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synced 2025-04-10 23:25:41 +12:00
Allow users to actually connect lol
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parent
6734154867
commit
e75a8aa51c
3 changed files with 29 additions and 28 deletions
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@ -412,20 +412,23 @@ namespace HISP.Server
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*/
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try
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{
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if (timeoutTimer != null)
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timeoutTimer.Change(timeoutInterval, timeoutInterval); // Reset time before timing out
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else
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return;
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if (LoggedIn)
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{
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if (timeoutTimer != null)
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timeoutTimer.Change(timeoutInterval, timeoutInterval); // Reset time before timing out
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else
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return;
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if (keepAliveTimer != null && identifier != PacketBuilder.PACKET_KEEP_ALIVE)
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{
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if (LoggedIn)
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LoggedinUser.Idle = false;
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keepAliveTimer.Change(oneMinute, oneMinute);
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}
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else
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{
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return;
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if (keepAliveTimer != null && identifier != PacketBuilder.PACKET_KEEP_ALIVE)
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{
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if (LoggedIn)
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LoggedinUser.Idle = false;
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keepAliveTimer.Change(oneMinute, oneMinute);
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}
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else
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{
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return;
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}
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}
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if (kickTimer != null && identifier != PacketBuilder.PACKET_KEEP_ALIVE)
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@ -437,7 +440,6 @@ namespace HISP.Server
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warnTimer.Change(warnInterval, warnInterval);
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else
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return;
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}
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catch (ObjectDisposedException)
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{
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@ -454,12 +456,11 @@ namespace HISP.Server
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{
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if (!LoggedIn) // Must be either login or policy-file-request
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{
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if (Encoding.UTF8.GetString(Packet).StartsWith("<policy-file-request/>")) // Policy File Request
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{
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GameServer.OnCrossdomainPolicyRequest(this);
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}
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switch (identifier)
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{
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case PacketBuilder.PACKET_FLASH_XML_CROSSDOMAIN:
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GameServer.OnCrossdomainPolicyRequest(this, Packet);
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break;
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case PacketBuilder.PACKET_LOGIN:
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GameServer.OnLoginRequest(this, Packet);
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break;
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@ -547,10 +548,7 @@ namespace HISP.Server
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}
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catch(Exception e)
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{
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Logger.ErrorPrint("Unhandled Exception: " + e.ToString());
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Logger.ErrorPrint(e.Message);
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Logger.ErrorPrint("");
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Logger.ErrorPrint(e.StackTrace);
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Logger.ErrorPrint("Unhandled Exception: " + e.ToString() + "\n" + e.Message + "\n" + e.StackTrace);
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Kick("Unhandled Exception: " + e.ToString());
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}
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@ -259,13 +259,15 @@ namespace HISP.Server
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*/
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public static void OnCrossdomainPolicyRequest(GameClient sender)
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public static void OnCrossdomainPolicyRequest(GameClient sender, byte[] packet)
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{
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Logger.DebugPrint("Cross-Domain-Policy request received from: " + sender.RemoteIp);
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if (Encoding.UTF8.GetString(packet).StartsWith("<policy-file-request/>"))
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{
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Logger.DebugPrint("Cross-Domain-Policy request received from: " + sender.RemoteIp);
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byte[] crossDomainPolicyResponse = CrossDomainPolicy.GetPolicy();
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sender.SendPacket(crossDomainPolicyResponse);
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byte[] crossDomainPolicyResponse = CrossDomainPolicy.GetPolicy();
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sender.SendPacket(crossDomainPolicyResponse);
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}
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}
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public static void OnPlayerInteration(GameClient sender, byte[] packet)
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@ -13,7 +13,8 @@ namespace HISP.Server
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public const byte PACKET_TERMINATOR = 0x00;
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public const byte PACKET_CLIENT_TERMINATOR = 0x0A;
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public const byte PACKET_FLASH_XML_CROSSDOMAIN = 0x3C;
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public const byte PACKET_LOGIN = 0x7F;
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public const byte PACKET_CHAT = 0x14;
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