fix money related bugs and crashes.

This commit is contained in:
SilicaAndPina 2021-05-14 11:38:04 +12:00
parent 99d9b401a2
commit e600554555
21 changed files with 151 additions and 83 deletions

View file

@ -143,7 +143,9 @@
}, },
"bank":{ "bank":{
"deposit_format":"You deposited $%MONEY% into the bank.", "deposit_format":"You deposited $%MONEY% into the bank.",
"withdraw_format":"You withdrew $%MONEY% from the bank." "withdraw_format":"You withdrew $%MONEY% from the bank.",
"cant_hold_that_much":"The bank cannot hold that amount of money for you!",
"cant_withdraw_that_much":"The bank does not condone walking around with over 2.1 billion dollars!"
}, },
"inn":{ "inn":{
"cant_afford":"You cannot afford that service!", "cant_afford":"You cannot afford that service!",
@ -194,7 +196,8 @@
"brought_5":"You bought 5 %ITEM% for $%PRICE%.", "brought_5":"You bought 5 %ITEM% for $%PRICE%.",
"brought_25":"You bought 25 %ITEM% for $%PRICE%.", "brought_25":"You bought 25 %ITEM% for $%PRICE%.",
"sold_1":"You sold a %ITEM% for $%PRICE%.", "sold_1":"You sold a %ITEM% for $%PRICE%.",
"sold_all":"You sold %AMOUNT% %ITEM% for $%PRICE%." "sold_all":"You sold %AMOUNT% %ITEM% for $%PRICE%.",
"cant_hold_extra_money":"You cannot carry around the extra money this would earn you! (2.1B max)"
}, },
"tools":{ "tools":{
"binoculars":"You search high and low all around, but find nothing interesting.", "binoculars":"You search high and low all around, but find nothing interesting.",
@ -406,7 +409,10 @@
"trade_received":"You received $%MONEY% in the trade.", "trade_received":"You received $%MONEY% in the trade.",
"trade_not_allowed_while_bidding":"No trades allowed while you are bidding on a Horse at auction.", "trade_not_allowed_while_bidding":"No trades allowed while you are bidding on a Horse at auction.",
"trade_not_allowed_while_other_is_bidding":"No trades allowed while other player bidding on a Horse at auction." "trade_not_allowed_while_other_is_bidding":"No trades allowed while other player bidding on a Horse at auction.",
"trade_other_cannot_carry_that_much":"The other player can not carry that much more money",
"trade_you_cannot_carry_that_much":"You would not be able to carry all that money if trade completed. (2.1B max!)",
}, },
}, },
"auction":{ "auction":{

View file

@ -271,7 +271,7 @@ namespace HISP.Game
if (place == 0) // WINNER! if (place == 0) // WINNER!
{ {
int prize = EntryCost * Entries.Count; int prize = EntryCost * Entries.Count;
entry.EnteredUser.Money += prize; entry.EnteredUser.AddMoney(prize);
byte[] youWinMessage = PacketBuilder.CreateChat(Messages.FormatArenaYouWinMessage(prize, expReward), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] youWinMessage = PacketBuilder.CreateChat(Messages.FormatArenaYouWinMessage(prize, expReward), PacketBuilder.CHAT_BOTTOM_RIGHT);

View file

@ -39,7 +39,7 @@ namespace HISP.Game.Chat
try try
{ {
money = int.Parse(args[1]); money = int.Parse(args[1]);
user.Money += money; user.AddMoney(money);
} }
catch (Exception) catch (Exception)
{ {

View file

@ -98,7 +98,7 @@ namespace HISP.Game.Events
byte[] wonIsleCardGame = PacketBuilder.CreateChat(Messages.EventWonIsleTradingGame, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] wonIsleCardGame = PacketBuilder.CreateChat(Messages.EventWonIsleTradingGame, PacketBuilder.CHAT_BOTTOM_RIGHT);
client.SendPacket(wonIsleCardGame); client.SendPacket(wonIsleCardGame);
client.LoggedinUser.Money += 25000; client.LoggedinUser.AddMoney(25000);
} }

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@ -133,8 +133,8 @@ namespace HISP.Game.Events
byte[] otherEarned = PacketBuilder.CreateChat(Messages.FormatModSplatterBallAwardedOther(thrower.Username), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] otherEarned = PacketBuilder.CreateChat(Messages.FormatModSplatterBallAwardedOther(thrower.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
byte[] youEarned = PacketBuilder.CreateChat(Messages.FormatModSplatterBallAwardedYou(throwAt.Username), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] youEarned = PacketBuilder.CreateChat(Messages.FormatModSplatterBallAwardedYou(throwAt.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
thrower.Money += 50; thrower.AddMoney(50);
throwAt.Money += 500; throwAt.AddMoney(500);
thrower.LoggedinClient.SendPacket(youEarned); thrower.LoggedinClient.SendPacket(youEarned);
throwAt.LoggedinClient.SendPacket(otherEarned); throwAt.LoggedinClient.SendPacket(otherEarned);

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@ -35,7 +35,7 @@ namespace HISP.Game.Events
user.Inventory.AddIgnoringFull(new ItemInstance(rngEvent.GiveObject)); user.Inventory.AddIgnoringFull(new ItemInstance(rngEvent.GiveObject));
if(moneyEarned != 0) if(moneyEarned != 0)
user.Money += moneyEarned; user.AddMoney(moneyEarned);
HorseInstance effectedHorse = null; HorseInstance effectedHorse = null;

View file

@ -242,7 +242,7 @@ namespace HISP.Game.Events
participent.UserInstance.LoggedinClient.SendPacket(bonusMessage); participent.UserInstance.LoggedinClient.SendPacket(bonusMessage);
} }
participent.UserInstance.Money += money; participent.UserInstance.AddMoney(money);
} }

