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Add pot of gold.
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parent
2c77957434
commit
a7ad6fc60c
6 changed files with 31 additions and 4 deletions
DataCollection
Horse Isle Server/HorseIsleServer
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@ -13,7 +13,8 @@
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"random_movement":"You are sooo <B>%STAT%</B>. You wander dizzily in a different direction.",
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"incorrect_password":"Incorrect. You will have to find the correct answer somewhere...",
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"treasure":{
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"pirate_treasure":"Wow! You found buried treasure worth $%PRIZE%! Gotta love those pirates!"
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"pirate_treasure":"Wow! You found buried treasure worth $%PRIZE%! Gotta love those pirates!",
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"pot_of_gold":"YEA! You found the fabled pot of gold at the end of the rainbow! It was worth $%PRIZE%!"
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},
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"new_user":{
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"starting_message":"<B>Welcome Newest Rider of Horse Isle!</B><BR>Start by talking to Welcome Willy in the cabin. Click the TALK button by his name in the right hand window. He will know the location of a buried treasure on this island! Move to the spot he describes using the arrow keys. Then Click the WRENCH Icon at the lower right.",
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@ -567,7 +568,7 @@
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{"id":"HorsePawn","value":"Sold Horse To Pawneer"},
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{"id":"WaterbaloonGameWin","value":"Water Balloon Wins"},
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{"id":"UnicornTeamup","value":"Unicorn Team-up"},
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{"id":"PotOfGold","value":"Pot Of Gold"},
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{"id":"PotOfGold","value":"Pot Of Golds"},
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{"id":"GameUpdates","value":"Game Updates / Resets"},
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{"id":"UnipegTeamup","value":"UniPeg Team-up"}
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],
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@ -419,6 +419,7 @@ namespace HISP.Game
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// Treasure
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public static string PirateTreasureFormat;
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public static string PotOfGoldFormat;
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// Groomer
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@ -778,6 +779,10 @@ namespace HISP.Game
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{
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return PirateTreasureFormat.Replace("%PRIZE%", prize.ToString("N0"));
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}
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public static string FormatPotOfGold(int prize)
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{
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return PotOfGoldFormat.Replace("%PRIZE%", prize.ToString("N0"));
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}
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public static string FormatWorkshopCraftEntry(int iconId, string itemName, int price, int itemId, int craftId)
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{
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return WorkshopCraftEntryFormat.Replace("%ICONID%", iconId.ToString()).Replace("%ITEMNAME%", itemName).Replace("%PRICE%", price.ToString("N0")).Replace("%ITEMID%", itemId.ToString()).Replace("%CRAFTID%", craftId.ToString());
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@ -336,7 +336,9 @@ namespace HISP.Game
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// check Treasures
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if (Treasure.IsTileTreasure(x, y))
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{
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Treasure.GetTreasureAt(x, y).CollectTreasure(user);
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Treasure treasure = Treasure.GetTreasureAt(x, y);
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if(treasure.Type == "BURIED")
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treasure.CollectTreasure(user);
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return true;
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}
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}
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@ -157,6 +157,9 @@ namespace HISP.Game
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}
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else if(this.Type == "RAINBOW")
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{
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byte[] treasureReceivedPacket = PacketBuilder.CreateChat(Messages.FormatPotOfGold(this.Value), PacketBuilder.CHAT_BOTTOM_RIGHT);
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user.LoggedinClient.SendPacket(treasureReceivedPacket);
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user.TrackedItems.GetTrackedItem(Tracking.TrackableItem.PotOfGold).Count++;
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if (user.TrackedItems.GetTrackedItem(Tracking.TrackableItem.PotOfGold).Count >= 3)
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@ -729,6 +729,7 @@ namespace HISP.Server
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// Treasure
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Messages.PirateTreasureFormat = gameData.messages.treasure.pirate_treasure;
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Messages.PotOfGoldFormat = gameData.messages.treasure.pot_of_gold;
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// Records
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Messages.ProfileSavedMessage = gameData.messages.profile_save;
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@ -2809,13 +2809,28 @@ namespace HISP.Server
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return;
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}
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if(loggedInUser.Y != newY || loggedInUser.X != newX)
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if (loggedInUser.Y != newY || loggedInUser.X != newX)
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{
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loggedInUser.Facing = direction + (onHorse * 5);
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if (moveTwo)
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direction += 20;
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loggedInUser.Y = newY;
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loggedInUser.X = newX;
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// check Treasures
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if (Treasure.IsTileTreasure(loggedInUser.X, loggedInUser.Y))
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{
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Treasure treasure = Treasure.GetTreasureAt(loggedInUser.X, loggedInUser.Y);
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if (treasure.Type == "RAINBOW")
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{
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treasure.CollectTreasure(loggedInUser);
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Update(sender);
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return;
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}
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}
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byte[] moveResponse = PacketBuilder.CreateMovementPacket(loggedInUser.X, loggedInUser.Y, loggedInUser.CharacterId, loggedInUser.Facing, direction, true);
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sender.SendPacket(moveResponse);
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}
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