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change chance of weather changing
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parent
b4920205c8
commit
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1 changed files with 2 additions and 2 deletions
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@ -66,7 +66,7 @@ namespace HISP.Server
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foreach (World.Town town in World.Towns)
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foreach (World.Town town in World.Towns)
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{
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{
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if (RandomNumberGenerator.Next(0, 10) > 5)
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if (RandomNumberGenerator.Next(0, 100) < 25)
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{
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{
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town.Weather = town.SelectRandomWeather();
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town.Weather = town.SelectRandomWeather();
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Logger.DebugPrint("Changing the weather in " + town.Name + " to " + town.Weather);
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Logger.DebugPrint("Changing the weather in " + town.Name + " to " + town.Weather);
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@ -75,7 +75,7 @@ namespace HISP.Server
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foreach (World.Isle isle in World.Isles)
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foreach (World.Isle isle in World.Isles)
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{
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{
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if(RandomNumberGenerator.Next(0,10) > 5)
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if(RandomNumberGenerator.Next(0,100) < 25)
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{
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{
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isle.Weather = isle.SelectRandomWeather();
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isle.Weather = isle.SelectRandomWeather();
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Logger.DebugPrint("Changing the weather in " + isle.Name + " to " + isle.Weather);
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Logger.DebugPrint("Changing the weather in " + isle.Name + " to " + isle.Weather);
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