View file

@ -71,7 +71,7 @@ namespace HISP.Game.Events
winner.Awards.AddAward(Award.GetAwardById(34)); // Riddle Genius winner.Awards.AddAward(Award.GetAwardById(34)); // Riddle Genius
winner.Money += Reward; winner.AddMoney(Reward);
byte[] riddleWonMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeRiddleWonForOthers(winner.Username), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] riddleWonMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeRiddleWonForOthers(winner.Username), PacketBuilder.CHAT_BOTTOM_RIGHT);
byte[] riddleYouWonMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeRiddleWonForYou(Reward), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] riddleYouWonMessage = PacketBuilder.CreateChat(Messages.FormatEventRealTimeRiddleWonForYou(Reward), PacketBuilder.CHAT_BOTTOM_RIGHT);
foreach (GameClient client in GameServer.ConnectedClients) foreach (GameClient client in GameServer.ConnectedClients)

View file

@ -73,7 +73,7 @@ namespace HISP.Game.Events
foreach (ThrownCounter winner in winnerCounter) foreach (ThrownCounter winner in winnerCounter)
{ {
byte[] youWinMsg = PacketBuilder.CreateChat(Messages.EventWonWaterBallonGame, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] youWinMsg = PacketBuilder.CreateChat(Messages.EventWonWaterBallonGame, PacketBuilder.CHAT_BOTTOM_RIGHT);
winner.UserHit.Money += 20000; winner.UserHit.AddMoney(20000);
winner.UserHit.LoggedinClient.SendPacket(youWinMsg); winner.UserHit.LoggedinClient.SendPacket(youWinMsg);
winner.UserHit.TrackedItems.GetTrackedItem(Tracking.TrackableItem.WaterbaloonGameWin).Count++; winner.UserHit.TrackedItems.GetTrackedItem(Tracking.TrackableItem.WaterbaloonGameWin).Count++;
} }

View file

@ -142,7 +142,7 @@ namespace HISP.Game.Items
if (isFirstLoad) if (isFirstLoad)
Logger.InfoPrint("Generating items, (this may take awhile on a fresh database!)"); Logger.InfoPrint("Generating items, (this may take awhile on a fresh database!)");
else else
Logger.InfoPrint("Generating items."); Logger.DebugPrint("Generating items.");
int newItems = 0; int newItems = 0;
foreach (Item.ItemInformation item in Item.Items) foreach (Item.ItemInformation item in Item.Items)

View file

@ -212,6 +212,9 @@ namespace HISP.Game
public static string TradeNotAllowedWhileBidding; public static string TradeNotAllowedWhileBidding;
public static string TradeNotAllowedWhileOtherBidding; public static string TradeNotAllowedWhileOtherBidding;
public static string TradeWillGiveYouTooMuchMoney;
public static string TradeWillGiveOtherTooMuchMoney;
// Player Interaction // Player Interaction
public static string PlayerHereMenuFormat; public static string PlayerHereMenuFormat;
@ -981,6 +984,7 @@ namespace HISP.Game
public static string Brought25Format; public static string Brought25Format;
public static string Sold1Format; public static string Sold1Format;
public static string SoldAllFormat; public static string SoldAllFormat;
public static string CannotSellYoudGetTooMuchMoney;
// Bank // Bank
public static string BankMadeInIntrestFormat; public static string BankMadeInIntrestFormat;
@ -991,6 +995,9 @@ namespace HISP.Game
public static string BankWithdrewMoneyFormat; public static string BankWithdrewMoneyFormat;
public static string BankDepositedMoneyFormat; public static string BankDepositedMoneyFormat;
public static string BankCantHoldThisMuch;
public static string BankYouCantHoldThisMuch;
// Npc // Npc
public static string NpcStartChatFormat; public static string NpcStartChatFormat;
public static string NpcNoChatpoints; public static string NpcNoChatpoints;

View file

@ -471,7 +471,7 @@ namespace HISP.Game
int moneyLost = GameServer.RandomNumberGenerator.Next(0, 100); int moneyLost = GameServer.RandomNumberGenerator.Next(0, 100);
if (moneyLost > user.Money) if (moneyLost > user.Money)
moneyLost = user.Money; moneyLost = user.Money;
user.Money -= moneyLost; user.TakeMoney(moneyLost);
return Messages.FormatVenusFlyTrapMeta(moneyLost); return Messages.FormatVenusFlyTrapMeta(moneyLost);
} }
public static string buildInn(Inn inn) public static string buildInn(Inn inn)

View file

@ -182,9 +182,10 @@ namespace HISP.Game
user.Inventory.Remove(itm.ItemInstances[0]); user.Inventory.Remove(itm.ItemInstances[0]);
} }
user.Money -= quest.MoneyCost; // Take Money
user.TakeMoney(quest.MoneyCost);
// Give money // Give money
user.Money += quest.MoneyEarned; user.AddMoney(quest.MoneyEarned);
// Give items // Give items
foreach (QuestItemInfo itemInfo in quest.ItemsEarned) foreach (QuestItemInfo itemInfo in quest.ItemsEarned)
{ {

View file

@ -33,7 +33,7 @@ namespace HISP.Game
byte[] riddleAnswerCorrectPacket = PacketBuilder.CreateChat(Messages.FormatRiddlerAnswerCorrect(this.Reason), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] riddleAnswerCorrectPacket = PacketBuilder.CreateChat(Messages.FormatRiddlerAnswerCorrect(this.Reason), PacketBuilder.CHAT_BOTTOM_RIGHT);
user.LoggedinClient.SendPacket(riddleAnswerCorrectPacket); user.LoggedinClient.SendPacket(riddleAnswerCorrectPacket);
user.Money += 10000; user.AddMoney(10000);
if(Database.TotalRiddlesCompletedByPlayer(user.Id) >= riddlerRiddles.Count) if(Database.TotalRiddlesCompletedByPlayer(user.Id) >= riddlerRiddles.Count)
user.Awards.AddAward(Award.GetAwardById(11)); // Riddlers Riddles user.Awards.AddAward(Award.GetAwardById(11)); // Riddlers Riddles

