Implement Stores

This commit is contained in:
SilicaAndPina 2021-06-27 19:15:52 +12:00
parent 363e18ae8c
commit b898983778
4 changed files with 120 additions and 127 deletions

View file

@ -112,6 +112,7 @@ namespace HISP.Player
public void TakeMoney(int amount) public void TakeMoney(int amount)
{ {
int money = Money;
money -= amount; money -= amount;
Database.SetPlayerMoney(money, Id); Database.SetPlayerMoney(money, Id);
GameServer.UpdatePlayer(LoggedinClient); GameServer.UpdatePlayer(LoggedinClient);
@ -119,6 +120,7 @@ namespace HISP.Player
public void AddMoney(int amount) public void AddMoney(int amount)
{ {
int money = Money;
try try
{ {
checked checked
@ -278,7 +280,7 @@ namespace HISP.Player
{ {
get get
{ {
return money; return Database.GetPlayerMoney(Id);
} }
} }
@ -440,7 +442,6 @@ namespace HISP.Player
private int x; private int x;
private bool stealth = false; private bool stealth = false;
private int y; private int y;
private int money;
private int questPoints; private int questPoints;
private double bankMoney; private double bankMoney;
private int experience; private int experience;
@ -541,7 +542,7 @@ namespace HISP.Player
Facing = PacketBuilder.DIRECTION_DOWN; Facing = PacketBuilder.DIRECTION_DOWN;
experience = Database.GetExperience(UserId); experience = Database.GetExperience(UserId);
money = Database.GetPlayerMoney(UserId); //money = Database.GetPlayerMoney(UserId);
bankMoney = Database.GetPlayerBankMoney(UserId); bankMoney = Database.GetPlayerBankMoney(UserId);
questPoints = Database.GetPlayerQuestPoints(UserId); questPoints = Database.GetPlayerQuestPoints(UserId);
subscribed = Database.IsUserSubscribed(UserId); subscribed = Database.IsUserSubscribed(UserId);

View file

@ -653,8 +653,8 @@ namespace HISP.Server
while (reader.Read()) while (reader.Read())
{ {
Item.ItemPurchaseQueueItem itm = new Item.ItemPurchaseQueueItem(); Item.ItemPurchaseQueueItem itm = new Item.ItemPurchaseQueueItem();
itm.ItemId = reader.GetInt32(0); itm.ItemId = reader.GetInt32(1);
itm.ItemCount = reader.GetInt32(1); itm.ItemCount = reader.GetInt32(2);
queueItems.Add(itm); queueItems.Add(itm);
} }
sqlCommand.Dispose(); sqlCommand.Dispose();

View file

@ -3609,7 +3609,7 @@ namespace HISP.Server
Item.ItemPurchaseQueueItem[] queueItems = Database.GetItemPurchaseQueue(sender.LoggedinUser.Id); Item.ItemPurchaseQueueItem[] queueItems = Database.GetItemPurchaseQueue(sender.LoggedinUser.Id);
foreach (Item.ItemPurchaseQueueItem queueItem in queueItems) foreach (Item.ItemPurchaseQueueItem queueItem in queueItems)
{ {
for(int i = 0; i < queueItems.Length; i++) for(int i = 0; i < queueItem.ItemCount; i++)
{ {
sender.LoggedinUser.Inventory.AddIgnoringFull(new ItemInstance(queueItem.ItemId)); sender.LoggedinUser.Inventory.AddIgnoringFull(new ItemInstance(queueItem.ItemId));
} }

View file

@ -23,14 +23,6 @@ if(isset($_GET["go"], $_GET["qnt"], $_GET["itm"], $_GET["ret"]))
{ {
if($_GET["go"] == 1) if($_GET["go"] == 1)
{ {
if(isUserOnline($dbname, $_SESSION['PLAYER_ID']))
{
include("header.php");
echo("Please log off the server first!");
include("footer.php");
}
$itm = $_GET["itm"]; $itm = $_GET["itm"];
if(strpos($itm, "One Month Horse Isle Membership") === 0){ if(strpos($itm, "One Month Horse Isle Membership") === 0){