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Implement Win/Loose highscore tables
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parent
7686680c09
commit
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4 changed files with 26 additions and 4 deletions
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@ -4047,10 +4047,14 @@ namespace HISP.Server
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if(pmethod == PacketBuilder.WINLOOSE_WIN)
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{
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sender.LoggedinUser.Highscores.Win(gameTitle);
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byte[] winMsg = PacketBuilder.CreateChat(Messages.Format2PlayerRecordWin(gameTitle), PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(winMsg);
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}
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else if(pmethod == PacketBuilder.WINLOOSE_LOOSE)
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{
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sender.LoggedinUser.Highscores.Loose(gameTitle);
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byte[] looseMsg = PacketBuilder.CreateChat(Messages.Format2PlayerRecordLose(gameTitle), PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(looseMsg);
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}
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if (sender.LoggedinUser.Highscores.HighscoreList.Length >= 30)
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