mirror of
https://github.com/islehorse/HISP.git
synced 2025-04-07 13:45:42 +12:00
fix money related bugs and crashes.
This commit is contained in:
parent
99d9b401a2
commit
e600554555
21 changed files with 151 additions and 83 deletions
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@ -143,7 +143,9 @@
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},
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"bank":{
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"deposit_format":"You deposited $%MONEY% into the bank.",
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"withdraw_format":"You withdrew $%MONEY% from the bank."
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"withdraw_format":"You withdrew $%MONEY% from the bank.",
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"cant_hold_that_much":"The bank cannot hold that amount of money for you!",
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"cant_withdraw_that_much":"The bank does not condone walking around with over 2.1 billion dollars!"
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},
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"inn":{
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"cant_afford":"You cannot afford that service!",
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@ -194,7 +196,8 @@
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"brought_5":"You bought 5 %ITEM% for $%PRICE%.",
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"brought_25":"You bought 25 %ITEM% for $%PRICE%.",
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"sold_1":"You sold a %ITEM% for $%PRICE%.",
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"sold_all":"You sold %AMOUNT% %ITEM% for $%PRICE%."
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"sold_all":"You sold %AMOUNT% %ITEM% for $%PRICE%.",
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"cant_hold_extra_money":"You cannot carry around the extra money this would earn you! (2.1B max)"
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},
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"tools":{
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"binoculars":"You search high and low all around, but find nothing interesting.",
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@ -406,7 +409,10 @@
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"trade_received":"You received $%MONEY% in the trade.",
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"trade_not_allowed_while_bidding":"No trades allowed while you are bidding on a Horse at auction.",
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"trade_not_allowed_while_other_is_bidding":"No trades allowed while other player bidding on a Horse at auction."
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"trade_not_allowed_while_other_is_bidding":"No trades allowed while other player bidding on a Horse at auction.",
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"trade_other_cannot_carry_that_much":"The other player can not carry that much more money",
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"trade_you_cannot_carry_that_much":"You would not be able to carry all that money if trade completed. (2.1B max!)",
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},
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},
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"auction":{
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@ -271,7 +271,7 @@ namespace HISP.Game
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if (place == 0) // WINNER!
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{
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int prize = EntryCost * Entries.Count;
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entry.EnteredUser.Money += prize;
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entry.EnteredUser.AddMoney(prize);
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byte[] youWinMessage = PacketBuilder.CreateChat(Messages.FormatArenaYouWinMessage(prize, expReward), PacketBuilder.CHAT_BOTTOM_RIGHT);
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@ -39,7 +39,7 @@ namespace HISP.Game.Chat
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try
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{
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money = int.Parse(args[1]);
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user.Money += money;
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user.AddMoney(money);
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}
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catch (Exception)
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{
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@ -98,7 +98,7 @@ namespace HISP.Game.Events
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byte[] wonIsleCardGame = PacketBuilder.CreateChat(Messages.EventWonIsleTradingGame, PacketBuilder.CHAT_BOTTOM_RIGHT);
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client.SendPacket(wonIsleCardGame);
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client.LoggedinUser.Money += 25000;
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client.LoggedinUser.AddMoney(25000);
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}
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@ -133,8 +133,8 @@ namespace HISP.Game.Events
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byte[] otherEarned = PacketBuilder.CreateChat(Messages.FormatModSplatterBallAwardedOther(thrower.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
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byte[] youEarned = PacketBuilder.CreateChat(Messages.FormatModSplatterBallAwardedYou(throwAt.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
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thrower.Money += 50;
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throwAt.Money += 500;
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thrower.AddMoney(50);
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throwAt.AddMoney(500);
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thrower.LoggedinClient.SendPacket(youEarned);
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throwAt.LoggedinClient.SendPacket(otherEarned);
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@ -35,7 +35,7 @@ namespace HISP.Game.Events
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user.Inventory.AddIgnoringFull(new ItemInstance(rngEvent.GiveObject));
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if(moneyEarned != 0)
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user.Money += moneyEarned;
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user.AddMoney(moneyEarned);
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HorseInstance effectedHorse = null;
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@ -242,7 +242,7 @@ namespace HISP.Game.Events
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participent.UserInstance.LoggedinClient.SendPacket(bonusMessage);
