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16 changed files with 685 additions and 150 deletions
82
HorseIsleServer/N00BS/MpOrSp.Designer.cs
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82
HorseIsleServer/N00BS/MpOrSp.Designer.cs
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namespace HISP
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{
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partial class MpOrSp
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MpOrSp));
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this.Singleplayer = new System.Windows.Forms.Button();
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this.Multiplayer = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// Singleplayer
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//
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this.Singleplayer.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.Singleplayer.Location = new System.Drawing.Point(11, 12);
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this.Singleplayer.Name = "Singleplayer";
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this.Singleplayer.Size = new System.Drawing.Size(581, 32);
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this.Singleplayer.TabIndex = 0;
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this.Singleplayer.Text = "Play Singleplayer";
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this.Singleplayer.UseVisualStyleBackColor = true;
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this.Singleplayer.Click += new System.EventHandler(this.Singleplayer_Click);
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//
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// Multiplayer
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//
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this.Multiplayer.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.Multiplayer.Location = new System.Drawing.Point(11, 50);
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this.Multiplayer.Name = "Multiplayer";
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this.Multiplayer.Size = new System.Drawing.Size(581, 32);
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this.Multiplayer.TabIndex = 1;
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this.Multiplayer.Text = "Play Multiplayer";
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this.Multiplayer.UseVisualStyleBackColor = true;
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this.Multiplayer.Click += new System.EventHandler(this.Multiplayer_Click);
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//
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// MpOrSp
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(604, 94);
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this.Controls.Add(this.Multiplayer);
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this.Controls.Add(this.Singleplayer);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.MaximizeBox = false;
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this.MinimumSize = new System.Drawing.Size(620, 133);
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this.Name = "MpOrSp";
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this.Text = "Select Mode";
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Button Singleplayer;
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private System.Windows.Forms.Button Multiplayer;
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}
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}
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