mirror of
https://github.com/islehorse/HISP.git
synced 2025-04-21 20:25:51 +12:00
fix money related bugs and crashes.
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parent
99d9b401a2
commit
e600554555
21 changed files with 151 additions and 83 deletions
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@ -271,7 +271,7 @@ namespace HISP.Game
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if (place == 0) // WINNER!
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{
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int prize = EntryCost * Entries.Count;
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entry.EnteredUser.Money += prize;
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entry.EnteredUser.AddMoney(prize);
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byte[] youWinMessage = PacketBuilder.CreateChat(Messages.FormatArenaYouWinMessage(prize, expReward), PacketBuilder.CHAT_BOTTOM_RIGHT);
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@ -39,7 +39,7 @@ namespace HISP.Game.Chat
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try
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{
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money = int.Parse(args[1]);
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user.Money += money;
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user.AddMoney(money);
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}
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catch (Exception)
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{
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@ -98,7 +98,7 @@ namespace HISP.Game.Events
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byte[] wonIsleCardGame = PacketBuilder.CreateChat(Messages.EventWonIsleTradingGame, PacketBuilder.CHAT_BOTTOM_RIGHT);
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client.SendPacket(wonIsleCardGame);
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client.LoggedinUser.Money += 25000;
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client.LoggedinUser.AddMoney(25000);
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}
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@ -133,8 +133,8 @@ namespace HISP.Game.Events
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byte[] otherEarned = PacketBuilder.CreateChat(Messages.FormatModSplatterBallAwardedOther(thrower.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
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byte[] youEarned = PacketBuilder.CreateChat(Messages.FormatModSplatterBallAwardedYou(throwAt.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
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thrower.Money += 50;
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throwAt.Money += 500;
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thrower.AddMoney(50);
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throwAt.AddMoney(500);
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thrower.LoggedinClient.SendPacket(youEarned);
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throwAt.LoggedinClient.SendPacket(otherEarned);
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@ -35,7 +35,7 @@ namespace HISP.Game.Events
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user.Inventory.AddIgnoringFull(new ItemInstance(rngEvent.GiveObject));
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if(moneyEarned != 0)
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user.Money += moneyEarned;
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user.AddMoney(moneyEarned);
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HorseInstance effectedHorse = null;
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@ -242,7 +242,7 @@ namespace HISP.Game.Events
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participent.UserInstance.LoggedinClient.SendPacket(bonusMessage);
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}
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participent.UserInstance.Money += money;
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participent.UserInstance.AddMoney(money);
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}
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@ -71,7 +71,7 @@ namespace HISP.Game.Events
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winner.Awards.AddAward(Award.GetAwardById(34)); // Riddle Genius
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winner.Money += Reward;
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winner.AddMoney(Reward);
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byte[] riddleWonMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeRiddleWonForOthers(winner.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
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byte[] riddleYouWonMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeRiddleWonForYou(Reward), PacketBuilder.CHAT_BOTTOM_RIGHT);
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foreach (GameClient client in GameServer.ConnectedClients)
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@ -73,7 +73,7 @@ namespace HISP.Game.Events
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foreach (ThrownCounter winner in winnerCounter)
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{
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byte[] youWinMsg = PacketBuilder.CreateChat(Messages.EventWonWaterBallonGame, PacketBuilder.CHAT_BOTTOM_RIGHT);
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winner.UserHit.Money += 20000;
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winner.UserHit.AddMoney(20000);
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winner.UserHit.LoggedinClient.SendPacket(youWinMsg);
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winner.UserHit.TrackedItems.GetTrackedItem(Tracking.TrackableItem.WaterbaloonGameWin).Count++;
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}
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@ -142,7 +142,7 @@ namespace HISP.Game.Items
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if (isFirstLoad)
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Logger.InfoPrint("Generating items, (this may take awhile on a fresh database!)");
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else
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Logger.InfoPrint("Generating items.");
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Logger.DebugPrint("Generating items.");
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int newItems = 0;
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foreach (Item.ItemInformation item in Item.Items)
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@ -212,6 +212,9 @@ namespace HISP.Game
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public static string TradeNotAllowedWhileBidding;