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}
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participent.UserInstance.Money += money;
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participent.UserInstance.AddMoney(money);
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}
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@ -71,7 +71,7 @@ namespace HISP.Game.Events
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winner.Awards.AddAward(Award.GetAwardById(34)); // Riddle Genius
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winner.Money += Reward;
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winner.AddMoney(Reward);
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byte[] riddleWonMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeRiddleWonForOthers(winner.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
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byte[] riddleYouWonMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeRiddleWonForYou(Reward), PacketBuilder.CHAT_BOTTOM_RIGHT);
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foreach (GameClient client in GameServer.ConnectedClients)
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@ -73,7 +73,7 @@ namespace HISP.Game.Events
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foreach (ThrownCounter winner in winnerCounter)
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{
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byte[] youWinMsg = PacketBuilder.CreateChat(Messages.EventWonWaterBallonGame, PacketBuilder.CHAT_BOTTOM_RIGHT);
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winner.UserHit.Money += 20000;
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winner.UserHit.AddMoney(20000);
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winner.UserHit.LoggedinClient.SendPacket(youWinMsg);
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winner.UserHit.TrackedItems.GetTrackedItem(Tracking.TrackableItem.WaterbaloonGameWin).Count++;
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}
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@ -142,7 +142,7 @@ namespace HISP.Game.Items
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if (isFirstLoad)
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Logger.InfoPrint("Generating items, (this may take awhile on a fresh database!)");
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else
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Logger.InfoPrint("Generating items.");
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Logger.DebugPrint("Generating items.");
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int newItems = 0;
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foreach (Item.ItemInformation item in Item.Items)
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@ -212,6 +212,9 @@ namespace HISP.Game
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public static string TradeNotAllowedWhileBidding;
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public static string TradeNotAllowedWhileOtherBidding;
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public static string TradeWillGiveYouTooMuchMoney;
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public static string TradeWillGiveOtherTooMuchMoney;
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// Player Interaction
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public static string PlayerHereMenuFormat;
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@ -981,6 +984,7 @@ namespace HISP.Game
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public static string Brought25Format;
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public static string Sold1Format;
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public static string SoldAllFormat;
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public static string CannotSellYoudGetTooMuchMoney;
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// Bank
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public static string BankMadeInIntrestFormat;
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@ -991,6 +995,9 @@ namespace HISP.Game
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public static string BankWithdrewMoneyFormat;
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public static string BankDepositedMoneyFormat;
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public static string BankCantHoldThisMuch;
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public static string BankYouCantHoldThisMuch;
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// Npc
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public static string NpcStartChatFormat;
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public static string NpcNoChatpoints;
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@ -471,7 +471,7 @@ namespace HISP.Game
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int moneyLost = GameServer.RandomNumberGenerator.Next(0, 100);
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if (moneyLost > user.Money)
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moneyLost = user.Money;
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user.Money -= moneyLost;
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user.TakeMoney(moneyLost);
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return Messages.FormatVenusFlyTrapMeta(moneyLost);
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}
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public static string buildInn(Inn inn)
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@ -182,9 +182,10 @@ namespace HISP.Game
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user.Inventory.Remove(itm.ItemInstances[0]);
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}
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user.Money -= quest.MoneyCost;
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// Take Money
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user.TakeMoney(quest.MoneyCost);
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// Give money
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user.Money += quest.MoneyEarned;
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user.AddMoney(quest.MoneyEarned);
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// Give items
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foreach (QuestItemInfo itemInfo in quest.ItemsEarned)
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{
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@ -33,7 +33,7 @@ namespace HISP.Game
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byte[] riddleAnswerCorrectPacket = PacketBuilder.CreateChat(Messages.FormatRiddlerAnswerCorrect(this.Reason), PacketBuilder.CHAT_BOTTOM_RIGHT);
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user.LoggedinClient.SendPacket(riddleAnswerCorrectPacket);
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user.Money += 10000;
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user.AddMoney(10000);
