mirror of
https://github.com/islehorse/HISP.git
synced 2025-04-21 12:19:15 +12:00
Add socials to the game.
This commit is contained in:
parent
4e333d1387
commit
ba64c364f4
11 changed files with 699 additions and 122 deletions
64
Horse Isle Server/HorseIsleServer/Game/Chat/SocialType.cs
Normal file
64
Horse Isle Server/HorseIsleServer/Game/Chat/SocialType.cs
Normal file
|
@ -0,0 +1,64 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace HISP.Game.Chat
|
||||
{
|
||||
public class SocialType
|
||||
{
|
||||
public SocialType(string type)
|
||||
{
|
||||
Socials = new List<Social>();
|
||||
Type = type;
|
||||
SocialTypes.Add(this);
|
||||
}
|
||||
public static List<SocialType> SocialTypes = new List<SocialType>();
|
||||
public string Type;
|
||||
public List<Social> Socials;
|
||||
public class Social
|
||||
{
|
||||
public SocialType BaseSocialType;
|
||||
|
||||
public int Id;
|
||||
public string ButtonName;
|
||||
public string ForSender;
|
||||
public string ForTarget;
|
||||
public string ForEveryone;
|
||||
public string SoundEffect;
|
||||
}
|
||||
|
||||
public static Social GetSocial(int socialId)
|
||||
{
|
||||
foreach (SocialType sType in SocialTypes)
|
||||
foreach (Social social in sType.Socials)
|
||||
if (social.Id == socialId)
|
||||
return social;
|
||||
throw new KeyNotFoundException("Social " + socialId.ToString() + " not found!");
|
||||
}
|
||||
public static SocialType GetSocialType(string type)
|
||||
{
|
||||
foreach (SocialType stype in SocialTypes)
|
||||
if (stype.Type == type)
|
||||
return stype;
|
||||
throw new KeyNotFoundException("SocialType " + type + " NOT FOUND!");
|
||||
}
|
||||
public static void AddNewSocial(string type, Social social)
|
||||
{
|
||||
foreach(SocialType stype in SocialTypes)
|
||||
{
|
||||
if(stype.Type == type)
|
||||
{
|
||||
social.BaseSocialType = stype;
|
||||
stype.Socials.Add(social);
|
||||
return;
|
||||
}
|
||||
}
|
||||
SocialType sType = new SocialType(type);
|
||||
social.BaseSocialType = sType;
|
||||
sType.Socials.Add(social);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -13,6 +13,11 @@ namespace HISP.Game
|
|||
// Mod isle
|
||||
public static string ModIsleMessage;
|
||||
|
||||
// Socials
|
||||
public static string SocialButton;
|
||||
public static string SocialMessageFormat;
|
||||
public static string SocialTypeFormat;
|
||||
|
||||
// Trading
|
||||
public static string TradeWithPlayerFormat;
|
||||
|
||||
|
@ -85,7 +90,6 @@ namespace HISP.Game
|
|||
|
||||
// Player Interaction
|
||||
public static string PlayerHereMenuFormat;
|
||||
public static string PlayerHereMulitpleMenuFormat;
|
||||
|
||||
public static string PlayerHereProfileButton;
|
||||
public static string PlayerHereSocialButton;
|
||||
|
@ -577,6 +581,8 @@ namespace HISP.Game
|
|||
public static string ViewBaiscStats;
|
||||
public static string ViewAdvancedStats;
|
||||
public static string HorseBuckedYou;
|
||||
public static string HorseLlamaBuckedYou;
|
||||
public static string HorseCamelBuckedYou;
|
||||
|
||||
public static string HorseRidingMessageFormat;
|
||||
public static string HorseNameYoursFormat;
|
||||
|
@ -905,6 +911,7 @@ namespace HISP.Game
|
|||
public static string BackToMapHorse;
|
||||
public static string LongFullLine;
|
||||
public static string MetaTerminator;
|
||||
public static string R1;
|
||||
|
||||
// Pawneer
|
||||
public static string PawneerUntackedHorsesICanBuy;
|
||||
|
@ -985,7 +992,23 @@ namespace HISP.Game
|
|||
// Click
|
||||
public static string NothingInterestingHere;
|
||||
|
||||
// Socials
|
||||
public static string FormatSocialButton(int socialId, string buttonName)
|
||||
{
|
||||
string id = "" + Convert.ToChar(0x21 + socialId);
|
||||
return SocialButton.Replace("%ID%", id).Replace("%SOCIALNAME%", buttonName);
|
||||
}
|
||||
public static string FormatSocialMessage(string socialMsg, string targetName, string senderName)
|
||||
{
|
||||
