diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
index 28558e7..5795b05 100644
--- a/.github/workflows/build.yml
+++ b/.github/workflows/build.yml
@@ -26,8 +26,7 @@ jobs:
- name: Install utils
run: |
sudo apt update
- sudo apt install -y clang zlib1g-dev dos2unix qemu qemu-user-static binfmt-support debootstrap binutils-aarch64-linux-gnu binutils-arm-linux-gnueabihf binutils-arm-linux-gnueabi
-
+ sudo apt install -y clang zlib1g-dev dos2uni
- name: Restore dependencies
run: |
@@ -155,7 +154,7 @@ jobs:
uses: actions/upload-artifact@v2
with:
name: HISP-LinuxARM64
- path: HorseIsleServer/HISPd/bin/ARM64/Linux/net7.0/linux-arm64/native/
+ path: HorseIsleServer/HISPd/bin/ARM64/Linux/net7.0/linux-arm64/publish/
- name: Upload deb package
uses: actions/upload-artifact@v2
diff --git a/HorseIsleServer/HISPd/HISPd.csproj b/HorseIsleServer/HISPd/HISPd.csproj
index f01bcc3..21bbc33 100644
--- a/HorseIsleServer/HISPd/HISPd.csproj
+++ b/HorseIsleServer/HISPd/HISPd.csproj
@@ -5,7 +5,6 @@
10.0
x64;x86;ARM;ARM64;AnyCPU
Debug;Windows;Linux;MacOS;Android;iOS
- Speed
true
diff --git a/HorseIsleServer/HISPd/Resources/DEBIAN/control b/HorseIsleServer/HISPd/Resources/DEBIAN/control
index e28811e..f1968ea 100644
--- a/HorseIsleServer/HISPd/Resources/DEBIAN/control
+++ b/HorseIsleServer/HISPd/Resources/DEBIAN/control
@@ -1,5 +1,5 @@
Package: hisp
-Version: 1.7.70
+Version: 1.7.87
Depends: coreutils,systemd,mariadb-server,libsqlite3-dev,zlib1g-dev,libicu-dev,libkrb5-dev
Maintainer: Li
Homepage: https://islehorse.com
diff --git a/HorseIsleServer/LibHISP/Properties/AssemblyInfo.cs b/HorseIsleServer/LibHISP/Properties/AssemblyInfo.cs
index 1def2ca..1500ca1 100644
--- a/HorseIsleServer/LibHISP/Properties/AssemblyInfo.cs
+++ b/HorseIsleServer/LibHISP/Properties/AssemblyInfo.cs
@@ -30,5 +30,5 @@ using System.Runtime.InteropServices;
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
-[assembly: AssemblyVersion("1.7.70.0")]
-[assembly: AssemblyFileVersion("1.7.70.0")]
+[assembly: AssemblyVersion("1.7.87.0")]
+[assembly: AssemblyFileVersion("1.7.87.0")]
diff --git a/HorseIsleServer/LibHISP/Server/GameDataJson.cs b/HorseIsleServer/LibHISP/Server/GameDataJson.cs
index cc41141..9e3085e 100644
--- a/HorseIsleServer/LibHISP/Server/GameDataJson.cs
+++ b/HorseIsleServer/LibHISP/Server/GameDataJson.cs
@@ -1,27 +1,27 @@
-using System.Collections.Generic;
-using System.IO;
-using Newtonsoft.Json;
-using HISP.Game;
-using HISP.Game.Chat;
-using HISP.Player;
-using HISP.Game.Services;
-using HISP.Game.SwfModules;
-using HISP.Game.Horse;
-using HISP.Game.Items;
-using System.Globalization;
-using HISP.Security;
-using System;
-using HISP.Game.Events;
+using System.Collections.Generic;
+using System.IO;
+using Newtonsoft.Json;
+using HISP.Game;
+using HISP.Game.Chat;
+using HISP.Player;
+using HISP.Game.Services;
+using HISP.Game.SwfModules;
+using HISP.Game.Horse;
+using HISP.Game.Items;
+using System.Globalization;
+using HISP.Security;
+using System;
+using HISP.Game.Events;
using System.Dynamic;
using Newtonsoft.Json.Linq;
-namespace HISP.Server
-{
- public class GameDataJson
- {
- public static void ReadGamedata()
- {
- dynamic gameData;
+namespace HISP.Server
+{
+ public class GameDataJson
+ {
+ public static void ReadGamedata()
+ {
+ dynamic gameData;
if (Directory.Exists(ConfigReader.GameData))
{
gameData = new JObject();
@@ -34,2134 +34,2134 @@ namespace HISP.Server
jData.Merge(thisData);
}
- }
- else if (File.Exists(ConfigReader.GameData))
- {
+ }
+ else if (File.Exists(ConfigReader.GameData))
+ {
string jsonData = File.ReadAllText(ConfigReader.GameData);
- gameData = JsonConvert.DeserializeObject(jsonData);
- }
+ gameData = JsonConvert.DeserializeObject(jsonData);
+ }
else
{
- Logger.ErrorPrint("Game Data : " + ConfigReader.GameData + " Does not exist!");
+ Logger.ErrorPrint("Game Data : " + ConfigReader.GameData + " Does not exist!");
GameServer.ShutdownServer();
return;
- }
-
-
- // Register Towns
- int totalTowns = gameData.places.towns.Count;
- for (int i = 0; i < totalTowns; i++)
- {
-
- World.Town town = new World.Town();
- town.StartX = gameData.places.towns[i].start_x;
- town.StartY = gameData.places.towns[i].start_y;
- town.EndX = gameData.places.towns[i].end_x;
- town.EndY = gameData.places.towns[i].end_y;
- town.Name = gameData.places.towns[i].name;
-
- Logger.DebugPrint("Registered Town: " + town.Name + " X " + town.StartX + "-" + town.EndX + " Y " + town.StartY + "-" + town.EndY);
- World.Towns.Add(town);
- }
-
- // Register Zones
- int totalZones = gameData.places.zones.Count;
- for (int i = 0; i < totalZones; i++)
- {
-
- World.Zone zone = new World.Zone();
- zone.StartX = gameData.places.zones[i].start_x;
- zone.StartY = gameData.places.zones[i].start_y;
- zone.EndX = gameData.places.zones[i].end_x;
- zone.EndY = gameData.places.zones[i].end_y;
- zone.Name = gameData.places.zones[i].name;
-
- Logger.DebugPrint("Registered Zone: " + zone.Name + " X " + zone.StartX + "-" + zone.EndX + " Y " + zone.StartY + "-" + zone.EndY);
- World.Zones.Add(zone);
- }
-
- // Register Areas
- int totalAreas = gameData.places.areas.Count;
- for (int i = 0; i < totalAreas; i++)
- {
-
- World.Area area = new World.Area();
- area.StartX = gameData.places.areas[i].start_x;
- area.StartY = gameData.places.areas[i].start_y;
- area.EndX = gameData.places.areas[i].end_x;
- area.EndY = gameData.places.areas[i].end_y;
- area.Name = gameData.places.areas[i].name;
-
- Logger.DebugPrint("Registered Area: " + area.Name + " X " + area.StartX + "-" + area.EndX + " Y " + area.StartY + "-" + area.EndY);
- World.Areas.Add(area);
- }
-
- // Register Isles
- int totalIsles = gameData.places.isles.Count;
- for (int i = 0; i < totalIsles; i++)
- {
-
- World.Isle isle = new World.Isle();
- isle.StartX = gameData.places.isles[i].start_x;
- isle.StartY = gameData.places.isles[i].start_y;
- isle.EndX = gameData.places.isles[i].end_x;
- isle.EndY = gameData.places.isles[i].end_y;
- isle.Tileset = gameData.places.isles[i].tileset;
- isle.Name = gameData.places.isles[i].name;
-
- Logger.DebugPrint("Registered Isle: " + isle.Name + " X " + isle.StartX + "-" + isle.EndX + " Y " + isle.StartY + "-" + isle.EndY + " tileset: " + isle.Tileset);
- World.Isles.Add(isle);
- }
-
- int totalWaypoints = gameData.places.waypoints.Count;
- for (int i = 0; i < totalWaypoints; i++)
- {
- World.Waypoint waypoint = new World.Waypoint();
- waypoint.Name = gameData.places.waypoints[i].name;
- waypoint.PosX = gameData.places.waypoints[i].pos_x;
- waypoint.PosY = gameData.places.waypoints[i].pos_y;
- waypoint.Type = gameData.places.waypoints[i].type;
- waypoint.Description = gameData.places.waypoints[i].description;
- waypoint.WeatherTypesAvalible = gameData.places.waypoints[i].weather_avalible.ToObject();
- Logger.DebugPrint("Registered Waypoint: " + waypoint.PosX.ToString() + ", " + waypoint.PosY.ToString() + " TYPE: " + waypoint.Type);
- World.Waypoints.Add(waypoint);
- }
-
- // Register Special Tiles
- int totalSpecialTiles = gameData.places.special_tiles.Count;
- for (int i = 0; i < totalSpecialTiles; i++)
- {
-
- World.SpecialTile specialTile = new World.SpecialTile();
- specialTile.X = gameData.places.special_tiles[i].x;
- specialTile.Y = gameData.places.special_tiles[i].y;
- specialTile.Title = gameData.places.special_tiles[i].title;
- specialTile.Description = gameData.places.special_tiles[i].description;
- specialTile.Code = gameData.places.special_tiles[i].code;
- if (gameData.places.special_tiles[i].exit_x != null)
- specialTile.ExitX = gameData.places.special_tiles[i].exit_x;
- if (gameData.places.special_tiles[i].exit_x != null)
- specialTile.ExitY = gameData.places.special_tiles[i].exit_y;
- specialTile.AutoplaySwf = gameData.places.special_tiles[i].autoplay_swf;
- specialTile.TypeFlag = gameData.places.special_tiles[i].type_flag;
-
- Logger.DebugPrint("Registered Special Tile: " + specialTile.Title + " X " + specialTile.X + " Y: " + specialTile.Y);
- World.SpecialTiles.Add(specialTile);
- }
-
- // Register Filter Reasons
- int totalReasons = gameData.messages.chat.reason_messages.Count;
- for (int i = 0; i < totalReasons; i++)
- {
- Chat.Reason reason = new Chat.Reason();
- reason.Name = gameData.messages.chat.reason_messages[i].name;
- reason.Message = gameData.messages.chat.reason_messages[i].message;
- Chat.AddReason(reason);
-
- Logger.DebugPrint("Registered Chat Warning Reason: " + reason.Name + " (Message: " + reason.Message + ")");
- }
- // Register Filters
-
- int totalFilters = gameData.messages.chat.filter.Count;
- for (int i = 0; i < totalFilters; i++)
- {
- Chat.Filter filter = new Chat.Filter();
- filter.FilteredWord = gameData.messages.chat.filter[i].word;
- filter.MatchAll = gameData.messages.chat.filter[i].match_all;
- filter.Reason = Chat.GetReason((string)gameData.messages.chat.filter[i].reason_type);
- Chat.AddFilter(filter);
-
- Logger.DebugPrint("Registered Filtered Word: " + filter.FilteredWord + " With reason: " + filter.Reason.Name + " (Matching all: " + filter.MatchAll + ")");
- }
-
- // Register Corrections
- int totalCorrections = gameData.messages.chat.correct.Count;
- for (int i = 0; i < totalCorrections; i++)
- {
- Chat.Correction correction = new Chat.Correction();
- correction.FilteredWord = gameData.messages.chat.correct[i].word;