View file

@ -146,7 +146,7 @@ namespace HISP.Game.Services
User userWon = GameServer.GetUserById(highestBidder); User userWon = GameServer.GetUserById(highestBidder);
byte[] wonAuction = PacketBuilder.CreateChat(Messages.FormatAuctionBroughtHorse(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] wonAuction = PacketBuilder.CreateChat(Messages.FormatAuctionBroughtHorse(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
userWon.LoggedinClient.SendPacket(wonAuction); userWon.LoggedinClient.SendPacket(wonAuction);
userWon.Money -= highestBid; userWon.TakeMoney(highestBid);
userWon.HorseInventory.AddHorse(Horse, false); userWon.HorseInventory.AddHorse(Horse, false);
} }
else else
@ -159,7 +159,7 @@ namespace HISP.Game.Services
User userSold = GameServer.GetUserById(OwnerId); User userSold = GameServer.GetUserById(OwnerId);
byte[] horseSold = PacketBuilder.CreateChat(Messages.FormatAuctionHorseSold(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] horseSold = PacketBuilder.CreateChat(Messages.FormatAuctionHorseSold(highestBid), PacketBuilder.CHAT_BOTTOM_RIGHT);
userSold.LoggedinClient.SendPacket(horseSold); userSold.LoggedinClient.SendPacket(horseSold);
userSold.Money += highestBid; userSold.AddMoney(highestBid);
userSold.HorseInventory.DeleteHorse(Horse, false); userSold.HorseInventory.DeleteHorse(Horse, false);
} }
else else

View file

@ -142,7 +142,7 @@ namespace HISP.Game
byte[] MovementPacket = PacketBuilder.CreateMovementPacket(user.X, user.Y, user.CharacterId, user.Facing, PacketBuilder.DIRECTION_TELEPORT, true); byte[] MovementPacket = PacketBuilder.CreateMovementPacket(user.X, user.Y, user.CharacterId, user.Facing, PacketBuilder.DIRECTION_TELEPORT, true);
user.LoggedinClient.SendPacket(MovementPacket); user.LoggedinClient.SendPacket(MovementPacket);
user.Money += Value; user.AddMoney(Value);
if(this.Type == "BURIED") if(this.Type == "BURIED")
{ {

View file

@ -68,7 +68,7 @@ namespace HISP.Player
{ {
Database.AddAward(baseUser.Id, award.Id); Database.AddAward(baseUser.Id, award.Id);
baseUser.Money += award.MoneyBonus; baseUser.AddMoney(award.MoneyBonus);
byte[] chatPacket = PacketBuilder.CreateChat(award.CompletionText, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] chatPacket = PacketBuilder.CreateChat(award.CompletionText, PacketBuilder.CHAT_BOTTOM_RIGHT);
baseUser.LoggedinClient.SendPacket(chatPacket); baseUser.LoggedinClient.SendPacket(chatPacket);

View file

@ -70,19 +70,30 @@ namespace HISP.Player
Trader.LoggedinClient.SendPacket(tradeNotAllowedWhileBidding); Trader.LoggedinClient.SendPacket(tradeNotAllowedWhileBidding);
fail = true; fail = true;
} }
if (OtherTrade.Trader.HorseInventory.HorseList.Length > OtherTrade.Trader.MaxHorses) if (OtherTrade.Trader.HorseInventory.HorseList.Length + HorsesOffered.Count > OtherTrade.Trader.MaxHorses)
{ {
byte[] tradeYouHaveTooManyHorses = PacketBuilder.CreateChat(Messages.TradeYouCantHandleMoreHorses, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] tradeYouHaveTooManyHorses = PacketBuilder.CreateChat(Messages.TradeYouCantHandleMoreHorses, PacketBuilder.CHAT_BOTTOM_RIGHT);
Trader.LoggedinClient.SendPacket(tradeYouHaveTooManyHorses); Trader.LoggedinClient.SendPacket(tradeYouHaveTooManyHorses);
fail = true; fail = true;
} }
if (Trader.HorseInventory.HorseList.Length > Trader.MaxHorses) if (Trader.HorseInventory.HorseList.Length + OtherTrade.HorsesOffered.Count > Trader.MaxHorses)
{ {
byte[] tradeYouHaveTooManyHorses = PacketBuilder.CreateChat(Messages.TradeYouCantHandleMoreHorses, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] tradeYouHaveTooManyHorses = PacketBuilder.CreateChat(Messages.TradeYouCantHandleMoreHorses, PacketBuilder.CHAT_BOTTOM_RIGHT);
Trader.LoggedinClient.SendPacket(tradeYouHaveTooManyHorses); Trader.LoggedinClient.SendPacket(tradeYouHaveTooManyHorses);
fail = true; fail = true;
} }
if(OtherTrade.Trader.Money + MoneyOffered > 2100000000)
{
byte[] tradeOtherHasTooMuchMoney = PacketBuilder.CreateChat(Messages.TradeWillGiveOtherTooMuchMoney, PacketBuilder.CHAT_BOTTOM_RIGHT);
Trader.LoggedinClient.SendPacket(tradeOtherHasTooMuchMoney);
fail = true;
}
if(Trader.Money + OtherTrade.MoneyOffered > 2100000000)
{
byte[] tradeYouHasTooMuchMoney = PacketBuilder.CreateChat(Messages.TradeWillGiveYouTooMuchMoney, PacketBuilder.CHAT_BOTTOM_RIGHT);
Trader.LoggedinClient.SendPacket(tradeYouHasTooMuchMoney);
fail = true;
}
/* /*
* Item Checks * Item Checks
@ -140,14 +151,14 @@ namespace HISP.Player
if (MoneyOffered > 0) // Transfer Money if (MoneyOffered > 0) // Transfer Money
{ {
Trader.Money -= MoneyOffered; Trader.TakeMoney(MoneyOffered);
byte[] tradeSpentMoney = PacketBuilder.CreateChat(Messages.FormatTradeYouSpent(MoneyOffered), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] tradeSpentMoney = PacketBuilder.CreateChat(Messages.FormatTradeYouSpent(MoneyOffered), PacketBuilder.CHAT_BOTTOM_RIGHT);
Trader.LoggedinClient.SendPacket(tradeSpentMoney); Trader.LoggedinClient.SendPacket(tradeSpentMoney);
} }
if(OtherTrade.MoneyOffered > 0) if(OtherTrade.MoneyOffered > 0)
{ {
Trader.Money += OtherTrade.MoneyOffered; Trader.AddMoney(OtherTrade.MoneyOffered);
byte[] tradeReceivedMoney = PacketBuilder.CreateChat(Messages.FormatTradeYouReceived(OtherTrade.MoneyOffered), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] tradeReceivedMoney = PacketBuilder.CreateChat(Messages.FormatTradeYouReceived(OtherTrade.MoneyOffered), PacketBuilder.CHAT_BOTTOM_RIGHT);
Trader.LoggedinClient.SendPacket(tradeReceivedMoney); Trader.LoggedinClient.SendPacket(tradeReceivedMoney);
} }

