Add ability to view horse list of other players if that player is not online- (Ranch)

This commit is contained in:
SilicaAndPina 2021-02-11 21:36:18 +13:00
parent 9e7743e24d
commit e9cee36b24
7 changed files with 421 additions and 169 deletions

View file

@ -83,7 +83,6 @@ namespace HISP.Game.Horse
category = loadCategory;
spoiled = loadSpoiled;
magicUsed = loadMagicUsed;
TrainTimer = 0;
RanchId = 0;
Leaser = 0;
}
@ -117,7 +116,21 @@ namespace HISP.Game.Horse
}
public string Sex;
public string Color;
public int TrainTimer;
public int TrainTimer
{
get
{
int timeout = Database.GetHorseTrainTimeout(this.RandomId);
if (timeout < 0)
return 0;
else
return timeout;
}
set
{
Database.SetHorseTrainTimeout(this.RandomId, value);
}
}
public HorseInfo.Breed Breed;
public HorseInfo.BasicStats BasicStats;
public HorseInfo.AdvancedStats AdvancedStats;

View file

@ -66,7 +66,7 @@ namespace HISP.Game
public static string BuildingVegatableGarden;
public static string RanchTrainAllAttempt;
public static string RanchTrainSuccess;
public static string RanchTrainSuccessFormat;
public static string RanchTrainCantTrain;
public static string RanchHorsesFullyRested;
public static string RanchWagonDroppedYouOff;
@ -311,7 +311,8 @@ namespace HISP.Game
public static string HorseBuckedYou;
public static string HorseRidingMessageFormat;
public static string HorseNameFormat;
public static string HorseNameYoursFormat;
public static string HorseNameOthersFormat;
public static string HorseDescriptionFormat;
public static string HorseHandsHeightFormat;
public static string HorseExperienceEarnedFormat;
@ -333,6 +334,7 @@ namespace HISP.Game
public static string HorseAutoSellPriceFormat;
public static string HorseCantAutoSellTacked;
public static string HorseCurrentlyCategoryFormat;
public static string HorseMarkAsCategory;
public static string HorseStats;
public static string HorseTacked;
public static string HorseTackFormat;
@ -365,6 +367,7 @@ namespace HISP.Game
public static string HorseChangeAutoSell;
public static string HorseSetAutoSell;
public static string HorseCompanionChangeButton;
public static string HorseTackFailAutoSell;
public static string HorseAreYouSureYouWantToReleaseFormat;
@ -660,6 +663,15 @@ namespace HISP.Game
// Click
public static string NothingInterestingHere;
public static string FormatRanchTrainFail(string horseName, int timeout)
{
return RanchTrainCantTrain.Replace("%HORSENAME%", horseName).Replace("%TIME%", timeout.ToString());
}
public static string FormatRanchTrain(string horseName, int speed, int strength, int conformation, int agility, int endurance, int exp)
{
return RanchTrainSuccessFormat.Replace("%HORSENAME%", horseName).Replace("%SPEED%", speed.ToString("N0")).Replace("%STRENGTH%", strength.ToString("N0")).Replace("%CONFORMATION%", conformation.ToString("N0")).Replace("%AGILITY%", agility.ToString("N0")).Replace("%ENDURANCE%", endurance.ToString("N0")).Replace("%EXP%", exp.ToString("N0"));
}
public static string FormatRanchDescOthers(string description)
{
return RanchDescriptionOthersFormat.Replace("%DESCRIPTION%", description);
@ -742,7 +754,7 @@ namespace HISP.Game
}
public static string FormatTrainSuccess(string horseName)
{
return RanchTrainSuccess.Replace("%HORSENAME%", horseName);
return RanchTrainSuccessFormat.Replace("%HORSENAME%", horseName);
}
public static string FormatCantTrain(string horseName)
{
@ -1044,9 +1056,13 @@ namespace HISP.Game
public static string FormatHorseName(string name)
public static string FormatHorseNameYours(string name)
{
return HorseNameFormat.Replace("%NAME%", name);
return HorseNameYoursFormat.Replace("%NAME%", name);
}
public static string FormatHorseNameOthers(string name)
{
return HorseNameOthersFormat.Replace("%NAME%", name);
}
public static string FormatHorseDescription(string Description)
{
@ -1099,17 +1115,17 @@ namespace HISP.Game
return HorseAutoSellFormat.Replace("%AUTOSELL%", autoSellStr);
}
public static string FormatHorseCategory(string category)
public static string FormatHorseCategory(string category, string markAsCategoryButtons)
{
return HorseCurrentlyCategoryFormat.Replace("%CATEGORY%", category);
return HorseCurrentlyCategoryFormat.Replace("%CATEGORY%", category).Replace("%MARKOPTIONS%", markAsCategoryButtons);
}
public static string FormatHorseTackEntry(int iconId, string name, int itemId)
{
return HorseTackFormat.Replace("%ICON%", iconId.ToString()).Replace("%NAME%", name).Replace("%ITEMID%", itemId.ToString());
}
public static string FormatHorseCompanionEntry(int iconId, string name, int itemId)
public static string FormatHorseCompanionEntry(int iconId, string name, string companionChangeButton, int itemId)
{
return HorseCompanionFormat.Replace("%ICON%", iconId.ToString()).Replace("%NAME%", name).Replace("%ITEMID%", itemId.ToString());
return HorseCompanionFormat.Replace("%ICON%", iconId.ToString()).Replace("%NAME%", name).Replace("%ITEMID%", itemId.ToString()).Replace("%COMPANIONCHANGEBUTTON%", companionChangeButton);
}
public static string FormatHorseAdvancedStats(int spoiled, int magicUsed)

View file

@ -261,6 +261,30 @@ namespace HISP.Game
return message;
}
private static string buildHorseListIndependantlyOfUserInstance(int userId)
{
string message = "";
int i = 1;
foreach (HorseInfo.Category category in HorseInfo.HorseCategories)
{
HorseInstance[] horsesInCategory = Database.GetPlayerHorsesInCategory(userId, category.Name);
if (horsesInCategory.Length > 0)
{
message += category.MetaOthers;
foreach (HorseInstance instance in horsesInCategory)
{
message += Messages.FormatHorseEntry(i, instance.Name, instance.Breed.Name, instance.RandomId, instance.AutoSell > 0);
i++;
}
}
}
return message;
}
public static string buildLibary()
{
@ -581,6 +605,34 @@ namespace HISP.Game
message += Messages.MetaTerminator;
return message;
}
public static string BuildRanchTraining(User user)
{
string message = "";
message += Messages.RanchTrainAllAttempt;
foreach(HorseInstance horse in user.HorseInventory.HorseList)
{
if(horse.TrainTimer == 0)
{
horse.AdvancedStats.Speed += 1;
horse.AdvancedStats.Strength += 1;
horse.AdvancedStats.Conformation += 1;
horse.AdvancedStats.Agility += 1;
horse.AdvancedStats.Endurance += 1;
horse.BasicStats.Experience += 1;
horse.TrainTimer = 720;
message += Messages.FormatRanchTrain(horse.Name, 1, 1, 1, 1, 1, 1);
}
else
{
message += Messages.FormatRanchTrainFail(horse.Name, horse.TrainTimer);
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTransportInfo(User user, Transport.TransportPoint transportPoint)
{
string message = "";
@ -1087,13 +1139,24 @@ namespace HISP.Game
{
string message = "";
message += Messages.FormatViewBuilding(upgrade.Title, upgrade.Description);
message += Messages.BackToMap;
return message;
}
public static string BuildRanchBuilding(Ranch ranch, Ranch.RanchBuilding upgrade)
public static string BuildRanchBuilding(Ranch ranch, Ranch.RanchBuilding building)
{
string message = "";
message += Messages.FormatViewBuilding(upgrade.Title, upgrade.Description);
message += Messages.FormatViewBuilding(building.Title, building.Description);
if(building.Id == 1 || building.Id == 10 || building.Id == 11) // Barn, Big Barn, Gold Barn
{
int ranchOwner = ranch.OwnerId; // TOCTOU BAD
if (ranchOwner != -1)
{
string horsesList = buildHorseListIndependantlyOfUserInstance(ranchOwner);
message += Messages.FormatBarn(horsesList);
}
}
message += Messages.BackToMap;
return message;
}
@ -1402,7 +1465,7 @@ namespace HISP.Game
}
return Messages.FormatAbuseReportMetaPage(reportReasons);
}
private static string buildHorseList(User user)
private static string buildHorseList(User user, bool youView=true)
{
string message = "";
int i = 1;
@ -1411,7 +1474,10 @@ namespace HISP.Game
HorseInstance[] horsesInCategory = user.HorseInventory.GetHorsesInCategory(category);
if (horsesInCategory.Length > 0)
{
message += category.Meta;
if (youView)
message += category.Meta;
else
message += category.MetaOthers;
foreach (HorseInstance instance in horsesInCategory)
{
message += Messages.FormatHorseEntry(i, instance.Name, instance.Breed.Name, instance.RandomId, instance.AutoSell > 0);
@ -1569,8 +1635,14 @@ namespace HISP.Game
}
public static string BuildHorseInformation(HorseInstance horse, User user)
{
bool isMyHorse = horse.Owner == user.Id;
string message = "";
message += Messages.FormatHorseName(horse.Name);
if (isMyHorse)
message += Messages.FormatHorseNameYours(horse.Name);
else
message += Messages.FormatHorseNameOthers(horse.Name);
message += Messages.FormatHorseDescription(horse.Description);
message += Messages.FormatHorseHandsHigh(horse.Color, horse.Breed.Name, horse.Sex, HorseInfo.CalculateHands(horse.AdvancedStats.Height, false));
message += Messages.FormatHorseExperience(horse.BasicStats.Experience);
@ -1580,36 +1652,46 @@ namespace HISP.Game
else
message += Messages.HorseIsTrainable;
if (user.CurrentlyRidingHorse == null)
message += Messages.FormatMountButton(horse.RandomId);
else
message += Messages.FormatDisMountButton(horse.RandomId);
message += Messages.FormatFeedButton(horse.RandomId);
message += Messages.FormatTackButton(horse.RandomId);
message += Messages.FormatPetButton(horse.RandomId);
message += Messages.FormatProfileButton(horse.RandomId);
if (horse.Equipment.Saddle == null && horse.Equipment.SaddlePad == null && horse.Equipment.Bridle == null && horse.Equipment.Companion == null)
if(isMyHorse)
{
string autoSellMessage = Messages.HorseNoAutoSell;
if (horse.AutoSell > 0)
autoSellMessage = Messages.FormatAutoSellPrice(horse.AutoSell);
message += Messages.FormatAutoSell(autoSellMessage);
if (horse.AutoSell > 0)
message += Messages.HorseChangeAutoSell;
if (user.CurrentlyRidingHorse == null)
message += Messages.FormatMountButton(horse.RandomId);
else
message += Messages.HorseSetAutoSell;
}
else
{
message += Messages.HorseCantAutoSellTacked;
message += Messages.FormatDisMountButton(horse.RandomId);
message += Messages.FormatFeedButton(horse.RandomId);
message += Messages.FormatTackButton(horse.RandomId);
message += Messages.FormatPetButton(horse.RandomId);
message += Messages.FormatProfileButton(horse.RandomId);
if (horse.Equipment.Saddle == null && horse.Equipment.SaddlePad == null && horse.Equipment.Bridle == null && horse.Equipment.Companion == null)
{
string autoSellMessage = Messages.HorseNoAutoSell;
if (horse.AutoSell > 0)
autoSellMessage = Messages.FormatAutoSellPrice(horse.AutoSell);
message += Messages.FormatAutoSell(autoSellMessage);
if (horse.AutoSell > 0)
message += Messages.HorseChangeAutoSell;
else
message += Messages.HorseSetAutoSell;
}
else
{
message += Messages.HorseCantAutoSellTacked;
}
}
message += Messages.FormatHorseCategory(horse.Category);
if(isMyHorse)
message += Messages.FormatHorseCategory(horse.Category, Messages.HorseMarkAsCategory);
else
message += Messages.FormatHorseCategory(horse.Category, "");
message += Messages.HorseStats;
// What is energy?
// Energy == Tiredness
message += Messages.FormatHorseBasicStat(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
message += Messages.HorseTacked;
@ -1623,9 +1705,13 @@ namespace HISP.Game
message += Messages.HorseCompanion;
if (horse.Equipment.Companion != null)
message += Messages.FormatHorseCompanionEntry(horse.Equipment.Companion.IconId, horse.Equipment.Companion.Name, horse.Equipment.Companion.Id);
if(isMyHorse)
message += Messages.FormatHorseCompanionEntry(horse.Equipment.Companion.IconId, horse.Equipment.Companion.Name, Messages.HorseCompanionChangeButton, horse.Equipment.Companion.Id);
else
message += Messages.FormatHorseCompanionEntry(horse.Equipment.Companion.IconId, horse.Equipment.Companion.Name, "", horse.Equipment.Companion.Id);
else
message += Messages.HorseNoCompanion;
if(isMyHorse)
message += Messages.HorseNoCompanion;
message += Messages.FormatHorseAdvancedStats(horse.Spoiled, horse.MagicUsed);
@ -1650,23 +1736,30 @@ namespace HISP.Game
message += Messages.FormatPossibleColors(horse.Breed.Colors);
bool canRelease = true;
if(World.InTown(user.X, user.Y))
canRelease = false;
if (World.InSpecialTile(user.X, user.Y))
if(isMyHorse)
{
World.SpecialTile tile = World.GetSpecialTile(user.X, user.Y);
if (tile.Code != null)
bool canRelease = true;
if (World.InTown(user.X, user.Y))
canRelease = false;
if (World.InSpecialTile(user.X, user.Y))
{
World.SpecialTile tile = World.GetSpecialTile(user.X, user.Y);
if (tile.Code != null)
canRelease = false;
}
if (canRelease)
message += Messages.HorseReleaseButton;
}
if(canRelease)
message += Messages.HorseReleaseButton;
message += Messages.HorseOthers;
message += buildHorseList(user);
if (isMyHorse)
message += buildHorseList(user);
else
message += buildHorseListIndependantlyOfUserInstance(horse.Owner);
message += Messages.BackToMapHorse;
message += Messages.MetaTerminator;