- correction.ReplacedWord = gameData.messages.chat.correct[i].new_word;
- Chat.AddCorrection(correction);
-
- Logger.DebugPrint("Registered Word Correction: " + correction.FilteredWord + " to " + correction.ReplacedWord);
- }
-
- // Register Transports
-
- int totalTransportPoints = gameData.transport.transport_points.Count;
- for (int i = 0; i < totalTransportPoints; i++)
- {
- Transport.TransportPoint transportPoint = new Transport.TransportPoint();
- transportPoint.X = gameData.transport.transport_points[i].x;
- transportPoint.Y = gameData.transport.transport_points[i].y;
- transportPoint.Locations = gameData.transport.transport_points[i].places.ToObject();
- Transport.TransportPoints.Add(transportPoint);
-
- Logger.DebugPrint("Registered Transport Point: At X: " + transportPoint.X + " Y: " + transportPoint.Y);
- }
-
- int totalTransportPlaces = gameData.transport.transport_places.Count;
- for (int i = 0; i < totalTransportPlaces; i++)
- {
- Transport.TransportLocation transportPlace = new Transport.TransportLocation();
- transportPlace.Id = gameData.transport.transport_places[i].id;
- transportPlace.Cost = gameData.transport.transport_places[i].cost;
- transportPlace.GotoX = gameData.transport.transport_places[i].goto_x;
- transportPlace.GotoY = gameData.transport.transport_places[i].goto_y;
- transportPlace.Type = gameData.transport.transport_places[i].type;
- transportPlace.LocationTitle = gameData.transport.transport_places[i].place_title;
- Transport.TransportLocations.Add(transportPlace);
-
- Logger.DebugPrint("Registered Transport Location: " + transportPlace.LocationTitle + " To Goto X: " + transportPlace.GotoX + " Y: " + transportPlace.GotoY);
- }
-
- // Register Items
- int totalItems = gameData.item.item_list.Count;
- for (int i = 0; i < totalItems; i++)
- {
- Item.ItemInformation item = new Item.ItemInformation();
- item.Id = gameData.item.item_list[i].id;
- item.Name = gameData.item.item_list[i].name;
- item.PluralName = gameData.item.item_list[i].plural_name;
- item.Description = gameData.item.item_list[i].description;
- item.IconId = gameData.item.item_list[i].icon_id;
- item.SortBy = gameData.item.item_list[i].sort_by;
- item.SellPrice = gameData.item.item_list[i].sell_price;
- item.EmbedSwf = gameData.item.item_list[i].embed_swf;
- item.WishingWell = gameData.item.item_list[i].wishing_well;
- item.Type = gameData.item.item_list[i].type;
- item.MiscFlags = gameData.item.item_list[i].misc_flags.ToObject();
- int effectsCount = gameData.item.item_list[i].effects.Count;
-
- Item.Effects[] effectsList = new Item.Effects[effectsCount];
- for (int ii = 0; ii < effectsCount; ii++)
- {
- effectsList[ii] = new Item.Effects();
- effectsList[ii].EffectsWhat = gameData.item.item_list[i].effects[ii].effect_what;
- effectsList[ii].EffectAmount = gameData.item.item_list[i].effects[ii].effect_amount;
- }
-
- item.Effects = effectsList;
- item.SpawnParamaters = new Item.SpawnRules();
- item.SpawnParamaters.SpawnCap = gameData.item.item_list[i].spawn_parameters.spawn_cap;
- item.SpawnParamaters.SpawnInZone = gameData.item.item_list[i].spawn_parameters.spawn_in_area;
- item.SpawnParamaters.SpawnOnTileType = gameData.item.item_list[i].spawn_parameters.spawn_on_tile_type;
- item.SpawnParamaters.SpawnOnSpecialTile = gameData.item.item_list[i].spawn_parameters.spawn_on_special_tile;
- item.SpawnParamaters.SpawnNearSpecialTile = gameData.item.item_list[i].spawn_parameters.spawn_near_special_tile;
-
- Logger.DebugPrint("Registered Item ID: " + item.Id + " Name: " + item.Name + " spawns on: " + item.SpawnParamaters.SpawnOnTileType);
- Item.AddItemInfo(item);
- }
- // Register Throwables
- int totalThrowable = gameData.item.throwable.Count;
- for (int i = 0; i < totalThrowable; i++)
- {
- Item.ThrowableItem throwableItem = new Item.ThrowableItem();
- throwableItem.Id = gameData.item.throwable[i].id;
- throwableItem.HitMessage = gameData.item.throwable[i].message_hit;
- throwableItem.ThrowMessage = gameData.item.throwable[i].message_throw;
- throwableItem.HitYourselfMessage = gameData.item.throwable[i].message_hit_yourself;
- Item.AddThrowableItem(throwableItem);
- }
-
- // Register NPCs
- Logger.DebugPrint("Registering NPCS: ");
- int totalNpcs = gameData.npc_list.Count;
- for (int i = 0; i < totalNpcs; i++)
- {
- int id = gameData.npc_list[i].id;
- int x = gameData.npc_list[i].x;
- int y = gameData.npc_list[i].y;
- bool moves = gameData.npc_list[i].moves;
-
- int udlrStartX = 0;
- int udlrStartY = 0;
-
- if (gameData.npc_list[i].udlr_start_x != null)
- udlrStartX = gameData.npc_list[i].udlr_start_x;
- if (gameData.npc_list[i].udlr_start_y != null)
- udlrStartY = gameData.npc_list[i].udlr_start_y;
-
- Npc.NpcEntry npcEntry = new Npc.NpcEntry(id, x, y, moves, udlrStartX, udlrStartY);
-
- npcEntry.Name = gameData.npc_list[i].name;
- npcEntry.AdminDescription = gameData.npc_list[i].admin_description;
- npcEntry.ShortDescription = gameData.npc_list[i].short_description;
- npcEntry.LongDescription = gameData.npc_list[i].long_description;
-
-
- if (gameData.npc_list[i].stay_on != null)
- npcEntry.StayOn = gameData.npc_list[i].stay_on;
- if (gameData.npc_list[i].requires_questid_completed != null)
- npcEntry.RequiresQuestIdCompleted = gameData.npc_list[i].requires_questid_completed;
- if (gameData.npc_list[i].requires_questid_not_completed != null)
- npcEntry.RequiresQuestIdNotCompleted = gameData.npc_list[i].requires_questid_not_completed;
- if (gameData.npc_list[i].udlr_script != null)
- npcEntry.UDLRScript = gameData.npc_list[i].udlr_script;
-
- npcEntry.AdminOnly = gameData.npc_list[i].admin_only;
- npcEntry.LibarySearchable = gameData.npc_list[i].libary_searchable;
- npcEntry.IconId = gameData.npc_list[i].icon_id;
-
- Logger.DebugPrint("NPC ID:" + npcEntry.Id.ToString() + " NAME: " + npcEntry.Name);
- List chats = new List();
- int totalNpcChat = gameData.npc_list[i].chatpoints.Count;
- for (int ii = 0; ii < totalNpcChat; ii++)
- {
- Npc.NpcChat npcChat = new Npc.NpcChat();
- npcChat.Id = gameData.npc_list[i].chatpoints[ii].chatpoint_id;
- npcChat.ChatText = gameData.npc_list[i].chatpoints[ii].chat_text;
- npcChat.ActivateQuestId = gameData.npc_list[i].chatpoints[ii].activate_questid;
-
- Logger.DebugPrint("CHATPOINT ID: " + npcChat.Id.ToString() + " TEXT: " + npcChat.ChatText);
- int totalNpcReply = gameData.npc_list[i].chatpoints[ii].replies.Count;
- List replys = new List();
- for (int iii = 0; iii < totalNpcReply; iii++)
- {
- Npc.NpcReply npcReply = new Npc.NpcReply();
- npcReply.Id = gameData.npc_list[i].chatpoints[ii].replies[iii].reply_id;
- npcReply.ReplyText = gameData.npc_list[i].chatpoints[ii].replies[iii].reply_text;
- npcReply.GotoChatpoint = gameData.npc_list[i].chatpoints[ii].replies[iii].goto_chatpoint;
-
- if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_completed != null)
- npcReply.RequiresQuestIdCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_completed;
-
- if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed != null)
- npcReply.RequiresQuestIdNotCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed;
-
- Logger.DebugPrint("REPLY ID: " + npcReply.Id.ToString() + " TEXT: " + npcReply.ReplyText);
- replys.Add(npcReply);
-
- }
- npcChat.Replies = replys.ToArray();
- chats.Add(npcChat);
- }
- npcEntry.Chatpoints = chats.ToArray();
- Npc.AddNpc(npcEntry);
- }
-
- // Register Quests
-
- Logger.DebugPrint("Registering Quests: ");
- int totalQuests = gameData.quest_list.Count;
- for (int i = 0; i < totalQuests; i++)
- {
- Quest.QuestEntry quest = new Quest.QuestEntry();
- quest.Id = gameData.quest_list[i].id;
- quest.Notes = gameData.quest_list[i].notes;
- if (gameData.quest_list[i].title != null)
- quest.Title = gameData.quest_list[i].title;
- quest.RequiresQuestIdCompleteStatsMenu = gameData.quest_list[i].requires_questid_statsmenu.ToObject();
- if (gameData.quest_list[i].alt_activation != null)
- {
- quest.AltActivation = new Quest.QuestAltActivation();
- quest.AltActivation.Type = gameData.quest_list[i].alt_activation.type;
- quest.AltActivation.ActivateX = gameData.quest_list[i].alt_activation.x;
- quest.AltActivation.ActivateY = gameData.quest_list[i].alt_activation.y;
- }
- quest.Tracked = gameData.quest_list[i].tracked;
- quest.MaxRepeats = gameData.quest_list[i].max_repeats;
- quest.MoneyCost = gameData.quest_list[i].money_cost;
- int itemsRequiredCount = gameData.quest_list[i].items_required.Count;
-
- List itmInfo = new List();
- for (int ii = 0; ii < itemsRequiredCount; ii++)
- {
- Quest.QuestItemInfo itemInfo = new Quest.QuestItemInfo();
- itemInfo.ItemId = gameData.quest_list[i].items_required[ii].item_id;
- itemInfo.Quantity = gameData.quest_list[i].items_required[ii].quantity;
- itmInfo.Add(itemInfo);
- }
- quest.ItemsRequired = itmInfo.ToArray();
- if (gameData.quest_list[i].fail_npc_chat != null)
- quest.FailNpcChat = gameData.quest_list[i].fail_npc_chat;
- quest.MoneyEarned = gameData.quest_list[i].money_gained;
-
- int itemsGainedCount = gameData.quest_list[i].items_gained.Count;
- itmInfo = new List();
- for (int ii = 0; ii < itemsGainedCount; ii++)
- {
- Quest.QuestItemInfo itemInfo = new Quest.QuestItemInfo();
- itemInfo.ItemId = gameData.quest_list[i].items_gained[ii].item_id;
- itemInfo.Quantity = gameData.quest_list[i].items_gained[ii].quantity;
