePacket);
keepAliveTimer.Change(oneMinute, oneMinute);
@ -182,20 +182,20 @@ namespace HISP.Server
GameServer.UpdatePlayer(this);
LoggedinUser.CanUseAdsChat = true;
LoggedinUser.FreeMinutes -= 1;
User.CanUseAdsChat = true;
User.FreeMinutes -= 1;
GameServer.DoItemPurchases(this);
if (totalMinutesElapsed % 2 == 0)
{
LoggedinUser.TotalGlobalChatMessages++;
User.TotalGlobalChatMessages++;
}
if (LoggedinUser.FreeMinutes <= 0)
if (User.FreeMinutes <= 0)
{
LoggedinUser.FreeMinutes = 0;
if (!LoggedinUser.Subscribed && !LoggedinUser.Moderator && !LoggedinUser.Administrator)
User.FreeMinutes = 0;
if (!User.Subscribed && !User.Moderator && !User.Administrator)
{
Kick(Messages.KickReasonNoTime);
return;
@ -214,11 +214,11 @@ namespace HISP.Server
if (GameServer.RandomNumberGenerator.Next(0, 100) == 59) // RANDOM EVENT HAS OCCURED!
{
RandomEvent.ExecuteRandomEvent(LoggedinUser);
RandomEvent.ExecuteRandomEvent(User);
}
bool gotoPrision = false;
foreach(HorseInstance horse in LoggedinUser.HorseInventory.HorseList)
foreach(HorseInstance horse in User.HorseInventory.HorseList)
{
if (totalMinutesElapsed % 2 == 0)
{
@ -290,28 +290,28 @@ namespace HISP.Server
SendPacket(horseReturned);
if(tpX != 0 && tpY != 0)
LoggedinUser.Teleport(tpX, tpY);
User.Teleport(tpX, tpY);
if (LoggedinUser.CurrentlyRidingHorse != null)
if (User.CurrentlyRidingHorse != null)
{
if(LoggedinUser.CurrentlyRidingHorse.RandomId == horse.RandomId)
if(User.CurrentlyRidingHorse.RandomId == horse.RandomId)
{
GameServer.StopRidingHorse(this);
}
}
if(LoggedinUser.LastViewedHorse != null)
if(User.LastViewedHorse != null)
{
if(LoggedinUser.LastViewedHorse.RandomId == horse.RandomId)
if(User.LastViewedHorse.RandomId == horse.RandomId)
{
LoggedinUser.LastViewedHorse = null;
User.LastViewedHorse = null;
}
}
LoggedinUser.HorseInventory.DeleteHorse(horse);
User.HorseInventory.DeleteHorse(horse);
}
@ -322,18 +322,18 @@ namespace HISP.Server
{
byte[] sendToPrision = PacketBuilder.CreateChat(Messages.YouWereSentToPrisionIsle, PacketBuilder.CHAT_BOTTOM_RIGHT);
SendPacket(sendToPrision);
LoggedinUser.Teleport(45, 35);
User.Teleport(45, 35);
}
if (totalMinutesElapsed % 5 == 0)
LoggedinUser.Thirst--;
User.Thirst--;
if (totalMinutesElapsed % 15 == 0)
LoggedinUser.Hunger--;
User.Hunger--;
if (totalMinutesElapsed % 15 == 0)
LoggedinUser.Tiredness--;
User.Tiredness--;
}
minuteTimer.Change(oneMinute, oneMinute);
@ -345,7 +345,7 @@ namespace HISP.Server
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatIdleWarningMessage(), PacketBuilder.CHAT_BOTTOM_RIGHT);
SendPacket(chatPacket);
if (LoggedIn)
LoggedinUser.Idle = true;
User.Idle = true;
}
private void kickTimerTick(object state)
@ -363,12 +363,12 @@ namespace HISP.Server
{
if (Client.LoggedIn)
{
if (Client.LoggedinUser.Id == id)
if (Client.User.Id == id)
Client.Kick(Messages.KickReasonDuplicateLogin);
}
}
LoggedinUser = new User(this, id);
User = new User(this, id);
LoggedIn = true;
Database.SetIpAddress(id, RemoteIp);
@ -404,7 +404,7 @@ namespace HISP.Server
if (keepAliveTimer != null && identifier != PacketBuilder.PACKET_KEEP_ALIVE)
{
if (LoggedIn)
LoggedinUser.Idle = false;
User.Idle = false;
keepAliveTimer.Change(oneMinute, oneMinute);
}
else
@ -547,7 +547,8 @@ namespace HISP.Server
public void SendPacket(byte[] packetData)
{
networkTransport.Send(packetData);
if(!networkTransport.Disconnected)
networkTransport.Send(packetData);
}
}