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if(Database.TotalRiddlesCompletedByPlayer(user.Id) >= riddlerRiddles.Count)
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user.Awards.AddAward(Award.GetAwardById(11)); // Riddlers Riddles
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@ -146,7 +146,7 @@ namespace HISP.Game.Services
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User userWon = GameServer.GetUserById(highestBidder);
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byte[] wonAuction = PacketBuilder.CreateChat(Messages.FormatAuctionBroughtHorse(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
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userWon.LoggedinClient.SendPacket(wonAuction);
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userWon.Money -= highestBid;
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userWon.TakeMoney(highestBid);
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userWon.HorseInventory.AddHorse(Horse, false);
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}
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else
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@ -159,7 +159,7 @@ namespace HISP.Game.Services
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User userSold = GameServer.GetUserById(OwnerId);
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byte[] horseSold = PacketBuilder.CreateChat(Messages.FormatAuctionHorseSold(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
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userSold.LoggedinClient.SendPacket(horseSold);
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userSold.Money += highestBid;
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userSold.AddMoney(highestBid);
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userSold.HorseInventory.DeleteHorse(Horse, false);
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}
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else
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@ -142,7 +142,7 @@ namespace HISP.Game
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byte[] MovementPacket = PacketBuilder.CreateMovementPacket(user.X, user.Y, user.CharacterId, user.Facing, PacketBuilder.DIRECTION_TELEPORT, true);
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user.LoggedinClient.SendPacket(MovementPacket);
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user.Money += Value;
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user.AddMoney(Value);
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if(this.Type == "BURIED")
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{
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@ -68,7 +68,7 @@ namespace HISP.Player
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{
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Database.AddAward(baseUser.Id, award.Id);
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baseUser.Money += award.MoneyBonus;
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baseUser.AddMoney(award.MoneyBonus);
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byte[] chatPacket = PacketBuilder.CreateChat(award.CompletionText, PacketBuilder.CHAT_BOTTOM_RIGHT);
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baseUser.LoggedinClient.SendPacket(chatPacket);
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@ -70,19 +70,30 @@ namespace HISP.Player
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Trader.LoggedinClient.SendPacket(tradeNotAllowedWhileBidding);
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fail = true;
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}
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if (OtherTrade.Trader.HorseInventory.HorseList.Length > OtherTrade.Trader.MaxHorses)
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if (OtherTrade.Trader.HorseInventory.HorseList.Length + HorsesOffered.Count > OtherTrade.Trader.MaxHorses)
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{
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byte[] tradeYouHaveTooManyHorses = PacketBuilder.CreateChat(Messages.TradeYouCantHandleMoreHorses, PacketBuilder.CHAT_BOTTOM_RIGHT);
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Trader.LoggedinClient.SendPacket(tradeYouHaveTooManyHorses);
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fail = true;
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}
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if (Trader.HorseInventory.HorseList.Length > Trader.MaxHorses)
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if (Trader.HorseInventory.HorseList.Length + OtherTrade.HorsesOffered.Count > Trader.MaxHorses)
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{
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byte[] tradeYouHaveTooManyHorses = PacketBuilder.CreateChat(Messages.TradeYouCantHandleMoreHorses, PacketBuilder.CHAT_BOTTOM_RIGHT);
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Trader.LoggedinClient.SendPacket(tradeYouHaveTooManyHorses);
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fail = true;
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}
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if(OtherTrade.Trader.Money + MoneyOffered > 2100000000)
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{
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byte[] tradeOtherHasTooMuchMoney = PacketBuilder.CreateChat(Messages.TradeWillGiveOtherTooMuchMoney, PacketBuilder.CHAT_BOTTOM_RIGHT);
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Trader.LoggedinClient.SendPacket(tradeOtherHasTooMuchMoney);
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fail = true;
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}
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if(Trader.Money + OtherTrade.MoneyOffered > 2100000000)
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{
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byte[] tradeYouHasTooMuchMoney = PacketBuilder.CreateChat(Messages.TradeWillGiveYouTooMuchMoney, PacketBuilder.CHAT_BOTTOM_RIGHT);
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Trader.LoggedinClient.SendPacket(tradeYouHasTooMuchMoney);
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fail = true;
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}
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/*
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* Item Checks
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@ -140,14 +151,14 @@ namespace HISP.Player
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if (MoneyOffered > 0) // Transfer Money
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{
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Trader.Money -= MoneyOffered;
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Trader.TakeMoney(MoneyOffered);
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byte[] tradeSpentMoney = PacketBuilder.CreateChat(Messages.FormatTradeYouSpent(MoneyOffered), PacketBuilder.CHAT_BOTTOM_RIGHT);