- itmInfo.Add(itemInfo);
- }
- quest.ItemsEarned = itmInfo.ToArray();
-
- quest.QuestPointsEarned = gameData.quest_list[i].quest_points;
- quest.SetNpcChatpoint = gameData.quest_list[i].set_npc_chatpoint;
- quest.GotoNpcChatpoint = gameData.quest_list[i].goto_npc_chatpoint;
- if (gameData.quest_list[i].warp_x != null)
- quest.WarpX = gameData.quest_list[i].warp_x;
- if (gameData.quest_list[i].warp_y != null)
- quest.WarpY = gameData.quest_list[i].warp_y;
- if (gameData.quest_list[i].success_message != null)
- quest.SuccessMessage = gameData.quest_list[i].success_message;
- if (gameData.quest_list[i].success_npc_chat != null)
- quest.SuccessNpcChat = gameData.quest_list[i].success_npc_chat;
- if (gameData.quest_list[i].requires_awardid != null)
- quest.AwardRequired = gameData.quest_list[i].requires_awardid;
- quest.RequiresQuestIdCompleted = gameData.quest_list[i].requires_questid_completed.ToObject();
- quest.RequiresQuestIdNotCompleted = gameData.quest_list[i].requires_questid_not_completed.ToObject();
- quest.HideReplyOnFail = gameData.quest_list[i].hide_reply_on_fail;
- if (gameData.quest_list[i].difficulty != null)
- quest.Difficulty = gameData.quest_list[i].difficulty;
- if (gameData.quest_list[i].author != null)
- quest.Author = gameData.quest_list[i].author;
- if (gameData.quest_list[i].chained_questid != null)
- quest.ChainedQuestId = gameData.quest_list[i].chained_questid;
- quest.Minigame = gameData.quest_list[i].minigame;
- Logger.DebugPrint("Registered Quest: " + quest.Id + " - " + quest.Title);
- Quest.AddQuestEntry(quest);
- }
-
- int totalShops = gameData.shop_list.Count;
- for (int i = 0; i < totalShops; i++)
- {
- int id = gameData.shop_list[i].id;
- int[] item_list = gameData.shop_list[i].stocks_itemids.ToObject();
- Shop shop = new Shop(item_list, id);
- shop.BuyPricePercentage = gameData.shop_list[i].buy_percent;
- shop.SellPricePercentage = gameData.shop_list[i].sell_percent;
- shop.BuysItemTypes = gameData.shop_list[i].buys_item_types.ToObject();
-
- Logger.DebugPrint("Registered Shop ID: " + shop.Id + " Selling items at " + shop.SellPricePercentage + "% and buying at " + shop.BuyPricePercentage);
- }
-
- // Register awards
-
- int totalAwards = gameData.award_list.Count;
- Award.GlobalAwardList = new Award.AwardEntry[totalAwards];
- for (int i = 0; i < totalAwards; i++)
- {
-
- Award.AwardEntry award = new Award.AwardEntry();
- award.Id = gameData.award_list[i].id;
- award.Sort = gameData.award_list[i].sort_by;
- award.Title = gameData.award_list[i].title;
- award.IconId = gameData.award_list[i].icon_id;
- award.MoneyBonus = gameData.award_list[i].earn_money;
- award.CompletionText = gameData.award_list[i].on_complete_text;
- award.Description = gameData.award_list[i].description;
-
- Award.GlobalAwardList[i] = award;
-
- Logger.DebugPrint("Registered Award ID: " + award.Id + " - " + award.Title);
- }
-
- // Register Abuse Report Reasons
-
- int totalAbuseReportReasons = gameData.messages.meta.abuse_report.reasons.Count;
- for (int i = 0; i < totalAbuseReportReasons; i++)
- {
- AbuseReport.ReportReason reason = new AbuseReport.ReportReason();
- reason.Id = gameData.messages.meta.abuse_report.reasons[i].id;
- reason.Name = gameData.messages.meta.abuse_report.reasons[i].name;
- reason.Meta = gameData.messages.meta.abuse_report.reasons[i].meta;
- AbuseReport.AddReason(reason);
- Logger.DebugPrint("Registered Abuse Report Reason: " + reason.Name);
- }
-
- // Map Data
-
- Map.OverlayTileDepth = gameData.tile_paramaters.overlay_tiles.tile_depth.ToObject();
-
- List terrainTiles = new List();
- int totalTerrainTiles = gameData.tile_paramaters.terrain_tiles.Count;
- for (int i = 0; i < totalTerrainTiles; i++)
- {
- Map.TerrainTile tile = new Map.TerrainTile();
- tile.Passable = gameData.tile_paramaters.terrain_tiles[i].passable;
- tile.Type = gameData.tile_paramaters.terrain_tiles[i].tile_type;
- Logger.DebugPrint("Registered Tile: " + i + " Passable: " + tile.Passable + " Type: " + tile.Type);
- terrainTiles.Add(tile);
- }
- Map.TerrainTiles = terrainTiles.ToArray();
-
- // Register Abuse Report Reasons
-
- int totalInns = gameData.inns.Count;
- for (int i = 0; i < totalInns; i++)
- {
- int id = gameData.inns[i].id;
- int[] restsOffered = gameData.inns[i].rests_offered.ToObject();
- int[] mealsOffered = gameData.inns[i].meals_offered.ToObject();
- int buyPercent = gameData.inns[i].buy_percent;
- Inn inn = new Inn(id, restsOffered, mealsOffered, buyPercent);
-
- Logger.DebugPrint("Registered Inn: " + inn.Id + " Buying at: " + inn.BuyPercentage.ToString() + "%!");
- }
-
- int totalPoets = gameData.poetry.Count;
- for (int i = 0; i < totalPoets; i++)
- {
- Brickpoet.PoetryEntry entry = new Brickpoet.PoetryEntry();
- entry.Id = gameData.poetry[i].id;
- entry.Word = gameData.poetry[i].word;
- entry.Room = gameData.poetry[i].room_id;
- Brickpoet.AddPoetEntry(entry);
-
- Logger.DebugPrint("Registered poet: " + entry.Id.ToString() + " word: " + entry.Word + " in room " + entry.Room.ToString());
- }
-
- // Register Horse Breeds
- int totalBreeds = gameData.horses.breeds.Count;
- for (int i = 0; i < totalBreeds; i++)
- {
- HorseInfo.Breed horseBreed = new HorseInfo.Breed();
-
- horseBreed.Id = gameData.horses.breeds[i].id;
- horseBreed.Name = gameData.horses.breeds[i].name;
- horseBreed.Description = gameData.horses.breeds[i].description;
-
- int speed = gameData.horses.breeds[i].base_stats.speed;
- int strength = gameData.horses.breeds[i].base_stats.strength;
- int conformation = gameData.horses.breeds[i].base_stats.conformation;
- int agility = gameData.horses.breeds[i].base_stats.agility;
- int inteligence = gameData.horses.breeds[i].base_stats.inteligence;
- int endurance = gameData.horses.breeds[i].base_stats.endurance;
- int personality = gameData.horses.breeds[i].base_stats.personality;
- int height = gameData.horses.breeds[i].base_stats.height;
- horseBreed.BaseStats = new HorseInfo.AdvancedStats(null, speed, strength, conformation, agility, inteligence, endurance, personality, height);
- horseBreed.BaseStats.MinHeight = gameData.horses.breeds[i].base_stats.min_height;
- horseBreed.BaseStats.MaxHeight = gameData.horses.breeds[i].base_stats.max_height;
-
- horseBreed.Colors = gameData.horses.breeds[i].colors.ToObject();
- horseBreed.SpawnOn = gameData.horses.breeds[i].spawn_on;
- horseBreed.SpawnInArea = gameData.horses.breeds[i].spawn_area;
- horseBreed.Swf = gameData.horses.breeds[i].swf;
- horseBreed.Type = gameData.horses.breeds[i].type;
-
- HorseInfo.AddBreed(horseBreed);
- Logger.DebugPrint("Registered Horse Breed: #" + horseBreed.Id + ": " + horseBreed.Name);
- }
- // Register Breed Prices @ Pawneer Order
- int totalBreedPrices = gameData.horses.pawneer_base_price.Count;
- for (int i = 0; i < totalBreedPrices; i++)
- {
- int id = gameData.horses.pawneer_base_price[i].breed_id;
- int price = gameData.horses.pawneer_base_price[i].price;
- Pawneer pawneerPricing = new Pawneer(id, price);
- Pawneer.AddPawneerPriceModel(pawneerPricing);
- Logger.DebugPrint("Registered Pawneer Base Price " + pawneerPricing.BreedId + " for $" + pawneerPricing.BasePrice.ToString("N0", CultureInfo.InvariantCulture));
- }
-
- int totalCategories = gameData.horses.categorys.Count;
- for (int i = 0; i < totalCategories; i++)
- {
- HorseInfo.Category category = new HorseInfo.Category();
- category.Name = gameData.horses.categorys[i].name;
- category.MetaOthers = gameData.horses.categorys[i].message_others;
- category.Meta = gameData.horses.categorys[i].message;
- HorseInfo.AddHorseCategory(category);
- Logger.DebugPrint("Registered horse category type: " + category.Name);
- }
- int totalTrackedItems = gameData.messages.meta.misc_stats.tracked_items.Count;
- for (int i = 0; i < totalTrackedItems; i++)
- {
- Tracking.TrackedItemStatsMenu trackedItem = new Tracking.TrackedItemStatsMenu();
- trackedItem.What = gameData.messages.meta.misc_stats.tracked_items[i].id;
- trackedItem.Value = gameData.messages.meta.misc_stats.tracked_items[i].value;
- Tracking.TrackedItemsStatsMenu.Add(trackedItem);
- Logger.DebugPrint("Registered Tracked Item: " + trackedItem.What + " value: " + trackedItem.Value);
- }
- // Register Services
-
- int totalVets = gameData.services.vet.price_multipliers.Count;
- for (int i = 0; i < totalVets; i++)
- {
- double cost = gameData.services.vet.price_multipliers[i].cost;
- int id = gameData.services.vet.price_multipliers[i].id;
- Vet vet = new Vet(id, cost);
- Logger.DebugPrint("Registered Vet: " + vet.Id + " selling at: " + vet.PriceMultiplier.ToString(CultureInfo.InvariantCulture));
- }
-
- int totalGroomers = gameData.services.groomer.price_multipliers.Count;
- for (int i = 0; i < totalGroomers; i++)
- {
- double cost = gameData.services.groomer.price_multipliers[i].cost;
- int id = gameData.services.groomer.price_multipliers[i].id;
- int max = gameData.services.groomer.price_multipliers[i].max;
- Groomer groomer = new Groomer(id, cost, max);
- Logger.DebugPrint("Registered Groomer: " + groomer.Id + " selling at: " + groomer.PriceMultiplier.ToString(CultureInfo.InvariantCulture));
- }
-
- int totalFarriers = gameData.services.farrier.price_multipliers.Count;
- for (int i = 0; i < totalFarriers; i++)
- {
- int id = gameData.services.farrier.price_multipliers[i].id;
