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Add horse name list
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parent
7500dc0230
commit
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7 changed files with 1553 additions and 14 deletions
File diff suppressed because it is too large
Load diff
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@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using HISP.Server;
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using System.Collections.Generic;
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namespace HISP.Game.Horse
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namespace HISP.Game.Horse
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{
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{
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@ -56,8 +57,17 @@ namespace HISP.Game.Horse
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public string Meta;
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public string Meta;
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}
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}
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public static string[] HorseNames;
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public static List<Category> HorseCategories = new List<Category>();
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public static List<Category> HorseCategories = new List<Category>();
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public static List<Breed> Breeds = new List<Breed>();
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public static List<Breed> Breeds = new List<Breed>();
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public static string GenerateHorseName()
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{
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int indx = 0;
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int max = HorseNames.Length;
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int i = GameServer.RandomNumberGenerator.Next(indx, max);
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return HorseNames[i];
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}
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public static double CalculateHands(int height)
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public static double CalculateHands(int height)
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{
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{
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return ((double)height / 4.0);
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return ((double)height / 4.0);
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@ -179,7 +179,7 @@ namespace HISP.Game
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public static string HorseRidingMessageFormat;
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public static string HorseRidingMessageFormat;
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public static string HorseNameFormat;
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public static string HorseNameFormat;
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public static string HorseReleasedByFormat;
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public static string HorseDescriptionFormat;
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public static string HorseHandsHeightFormat;
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public static string HorseHandsHeightFormat;
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public static string HorseExperienceEarnedFormat;
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public static string HorseExperienceEarnedFormat;
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@ -212,6 +212,7 @@ namespace HISP.Game
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public static string HorseReleaseButton;
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public static string HorseReleaseButton;
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public static string HorseOthers;
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public static string HorseOthers;
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public static string HorseDescriptionEditFormat;
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public static string HorseEquipTackMessageFormat;
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public static string HorseEquipTackMessageFormat;
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public static string HorseUnEquipTackMessageFormat;
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public static string HorseUnEquipTackMessageFormat;
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@ -429,6 +430,10 @@ namespace HISP.Game
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// Click
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// Click
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public static string NothingInterestingHere;
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public static string NothingInterestingHere;
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public static string FormatDescriptionEditMeta(string username, string description)
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{
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return HorseDescriptionEditFormat.Replace("%HORSENAME%", username).Replace("%DESCRIPTION%", description);
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}
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public static string FormatHorsePetMessage(int mood, int tiredness)
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public static string FormatHorsePetMessage(int mood, int tiredness)
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{
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{
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return HorsePetMessageFormat.Replace("%MOOD%", mood.ToString()).Replace("%TIREDNESS%", tiredness.ToString());
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return HorsePetMessageFormat.Replace("%MOOD%", mood.ToString()).Replace("%TIREDNESS%", tiredness.ToString());
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@ -488,9 +493,9 @@ namespace HISP.Game
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{
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{
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return HorseNameFormat.Replace("%NAME%", name);
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return HorseNameFormat.Replace("%NAME%", name);
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}
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}
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public static string FormatHorseReleasedBy(string name)
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public static string FormatHorseDescription(string Description)
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{
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{
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return HorseReleasedByFormat.Replace("%USERNAME%", name);
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return HorseDescriptionFormat.Replace("%DESCRIPTION%", Description);
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}
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}
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public static string FormatHorseHandsHigh(string color, string breed,string sex, int handsHigh)
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public static string FormatHorseHandsHigh(string color, string breed,string sex, int handsHigh)
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{
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{
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@ -989,12 +989,17 @@ namespace HISP.Game
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message += Messages.BackToHorse;
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message += Messages.BackToHorse;
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return message;
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return message;
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}
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}
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public static string BuildHorseDescriptionEditMeta(HorseInstance horse)
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{
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string message = Messages.FormatDescriptionEditMeta(horse.Name, horse.Description);