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Trader.LoggedinClient.SendPacket(tradeSpentMoney);
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}
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if(OtherTrade.MoneyOffered > 0)
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{
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Trader.Money += OtherTrade.MoneyOffered;
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Trader.AddMoney(OtherTrade.MoneyOffered);
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byte[] tradeReceivedMoney = PacketBuilder.CreateChat(Messages.FormatTradeYouReceived(OtherTrade.MoneyOffered), PacketBuilder.CHAT_BOTTOM_RIGHT);
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Trader.LoggedinClient.SendPacket(tradeReceivedMoney);
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}
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@ -110,6 +110,30 @@ namespace HISP.Player
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public bool ListingAuction = false;
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public int TotalGlobalChatMessages = 1;
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public void TakeMoney(int amount)
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{
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money -= amount;
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Database.SetPlayerMoney(money, Id);
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GameServer.UpdatePlayer(LoggedinClient);
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}
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public void AddMoney(int amount)
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{
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try
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{
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checked
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{
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money += amount;
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}
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}
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catch(OverflowException)
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{
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money = 2147483647;
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}
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Database.SetPlayerMoney(money, Id);
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GameServer.UpdatePlayer(LoggedinClient);
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}
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public string GetWeatherSeen()
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{
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string weather = "SUNNY";
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@ -256,25 +280,6 @@ namespace HISP.Player
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{
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return money;
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}
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set
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{
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try
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{
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checked
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{
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money = value;
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Database.SetPlayerMoney(value, Id);
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GameServer.UpdatePlayer(LoggedinClient);
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}
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}
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catch(OverflowException)
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{
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money = 2147483647;
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Database.SetPlayerMoney(2147483647, Id);
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GameServer.UpdatePlayer(LoggedinClient);
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}
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}
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}
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@ -1138,6 +1138,9 @@ namespace HISP.Server
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Messages.TradeNotAllowedWhileBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_bidding;
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Messages.TradeNotAllowedWhileOtherBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_other_is_bidding;
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Messages.TradeWillGiveYouTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_other_cannot_carry_that_much;
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Messages.TradeWillGiveOtherTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_you_cannot_carry_that_much;
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// Player Interation
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Messages.PlayerHereMenuFormat = gameData.messages.meta.player_interaction.menu;
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@ -1617,6 +1620,9 @@ namespace HISP.Server
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Messages.BankDepositedMoneyFormat = gameData.messages.bank.deposit_format;
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Messages.BankWithdrewMoneyFormat = gameData.messages.bank.withdraw_format;
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Messages.BankCantHoldThisMuch = gameData.messages.bank.cant_hold_that_much;
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Messages.BankYouCantHoldThisMuch = gameData.messages.bank.cant_withdraw_that_much;
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// Riddler
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Messages.RiddlerAnsweredAll = gameData.messages.meta.riddler.riddle_all_complete;
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Messages.RiddlerIncorrectAnswer = gameData.messages.meta.riddler.riddle_incorrect;
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@ -1876,6 +1882,7 @@ namespace HISP.Server
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Messages.Brought25Format = gameData.messages.shop.brought_25;
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Messages.Sold1Format = gameData.messages.shop.sold_1;
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Messages.SoldAllFormat = gameData.messages.shop.sold_all;
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Messages.CannotSellYoudGetTooMuchMoney = gameData.messages.shop.cant_hold_extra_money;
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Messages.Brought1ButInventoryFull = gameData.messages.shop.brought_1_but_inv_full;
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Messages.Brought5ButInventoryFull = gameData.messages.shop.brought_5_but_inv_full;