- int steel = gameData.services.farrier.price_multipliers[i].steel;
- int steelcost = gameData.services.farrier.price_multipliers[i].steel_cost;
- int iron = gameData.services.farrier.price_multipliers[i].iron;
- int ironcost = gameData.services.farrier.price_multipliers[i].iron_cost;
-
- Farrier farrier = new Farrier(id, steel, steelcost, iron, ironcost);
- Logger.DebugPrint("Registered Farrier: " + farrier.Id);
- }
-
- int totalBarns = gameData.services.barn.price_multipliers.Count;
- for (int i = 0; i < totalBarns; i++)
- {
- int id = gameData.services.barn.price_multipliers[i].id;
- double tired_cost = gameData.services.barn.price_multipliers[i].tired_cost;
- double hunger_cost = gameData.services.barn.price_multipliers[i].hunger_cost;
- double thirst_cost = gameData.services.barn.price_multipliers[i].thirst_cost;
-
-
- Barn barn = new Barn(id, tired_cost, hunger_cost, thirst_cost);
- Logger.DebugPrint("Registered Barn: " + barn.Id);
- }
-
-
- // Register Libary Books
- int totalBooks = gameData.books.Count;
- for (int i = 0; i < totalBooks; i++)
- {
- int id = gameData.books[i].id;
- string author = gameData.books[i].author;
- string title = gameData.books[i].title;
- string text = gameData.books[i].text;
- Book book = new Book(id, title, author, text);
- Logger.DebugPrint("Registered Libary Book: " + book.Id + " " + book.Title + " by " + book.Author);
-
- }
-
- // Register Crafts
- int totalWorkshops = gameData.workshop.Count;
- for (int i = 0; i < totalWorkshops; i++)
- {
- Workshop wkShop = new Workshop();
- wkShop.X = gameData.workshop[i].pos_x;
- wkShop.Y = gameData.workshop[i].pos_y;
- int totalCraftableItems = gameData.workshop[i].craftable_items.Count;
- for (int ii = 0; ii < totalCraftableItems; ii++)
- {
- Workshop.CraftableItem craftableItem = new Workshop.CraftableItem();
- craftableItem.Id = gameData.workshop[i].craftable_items[ii].id;
- craftableItem.GiveItemId = gameData.workshop[i].craftable_items[ii].give_item;
- craftableItem.MoneyCost = gameData.workshop[i].craftable_items[ii].money_cost;
- int totalItemsRequired = gameData.workshop[i].craftable_items[ii].required_items.Count;
- for (int iii = 0; iii < totalItemsRequired; iii++)
- {
- Workshop.RequiredItem requiredItem = new Workshop.RequiredItem();
- requiredItem.RequiredItemId = gameData.workshop[i].craftable_items[ii].required_items[iii].req_item;
- requiredItem.RequiredItemCount = gameData.workshop[i].craftable_items[ii].required_items[iii].req_quantity;
- craftableItem.AddRequiredItem(requiredItem);
- }
- wkShop.AddCraftableItem(craftableItem);
- }
-
- Workshop.AddWorkshop(wkShop);
- Logger.DebugPrint("Registered Workshop at X: " + wkShop.X + " Y: " + wkShop.Y);
-
- }
- // Register Ranch Buildings
- int totalRanchBuildings = gameData.ranch.ranch_buildings.buildings.Count;
- for (int i = 0; i < totalRanchBuildings; i++)
- {
- int id = gameData.ranch.ranch_buildings.buildings[i].id;
- int cost = gameData.ranch.ranch_buildings.buildings[i].cost;
- string title = gameData.ranch.ranch_buildings.buildings[i].title;
- string description = gameData.ranch.ranch_buildings.buildings[i].description;
-
- Ranch.RanchBuilding building = new Ranch.RanchBuilding();
-
- building.Id = id;
- building.Cost = cost;
- building.Title = title;
- building.Description = description;
-
- Ranch.RanchBuilding.RanchBuildings.Add(building);
- Logger.DebugPrint("Registered Ranch Building: " + building.Title);
-
- }
- // Register Ranch Upgrades
- int totalRanchUpgrades = gameData.ranch.ranch_buildings.upgrades.Count;
- for (int i = 0; i < totalRanchUpgrades; i++)
- {
- int id = gameData.ranch.ranch_buildings.upgrades[i].id;
- int cost = gameData.ranch.ranch_buildings.upgrades[i].cost;
- string title = gameData.ranch.ranch_buildings.upgrades[i].title;
- string description = gameData.ranch.ranch_buildings.upgrades[i].description;
-
- Ranch.RanchUpgrade upgrade = new Ranch.RanchUpgrade();
-
- if (gameData.ranch.ranch_buildings.upgrades[i].limit != null)
- upgrade.Limit = gameData.ranch.ranch_buildings.upgrades[i].limit;
- upgrade.Id = id;
- upgrade.Cost = cost;
- upgrade.Title = title;
- upgrade.Description = description;
-
- Ranch.RanchUpgrade.RanchUpgrades.Add(upgrade);
- Logger.DebugPrint("Registered Ranch Upgrade: " + upgrade.Title);
-
- }
- // Register Ranches
- int totalRanchLocations = gameData.ranch.ranch_locations.Count;
- for (int i = 0; i < totalRanchLocations; i++)
- {
- int x = gameData.ranch.ranch_locations[i].x;
- int y = gameData.ranch.ranch_locations[i].y;
- int id = gameData.ranch.ranch_locations[i].id;
- int value = gameData.ranch.ranch_locations[i].value;
- Ranch ranch = new Ranch(x, y, id, value);
- Ranch.Ranches.Add(ranch);
- Logger.DebugPrint("Registered Ranch id " + id + " at X: " + ranch.X + " Y: " + ranch.Y);
-
- }
- // Register Riddles
- int totalRiddles = gameData.riddle_room.Count;
- for (int i = 0; i < totalRiddles; i++)
- {
- int id = gameData.riddle_room[i].id;
- string riddle = gameData.riddle_room[i].riddle;
- string[] answers = gameData.riddle_room[i].answers.ToObject();
- string reason = gameData.riddle_room[i].reason;
- Riddler riddlerRiddle = new Riddler(id, riddle, answers, reason);
- Logger.DebugPrint("Registered Riddler Riddle: " + riddlerRiddle.Riddle);
-
- }
-
- // Register BBCODE
- int totalBBocdes = gameData.bbcode.Count;
- for (int i = 0; i < totalBBocdes; i++)
- {
- string tag = gameData.bbcode[i].tag;
- string meta = gameData.bbcode[i].meta;
- BBCode code = new BBCode(tag, meta);
- Logger.DebugPrint("Registered BBCODE: " + code.Tag + " to " + code.MetaTranslation);
- }
-
- // Register Training Pens
- int totalTrainingPens = gameData.training_pens.Count;
- for (int i = 0; i < totalTrainingPens; i++)
- {
- Trainer trainer = new Trainer();
- trainer.Id = gameData.training_pens[i].trainer_id;
- trainer.ImprovesStat = gameData.training_pens[i].improves_stat;
- trainer.ImprovesAmount = gameData.training_pens[i].improves_amount;
- trainer.ThirstCost = gameData.training_pens[i].thirst_cost;
- trainer.MoodCost = gameData.training_pens[i].mood_cost;
- trainer.HungerCost = gameData.training_pens[i].hunger_cost;
- trainer.MoneyCost = gameData.training_pens[i].money_cost;
- trainer.ExperienceGained = gameData.training_pens[i].experience;
- Trainer.Trainers.Add(trainer);
- Logger.DebugPrint("Registered Training Pen: " + trainer.Id + " for " + trainer.ImprovesStat);
- }
-
- // Register Arenas
- int totalArenas = gameData.arena.arena_list.Count;
- for (int i = 0; i < totalArenas; i++)
- {
- int arenaId = gameData.arena.arena_list[i].arena_id;
- string arenaType = gameData.arena.arena_list[i].arena_type;
- int arenaEntryCost = gameData.arena.arena_list[i].entry_cost;
- int raceEvery = gameData.arena.arena_list[i].race_every;
- int slots = gameData.arena.arena_list[i].slots;
- int timeout = gameData.arena.arena_list[i].timeout;
-
- Arena arena = new Arena(arenaId, arenaType, arenaEntryCost, raceEvery, slots, timeout);
- Logger.DebugPrint("Registered Arena: " + arena.Id.ToString() + " as " + arena.Type);
- }
- Arena.ExpRewards = gameData.arena.arena_exp.ToObject();
-
- // Register Leaser
- int totalLeasers = gameData.leaser.Count;
- for (int i = 0; i < totalLeasers; i++)
- {
- int breedId = gameData.leaser[i].horse.breed;
-
- int saddle = -1;
- int saddlePad = -1;
- int bridle = -1;
-
- if (gameData.leaser[i].horse.tack.saddle != null)
- saddle = gameData.leaser[i].horse.tack.saddle;
-
- if (gameData.leaser[i].horse.tack.saddle_pad != null)
- saddlePad = gameData.leaser[i].horse.tack.saddle_pad;
-
- if (gameData.leaser[i].horse.tack.bridle != null)
- bridle = gameData.leaser[i].horse.tack.bridle;
-
- Leaser leaser = new Leaser(breedId, saddle, saddlePad, bridle);
- leaser.LeaseId = gameData.leaser[i].lease_id;
- leaser.ButtonId = gameData.leaser[i].button_id;
- leaser.Info = gameData.leaser[i].info;
- leaser.OnLeaseText = gameData.leaser[i].on_lease;
- leaser.Price = gameData.leaser[i].price;
- leaser.Minutes = gameData.leaser[i].minutes;
-
- leaser.Color = gameData.leaser[i].horse.color;
- leaser.Gender = gameData.leaser[i].horse.gender;
- leaser.Height = gameData.leaser[i].horse.hands;
- leaser.Experience = gameData.leaser[i].horse.exp;
- leaser.HorseName = gameData.leaser[i].horse.name;
-
- leaser.Health = gameData.leaser[i].horse.basic_stats.health;
- leaser.Hunger = gameData.leaser[i].horse.basic_stats.hunger;
- leaser.Thirst = gameData.leaser[i].horse.basic_stats.thirst;
- leaser.Mood = gameData.leaser[i].horse.basic_stats.mood;
- leaser.Tiredness = gameData.leaser[i].horse.basic_stats.energy;
- leaser.Groom = gameData.leaser[i].horse.basic_stats.groom;
- leaser.Shoes = gameData.leaser[i].horse.basic_stats.shoes;
-
- leaser.Speed = gameData.leaser[i].horse.advanced_stats.speed;
- leaser.Strength = gameData.leaser[i].horse.advanced_stats.strength;
- leaser.Conformation = gameData.leaser[i].horse.advanced_stats.conformation;
- leaser.Agility = gameData.leaser[i].horse.advanced_stats.agility;
- leaser.Endurance = gameData.leaser[i].horse.advanced_stats.endurance;
- leaser.Inteligence = gameData.leaser[i].horse.advanced_stats.inteligence;
- leaser.Personality = gameData.leaser[i].horse.advanced_stats.personality;
-
- Leaser.AddHorseLeaser(leaser);
- Logger.DebugPrint("Registered Leaser: " + leaser.LeaseId.ToString() + " For a " + leaser.HorseName);