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message += Messages.BackToHorse;
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return message;
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}
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public static string BuildHorseInformation(HorseInstance horse, User user)
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public static string BuildHorseInformation(HorseInstance horse, User user)
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{
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{
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string message = "";
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string message = "";
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message += Messages.FormatHorseName(horse.Name);
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message += Messages.FormatHorseName(horse.Name);
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message += Messages.FormatHorseReleasedBy(Database.GetUsername(horse.Owner));
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message += Messages.FormatHorseDescription(Database.GetUsername(horse.Owner));
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message += Messages.FormatHorseHandsHigh(horse.Color, horse.Breed.Name, horse.Sex, Convert.ToInt32(Math.Floor(HorseInfo.CalculateHands(horse.AdvancedStats.Height))));
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message += Messages.FormatHorseHandsHigh(horse.Color, horse.Breed.Name, horse.Sex, Convert.ToInt32(Math.Floor(HorseInfo.CalculateHands(horse.AdvancedStats.Height))));
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message += Messages.FormatHorseExperience(horse.BasicStats.Experience);
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message += Messages.FormatHorseExperience(horse.BasicStats.Experience);
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@ -253,7 +253,7 @@ namespace HISP.Server
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npcEntry.LibarySearchable = gameData.npc_list[i].libary_searchable;
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npcEntry.LibarySearchable = gameData.npc_list[i].libary_searchable;
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npcEntry.IconId = gameData.npc_list[i].icon_id;
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npcEntry.IconId = gameData.npc_list[i].icon_id;
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Logger.DebugPrint("\tNPC ID:" + npcEntry.Id.ToString() + " NAME: " + npcEntry.Name);
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Logger.DebugPrint("NPC ID:" + npcEntry.Id.ToString() + " NAME: " + npcEntry.Name);
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List<Npc.NpcChat> chats = new List<Npc.NpcChat>();
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List<Npc.NpcChat> chats = new List<Npc.NpcChat>();
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int totalNpcChat = gameData.npc_list[i].chatpoints.Count;
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int totalNpcChat = gameData.npc_list[i].chatpoints.Count;
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for (int ii = 0; ii < totalNpcChat; ii++)
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for (int ii = 0; ii < totalNpcChat; ii++)
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@ -263,7 +263,7 @@ namespace HISP.Server
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npcChat.ChatText = gameData.npc_list[i].chatpoints[ii].chat_text;
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npcChat.ChatText = gameData.npc_list[i].chatpoints[ii].chat_text;
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npcChat.ActivateQuestId = gameData.npc_list[i].chatpoints[ii].activate_questid;
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npcChat.ActivateQuestId = gameData.npc_list[i].chatpoints[ii].activate_questid;
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Logger.DebugPrint("\t\tCHATPOINT ID: " + npcChat.Id.ToString() + " TEXT: " + npcChat.ChatText);
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Logger.DebugPrint("CHATPOINT ID: " + npcChat.Id.ToString() + " TEXT: " + npcChat.ChatText);
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int totalNpcReply = gameData.npc_list[i].chatpoints[ii].replies.Count;
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int totalNpcReply = gameData.npc_list[i].chatpoints[ii].replies.Count;
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List<Npc.NpcReply> replys = new List<Npc.NpcReply>();
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List<Npc.NpcReply> replys = new List<Npc.NpcReply>();
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for (int iii = 0; iii < totalNpcReply; iii++)
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for (int iii = 0; iii < totalNpcReply; iii++)
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@ -279,7 +279,7 @@ namespace HISP.Server
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if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed != null)
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if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed != null)
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npcReply.RequiresQuestIdNotCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed;
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npcReply.RequiresQuestIdNotCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed;
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Logger.DebugPrint("\t\t\tREPLY ID: " + npcReply.Id.ToString() + " TEXT: " + npcReply.ReplyText);
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Logger.DebugPrint("REPLY ID: " + npcReply.Id.ToString() + " TEXT: " + npcReply.ReplyText);
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replys.Add(npcReply);
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replys.Add(npcReply);
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}
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}
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@ -408,7 +408,7 @@ namespace HISP.Server
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reason.Name = gameData.messages.meta.abuse_report.reasons[i].name;
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reason.Name = gameData.messages.meta.abuse_report.reasons[i].name;
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reason.Meta = gameData.messages.meta.abuse_report.reasons[i].meta;
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reason.Meta = gameData.messages.meta.abuse_report.reasons[i].meta;
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AbuseReport.AddReason(reason);
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AbuseReport.AddReason(reason);
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Logger.DebugPrint("Reigstered Abuse Report Reason: " + reason.Name);
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Logger.DebugPrint("Registered Abuse Report Reason: " + reason.Name);
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}
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}
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// Map Data
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// Map Data
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@ -494,6 +494,8 @@ namespace HISP.Server
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Logger.DebugPrint("Registering horse category type: " + category.Name);
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Logger.DebugPrint("Registering horse category type: " + category.Name);
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}
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}
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HorseInfo.HorseNames = gameData.horses.names.ToObject<string[]>();
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Item.Present = gameData.item.special.present;
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Item.Present = gameData.item.special.present;
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Item.MailMessage = gameData.item.special.mail_message;
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Item.MailMessage = gameData.item.special.mail_message;
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Item.DorothyShoes = gameData.item.special.dorothy_shoes;
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Item.DorothyShoes = gameData.item.special.dorothy_shoes;
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@ -613,7 +615,7 @@ namespace HISP.Server
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Messages.HorseRidingMessageFormat = gameData.messages.meta.horse.riding_message;
