diff --git a/Horse Isle Server/HorseIsleServer/Game/Services/Auction.cs b/Horse Isle Server/HorseIsleServer/Game/Services/Auction.cs index 9c694a7..8b30b33 100644 --- a/Horse Isle Server/HorseIsleServer/Game/Services/Auction.cs +++ b/Horse Isle Server/HorseIsleServer/Game/Services/Auction.cs @@ -66,7 +66,7 @@ namespace HISP.Game.Services { foreach(Auction.AuctionEntry entry in room.AuctionEntries) { - if(entry.RandomId != AuctionItem.RandomId) + if(entry.RandomId != AuctionItem.RandomId && entry.HighestBidder == BidUser.Id) { byte[] cantWinTooMuch = PacketBuilder.CreateChat(Messages.AuctionOnlyOneWinningBidAllowed, PacketBuilder.CHAT_BOTTOM_RIGHT); BidUser.LoggedinClient.SendPacket(cantWinTooMuch);