- }
-
- // Register Socials
- int totalSocials = gameData.social_types.Count;
- for (int i = 0; i < totalSocials; i++)
- {
- string socialType = gameData.social_types[i].type;
- int totalSocialsOfType = gameData.social_types[i].socials.Count;
- for (int ii = 0; ii < totalSocialsOfType; ii++)
- {
- SocialType.Social social = new SocialType.Social();
-
- social.Id = gameData.social_types[i].socials[ii].social_id;
- social.ButtonName = gameData.social_types[i].socials[ii].button_name;
- social.ForSender = gameData.social_types[i].socials[ii].for_sender;
- social.ForTarget = gameData.social_types[i].socials[ii].for_target;
- social.ForEveryone = gameData.social_types[i].socials[ii].for_everyone;
- social.SoundEffect = gameData.social_types[i].socials[ii].sound_effect;
-
- SocialType.AddNewSocial(socialType, social);
- Logger.DebugPrint("Registered Social: " + social.ButtonName);
- }
- }
-
- // Register Events : Real Time Riddle
- int totalRealTimeRiddles = gameData.events.real_time_riddle.Count;
- for (int i = 0; i < totalRealTimeRiddles; i++)
- {
- int id = gameData.events.real_time_riddle[i].id;
- string riddleText = gameData.events.real_time_riddle[i].text;
- string[] riddleAnswers = gameData.events.real_time_riddle[i].answers.ToObject();
- int reward = gameData.events.real_time_riddle[i].money_reward;
-
- RealTimeRiddle riddle = new RealTimeRiddle(id, riddleText, riddleAnswers, reward);
-
- Logger.DebugPrint("Registered Riddle #" + riddle.RiddleId.ToString());
- }
-
- // Register Events : Real Time Quiz
- int totalRealTimeQuizCategories = gameData.events.real_time_quiz.Count;
- RealTimeQuiz.Categories = new RealTimeQuiz.QuizCategory[totalRealTimeQuizCategories]; // initalize array
- for (int i = 0; i < totalRealTimeQuizCategories; i++)
- {
- string name = gameData.events.real_time_quiz[i].name;
- int totalQuestions = gameData.events.real_time_quiz[i].questons.Count;
-
- RealTimeQuiz.QuizCategory quizCategory = new RealTimeQuiz.QuizCategory();
- quizCategory.Name = name;
- quizCategory.Questions = new RealTimeQuiz.QuizQuestion[totalQuestions];
-
- for(int ii = 0; ii < totalQuestions; ii++)
- {
- quizCategory.Questions[ii] = new RealTimeQuiz.QuizQuestion(quizCategory);
- quizCategory.Questions[ii].Question = gameData.events.real_time_quiz[i].questons[ii].question;
- quizCategory.Questions[ii].Answers = gameData.events.real_time_quiz[i].questons[ii].answers.ToObject();
- Logger.DebugPrint("Registered Real Time Quiz Question: " + quizCategory.Questions[ii].Question);
- }
-
- RealTimeQuiz.Categories[i] = quizCategory;
-
- Logger.DebugPrint("Registered Real Time Quiz Category: " + name);
- }
-
- // Register Random Event
-
- int totalRandomEvent = gameData.events.random_events.Count;
- for (int i = 0; i < totalRandomEvent; i++)
- {
- int minmoney = 0;
- int maxmoney = 0;
- int lowerHorseHealth = 0;
- int giveObj = 0;
-
- int id = gameData.events.random_events[i].id;
- string txt = gameData.events.random_events[i].text;
-
- if(gameData.events.random_events[i].min_money != null)
- minmoney = gameData.events.random_events[i].min_money;
- if(gameData.events.random_events[i].max_money != null)
- maxmoney = gameData.events.random_events[i].max_money;
- if(gameData.events.random_events[i].lower_horse_health != null)
- lowerHorseHealth = gameData.events.random_events[i].lower_horse_health;
- if(gameData.events.random_events[i].give_object != null)
- giveObj = gameData.events.random_events[i].give_object;
-
- new RandomEvent(id, txt, minmoney, maxmoney, lowerHorseHealth, giveObj);
-
- Logger.DebugPrint("Registered Random Event: " + txt);
- }
-
- HorseInfo.HorseNames = gameData.horses.names.ToObject();
-
- Item.Present = gameData.item.special.present;
- Item.MailMessage = gameData.item.special.mail_message;
- Item.DorothyShoes = gameData.item.special.dorothy_shoes;
- Item.PawneerOrder = gameData.item.special.pawneer_order;
- Item.Telescope = gameData.item.special.telescope;
- Item.Pitchfork = gameData.item.special.pitchfork;
- Item.WishingCoin = gameData.item.special.wishing_coin;
- Item.FishingPole = gameData.item.special.fishing_poll;
- Item.Earthworm = gameData.item.special.earthworm;
- Item.BirthdayToken = gameData.item.special.birthday_token;
- Item.WaterBalloon = gameData.item.special.water_balloon;
- Item.ModSplatterball = gameData.item.special.mod_splatterball;
- Item.MagicBean = gameData.item.special.magic_bean;
- Item.MagicDroplet = gameData.item.special.magic_droplet;
- Item.Ruby = gameData.item.special.ruby;
-
- Item.StallionTradingCard = gameData.item.special.stallion_trading_card;
- Item.MareTradingCard = gameData.item.special.mare_trading_card;
- Item.ColtTradingCard = gameData.item.special.colt_trading_card;
- Item.FillyTradingCard = gameData.item.special.filly_trading_card;
-
- GameServer.IdleWarning = Convert.ToInt32(gameData.messages.disconnect.client_timeout.warn_after);
- GameServer.IdleTimeout = Convert.ToInt32(gameData.messages.disconnect.client_timeout.kick_after);
-
- Chat.PrivateMessageSound = gameData.messages.chat.pm_sound;
-
- // New Users
-
- Messages.NewUserMessage = gameData.messages.new_user.starting_message;
- Map.NewUserStartX = gameData.messages.new_user.starting_x;
- Map.NewUserStartY = gameData.messages.new_user.starting_y;
-
- // Timed Messages
-
- Messages.PlaytimeMessageFormat = gameData.messages.timed_messages.playtime_message;
- Messages.RngMessages = gameData.messages.timed_messages.rng_message.ToObject();
-
- // Auto Sell
- Messages.AutoSellNotStandingInSamePlace = gameData.messages.meta.auto_sell.not_standing_sameplace;
- Messages.AutoSellSuccessFormat = gameData.messages.meta.auto_sell.success;
- Messages.AutoSellInsufficentFunds = gameData.messages.meta.auto_sell.insufficent_money;
- Messages.AutoSellTooManyHorses = gameData.messages.meta.auto_sell.toomany_horses;
- Messages.AutoSellYouSoldHorseFormat = gameData.messages.meta.auto_sell.you_sold;
- Messages.AutoSellYouSoldHorseOfflineFormat = gameData.messages.meta.auto_sell.sold_offline;
-
- // Mute Command
- Messages.NowMutingPlayerFormat = gameData.messages.meta.mute_command.now_ignoring_player;
- Messages.StoppedMutingPlayerFormat = gameData.messages.meta.mute_command.stop_ignoring_player;
-
- Messages.PlayerIgnoringYourPrivateMessagesFormat = gameData.messages.meta.mute_command.player_ignoring_your_pm;
- Messages.PlayerIgnoringYourBuddyRequests = gameData.messages.meta.mute_command.player_ignoring_your_br;
- Messages.PlayerIgnoringYourSocials = gameData.messages.meta.mute_command.player_ignoring_your_socials;
-
- Messages.PlayerIgnoringAllPrivateMessagesFormat = gameData.messages.meta.mute_command.player_ignoring_all_pm;
- Messages.PlayerIgnoringAllBuddyRequests = gameData.messages.meta.mute_command.player_ignoring_all_br;
- Messages.PlayerIgnoringAllSocials = gameData.messages.meta.mute_command.player_ignoring_all_socials;
-
- Messages.CantSendInMutedChannel = gameData.messages.meta.mute_command.cant_send_in_muted_channel;
- Messages.CantSendBuddyRequestWhileMuted = gameData.messages.meta.mute_command.cant_send_br_muted;
- Messages.CantSendPrivateMessageWhileMuted = gameData.messages.meta.mute_command.cant_send_pm_muted;
-
- Messages.CantSendPrivateMessagePlayerMutedFormat = gameData.messages.meta.mute_command.cant_send_pm_player_muted;
-
- // Chat Errors
- Messages.CantFindPlayerToPrivateMessage = gameData.messages.chat_errors.cant_find_player;
- Messages.AdsOnlyOncePerMinute = gameData.messages.chat_errors.ads_once_per_minute;
- Messages.GlobalChatLimited = gameData.messages.chat_errors.global_chats_limited;
- Messages.GlobalChatTooLong = gameData.messages.chat_errors.global_too_long;
- Messages.AdsChatTooLong = gameData.messages.chat_errors.ads_too_long;
-
- // Warp Command
-
- Messages.SuccessfullyWarpedToPlayer = gameData.messages.commands.warp.player;
- Messages.SuccessfullyWarpedToLocation = gameData.messages.commands.warp.location;
- Messages.OnlyUnicornCanWarp = gameData.messages.commands.warp.only_unicorn;
- Messages.FailedToUnderstandLocation = gameData.messages.commands.warp.location_unknown;
-
- // Mod Isle
- Messages.ModSplatterballEarnedYouFormat = gameData.messages.mods_revenge.awarded_you;
- Messages.ModSplatterballEarnedOtherFormat = gameData.messages.mods_revenge.awareded_others;
- Messages.ModIsleMessage = gameData.messages.commands.mod_isle.message;
- Map.ModIsleX = gameData.messages.commands.mod_isle.x;
- Map.ModIsleY = gameData.messages.commands.mod_isle.y;
-
- // Rules Isle
- Map.RulesIsleX = gameData.messages.commands.rules_isle.x;
- Map.RulesIsleY = gameData.messages.commands.rules_isle.y;
- Messages.RulesIsleSentMessage = gameData.messages.commands.rules_isle.message;
- Messages.RulesIsleCommandMessageFormat = gameData.messages.commands.rules_isle.command_msg;
-
- // Prison Isle
- Map.PrisonIsleX = gameData.messages.commands.prison_isle.x;
- Map.PrisonIsleY = gameData.messages.commands.prison_isle.y;
- Messages.PrisonIsleSentMessage = gameData.messages.commands.prison_isle.message;
- Messages.PrisonIsleCommandMessageFormat = gameData.messages.commands.prison_isle.command_msg;
-
-
- // Tag
-
- Messages.TagYourItFormat = gameData.messages.meta.player_interaction.tag.tag_player;