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Messages.HorseRidingMessageFormat = gameData.messages.meta.horse.riding_message;
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Messages.HorseNameFormat = gameData.messages.meta.horse.horse_inventory.your_horse_format;
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Messages.HorseNameFormat = gameData.messages.meta.horse.horse_inventory.your_horse_format;
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Messages.HorseReleasedByFormat = gameData.messages.meta.horse.horse_inventory.released_by_format;
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Messages.HorseDescriptionFormat = gameData.messages.meta.horse.horse_inventory.description_format;
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Messages.HorseHandsHeightFormat = gameData.messages.meta.horse.horse_inventory.hands_high;
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Messages.HorseHandsHeightFormat = gameData.messages.meta.horse.horse_inventory.hands_high;
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Messages.HorseExperienceEarnedFormat = gameData.messages.meta.horse.horse_inventory.experience;
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Messages.HorseExperienceEarnedFormat = gameData.messages.meta.horse.horse_inventory.experience;
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@ -648,6 +650,7 @@ namespace HISP.Server
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Messages.HorseReleaseButton = gameData.messages.meta.horse.horse_inventory.release_horse;
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Messages.HorseReleaseButton = gameData.messages.meta.horse.horse_inventory.release_horse;
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Messages.HorseOthers = gameData.messages.meta.horse.horse_inventory.other_horses;
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Messages.HorseOthers = gameData.messages.meta.horse.horse_inventory.other_horses;
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Messages.HorseDescriptionEditFormat = gameData.messages.meta.horse.description_edit;
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Messages.HorseEquipTackMessageFormat = gameData.messages.meta.horse.equip_tack_message;
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Messages.HorseEquipTackMessageFormat = gameData.messages.meta.horse.equip_tack_message;
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Messages.HorseUnEquipTackMessageFormat = gameData.messages.meta.horse.unequip_tack_message;
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Messages.HorseUnEquipTackMessageFormat = gameData.messages.meta.horse.unequip_tack_message;
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Messages.HorseStopRidingMessage = gameData.messages.meta.horse.stop_riding_message;
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Messages.HorseStopRidingMessage = gameData.messages.meta.horse.stop_riding_message;
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@ -104,6 +104,26 @@ namespace HISP.Server
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byte[] metaTags = PacketBuilder.CreateMetaPacket(Meta.BuildHorseInventory(sender.LoggedinUser));
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byte[] metaTags = PacketBuilder.CreateMetaPacket(Meta.BuildHorseInventory(sender.LoggedinUser));
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sender.SendPacket(metaTags);
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sender.SendPacket(metaTags);
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break;
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break;
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case PacketBuilder.HORSE_PROFILE:
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byte methodProfileEdit = packet[2];
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if(methodProfileEdit == PacketBuilder.HORSE_PROFILE_EDIT)
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{
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if (sender.LoggedinUser.LastViewedHorse != null)
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{
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sender.LoggedinUser.MetaPriority = true;
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byte[] metaPacket = PacketBuilder.CreateMetaPacket(Meta.BuildHorseDescriptionEditMeta(sender.LoggedinUser.LastViewedHorse));
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sender.SendPacket(metaPacket);
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}
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else
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{
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Logger.ErrorPrint(sender.LoggedinUser.Username + "Trying to edit description of no horse");
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}
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}
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else
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{
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Logger.InfoPrint(BitConverter.ToString(packet).Replace("-", " "));
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}
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break;
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case PacketBuilder.HORSE_FEED:
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case PacketBuilder.HORSE_FEED:
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int randomId = 0;
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int randomId = 0;
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string packetStr = Encoding.UTF8.GetString(packet);
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string packetStr = Encoding.UTF8.GetString(packet);
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@ -151,8 +171,8 @@ namespace HISP.Server
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{
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{
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HorseInstance horseInst = sender.LoggedinUser.HorseInventory.GetHorseById(randomId);
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HorseInstance horseInst = sender.LoggedinUser.HorseInventory.GetHorseById(randomId);
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sender.LoggedinUser.LastViewedHorse = horseInst;
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sender.LoggedinUser.LastViewedHorse = horseInst;
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int randMoodAddition = RandomNumberGenerator.Next(0, 20);
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int randMoodAddition = RandomNumberGenerator.Next(1, 20);
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int randTiredMinus = RandomNumberGenerator.Next(0, 10);
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int randTiredMinus = RandomNumberGenerator.Next(1, 10);
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horseInst.BasicStats.Tiredness -= randTiredMinus;
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horseInst.BasicStats.Tiredness -= randTiredMinus;
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horseInst.BasicStats.Mood += randMoodAddition;
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horseInst.BasicStats.Mood += randMoodAddition;
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public const byte HORSE_LOOK = 0x14;
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public const byte HORSE_LOOK = 0x14;
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public const byte HORSE_FEED = 0x15;
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public const byte HORSE_FEED = 0x15;
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public const byte HORSE_PET = 0x18;
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public const byte HORSE_PET = 0x18;
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public const byte HORSE_PROFILE = 0x2C;
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public const byte HORSE_PROFILE_EDIT = 0x14;
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public const byte HORSE_TRY_CAPTURE = 0x1C;
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public const byte HORSE_TRY_CAPTURE = 0x1C;
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public const byte HORSE_TACK = 0x16;
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public const byte HORSE_TACK = 0x16;
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public const byte HORSE_GIVE_FEED = 0x1B;
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public const byte HORSE_GIVE_FEED = 0x1B;
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