View file

@ -110,6 +110,30 @@ namespace HISP.Player
public bool ListingAuction = false; public bool ListingAuction = false;
public int TotalGlobalChatMessages = 1; public int TotalGlobalChatMessages = 1;
public void TakeMoney(int amount)
{
money -= amount;
Database.SetPlayerMoney(money, Id);
GameServer.UpdatePlayer(LoggedinClient);
}
public void AddMoney(int amount)
{
try
{
checked
{
money += amount;
}
}
catch(OverflowException)
{
money = 2147483647;
}
Database.SetPlayerMoney(money, Id);
GameServer.UpdatePlayer(LoggedinClient);
}
public string GetWeatherSeen() public string GetWeatherSeen()
{ {
string weather = "SUNNY"; string weather = "SUNNY";
@ -256,25 +280,6 @@ namespace HISP.Player
{ {
return money; return money;
} }
set
{
try
{
checked
{
money = value;
Database.SetPlayerMoney(value, Id);
GameServer.UpdatePlayer(LoggedinClient);
}
}
catch(OverflowException)
{
money = 2147483647;
Database.SetPlayerMoney(2147483647, Id);
GameServer.UpdatePlayer(LoggedinClient);
}
}
} }

View file

@ -1138,6 +1138,9 @@ namespace HISP.Server
Messages.TradeNotAllowedWhileBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_bidding; Messages.TradeNotAllowedWhileBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_bidding;
Messages.TradeNotAllowedWhileOtherBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_other_is_bidding; Messages.TradeNotAllowedWhileOtherBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_other_is_bidding;
Messages.TradeWillGiveYouTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_other_cannot_carry_that_much;
Messages.TradeWillGiveOtherTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_you_cannot_carry_that_much;
// Player Interation // Player Interation
Messages.PlayerHereMenuFormat = gameData.messages.meta.player_interaction.menu; Messages.PlayerHereMenuFormat = gameData.messages.meta.player_interaction.menu;
@ -1617,6 +1620,9 @@ namespace HISP.Server
Messages.BankDepositedMoneyFormat = gameData.messages.bank.deposit_format; Messages.BankDepositedMoneyFormat = gameData.messages.bank.deposit_format;
Messages.BankWithdrewMoneyFormat = gameData.messages.bank.withdraw_format; Messages.BankWithdrewMoneyFormat = gameData.messages.bank.withdraw_format;
Messages.BankCantHoldThisMuch = gameData.messages.bank.cant_hold_that_much;
Messages.BankYouCantHoldThisMuch = gameData.messages.bank.cant_withdraw_that_much;
// Riddler // Riddler
Messages.RiddlerAnsweredAll = gameData.messages.meta.riddler.riddle_all_complete; Messages.RiddlerAnsweredAll = gameData.messages.meta.riddler.riddle_all_complete;
Messages.RiddlerIncorrectAnswer = gameData.messages.meta.riddler.riddle_incorrect; Messages.RiddlerIncorrectAnswer = gameData.messages.meta.riddler.riddle_incorrect;
@ -1876,6 +1882,7 @@ namespace HISP.Server
Messages.Brought25Format = gameData.messages.shop.brought_25; Messages.Brought25Format = gameData.messages.shop.brought_25;
Messages.Sold1Format = gameData.messages.shop.sold_1; Messages.Sold1Format = gameData.messages.shop.sold_1;
Messages.SoldAllFormat = gameData.messages.shop.sold_all; Messages.SoldAllFormat = gameData.messages.shop.sold_all;
Messages.CannotSellYoudGetTooMuchMoney = gameData.messages.shop.cant_hold_extra_money;
Messages.Brought1ButInventoryFull = gameData.messages.shop.brought_1_but_inv_full; Messages.Brought1ButInventoryFull = gameData.messages.shop.brought_1_but_inv_full;
Messages.Brought5ButInventoryFull = gameData.messages.shop.brought_5_but_inv_full; Messages.Brought5ButInventoryFull = gameData.messages.shop.brought_5_but_inv_full;