- Messages.TagOtherBuddiesOnlineFormat = gameData.messages.meta.player_interaction.tag.total_buddies;
-
- // Add Buddy
-
- Messages.AddBuddyPending = gameData.messages.meta.player_interaction.add_buddy.add_pending;
- Messages.AddBuddyOtherPendingFormat = gameData.messages.meta.player_interaction.add_buddy.other_pending;
- Messages.AddBuddyYourNowBuddiesFormat = gameData.messages.meta.player_interaction.add_buddy.add_confirmed;
- Messages.AddBuddyDeleteBuddyFormat = gameData.messages.meta.player_interaction.add_buddy.deleted;
-
- // Socials
-
- Messages.SocialButton = gameData.messages.meta.player_interaction.socials.socials_button;
- Messages.SocialMessageFormat = gameData.messages.meta.player_interaction.socials.socials_message;
- Messages.SocialTypeFormat = gameData.messages.meta.player_interaction.socials.socials_menu_type;
- Messages.SocialPlayerNoLongerNearby = gameData.messages.meta.player_interaction.socials.no_longer_nearby;
-
- // Message Queue
- Messages.MessageQueueHeader = gameData.messages.message_queue;
-
- // Random Event
- Messages.RandomEventPrefix = gameData.messages.random_event_prefix;
-
- // Events : Mods Revenge
- Messages.EventStartModsRevenge = gameData.messages.events.mods_revenge.event_start;
- Messages.EventEndModsRevenge = gameData.messages.events.mods_revenge.event_end;
-
- // Events : Isle Trading Game
- Messages.EventStartIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_start;
- Messages.EventDisqualifiedIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_disqualified;
- Messages.EventOnlyOneTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_one_type;
- Messages.EventOnlyTwoTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_two_type;
- Messages.EventOnlyThreeTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_three_type;
- Messages.EventNoneIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_no_cards;
- Messages.EventWonIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_win;
-
- // Events : Water Ballon Game
- Messages.EventStartWaterBallonGame = gameData.messages.events.water_balloon_game.event_start;
- Messages.EventWonWaterBallonGame = gameData.messages.events.water_balloon_game.event_won;
- Messages.EventEndWaterBalloonGame = gameData.messages.events.water_balloon_game.event_end;
- Messages.EventWinnerWaterBalloonGameFormat = gameData.messages.events.water_balloon_game.event_winner;
-
- // Events : Real Time Quiz
-
- Messages.EventMetaRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_meta;
- Messages.EventStartRealTimeQuiz = gameData.messages.events.real_time_quiz.event_start;
- Messages.EventEndRealTimeQuiz = gameData.messages.events.real_time_quiz.event_end;
- Messages.EventBonusRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_bonus;
- Messages.EventWinBonusRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_win_bonus;
- Messages.EventWinRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_win;
- Messages.EventUnavailableRealTimeQuiz = gameData.messages.events.real_time_quiz.event_unavailable;
- Messages.EventEnteredRealTimeQuiz = gameData.messages.events.real_time_quiz.event_entered;
- Messages.EventAlreadyEnteredRealTimeQuiz = gameData.messages.events.real_time_quiz.event_entered_already;
- Messages.EventQuitRealTimeQuiz = gameData.messages.events.real_time_quiz.event_quit;
-
- // Events : Real Time Riddle
-
- Messages.EventStartRealTimeRiddleFormat = gameData.messages.events.real_time_riddle.event_start;
- Messages.EventEndRealTimeRiddle = gameData.messages.events.real_time_riddle.event_end;
- Messages.EventWonRealTimeRiddleForOthersFormat = gameData.messages.events.real_time_riddle.event_won_others;
- Messages.EventWonRealTimeRiddleForYouFormat = gameData.messages.events.real_time_riddle.event_won_you;
- Messages.EventAlreadySovledRealTimeRiddle = gameData.messages.events.real_time_riddle.event_solved_already;
-
- // Events : Tack Shop Giveaway
-
- Messages.EventStartTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_start;
- Messages.Event1MinTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_1min;
- Messages.EventWonTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_won;
- Messages.EventEndTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_end;
-
-
- // MultiHorses
- Messages.OtherPlayersHere = gameData.messages.meta.multihorses.other_players_here;
- Messages.MultiHorseSelectOneToJoinWith = gameData.messages.meta.multihorses.select_a_horse;
- Messages.MultiHorseFormat = gameData.messages.meta.multihorses.horse_format;
-
- // 2Player
- Messages.TwoPlayerOtherPlayer = gameData.messages.meta.two_player.other_player;
- Messages.TwoPlayerPlayerFormat = gameData.messages.meta.two_player.player_name;
- Messages.TwoPlayerInviteButton = gameData.messages.meta.two_player.invite_button;
- Messages.TwoPlayerAcceptButton = gameData.messages.meta.two_player.accept_button;
- Messages.TwoPlayerSentInvite = gameData.messages.meta.two_player.sent_invite;
- Messages.TwoPlayerPlayingWithFormat = gameData.messages.meta.two_player.playing_with;
-
- Messages.TwoPlayerGameInProgressFormat = gameData.messages.meta.two_player.game_in_progress;
-
- Messages.TwoPlayerYourInvitedFormat = gameData.messages.meta.two_player.your_invited;
- Messages.TwoPlayerInvitedFormat = gameData.messages.meta.two_player.you_invited;
- Messages.TwoPlayerStartingUpGameFormat = gameData.messages.meta.two_player.starting_game;
-
- Messages.TwoPlayerGameClosed = gameData.messages.meta.two_player.game_closed;
- Messages.TwoPlayerGameClosedOther = gameData.messages.meta.two_player.game_closed_other;
-
- Messages.TwoPlayerRecordedWinFormat = gameData.messages.meta.two_player.recorded_win;
- Messages.TwoPlayerRecordedLossFormat = gameData.messages.meta.two_player.recorded_loss;
-
- // Trade
-
- Messages.TradeWithPlayerFormat = gameData.messages.meta.player_interaction.trade.trading_with;
-
- Messages.TradeWaitingForOtherDone = gameData.messages.meta.player_interaction.trade.trade_wait_for_done;
- Messages.TradeOtherPlayerIsDone = gameData.messages.meta.player_interaction.trade.other_player_is_done;
- Messages.TradeFinalReview = gameData.messages.meta.player_interaction.trade.final_review;
-
- Messages.TradeYourOfferingFormat = gameData.messages.meta.player_interaction.trade.you_offering;
-
- Messages.TradeAddItems = gameData.messages.meta.player_interaction.trade.add_items;
- Messages.TradeOtherOfferingFormat = gameData.messages.meta.player_interaction.trade.other_offering;
-
- Messages.TradeWhenDoneClick = gameData.messages.meta.player_interaction.trade.when_done_click;
- Messages.TradeCancelAnytime = gameData.messages.meta.player_interaction.trade.cancel_anytime;
- Messages.TradeAcceptTrade = gameData.messages.meta.player_interaction.trade.accept_trade;
-
- Messages.TradeOfferingNothing = gameData.messages.meta.player_interaction.trade.offering_nothing;
- Messages.TradeOfferingMoneyFormat = gameData.messages.meta.player_interaction.trade.offering_money;
- Messages.TradeOfferingItemFormat = gameData.messages.meta.player_interaction.trade.offering_item;
- Messages.TradeOfferingHorseFormat = gameData.messages.meta.player_interaction.trade.offering_horse;
-
- // Trading : What to offer
-
- Messages.TradeWhatToOfferFormat = gameData.messages.meta.player_interaction.trade.what_to_offer;
- Messages.TradeOfferMoney = gameData.messages.meta.player_interaction.trade.offer_money;
-
- Messages.TradeOfferHorse = gameData.messages.meta.player_interaction.trade.offer_horse;
- Messages.TradeOfferHorseFormat = gameData.messages.meta.player_interaction.trade.offer_horse_format;
- Messages.TradeOfferHorseTacked = gameData.messages.meta.player_interaction.trade.horse_tacked;
-
- Messages.TradeOfferItem = gameData.messages.meta.player_interaction.trade.offer_object;
- Messages.TradeOfferItemFormat = gameData.messages.meta.player_interaction.trade.offer_object_format;
- Messages.TradeOfferItemOtherPlayerInvFull = gameData.messages.meta.player_interaction.trade.offer_object_inv_full;
-
- // Trading : Offer Submenu
-
- Messages.TradeMoneyOfferSubmenuFormat = gameData.messages.meta.player_interaction.trade.money_offer_submenu;
- Messages.TradeItemOfferSubmenuFormat = gameData.messages.meta.player_interaction.trade.object_offer_submenu;
-
- // Trading : Messges
-
- Messages.TradeWaitingForOthersToAcceptMessage = gameData.messages.meta.player_interaction.trade.waiting_for_other_to_accept;
- Messages.TradeRequiresBothPlayersMessage = gameData.messages.meta.player_interaction.trade.requires_both_players;
-
- Messages.TradeItemOfferAtleast1 = gameData.messages.meta.player_interaction.trade.object_offer_atleast_1;
- Messages.TradeItemOfferTooMuchFormat = gameData.messages.meta.player_interaction.trade.object_offer_too_much;
- Messages.TradeMoneyOfferTooMuch = gameData.messages.meta.player_interaction.trade.money_offer_too_much;
-
- Messages.TradeOtherPlayerHasNegativeMoney = gameData.messages.meta.player_interaction.trade.other_player_has_negative_money;
- Messages.TradeYouHaveNegativeMoney = gameData.messages.meta.player_interaction.trade.you_have_negative_money;
-
-
- Messages.TradeAcceptedMessage = gameData.messages.meta.player_interaction.trade.trade_accepted;
- Messages.TradeCanceledByYouMessage = gameData.messages.meta.player_interaction.trade.you_canceled;