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@ -79,7 +79,7 @@ namespace HISP.Server
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{
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int moneyToAdd = 5000 * ranch.GetBuildingCount(8); // Windmill
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if (GameServer.IsUserOnline(ranchOwner))
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GameServer.GetUserById(ranchOwner).Money += moneyToAdd;
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GameServer.GetUserById(ranchOwner).AddMoney(moneyToAdd);
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else
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Database.SetPlayerMoney(Database.GetPlayerMoney(ranchOwner) + moneyToAdd, ranchOwner);
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}
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@ -920,7 +920,7 @@ namespace HISP.Server
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byte[] healedMessagePacket = PacketBuilder.CreateChat(Messages.VetAllFullHealthRecoveredMessage, PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(healedMessagePacket);
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sender.LoggedinUser.Money -= price;
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sender.LoggedinUser.TakeMoney(price);
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}
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else
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@ -968,7 +968,7 @@ namespace HISP.Server
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if(sender.LoggedinUser.Money >= price)
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{
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horseVetServiceInst.BasicStats.Health = 1000;
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sender.LoggedinUser.Money -= price;
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sender.LoggedinUser.TakeMoney(price);
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byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatVetHorseAtFullHealthMessage(horseVetServiceInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(messagePacket);
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@ -1041,7 +1041,7 @@ namespace HISP.Server
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if (sender.LoggedinUser.Money >= price)
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{
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horseFarrierServiceInst.BasicStats.Shoes = incAmount;
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sender.LoggedinUser.Money -= price;
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sender.LoggedinUser.TakeMoney(price);
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byte[] messagePacket = PacketBuilder.CreateChat(msg, PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(messagePacket);
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@ -1091,7 +1091,7 @@ namespace HISP.Server
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horse.BasicStats.Shoes = farrier.SteelShoesAmount;
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}
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}
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sender.LoggedinUser.Money -= totalPrice;
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sender.LoggedinUser.TakeMoney(totalPrice);
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byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatFarrierPutOnSteelShoesAllMesssage(farrier.SteelShoesAmount, 1000), PacketBuilder.CHAT_BOTTOM_RIGHT);
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sender.SendPacket(messagePacket);
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@ -1143,7 +1143,7 @@ namespace HISP.Server
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if (sender.LoggedinUser.Money >= price)
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{
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groomHorseInst.BasicStats.Groom = groomer.Max;
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sender.LoggedinUser.Money -= price;
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sender.LoggedinUser.TakeMoney(price);
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|
||||
byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatHorseGroomedToBestAbilities(groomHorseInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(messagePacket);
|
||||
|
@ -1199,7 +1199,7 @@ namespace HISP.Server
|
|||
byte[] groomedAllHorsesPacket = PacketBuilder.CreateChat(Messages.GroomerBestToHisAbilitiesALL, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(groomedAllHorsesPacket);
|
||||
|
||||
sender.LoggedinUser.Money -= price;
|
||||
sender.LoggedinUser.TakeMoney(price);
|
||||
|
||||
}
|
||||
else
|
||||
|
@ -1251,7 +1251,7 @@ namespace HISP.Server
|
|||
barnHorseInst.BasicStats.Tiredness = 1000;
|
||||
barnHorseInst.BasicStats.Hunger = 1000;
|
||||
barnHorseInst.BasicStats.Thirst = 1000;
|
||||
sender.LoggedinUser.Money -= price;
|
||||
sender.LoggedinUser.TakeMoney(price);
|
||||
|
||||
byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatBarnHorseFullyFed(barnHorseInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(messagePacket);
|
||||
|
@ -1307,7 +1307,7 @@ namespace HISP.Server
|
|||
byte[] barnedAllHorsesPacket = PacketBuilder.CreateChat(Messages.BarnAllHorsesFullyFed, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(barnedAllHorsesPacket);
|
||||
|
||||
sender.LoggedinUser.Money -= totalPrice;
|
||||
sender.LoggedinUser.TakeMoney(totalPrice);
|
||||
|
||||
}
|
||||
else
|
||||
|
@ -1360,7 +1360,7 @@ namespace HISP.Server
|
|||
|
||||
if(sender.LoggedinUser.Money >= trainer.MoneyCost)
|
||||
{
|
||||
sender.LoggedinUser.Money -= trainer.MoneyCost;
|
||||
sender.LoggedinUser.TakeMoney(trainer.MoneyCost);
|
||||
trainHorseInst.BasicStats.Mood -= trainer.MoodCost;
|
||||
trainHorseInst.BasicStats.Thirst -= trainer.ThirstCost;
|
||||
trainHorseInst.BasicStats.Hunger -= trainer.HungerCost;
|
||||
|
@ -1623,7 +1623,7 @@ namespace HISP.Server
|
|||
if (sender.LoggedinUser.Money >= arena.EntryCost)
|
||||
{
|
||||
arena.AddEntry(sender.LoggedinUser, horseInstance);
|
||||
sender.LoggedinUser.Money -= arena.EntryCost;
|
||||
sender.LoggedinUser.TakeMoney(arena.EntryCost);
|
||||
|
||||
byte[] enteredIntoCompetition = PacketBuilder.CreateChat(Messages.ArenaEnteredInto, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(enteredIntoCompetition);
|
||||
|
@ -2184,11 +2184,11 @@ namespace HISP.Server
|
|||
case 1: // Bank
|
||||
if (dynamicInput.Length >= 2)
|
||||
{
|
||||
int moneyDeposited = 0;
|
||||
Int64 moneyDeposited = 0;
|
||||
Int64 moneyWithdrawn = 0;
|
||||
try
|
||||
{
|
||||
moneyDeposited = int.Parse(dynamicInput[1]);
|
||||
moneyDeposited = Int64.Parse(dynamicInput[1]);
|
||||
moneyWithdrawn = Int64.Parse(dynamicInput[2]);
|
||||
}
|
||||
catch (Exception)
|
||||
|
@ -2197,20 +2197,42 @@ namespace HISP.Server
|
|||
UpdateArea(sender);
|
||||
break;
|
||||
}
|
||||
|
||||
// Check if trying to deposit more than can be held in the bank.