View file

@ -79,7 +79,7 @@ namespace HISP.Server
{ {
int moneyToAdd = 5000 * ranch.GetBuildingCount(8); // Windmill int moneyToAdd = 5000 * ranch.GetBuildingCount(8); // Windmill
if (GameServer.IsUserOnline(ranchOwner)) if (GameServer.IsUserOnline(ranchOwner))
GameServer.GetUserById(ranchOwner).Money += moneyToAdd; GameServer.GetUserById(ranchOwner).AddMoney(moneyToAdd);
else else
Database.SetPlayerMoney(Database.GetPlayerMoney(ranchOwner) + moneyToAdd, ranchOwner); Database.SetPlayerMoney(Database.GetPlayerMoney(ranchOwner) + moneyToAdd, ranchOwner);
} }
@ -920,7 +920,7 @@ namespace HISP.Server
byte[] healedMessagePacket = PacketBuilder.CreateChat(Messages.VetAllFullHealthRecoveredMessage, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] healedMessagePacket = PacketBuilder.CreateChat(Messages.VetAllFullHealthRecoveredMessage, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(healedMessagePacket); sender.SendPacket(healedMessagePacket);
sender.LoggedinUser.Money -= price; sender.LoggedinUser.TakeMoney(price);
} }
else else
@ -968,7 +968,7 @@ namespace HISP.Server
if(sender.LoggedinUser.Money >= price) if(sender.LoggedinUser.Money >= price)
{ {
horseVetServiceInst.BasicStats.Health = 1000; horseVetServiceInst.BasicStats.Health = 1000;
sender.LoggedinUser.Money -= price; sender.LoggedinUser.TakeMoney(price);
byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatVetHorseAtFullHealthMessage(horseVetServiceInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatVetHorseAtFullHealthMessage(horseVetServiceInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(messagePacket); sender.SendPacket(messagePacket);
@ -1041,7 +1041,7 @@ namespace HISP.Server
if (sender.LoggedinUser.Money >= price) if (sender.LoggedinUser.Money >= price)
{ {
horseFarrierServiceInst.BasicStats.Shoes = incAmount; horseFarrierServiceInst.BasicStats.Shoes = incAmount;
sender.LoggedinUser.Money -= price; sender.LoggedinUser.TakeMoney(price);
byte[] messagePacket = PacketBuilder.CreateChat(msg, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] messagePacket = PacketBuilder.CreateChat(msg, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(messagePacket); sender.SendPacket(messagePacket);
@ -1091,7 +1091,7 @@ namespace HISP.Server
horse.BasicStats.Shoes = farrier.SteelShoesAmount; horse.BasicStats.Shoes = farrier.SteelShoesAmount;
} }
} }
sender.LoggedinUser.Money -= totalPrice; sender.LoggedinUser.TakeMoney(totalPrice);
byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatFarrierPutOnSteelShoesAllMesssage(farrier.SteelShoesAmount, 1000), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatFarrierPutOnSteelShoesAllMesssage(farrier.SteelShoesAmount, 1000), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(messagePacket); sender.SendPacket(messagePacket);
@ -1143,7 +1143,7 @@ namespace HISP.Server
if (sender.LoggedinUser.Money >= price) if (sender.LoggedinUser.Money >= price)
{ {
groomHorseInst.BasicStats.Groom = groomer.Max; groomHorseInst.BasicStats.Groom = groomer.Max;
sender.LoggedinUser.Money -= price; sender.LoggedinUser.TakeMoney(price);
byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatHorseGroomedToBestAbilities(groomHorseInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatHorseGroomedToBestAbilities(groomHorseInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(messagePacket); sender.SendPacket(messagePacket);
@ -1199,7 +1199,7 @@ namespace HISP.Server
byte[] groomedAllHorsesPacket = PacketBuilder.CreateChat(Messages.GroomerBestToHisAbilitiesALL, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] groomedAllHorsesPacket = PacketBuilder.CreateChat(Messages.GroomerBestToHisAbilitiesALL, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(groomedAllHorsesPacket); sender.SendPacket(groomedAllHorsesPacket);
sender.LoggedinUser.Money -= price; sender.LoggedinUser.TakeMoney(price);
} }
else else
@ -1251,7 +1251,7 @@ namespace HISP.Server
barnHorseInst.BasicStats.Tiredness = 1000; barnHorseInst.BasicStats.Tiredness = 1000;
barnHorseInst.BasicStats.Hunger = 1000; barnHorseInst.BasicStats.Hunger = 1000;
barnHorseInst.BasicStats.Thirst = 1000; barnHorseInst.BasicStats.Thirst = 1000;
sender.LoggedinUser.Money -= price; sender.LoggedinUser.TakeMoney(price);
byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatBarnHorseFullyFed(barnHorseInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] messagePacket = PacketBuilder.CreateChat(Messages.FormatBarnHorseFullyFed(barnHorseInst.Name), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(messagePacket); sender.SendPacket(messagePacket);
@ -1307,7 +1307,7 @@ namespace HISP.Server
byte[] barnedAllHorsesPacket = PacketBuilder.CreateChat(Messages.BarnAllHorsesFullyFed, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] barnedAllHorsesPacket = PacketBuilder.CreateChat(Messages.BarnAllHorsesFullyFed, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(barnedAllHorsesPacket); sender.SendPacket(barnedAllHorsesPacket);
sender.LoggedinUser.Money -= totalPrice; sender.LoggedinUser.TakeMoney(totalPrice);
} }
else else