- Messages.TradeCanceledByOtherPlayerFormat = gameData.messages.meta.player_interaction.trade.other_canceled;
- Messages.TradeCanceledBecuasePlayerMovedMessage = gameData.messages.meta.player_interaction.trade.trade_canceled_moved;
- Messages.TradeCanceledInterupted = gameData.messages.meta.player_interaction.trade.trade_interupted;
-
- Messages.TradeRiddenHorse = gameData.messages.meta.player_interaction.trade.trade_ridden_horse;
-
- Messages.TradeYouCantHandleMoreHorses = gameData.messages.meta.player_interaction.trade.cant_handle_more_horses;
- Messages.TradeOtherPlayerCantHandleMoreHorsesFormat = gameData.messages.meta.player_interaction.trade.other_player_cant_handle_more_horses;
-
- Messages.TradeOtherCantCarryMoreItems = gameData.messages.meta.player_interaction.trade.other_carry_more;
- Messages.TradeYouCantCarryMoreItems = gameData.messages.meta.player_interaction.trade.you_cant_carry_more;
-
- Messages.TradeYouSpentMoneyMessageFormat = gameData.messages.meta.player_interaction.trade.trade_spent;
- Messages.TradeYouReceivedMoneyMessageFormat = gameData.messages.meta.player_interaction.trade.trade_received;
-
- Messages.TradeNotAllowedWhileBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_bidding;
- Messages.TradeNotAllowedWhileOtherBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_other_is_bidding;
-
- Messages.TradeWillGiveYouTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_other_cannot_carry_that_much;
- Messages.TradeWillGiveOtherTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_you_cannot_carry_that_much;
-
- // Player Interation
-
- Messages.PlayerHereMenuFormat = gameData.messages.meta.player_interaction.menu;
-
- Messages.PlayerHereProfileButton = gameData.messages.meta.player_interaction.profiile_button;
- Messages.PlayerHereSocialButton = gameData.messages.meta.player_interaction.social_button;
- Messages.PlayerHereTradeButton = gameData.messages.meta.player_interaction.trade_button;
- Messages.PlayerHereAddBuddyButton = gameData.messages.meta.player_interaction.buddy_button;
- Messages.PlayerHereTagButton = gameData.messages.meta.player_interaction.tag_button;
- Messages.PmButton = gameData.messages.meta.player_interaction.pm_button;
-
-
- // Auction
- Messages.AuctionsRunning = gameData.messages.meta.auction.auctions_running;
- Messages.AuctionPlayersHereFormat = gameData.messages.meta.auction.players_here;
- Messages.AuctionHorseEntryFormat = gameData.messages.meta.auction.auction_horse_entry;
- Messages.AuctionAHorse = gameData.messages.meta.auction.auction_horse;
-
- Messages.AuctionListHorse = gameData.messages.meta.auction.list_horse;
- Messages.AuctionHorseListEntryFormat = gameData.messages.meta.auction.horse_list_entry;
- Messages.AuctionHorseViewButton = gameData.messages.meta.auction.view_button;
- Messages.AuctionHorseIsTacked = gameData.messages.meta.auction.tacked;
-
- Messages.AuctionBidMax = gameData.messages.meta.auction.max_bid;
- Messages.AuctionBidRaisedFormat = gameData.messages.meta.auction.bid_raised;
- Messages.AuctionTopBid = gameData.messages.meta.auction.top_bid;
- Messages.AuctionExistingBidHigher = gameData.messages.meta.auction.existing_higher;
-
- Messages.AuctionYouHaveTooManyHorses = gameData.messages.meta.auction.you_have_too_many_horses;
- Messages.AuctionOnlyOneWinningBidAllowed = gameData.messages.meta.auction.only_one_winning_bid_allowed;
-
- Messages.AuctionOneHorsePerPlayer = gameData.messages.meta.auction.one_horse_at_a_time;
- Messages.AuctionYouveBeenOutbidFormat = gameData.messages.meta.auction.outbid_by;
- Messages.AuctionCantAffordBid = gameData.messages.meta.auction.cant_afford_bid;
- Messages.AuctionCantAffordAuctionFee = gameData.messages.meta.auction.cant_afford_listing;
- Messages.AuctionNoOtherTransactionAllowed = gameData.messages.meta.auction.no_other_transaction_allowed;
-
- Messages.AuctionYouBroughtAHorseFormat = gameData.messages.meta.auction.brought_horse;
- Messages.AuctionNoHorseBrought = gameData.messages.meta.auction.no_one_brought;
- Messages.AuctionHorseSoldFormat = gameData.messages.meta.auction.horse_sold;
-
- Messages.AuctionSoldToFormat = gameData.messages.meta.auction.sold_to;
- Messages.AuctionNotSold = gameData.messages.meta.auction.not_sold;
- Messages.AuctionGoingToFormat = gameData.messages.meta.auction.going_to;
-
- // Hammock Text
- Messages.HammockText = gameData.messages.meta.hammock;
-
- // Horse Leaser
- Messages.HorseLeaserCantAffordMessage = gameData.messages.horse_leaser.cant_afford;
- Messages.HorseLeaserTemporaryHorseAdded = gameData.messages.horse_leaser.temporary_horse_added;
- Messages.HorseLeaserHorsesFull = gameData.messages.horse_leaser.horses_full;
-
- Messages.HorseLeaserReturnedToUniterPegasus = gameData.messages.horse_leaser.returned_to_uniter_pegasus;
-
- Messages.HorseLeaserReturnedToUniterFormat = gameData.messages.horse_leaser.returned_to_uniter;
- Messages.HorseLeaserReturnedToOwnerFormat = gameData.messages.horse_leaser.returned_to_owner;
-
- // Competitions
- Messages.ArenaResultsMessage = gameData.messages.meta.arena.results;
- Messages.ArenaPlacingFormat = gameData.messages.meta.arena.placing;
- Messages.ArenaAlreadyEntered = gameData.messages.meta.arena.already_entered;
-
- Messages.ArenaFirstPlace = gameData.messages.meta.arena.first_place;
- Messages.ArenaSecondPlace = gameData.messages.meta.arena.second_place;
- Messages.ArenaThirdPlace = gameData.messages.meta.arena.third_place;
- Messages.ArenaFourthPlace = gameData.messages.meta.arena.fourth_place;
- Messages.ArenaFifthPlace = gameData.messages.meta.arena.fifth_place;
- Messages.ArenaSixthPlace = gameData.messages.meta.arena.sixth_place;
-
- Messages.ArenaEnteredInto = gameData.messages.meta.arena.enter_into;
- Messages.ArenaCantAfford = gameData.messages.meta.arena.cant_afford;
-
- Messages.ArenaYourScoreFormat = gameData.messages.meta.arena.your_score;
-
- Messages.ArenaJumpingStartup = gameData.messages.meta.arena.jumping_start_up;
- Messages.ArenaDraftStartup = gameData.messages.meta.arena.draft_start_up;
- Messages.ArenaRacingStartup = gameData.messages.meta.arena.racing_start_up;
- Messages.ArenaConformationStartup = gameData.messages.meta.arena.conformation_start_up;
-
- Messages.ArenaYouWinFormat = gameData.messages.meta.arena.winner;
- Messages.ArenaOnlyWinnerWins = gameData.messages.meta.arena.only_winner_wins;
-
- Messages.ArenaTooHungry = gameData.messages.meta.arena.too_hungry;
- Messages.ArenaTooThirsty = gameData.messages.meta.arena.too_thisty;
- Messages.ArenaNeedsFarrier = gameData.messages.meta.arena.farrier;
- Messages.ArenaTooTired = gameData.messages.meta.arena.too_tired;
- Messages.ArenaNeedsVet = gameData.messages.meta.arena.needs_vet;
-
- Messages.ArenaEventNameFormat = gameData.messages.meta.arena.event_name;
- Messages.ArenaCurrentlyTakingEntriesFormat = gameData.messages.meta.arena.currently_taking_entries;
- Messages.ArenaCompetitionInProgress = gameData.messages.meta.arena.competition_in_progress;
- Messages.ArenaYouHaveHorseEntered = gameData.messages.meta.arena.horse_entered;
- Messages.ArenaCompetitionFull = gameData.messages.meta.arena.competiton_full;
-
- Messages.ArenaFullErrorMessage = gameData.messages.meta.arena.arena_join_fail_full;
-
- Messages.ArenaEnterHorseFormat = gameData.messages.meta.arena.enter_horse;
- Messages.ArenaCurrentCompetitors = gameData.messages.meta.arena.current_competitors;
- Messages.ArenaCompetingHorseFormat = gameData.messages.meta.arena.competing_horses;
-
- // Horse Games
- Messages.HorseGamesSelectHorse = gameData.messages.meta.horse_games.select_a_horse;
- Messages.HorseGamesHorseEntryFormat = gameData.messages.meta.horse_games.horse_entry;
-
- // City Hall
- Messages.CityHallMenu = gameData.messages.meta.city_hall.menu;
- Messages.CityHallMailSendMeta = gameData.messages.meta.city_hall.mail_send_meta;
-
- Messages.CityHallSentMessageFormat = gameData.messages.meta.city_hall.sent_mail;
- Messages.CityHallCantAffordPostageMessage = gameData.messages.meta.city_hall.cant_afford_postage;
- Messages.CityHallCantFindPlayerMessageFormat = gameData.messages.meta.city_hall.cant_find_player;
-
- Messages.CityHallCheapestAutoSells = gameData.messages.meta.city_hall.auto_sell.top_100_cheapest;
- Messages.CityHallCheapestAutoSellHorseEntryFormat = gameData.messages.meta.city_hall.auto_sell.cheap_horse_entry;
-
- Messages.CityHallMostExpAutoSells = gameData.messages.meta.city_hall.auto_sell.top_50_most_exp;
- Messages.CityHallMostExpAutoSellHorseEntryFormat = gameData.messages.meta.city_hall.auto_sell.exp_horse_entry;
-
- Messages.CityHallTop25Ranches = gameData.messages.meta.city_hall.ranch_investment.top_25;
- Messages.CityHallRanchEntryFormat = gameData.messages.meta.city_hall.ranch_investment.ranch_entry;
-
- Messages.CityHallTop25Players = gameData.messages.meta.city_hall.richest_players.top_25;
- Messages.CityHallRichPlayerFormat = gameData.messages.meta.city_hall.richest_players.rich_player_format;
-
- Messages.CityHallTop100SpoiledHorses = gameData.messages.meta.city_hall.spoiled_horses.top_100;
- Messages.CityHallSpoiledHorseEntryFormat = gameData.messages.meta.city_hall.spoiled_horses.spoiled_horse_entry;
-
- Messages.CityHallTop25AdventurousPlayers = gameData.messages.meta.city_hall.most_adventurous_players.top_25;
