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Some improvements ..
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11 changed files with 51 additions and 39 deletions
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@ -24,7 +24,7 @@ namespace HISP.Game.Services
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if (Item.ItemIdExist(stock))
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this.Inventory.AddInfinity(Item.GetItemById(stock));
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else
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Logger.WarnPrint("Item ID: " + stock + " Does not exist.");
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Logger.WarnPrint("Item ID: " + stock + " doesn't exist, but shop " + id + " stocks it");
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}
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ItemInstance[] instances = Database.GetShopInventory(this.Id);
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