@ -1360,7 +1360,7 @@ namespace HISP.Server
if(sender.LoggedinUser.Money >= trainer.MoneyCost) if(sender.LoggedinUser.Money >= trainer.MoneyCost)
{ {
sender.LoggedinUser.Money -= trainer.MoneyCost; sender.LoggedinUser.TakeMoney(trainer.MoneyCost);
trainHorseInst.BasicStats.Mood -= trainer.MoodCost; trainHorseInst.BasicStats.Mood -= trainer.MoodCost;
trainHorseInst.BasicStats.Thirst -= trainer.ThirstCost; trainHorseInst.BasicStats.Thirst -= trainer.ThirstCost;
trainHorseInst.BasicStats.Hunger -= trainer.HungerCost; trainHorseInst.BasicStats.Hunger -= trainer.HungerCost;
@ -1623,7 +1623,7 @@ namespace HISP.Server
if (sender.LoggedinUser.Money >= arena.EntryCost) if (sender.LoggedinUser.Money >= arena.EntryCost)
{ {
arena.AddEntry(sender.LoggedinUser, horseInstance); arena.AddEntry(sender.LoggedinUser, horseInstance);
sender.LoggedinUser.Money -= arena.EntryCost; sender.LoggedinUser.TakeMoney(arena.EntryCost);
byte[] enteredIntoCompetition = PacketBuilder.CreateChat(Messages.ArenaEnteredInto, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] enteredIntoCompetition = PacketBuilder.CreateChat(Messages.ArenaEnteredInto, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(enteredIntoCompetition); sender.SendPacket(enteredIntoCompetition);
@ -2184,11 +2184,11 @@ namespace HISP.Server
case 1: // Bank case 1: // Bank
if (dynamicInput.Length >= 2) if (dynamicInput.Length >= 2)
{ {
int moneyDeposited = 0; Int64 moneyDeposited = 0;
Int64 moneyWithdrawn = 0; Int64 moneyWithdrawn = 0;
try try
{ {
moneyDeposited = int.Parse(dynamicInput[1]); moneyDeposited = Int64.Parse(dynamicInput[1]);
moneyWithdrawn = Int64.Parse(dynamicInput[2]); moneyWithdrawn = Int64.Parse(dynamicInput[2]);
} }
catch (Exception) catch (Exception)
@ -2197,20 +2197,42 @@ namespace HISP.Server
UpdateArea(sender); UpdateArea(sender);
break; break;
} }
// Check if trying to deposit more than can be held in the bank.
if (Convert.ToInt64(sender.LoggedinUser.BankMoney) + moneyDeposited > 9999999999)
{
byte[] chatPacket = PacketBuilder.CreateChat(Messages.BankCantHoldThisMuch, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(chatPacket);
UpdateArea(sender);
break;
}
// Check if trying to deposit more than 2.1B
if (moneyWithdrawn > 2100000000)
{
byte[] chatPacket = PacketBuilder.CreateChat(Messages.BankYouCantHoldThisMuch, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(chatPacket);
UpdateArea(sender);
break;
}
if((moneyDeposited <= sender.LoggedinUser.Money) && moneyDeposited != 0) if((moneyDeposited <= sender.LoggedinUser.Money) && moneyDeposited != 0)
{ {
sender.LoggedinUser.Money -= moneyDeposited; sender.LoggedinUser.TakeMoney(Convert.ToInt32(moneyDeposited));
sender.LoggedinUser.BankMoney += Convert.ToUInt64(moneyDeposited); sender.LoggedinUser.BankMoney += moneyDeposited;
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatDepositedMoneyMessage(moneyDeposited), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatDepositedMoneyMessage(Convert.ToInt32(moneyDeposited)), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(chatPacket); sender.SendPacket(chatPacket);
} }
if ((moneyWithdrawn <= sender.LoggedinUser.BankMoney) && moneyWithdrawn != 0) if ((moneyWithdrawn <= sender.LoggedinUser.BankMoney) && moneyWithdrawn != 0)
{ {
sender.LoggedinUser.BankMoney -= moneyWithdrawn; sender.LoggedinUser.BankMoney -= moneyWithdrawn;
sender.LoggedinUser.Money += Convert.ToInt32(moneyWithdrawn); sender.LoggedinUser.AddMoney(Convert.ToInt32(moneyWithdrawn));
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatWithdrawMoneyMessage(Convert.ToInt32(moneyWithdrawn)), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatWithdrawMoneyMessage(Convert.ToInt32(moneyWithdrawn)), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(chatPacket); sender.SendPacket(chatPacket);
@ -2237,7 +2259,7 @@ namespace HISP.Server
{ {
int playerId = Database.GetUserid(to); int playerId = Database.GetUserid(to);
sender.LoggedinUser.Money -= 3; sender.LoggedinUser.TakeMoney(3);
Mailbox.Mail mailMessage = new Mailbox.Mail(); Mailbox.Mail mailMessage = new Mailbox.Mail();
mailMessage.RandomId = RandomID.NextRandomId(); mailMessage.RandomId = RandomID.NextRandomId();
mailMessage.FromUser = sender.LoggedinUser.Id; mailMessage.FromUser = sender.LoggedinUser.Id;
@ -3131,7 +3153,7 @@ namespace HISP.Server
byte[] serachResultMeta = PacketBuilder.CreateMetaPacket(Meta.BuildWhisperSearchResults(horsesFound.ToArray())); byte[] serachResultMeta = PacketBuilder.CreateMetaPacket(Meta.BuildWhisperSearchResults(horsesFound.ToArray()));
sender.SendPacket(serachResultMeta); sender.SendPacket(serachResultMeta);
sender.LoggedinUser.Money -= cost; sender.LoggedinUser.TakeMoney(cost);
break; break;
} }
else if (buttonIdStr.StartsWith("4c")) // Libary Breed Search else if (buttonIdStr.StartsWith("4c")) // Libary Breed Search
@ -3253,7 +3275,7 @@ namespace HISP.Server
sender.LoggedinUser.HorseInventory.DeleteHorse(inst); // 1000% a "distant land.." sender.LoggedinUser.HorseInventory.DeleteHorse(inst); // 1000% a "distant land.."
sender.LoggedinUser.LastViewedHorse = null; sender.LoggedinUser.LastViewedHorse = null;