|
||||
|
||||
if (Convert.ToInt64(sender.LoggedinUser.BankMoney) + moneyDeposited > 9999999999)
|
||||
{
|
||||
byte[] chatPacket = PacketBuilder.CreateChat(Messages.BankCantHoldThisMuch, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(chatPacket);
|
||||
UpdateArea(sender);
|
||||
break;
|
||||
}
|
||||
|
||||
// Check if trying to deposit more than 2.1B
|
||||
|
||||
if (moneyWithdrawn > 2100000000)
|
||||
{
|
||||
byte[] chatPacket = PacketBuilder.CreateChat(Messages.BankYouCantHoldThisMuch, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(chatPacket);
|
||||
UpdateArea(sender);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if((moneyDeposited <= sender.LoggedinUser.Money) && moneyDeposited != 0)
|
||||
{
|
||||
sender.LoggedinUser.Money -= moneyDeposited;
|
||||
sender.LoggedinUser.BankMoney += Convert.ToUInt64(moneyDeposited);
|
||||
sender.LoggedinUser.TakeMoney(Convert.ToInt32(moneyDeposited));
|
||||
sender.LoggedinUser.BankMoney += moneyDeposited;
|
||||
|
||||
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatDepositedMoneyMessage(moneyDeposited), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatDepositedMoneyMessage(Convert.ToInt32(moneyDeposited)), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(chatPacket);
|
||||
}
|
||||
|
||||
if ((moneyWithdrawn <= sender.LoggedinUser.BankMoney) && moneyWithdrawn != 0)
|
||||
{
|
||||
sender.LoggedinUser.BankMoney -= moneyWithdrawn;
|
||||
sender.LoggedinUser.Money += Convert.ToInt32(moneyWithdrawn);
|
||||
sender.LoggedinUser.AddMoney(Convert.ToInt32(moneyWithdrawn));
|
||||
|
||||
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatWithdrawMoneyMessage(Convert.ToInt32(moneyWithdrawn)), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(chatPacket);
|
||||
|
@ -2237,7 +2259,7 @@ namespace HISP.Server
|
|||
{
|
||||
int playerId = Database.GetUserid(to);
|
||||
|
||||
sender.LoggedinUser.Money -= 3;
|
||||
sender.LoggedinUser.TakeMoney(3);
|
||||
Mailbox.Mail mailMessage = new Mailbox.Mail();
|
||||
mailMessage.RandomId = RandomID.NextRandomId();
|
||||
mailMessage.FromUser = sender.LoggedinUser.Id;
|
||||
|
@ -3131,7 +3153,7 @@ namespace HISP.Server
|
|||
byte[] serachResultMeta = PacketBuilder.CreateMetaPacket(Meta.BuildWhisperSearchResults(horsesFound.ToArray()));
|
||||
sender.SendPacket(serachResultMeta);
|
||||
|
||||
sender.LoggedinUser.Money -= cost;
|
||||
sender.LoggedinUser.TakeMoney(cost);
|
||||
break;
|
||||
}
|
||||
else if (buttonIdStr.StartsWith("4c")) // Libary Breed Search
|
||||
|
@ -3253,7 +3275,7 @@ namespace HISP.Server
|
|||
sender.LoggedinUser.HorseInventory.DeleteHorse(inst); // 1000% a "distant land.."
|
||||
sender.LoggedinUser.LastViewedHorse = null;
|
||||
|
||||
sender.LoggedinUser.Money += price;
|
||||
sender.LoggedinUser.AddMoney(price);
|
||||
byte[] soldHorseMessage = PacketBuilder.CreateChat(Messages.FormatPawneerSold(name, price), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(soldHorseMessage);
|
||||
|
||||
|
@ -3340,7 +3362,7 @@ namespace HISP.Server
|
|||
}
|
||||
if (sender.LoggedinUser.Money >= 1000)
|
||||
{
|
||||
sender.LoggedinUser.Money -= 1000;
|
||||
sender.LoggedinUser.TakeMoney(1000);
|
||||
Auction.AuctionEntry entry = new Auction.AuctionEntry(8, 0, sender.LoggedinUser.Id);
|
||||
entry.Horse = inst;
|
||||
entry.OwnerId = sender.LoggedinUser.Id;
|
||||
|
@ -3378,7 +3400,7 @@ namespace HISP.Server
|
|||
else
|
||||
{
|
||||
sender.LoggedinUser.MetaPriority = true;