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public static string TradeNotAllowedWhileOtherBidding;
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public static string TradeWillGiveYouTooMuchMoney;
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public static string TradeWillGiveOtherTooMuchMoney;
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// Player Interaction
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public static string PlayerHereMenuFormat;
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@ -981,6 +984,7 @@ namespace HISP.Game
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public static string Brought25Format;
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public static string Sold1Format;
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public static string SoldAllFormat;
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public static string CannotSellYoudGetTooMuchMoney;
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// Bank
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public static string BankMadeInIntrestFormat;
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@ -991,6 +995,9 @@ namespace HISP.Game
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public static string BankWithdrewMoneyFormat;
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public static string BankDepositedMoneyFormat;
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public static string BankCantHoldThisMuch;
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public static string BankYouCantHoldThisMuch;
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// Npc
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public static string NpcStartChatFormat;
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public static string NpcNoChatpoints;
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@ -471,7 +471,7 @@ namespace HISP.Game
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int moneyLost = GameServer.RandomNumberGenerator.Next(0, 100);
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if (moneyLost > user.Money)
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moneyLost = user.Money;
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user.Money -= moneyLost;
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user.TakeMoney(moneyLost);
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return Messages.FormatVenusFlyTrapMeta(moneyLost);
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}
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public static string buildInn(Inn inn)
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@ -182,9 +182,10 @@ namespace HISP.Game
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user.Inventory.Remove(itm.ItemInstances[0]);
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}
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user.Money -= quest.MoneyCost;
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// Take Money
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user.TakeMoney(quest.MoneyCost);
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// Give money
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user.Money += quest.MoneyEarned;
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user.AddMoney(quest.MoneyEarned);
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// Give items
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foreach (QuestItemInfo itemInfo in quest.ItemsEarned)
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{
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@ -33,7 +33,7 @@ namespace HISP.Game
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byte[] riddleAnswerCorrectPacket = PacketBuilder.CreateChat(Messages.FormatRiddlerAnswerCorrect(this.Reason), PacketBuilder.CHAT_BOTTOM_RIGHT);
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user.LoggedinClient.SendPacket(riddleAnswerCorrectPacket);
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user.Money += 10000;
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user.AddMoney(10000);
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if(Database.TotalRiddlesCompletedByPlayer(user.Id) >= riddlerRiddles.Count)
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user.Awards.AddAward(Award.GetAwardById(11)); // Riddlers Riddles
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@ -146,7 +146,7 @@ namespace HISP.Game.Services
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User userWon = GameServer.GetUserById(highestBidder);
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byte[] wonAuction = PacketBuilder.CreateChat(Messages.FormatAuctionBroughtHorse(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
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userWon.LoggedinClient.SendPacket(wonAuction);
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userWon.Money -= highestBid;
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userWon.TakeMoney(highestBid);
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userWon.HorseInventory.AddHorse(Horse, false);
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}
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else
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@ -159,7 +159,7 @@ namespace HISP.Game.Services
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User userSold = GameServer.GetUserById(OwnerId);
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byte[] horseSold = PacketBuilder.CreateChat(Messages.FormatAuctionHorseSold(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
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userSold.LoggedinClient.SendPacket(horseSold);
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userSold.Money += highestBid;
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userSold.AddMoney(highestBid);
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userSold.HorseInventory.DeleteHorse(Horse, false);
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}
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else
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@ -142,7 +142,7 @@ namespace HISP.Game
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byte[] MovementPacket = PacketBuilder.CreateMovementPacket(user.X, user.Y, user.CharacterId, user.Facing, PacketBuilder.DIRECTION_TELEPORT, true);
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user.LoggedinClient.SendPacket(MovementPacket);
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user.Money += Value;
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user.AddMoney(Value);
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if(this.Type == "BURIED")
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{
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