sender.LoggedinUser.Money += price; sender.LoggedinUser.AddMoney(price);
byte[] soldHorseMessage = PacketBuilder.CreateChat(Messages.FormatPawneerSold(name, price), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] soldHorseMessage = PacketBuilder.CreateChat(Messages.FormatPawneerSold(name, price), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(soldHorseMessage); sender.SendPacket(soldHorseMessage);
@ -3340,7 +3362,7 @@ namespace HISP.Server
} }
if (sender.LoggedinUser.Money >= 1000) if (sender.LoggedinUser.Money >= 1000)
{ {
sender.LoggedinUser.Money -= 1000; sender.LoggedinUser.TakeMoney(1000);
Auction.AuctionEntry entry = new Auction.AuctionEntry(8, 0, sender.LoggedinUser.Id); Auction.AuctionEntry entry = new Auction.AuctionEntry(8, 0, sender.LoggedinUser.Id);
entry.Horse = inst; entry.Horse = inst;
entry.OwnerId = sender.LoggedinUser.Id; entry.OwnerId = sender.LoggedinUser.Id;
@ -3378,7 +3400,7 @@ namespace HISP.Server
else else
{ {
sender.LoggedinUser.MetaPriority = true; sender.LoggedinUser.MetaPriority = true;
sender.LoggedinUser.Money -= horseLeaser.Price; sender.LoggedinUser.TakeMoney(horseLeaser.Price);
HorseInstance leaseHorse = horseLeaser.GenerateLeaseHorse(); HorseInstance leaseHorse = horseLeaser.GenerateLeaseHorse();
@ -4111,7 +4133,7 @@ namespace HISP.Server
{ {
case PacketBuilder.WISH_MONEY: case PacketBuilder.WISH_MONEY:
int gainMoney = RandomNumberGenerator.Next(500, 1000); int gainMoney = RandomNumberGenerator.Next(500, 1000);
sender.LoggedinUser.Money += gainMoney; sender.LoggedinUser.AddMoney(gainMoney);
message = Messages.FormatWishMoneyMessage(gainMoney); message = Messages.FormatWishMoneyMessage(gainMoney);
break; break;
case PacketBuilder.WISH_ITEMS: case PacketBuilder.WISH_ITEMS:
@ -4136,7 +4158,7 @@ namespace HISP.Server
itm = wishableItmes[item]; itm = wishableItmes[item];
sender.LoggedinUser.Money += earnMoney; sender.LoggedinUser.AddMoney(earnMoney);
sender.LoggedinUser.Inventory.AddIgnoringFull(new ItemInstance(itm.Id)); sender.LoggedinUser.Inventory.AddIgnoringFull(new ItemInstance(itm.Id));
message = Messages.FormatWishWorldPeaceMessage(earnMoney, itm.Name); message = Messages.FormatWishWorldPeaceMessage(earnMoney, itm.Name);
@ -4367,7 +4389,7 @@ namespace HISP.Server
{ {
byte[] bestScoreBeaten = PacketBuilder.CreateChat(Messages.BeatBestHighscore, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] bestScoreBeaten = PacketBuilder.CreateChat(Messages.BeatBestHighscore, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(bestScoreBeaten); sender.SendPacket(bestScoreBeaten);
sender.LoggedinUser.Money += 2500; sender.LoggedinUser.AddMoney(2500);
} }
else if (newHighscore) else if (newHighscore)
{ {
@ -4455,7 +4477,7 @@ namespace HISP.Server
int moneyEarned = value * 10; int moneyEarned = value * 10;
Logger.InfoPrint(sender.LoggedinUser.Username + " Earned $" + moneyEarned + " In: " + id); Logger.InfoPrint(sender.LoggedinUser.Username + " Earned $" + moneyEarned + " In: " + id);
sender.LoggedinUser.Money += moneyEarned; sender.LoggedinUser.AddMoney(moneyEarned);
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatMoneyEarnedMessage(moneyEarned), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatMoneyEarnedMessage(moneyEarned), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(chatPacket); sender.SendPacket(chatPacket);
@ -5101,7 +5123,7 @@ namespace HISP.Server
sender.SendPacket(welcomeToIslePacket); sender.SendPacket(welcomeToIslePacket);
if(cost > 0) if(cost > 0)
sender.LoggedinUser.Money -= cost; sender.LoggedinUser.TakeMoney(cost);
} }
else else
{ {
@ -5170,7 +5192,7 @@ namespace HISP.Server
return; return;
} }
int sellPrice = sender.LoggedinUser.OwnedRanch.GetSellPrice(); int sellPrice = sender.LoggedinUser.OwnedRanch.GetSellPrice();
sender.LoggedinUser.Money += sellPrice; sender.LoggedinUser.AddMoney(sellPrice);
byte[] sellPacket = PacketBuilder.CreateChat(Messages.FormatRanchSoldMessage(sellPrice), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] sellPacket = PacketBuilder.CreateChat(Messages.FormatRanchSoldMessage(sellPrice), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.LoggedinUser.OwnedRanch.OwnerId = -1; sender.LoggedinUser.OwnedRanch.OwnerId = -1;
sender.SendPacket(sellPacket); sender.SendPacket(sellPacket);
@ -5208,7 +5230,7 @@ namespace HISP.Server
Ranch.RanchUpgrade nextUpgrade = Ranch.RanchUpgrade.GetRanchUpgradeById(currentUpgrade.Id + 1); Ranch.RanchUpgrade nextUpgrade = Ranch.RanchUpgrade.GetRanchUpgradeById(currentUpgrade.Id + 1);
if (sender.LoggedinUser.Money >= nextUpgrade.Cost) if (sender.LoggedinUser.Money >= nextUpgrade.Cost)
{ {
sender.LoggedinUser.Money -= nextUpgrade.Cost; sender.LoggedinUser.TakeMoney(nextUpgrade.Cost);
sender.LoggedinUser.OwnedRanch.InvestedMoney += nextUpgrade.Cost; sender.LoggedinUser.OwnedRanch.InvestedMoney += nextUpgrade.Cost;
sender.LoggedinUser.OwnedRanch.UpgradedLevel++; sender.LoggedinUser.OwnedRanch.UpgradedLevel++;
@ -5271,7 +5293,7 @@ namespace HISP.Server
if (ranchBuilding.Id == buildingId) if (ranchBuilding.Id == buildingId)
{ {