|
||||
sender.LoggedinUser.Money -= horseLeaser.Price;
|
||||
sender.LoggedinUser.TakeMoney(horseLeaser.Price);
|
||||
|
||||
HorseInstance leaseHorse = horseLeaser.GenerateLeaseHorse();
|
||||
|
||||
|
@ -4111,7 +4133,7 @@ namespace HISP.Server
|
|||
{
|
||||
case PacketBuilder.WISH_MONEY:
|
||||
int gainMoney = RandomNumberGenerator.Next(500, 1000);
|
||||
sender.LoggedinUser.Money += gainMoney;
|
||||
sender.LoggedinUser.AddMoney(gainMoney);
|
||||
message = Messages.FormatWishMoneyMessage(gainMoney);
|
||||
break;
|
||||
case PacketBuilder.WISH_ITEMS:
|
||||
|
@ -4136,7 +4158,7 @@ namespace HISP.Server
|
|||
itm = wishableItmes[item];
|
||||
|
||||
|
||||
sender.LoggedinUser.Money += earnMoney;
|
||||
sender.LoggedinUser.AddMoney(earnMoney);
|
||||
sender.LoggedinUser.Inventory.AddIgnoringFull(new ItemInstance(itm.Id));
|
||||
|
||||
message = Messages.FormatWishWorldPeaceMessage(earnMoney, itm.Name);
|
||||
|
@ -4367,7 +4389,7 @@ namespace HISP.Server
|
|||
{
|
||||
byte[] bestScoreBeaten = PacketBuilder.CreateChat(Messages.BeatBestHighscore, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(bestScoreBeaten);
|
||||
sender.LoggedinUser.Money += 2500;
|
||||
sender.LoggedinUser.AddMoney(2500);
|
||||
}
|
||||
else if (newHighscore)
|
||||
{
|
||||
|
@ -4455,7 +4477,7 @@ namespace HISP.Server
|
|||
int moneyEarned = value * 10;
|
||||
Logger.InfoPrint(sender.LoggedinUser.Username + " Earned $" + moneyEarned + " In: " + id);
|
||||
|
||||
sender.LoggedinUser.Money += moneyEarned;
|
||||
sender.LoggedinUser.AddMoney(moneyEarned);
|
||||
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatMoneyEarnedMessage(moneyEarned), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(chatPacket);
|
||||
|
||||
|
@ -5101,7 +5123,7 @@ namespace HISP.Server
|
|||
sender.SendPacket(welcomeToIslePacket);
|
||||
|
||||
if(cost > 0)
|
||||
sender.LoggedinUser.Money -= cost;
|
||||
sender.LoggedinUser.TakeMoney(cost);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -5170,7 +5192,7 @@ namespace HISP.Server
|
|||
return;
|
||||
}
|
||||
int sellPrice = sender.LoggedinUser.OwnedRanch.GetSellPrice();
|
||||
sender.LoggedinUser.Money += sellPrice;
|
||||
sender.LoggedinUser.AddMoney(sellPrice);
|
||||
byte[] sellPacket = PacketBuilder.CreateChat(Messages.FormatRanchSoldMessage(sellPrice), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.LoggedinUser.OwnedRanch.OwnerId = -1;
|
||||
sender.SendPacket(sellPacket);
|
||||
|
@ -5208,7 +5230,7 @@ namespace HISP.Server
|
|||
Ranch.RanchUpgrade nextUpgrade = Ranch.RanchUpgrade.GetRanchUpgradeById(currentUpgrade.Id + 1);
|
||||
if (sender.LoggedinUser.Money >= nextUpgrade.Cost)
|
||||
{
|
||||
sender.LoggedinUser.Money -= nextUpgrade.Cost;
|
||||
sender.LoggedinUser.TakeMoney(nextUpgrade.Cost);
|
||||
sender.LoggedinUser.OwnedRanch.InvestedMoney += nextUpgrade.Cost;
|
||||
sender.LoggedinUser.OwnedRanch.UpgradedLevel++;
|
||||
|
||||
|
@ -5271,7 +5293,7 @@ namespace HISP.Server
|
|||
if (ranchBuilding.Id == buildingId)
|
||||
{
|
||||
sender.LoggedinUser.OwnedRanch.SetBuilding(ranchBuild - 1, null);
|
||||
sender.LoggedinUser.Money += ranchBuilding.GetTeardownPrice();
|
||||
sender.LoggedinUser.AddMoney(ranchBuilding.GetTeardownPrice());
|
||||
sender.LoggedinUser.OwnedRanch.InvestedMoney -= building.Cost;
|
||||
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatBuildingTornDown(ranchBuilding.GetTeardownPrice()), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
