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Fix bug where socials are always muted
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2 changed files with 2 additions and 5 deletions
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@ -582,7 +582,7 @@ namespace HISP.Server
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if (sender.LoggedinUser.SocializingWith != null)
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{
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if (!sender.LoggedinUser.SocializingWith.MuteAll && !sender.LoggedinUser.SocializingWith.MuteSocials)
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if (sender.LoggedinUser.SocializingWith.MuteAll || sender.LoggedinUser.SocializingWith.MuteSocials)
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{
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byte[] cantSocialize = PacketBuilder.CreateChat(Messages.PlayerIgnoringAllSocials, PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(cantSocialize);
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