sender.LoggedinUser.OwnedRanch.SetBuilding(ranchBuild - 1, null); sender.LoggedinUser.OwnedRanch.SetBuilding(ranchBuild - 1, null);
sender.LoggedinUser.Money += ranchBuilding.GetTeardownPrice(); sender.LoggedinUser.AddMoney(ranchBuilding.GetTeardownPrice());
sender.LoggedinUser.OwnedRanch.InvestedMoney -= building.Cost; sender.LoggedinUser.OwnedRanch.InvestedMoney -= building.Cost;
byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatBuildingTornDown(ranchBuilding.GetTeardownPrice()), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] chatPacket = PacketBuilder.CreateChat(Messages.FormatBuildingTornDown(ranchBuilding.GetTeardownPrice()), PacketBuilder.CHAT_BOTTOM_RIGHT);
@ -5325,7 +5347,7 @@ namespace HISP.Server
{ {
sender.LoggedinUser.OwnedRanch.SetBuilding(ranchBuild - 1, building); sender.LoggedinUser.OwnedRanch.SetBuilding(ranchBuild - 1, building);
sender.LoggedinUser.OwnedRanch.InvestedMoney += building.Cost; sender.LoggedinUser.OwnedRanch.InvestedMoney += building.Cost;
sender.LoggedinUser.Money -= building.Cost; sender.LoggedinUser.TakeMoney(building.Cost);
byte[] chatPacket = PacketBuilder.CreateChat(Messages.RanchBuildingComplete, PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] chatPacket = PacketBuilder.CreateChat(Messages.RanchBuildingComplete, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(chatPacket); sender.SendPacket(chatPacket);
UpdateAreaForAll(sender.LoggedinUser.X, sender.LoggedinUser.Y, true); UpdateAreaForAll(sender.LoggedinUser.X, sender.LoggedinUser.Y, true);
@ -5360,7 +5382,7 @@ namespace HISP.Server
{ {
byte[] broughtRanch = PacketBuilder.CreateChat(Messages.FormatRanchBroughtMessage(ranch.Value), PacketBuilder.CHAT_BOTTOM_RIGHT); byte[] broughtRanch = PacketBuilder.CreateChat(Messages.FormatRanchBroughtMessage(ranch.Value), PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(broughtRanch); sender.SendPacket(broughtRanch);
sender.LoggedinUser.Money -= ranch.Value; sender.LoggedinUser.TakeMoney(ranch.Value);
ranch.OwnerId = sender.LoggedinUser.Id; ranch.OwnerId = sender.LoggedinUser.Id;
ranch.InvestedMoney += ranch.Value; ranch.InvestedMoney += ranch.Value;
sender.LoggedinUser.OwnedRanch = ranch; sender.LoggedinUser.OwnedRanch = ranch;
@ -6265,7 +6287,7 @@ namespace HISP.Server
int looseAmount = RandomNumberGenerator.Next(0, 100); int looseAmount = RandomNumberGenerator.Next(0, 100);
if (looseAmount > sender.LoggedinUser.Money) if (looseAmount > sender.LoggedinUser.Money)
looseAmount = sender.LoggedinUser.Money; looseAmount = sender.LoggedinUser.Money;
sender.LoggedinUser.Money -= looseAmount; sender.LoggedinUser.TakeMoney(looseAmount);
msg = Messages.FormatDroppedMoneyMessage(looseAmount); msg = Messages.FormatDroppedMoneyMessage(looseAmount);
} }
@ -6429,7 +6451,7 @@ namespace HISP.Server
sender.SendPacket(inventoryFullMessage); sender.SendPacket(inventoryFullMessage);
break; break;
} }
sender.LoggedinUser.Money -= itm.MoneyCost; sender.LoggedinUser.TakeMoney(itm.MoneyCost);
// Remove the required items.. // Remove the required items..
foreach(Workshop.RequiredItem reqItem in itm.RequiredItems) foreach(Workshop.RequiredItem reqItem in itm.RequiredItems)
@ -6525,14 +6547,23 @@ namespace HISP.Server
int sellPrice = shop.CalculateSellCost(itemInfo) * totalSold; int sellPrice = shop.CalculateSellCost(itemInfo) * totalSold;
if (shop.CanSell(itemInfo)) if (shop.CanSell(itemInfo))
{ {
for(int i = 0; i < totalSold; i++) // Check if goes over 2.1b
if (sender.LoggedinUser.Money + sellPrice > 2100000000)
{
byte[] cantSellMoneyCapCheck = PacketBuilder.CreateChat(Messages.CannotSellYoudGetTooMuchMoney, PacketBuilder.CHAT_BOTTOM_RIGHT);
sender.SendPacket(cantSellMoneyCapCheck);
break;
}
// Remove items
for (int i = 0; i < totalSold; i++)
{ {
ItemInstance itemInstance = invItem.ItemInstances[0]; ItemInstance itemInstance = invItem.ItemInstances[0];
sender.LoggedinUser.Inventory.Remove(itemInstance); sender.LoggedinUser.Inventory.Remove(itemInstance);
shop.Inventory.Add(itemInstance); shop.Inventory.Add(itemInstance);
} }
sender.LoggedinUser.Money += sellPrice; sender.LoggedinUser.AddMoney(sellPrice);
UpdateAreaForAll(sender.LoggedinUser.X, sender.LoggedinUser.Y, true); UpdateAreaForAll(sender.LoggedinUser.X, sender.LoggedinUser.Y, true);
if(message == 1) if(message == 1)
@ -6587,7 +6618,7 @@ namespace HISP.Server
int price = lastInn.CalculateBuyCost(itemInfo); int price = lastInn.CalculateBuyCost(itemInfo);
if(sender.LoggedinUser.Money >= price) if(sender.LoggedinUser.Money >= price)
{ {
sender.LoggedinUser.Money -= price; sender.LoggedinUser.TakeMoney(price);
bool toMuch = Item.ConsumeItem(sender.LoggedinUser, itemInfo); bool toMuch = Item.ConsumeItem(sender.LoggedinUser, itemInfo);
string tooMuchMessage = Messages.ConsumedButMaxReached; string tooMuchMessage = Messages.ConsumedButMaxReached;
@ -6715,7 +6746,7 @@ namespace HISP.Server
shop.Inventory.Remove(itemInstance); shop.Inventory.Remove(itemInstance);
} }
sender.LoggedinUser.Money -= buyCost; sender.LoggedinUser.TakeMoney(buyCost);
// Send chat message to client. // Send chat message to client.