|
||||
|
@ -5325,7 +5347,7 @@ namespace HISP.Server
|
|||
{
|
||||
sender.LoggedinUser.OwnedRanch.SetBuilding(ranchBuild - 1, building);
|
||||
sender.LoggedinUser.OwnedRanch.InvestedMoney += building.Cost;
|
||||
sender.LoggedinUser.Money -= building.Cost;
|
||||
sender.LoggedinUser.TakeMoney(building.Cost);
|
||||
byte[] chatPacket = PacketBuilder.CreateChat(Messages.RanchBuildingComplete, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(chatPacket);
|
||||
UpdateAreaForAll(sender.LoggedinUser.X, sender.LoggedinUser.Y, true);
|
||||
|
@ -5360,7 +5382,7 @@ namespace HISP.Server
|
|||
{
|
||||
byte[] broughtRanch = PacketBuilder.CreateChat(Messages.FormatRanchBroughtMessage(ranch.Value), PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(broughtRanch);
|
||||
sender.LoggedinUser.Money -= ranch.Value;
|
||||
sender.LoggedinUser.TakeMoney(ranch.Value);
|
||||
ranch.OwnerId = sender.LoggedinUser.Id;
|
||||
ranch.InvestedMoney += ranch.Value;
|
||||
sender.LoggedinUser.OwnedRanch = ranch;
|
||||
|
@ -6265,7 +6287,7 @@ namespace HISP.Server
|
|||
int looseAmount = RandomNumberGenerator.Next(0, 100);
|
||||
if (looseAmount > sender.LoggedinUser.Money)
|
||||
looseAmount = sender.LoggedinUser.Money;
|
||||
sender.LoggedinUser.Money -= looseAmount;
|
||||
sender.LoggedinUser.TakeMoney(looseAmount);
|
||||
msg = Messages.FormatDroppedMoneyMessage(looseAmount);
|
||||
}
|
||||
|
||||
|
@ -6429,7 +6451,7 @@ namespace HISP.Server
|
|||
sender.SendPacket(inventoryFullMessage);
|
||||
break;
|
||||
}
|
||||
sender.LoggedinUser.Money -= itm.MoneyCost;
|
||||
sender.LoggedinUser.TakeMoney(itm.MoneyCost);
|
||||
|
||||
// Remove the required items..
|
||||
foreach(Workshop.RequiredItem reqItem in itm.RequiredItems)
|
||||
|
@ -6525,14 +6547,23 @@ namespace HISP.Server
|
|||
int sellPrice = shop.CalculateSellCost(itemInfo) * totalSold;
|
||||
if (shop.CanSell(itemInfo))
|
||||
{
|
||||
for(int i = 0; i < totalSold; i++)
|
||||
// Check if goes over 2.1b
|
||||
if (sender.LoggedinUser.Money + sellPrice > 2100000000)
|
||||
{
|
||||
byte[] cantSellMoneyCapCheck = PacketBuilder.CreateChat(Messages.CannotSellYoudGetTooMuchMoney, PacketBuilder.CHAT_BOTTOM_RIGHT);
|
||||
sender.SendPacket(cantSellMoneyCapCheck);
|
||||
break;
|
||||
}
|
||||
|
||||
// Remove items
|
||||
for (int i = 0; i < totalSold; i++)
|
||||
{
|
||||
ItemInstance itemInstance = invItem.ItemInstances[0];
|
||||
sender.LoggedinUser.Inventory.Remove(itemInstance);
|
||||
shop.Inventory.Add(itemInstance);
|
||||
}
|
||||
|
||||
sender.LoggedinUser.Money += sellPrice;
|
||||
sender.LoggedinUser.AddMoney(sellPrice);
|
||||
|
||||
UpdateAreaForAll(sender.LoggedinUser.X, sender.LoggedinUser.Y, true);
|
||||
if(message == 1)
|
||||
|
@ -6587,7 +6618,7 @@ namespace HISP.Server
|
|||
int price = lastInn.CalculateBuyCost(itemInfo);
|
||||
if(sender.LoggedinUser.Money >= price)
|
||||
{
|
||||
sender.LoggedinUser.Money -= price;
|
||||
sender.LoggedinUser.TakeMoney(price);
|
||||
bool toMuch = Item.ConsumeItem(sender.LoggedinUser, itemInfo);
|
||||
|
||||
string tooMuchMessage = Messages.ConsumedButMaxReached;
|
||||
|
@ -6715,7 +6746,7 @@ namespace HISP.Server
|
|||
shop.Inventory.Remove(itemInstance);
|
||||
}
|
||||
|
||||
sender.LoggedinUser.Money -= buyCost;
|
||||
sender.LoggedinUser.TakeMoney(buyCost);
|
||||
|
||||
|
||||
// Send chat message to client.
|
||||
|
|
Loading…
Add table
Reference in a new issue