Fix despawns

This commit is contained in:
SilicaAndPina 2021-02-24 00:37:02 +13:00
parent c3585b655a
commit b80984b92e
6 changed files with 51 additions and 33 deletions

View file

@ -181,6 +181,8 @@ namespace HISP.Server
* This section is where all the event handlers live,
* eg: OnMovementPacket is whenever the server receies a movement request from the client.
*/
public static void OnCrossdomainPolicyRequest(GameClient sender)
{
Logger.DebugPrint("Cross-Domain-Policy request received from: " + sender.RemoteIp);
@ -190,6 +192,14 @@ namespace HISP.Server
sender.SendPacket(crossDomainPolicyResponse);
}
public static void OnPlayerInteration(GameClient sender, byte[] packet)
{
if (!sender.LoggedIn)
{
Logger.ErrorPrint(sender.RemoteIp + " Requested Bird Map when not logged in.");
return;
}
}
public static void OnBirdMapRequested(GameClient sender, byte[] packet)
{
if (!sender.LoggedIn)