return SocialMessageFormat.Replace("%SOCIALMSG%", socialMsg.Replace("%TARGETNAME%", targetName).Replace("%SENDERNAME%", senderName));
|
||||
}
|
||||
public static string FormatSocialMenuType(string type)
|
||||
{
|
||||
return SocialTypeFormat.Replace("%TYPE%", Converters.CapitalizeFirstLetter(type.ToLower()));
|
||||
}
|
||||
|
||||
// Trading
|
||||
|
||||
public static string FormatTradeYouReceived(int money)
|
||||
{
|
||||
return TradeYouReceivedMoneyMessageFormat.Replace("%MONEY%", money.ToString("N0", CultureInfo.InvariantCulture));
|
||||
|
|
|
@ -8,6 +8,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Drawing;
|
||||
using HISP.Game.Chat;
|
||||
|
||||
namespace HISP.Game
|
||||
{
|
||||
|
@ -62,7 +63,14 @@ namespace HISP.Game
|
|||
}
|
||||
|
||||
if(count >= 2)
|
||||
playersHere += Messages.PlayerHereMulitpleMenuFormat;
|
||||
{
|
||||
SocialType stype = SocialType.GetSocialType("GROUP");
|
||||
foreach(SocialType.Social social in stype.Socials)
|
||||
{
|
||||
playersHere += Messages.FormatSocialButton(social.Id, social.ButtonName);
|
||||
}
|
||||
playersHere += Messages.R1;
|
||||
}
|
||||
|
||||
if (count <= 0)
|
||||
return "";
|
||||
|
@ -141,7 +149,7 @@ namespace HISP.Game
|
|||
message += Messages.ThingsIAmSelling;
|
||||
foreach (InventoryItem item in itemList)
|
||||
{
|
||||
message += "^R1";
|
||||
message += Messages.R1;
|
||||
Item.ItemInformation itemInfo = Item.GetItemById(item.ItemId);
|
||||
|
||||
int count = item.ItemInstances.Count;
|
||||
|
@ -163,7 +171,7 @@ namespace HISP.Game
|
|||
}
|
||||
|
||||
// Check whats avalilble to be sold
|
||||
message += "^R1" + Messages.ThingsYouSellMe;
|
||||
message += Messages.R1 + Messages.ThingsYouSellMe;
|
||||
InventoryItem[] shopperItemList = shopperInventory.GetItemList();
|
||||
|
||||
foreach (InventoryItem shopperitem in shopperItemList)
|
||||
|
@ -179,14 +187,14 @@ namespace HISP.Game
|
|||
string countStr = count.ToString();
|
||||
|
||||
|
||||
message += "^R1";
|
||||
message += Messages.R1;
|
||||
message += Messages.FormatShopEntry(itemInfo.IconId, countStr, itemInfo.Name, shop.CalculateSellCost(itemInfo));
|
||||
message += Messages.FormatSellButton(shopperitem.ItemInstances[0].RandomId);
|
||||
message += Messages.FormatSellAllButton(itemInfo.Id);
|
||||
message += Messages.FormatItemInformationButton(shopperitem.ItemInstances[0].RandomId);
|
||||
}
|
||||
|
||||
message += "^R1" + Messages.ExitThisPlace;
|
||||
message += Messages.R1 + Messages.ExitThisPlace;
|
||||
return message;
|
||||
}
|
||||
|
||||
|
@ -363,7 +371,7 @@ namespace HISP.Game
|
|||
{
|
||||
message += Messages.NpcNoChatpoints;
|
||||
}
|
||||
message += "^R1";
|
||||
message += Messages.R1;
|
||||
}
|
||||
return message;
|
||||
}
|
||||
|
@ -445,6 +453,28 @@ namespace HISP.Game
|
|||
return message;
|
||||
|
||||
}
|
||||
public static string BuildSocialMenu(bool onHorse)
|
||||
{
|
||||
string message = "";
|
||||
foreach(SocialType sType in SocialType.SocialTypes)
|
||||
{
|
||||
if (sType.Type == "GROUP")
|
||||
continue;
|
||||
if (sType.Type == "HORSE")
|
||||
if (!onHorse)
|
||||
continue;
|
||||
|
||||
message += Messages.FormatSocialMenuType(sType.Type);
|
||||
foreach(SocialType.Social social in sType.Socials)
|
||||
{
|
||||
message += Messages.FormatSocialButton(social.Id, social.ButtonName);
|
||||
}
|
||||
message += Messages.R1;
|
||||
}
|
||||
message += Messages.BackToMap;
|
||||
message += Messages.MetaTerminator;
|
||||
return message;
|
||||
}
|
||||
|
||||
public static string BuildTradeAddItem(int totalItems)
|
||||
{
|
||||
|
@ -1957,7 +1987,7 @@ namespace HISP.Game
|
|||
message += Messages.FormatItemThrowButton(randomId);
|
||||
|
||||
message += Messages.FormatItemInformationButton(randomId);
|
||||
message += "^R1";
|
||||
message += Messages.R1;
|
||||
}
|
||||
|
||||
message += Messages.BackToMap;
|
||||
|
@ -2101,7 +2131,7 @@ namespace HISP.Game
|
|||
}
|
||||
else
|
||||
{
|
||||
message += "^R1";
|
||||
message += Messages.R1;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue