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Add muted player functions
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parent
61383e8b9f
commit
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10 changed files with 272 additions and 20 deletions
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@ -57,6 +57,25 @@ namespace HISP.Player
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}
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public void AddFriend(User userToFriend)
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{
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if(baseUser.MuteBuddy)
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{
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byte[] cantFriend = PacketBuilder.CreateChat(Messages.CantSendBuddyRequestWhileMuted, PacketBuilder.CHAT_BOTTOM_RIGHT);
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baseUser.LoggedinClient.SendPacket(cantFriend);
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return;
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}
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else if(userToFriend.MuteBuddyRequests)
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{
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byte[] cantFriend = PacketBuilder.CreateChat(Messages.PlayerIgnoringAllBuddyRequests, PacketBuilder.CHAT_BOTTOM_RIGHT);
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baseUser.LoggedinClient.SendPacket(cantFriend);
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return;
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}
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else if(userToFriend.MutePlayer.IsUserMuted(userToFriend))
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{
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byte[] cantFriend = PacketBuilder.CreateChat(Messages.PlayerIgnoringYourBuddyRequests, PacketBuilder.CHAT_BOTTOM_RIGHT);
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baseUser.LoggedinClient.SendPacket(cantFriend);
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return;
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}
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if (userToFriend.PendingBuddyRequestTo == baseUser)
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{
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Database.AddBuddy(baseUser.Id, userToFriend.Id);
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40
Horse Isle Server/HorseIsleServer/Player/MutedPlayers.cs
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40
Horse Isle Server/HorseIsleServer/Player/MutedPlayers.cs
Normal file
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@ -0,0 +1,40 @@
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using HISP.Server;
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using System.Collections.Generic;
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namespace HISP.Player
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{
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public class MutedPlayers
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{
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private User baseUser;
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private List<int> userIds;
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public MutedPlayers(User BaseUser)
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{
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userIds = new List<int>();
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baseUser = BaseUser;
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int[] userids = Database.GetMutedPlayers(BaseUser.Id);
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foreach (int userid in userids)
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userIds.Add(userid);
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}
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public bool IsUserMuted(User user)
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{
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return userIds.Contains(user.Id);
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}
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public void MuteUser(User user)
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{
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userIds.Add(user.Id);
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Database.AddMutedPlayer(baseUser.Id, user.Id);
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}
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public void UnmuteUser(User user)
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{
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userIds.Remove(user.Id);
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Database.DeleteMutedPlayer(baseUser.Id, user.Id);
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}
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}
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}
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@ -95,6 +95,7 @@ namespace HISP.Player
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public Ranch OwnedRanch = null;
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public PlayerQuests Quests;
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public Highscore Highscores;
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public MutedPlayers MutePlayer;
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public Riddler LastRiddle;
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public Award Awards;
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public User SocializingWith;
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@ -548,6 +549,7 @@ namespace HISP.Player
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MailBox = new Mailbox(this);
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Highscores = new Highscore(this);
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Awards = new Award(this);
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MutePlayer = new MutedPlayers(this);
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TrackedItems = new Tracking(this);
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HorseInventory = new HorseInventory(this);
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