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No seriously fix it for reals this time
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@ -177,7 +177,7 @@ namespace HISP.Game
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if (GameServer.GetUsersAt(this.X, this.Y, true, true).Length > 0)
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return;
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if (UdlrScriptPos > UDLRScript.Length)
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if (UdlrScriptPos >= UDLRScript.Length)
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UdlrScriptPos = 0;
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switch (UDLRScript.ToLower()[UdlrScriptPos])
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