- Messages.CityHallAdventurousPlayerEntryFormat = gameData.messages.meta.city_hall.most_adventurous_players.adventurous_player_entry;
-
- Messages.CityHallTop25ExperiencedPlayers = gameData.messages.meta.city_hall.most_experinced_players.top_25;
- Messages.CityHallExperiencePlayerEntryFormat = gameData.messages.meta.city_hall.most_experinced_players.experienced_player_entry;
-
- Messages.CityHallTop25MinigamePlayers = gameData.messages.meta.city_hall.most_active_minigame_players.top_25;
- Messages.CityHallMinigamePlayerEntryFormat = gameData.messages.meta.city_hall.most_active_minigame_players.minigame_player_entry;
-
- Messages.CityHallTop25ExperiencedHorses = gameData.messages.meta.city_hall.most_experienced_horses.top_25;
- Messages.CityHallExperiencedHorseEntryFormat = gameData.messages.meta.city_hall.most_experienced_horses.experienced_horse_entry;
-
- // Mail Messages
- Messages.MailReceivedMessage = gameData.messages.meta.mail.mail_received;
- Messages.MailSelectFromFollowing = gameData.messages.meta.mail.mail_select;
- Messages.MailSe = gameData.messages.meta.mail.mail_se;
-
- Messages.MailReadMetaFormat = gameData.messages.meta.mail.mail_read;
- Messages.MailEntryFormat = gameData.messages.meta.mail.mail_entry;
- Messages.MailRippedMessage = gameData.messages.meta.mail.mail_ripped;
-
- // Click
- Messages.ClickPlayerHereFormat = gameData.messages.player_here;
-
-
- // Ranch
- Messages.RanchUnownedRanchFormat = gameData.messages.meta.ranch.unowned_ranch;
- Messages.RanchYouCouldPurchaseThisRanch = gameData.messages.meta.ranch.you_could_purchase_this;
- Messages.RanchYouAllreadyOwnARanch = gameData.messages.meta.ranch.ranch_already_owned;
- Messages.RanchSubscribersOnly = gameData.messages.meta.ranch.sub_only;
- Messages.RanchDescriptionOthersFormat = gameData.messages.meta.ranch.ranch_desc_others;
- Messages.RanchUnownedRanchClicked = gameData.messages.meta.ranch.unowned_ranch_click;
- Messages.RanchClickMessageFormat = gameData.messages.meta.ranch.click_message;
-
- Messages.RanchNoDorothyShoesMessage = gameData.messages.meta.ranch.no_dorothy_shoes;
- Messages.RanchDorothyShoesMessage = gameData.messages.meta.ranch.dorothy_message;
- Messages.RanchDorothyShoesPrisonIsleMessage = gameData.messages.meta.ranch.dorothy_prison_isle;
- Messages.RanchForcefullySoldFormat = gameData.messages.meta.ranch.forcefully_sold;
-
- Messages.RanchCantAffordRanch = gameData.messages.meta.ranch.ranch_buy_cannot_afford;
- Messages.RanchRanchBroughtMessageFormat = gameData.messages.meta.ranch.ranch_brought;
-
- Messages.RanchSavedRanchDescripton = gameData.messages.meta.ranch.ranch_info.saved;
- Messages.RanchSavedTitleTooLongError = gameData.messages.meta.ranch.ranch_info.title_too_long;
- Messages.RanchSavedDescrptionTooLongError = gameData.messages.meta.ranch.ranch_info.description_too_long;
- Messages.RanchSavedTitleViolationsError = gameData.messages.meta.ranch.ranch_info.title_contains_violations;
- Messages.RanchSavedDescrptionViolationsErrorFormat = gameData.messages.meta.ranch.ranch_info.desc_contains_violations;
-
-
- Messages.RanchDefaultRanchTitle = gameData.messages.meta.ranch.default_title;
- Messages.RanchEditDescriptionMetaFormat = gameData.messages.meta.ranch.edit_description;
- Messages.RanchTitleFormat = gameData.messages.meta.ranch.your_ranch_meta;
- Messages.RanchYourDescriptionFormat = gameData.messages.meta.ranch.view_desc;
-
- Messages.RanchSellAreYouSure = gameData.messages.meta.ranch.sell_confirm;
- Messages.RanchSoldFormat = gameData.messages.meta.ranch.sell_done;
-
- // Ranch : Breed
-
- Messages.RanchCanBuildOneOfTheFollowingInThisSpot = gameData.messages.meta.ranch.build.build_on_this_spot;
- Messages.RanchBuildingEntryFormat = gameData.messages.meta.ranch.build.build_format;
- Messages.RanchCantAffordThisBuilding = gameData.messages.meta.ranch.build.cannot_afford;
- Messages.RanchBuildingInformationFormat = gameData.messages.meta.ranch.build.information;
- Messages.RanchBuildingComplete = gameData.messages.meta.ranch.build.build_complete;
- Messages.RanchBuildingAlreadyHere = gameData.messages.meta.ranch.build.building_allready_placed;
- Messages.RanchTornDownRanchBuildingFormat = gameData.messages.meta.ranch.build.torn_down;
- Messages.RanchViewBuildingFormat = gameData.messages.meta.ranch.build.view_building;
- Messages.RanchBarnHorsesFormat = gameData.messages.meta.ranch.build.barn;
-
- // Ranch : Upgrades
-
- Messages.UpgradedMessage = gameData.messages.meta.ranch.upgrade.upgrade_message;
- Messages.UpgradeCannotAfford = gameData.messages.meta.ranch.upgrade.cannot_afford;
- Messages.UpgradeCurrentUpgradeFormat = gameData.messages.meta.ranch.upgrade.upgrade_meta;
- Messages.UpgradeNextUpgradeFormat = gameData.messages.meta.ranch.upgrade.you_could_upgrade;
-
- // Ranch : Special
-
- Messages.BuildingRestHere = gameData.messages.meta.ranch.special.rest_here;
- Messages.BuildingGrainSilo = gameData.messages.meta.ranch.special.grain_silo;
- Messages.BuildingBarnFormat = gameData.messages.meta.ranch.special.barn;
- Messages.BuildingBigBarnFormat = gameData.messages.meta.ranch.special.big_barn;
- Messages.BuildingGoldBarnFormat = gameData.messages.meta.ranch.special.gold_barn;
- Messages.BuildingWaterWell = gameData.messages.meta.ranch.special.water_well;
- Messages.BuildingWindmillFormat = gameData.messages.meta.ranch.special.windmills;
- Messages.BuildingWagon = gameData.messages.meta.ranch.special.wagon;
- Messages.BuildingTrainingPen = gameData.messages.meta.ranch.special.training_pen;
- Messages.BuildingVegatableGarden = gameData.messages.meta.ranch.special.vegatable_garden;
-
- Messages.RanchTrainAllAttempt = gameData.messages.meta.ranch.special.train_all;
- Messages.RanchTrainSuccessFormat = gameData.messages.meta.ranch.special.train_success;
- Messages.RanchTrainCantTrainFormat = gameData.messages.meta.ranch.special.train_cant_train;
- Messages.RanchTrainBadMoodFormat = gameData.messages.meta.ranch.special.train_bad_mood;
- Messages.RanchHorsesFullyRested = gameData.messages.meta.ranch.special.fully_rested;
- Messages.RanchWagonDroppedYouOff = gameData.messages.meta.ranch.special.wagon_used;
-
- // Treasure
- Messages.PirateTreasureFormat = gameData.messages.treasure.pirate_treasure;
- Messages.PotOfGoldFormat = gameData.messages.treasure.pot_of_gold;
-
- // Records
- Messages.PrivateNotesSavedMessage = gameData.messages.private_notes_save;
- Messages.PrivateNotesMetaFormat = gameData.messages.meta.private_notes_format;
-
- // Profile
- Messages.ProfileSavedMessage = gameData.messages.profile.save;
- Messages.ProfileTooLongMessage = gameData.messages.profile.too_long;
- Messages.ProfileViolationFormat = gameData.messages.profile.blocked;
-
- // Announcements
-
- Messages.WelcomeFormat = gameData.messages.welcome_format;
- Messages.MotdFormat = gameData.messages.motd_format;
- Messages.LoginMessageFormat = gameData.messages.login_format;
- Messages.LogoutMessageFormat = gameData.messages.logout_format;
-
- // Pronoun
- Messages.PronounFemaleShe = gameData.messages.meta.stats_page.pronouns.female_she;
- Messages.PronounFemaleHer = gameData.messages.meta.stats_page.pronouns.female_her;
-
- Messages.PronounMaleHe = gameData.messages.meta.stats_page.pronouns.male_he;
- Messages.PronounMaleHis = gameData.messages.meta.stats_page.pronouns.male_his;
-
+ }
+
+
+ // Register Towns
+ int totalTowns = gameData.places.towns.Count;
+ for (int i = 0; i < totalTowns; i++)
+ {
+
+ World.Town town = new World.Town();
+ town.StartX = gameData.places.towns[i].start_x;
+ town.StartY = gameData.places.towns[i].start_y;
+ town.EndX = gameData.places.towns[i].end_x;
+ town.EndY = gameData.places.towns[i].end_y;
+ town.Name = gameData.places.towns[i].name;
+
+ Logger.DebugPrint("Registered Town: " + town.Name + " X " + town.StartX + "-" + town.EndX + " Y " + town.StartY + "-" + town.EndY);
+ World.Towns.Add(town);
+ }
+
+ // Register Zones
+ int totalZones = gameData.places.zones.Count;
+ for (int i = 0; i < totalZones; i++)
+ {
+
+ World.Zone zone = new World.Zone();
+ zone.StartX = gameData.places.zones[i].start_x;
+ zone.StartY = gameData.places.zones[i].start_y;
+ zone.EndX = gameData.places.zones[i].end_x;
+ zone.EndY = gameData.places.zones[i].end_y;
+ zone.Name = gameData.places.zones[i].name;
+
+ Logger.DebugPrint("Registered Zone: " + zone.Name + " X " + zone.StartX + "-" + zone.EndX + " Y " + zone.StartY + "-" + zone.EndY);
+ World.Zones.Add(zone);
+ }
+
+ // Register Areas
+ int totalAreas = gameData.places.areas.Count;
+ for (int i = 0; i < totalAreas; i++)
+ {
+
+ World.Area area = new World.Area();
+ area.StartX = gameData.places.areas[i].start_x;
+ area.StartY = gameData.places.areas[i].start_y;
+ area.EndX = gameData.places.areas[i].end_x;
+ area.EndY = gameData.places.areas[i].end_y;
+ area.Name = gameData.places.areas[i].name;
+
+ Logger.DebugPrint("Registered Area: " + area.Name + " X " + area.StartX + "-" + area.EndX + " Y " + area.StartY + "-" + area.EndY);
+ World.Areas.Add(area);
+ }
+
+ // Register Isles
+ int totalIsles = gameData.places.isles.Count;
+ for (int i = 0; i < totalIsles; i++)
+ {
+
+ World.Isle isle = new World.Isle();
+ isle.StartX = gameData.places.isles[i].start_x;
+ isle.StartY = gameData.places.isles[i].start_y;
+ isle.EndX = gameData.places.isles[i].end_x;
+ isle.EndY = gameData.places.isles[i].end_y;
+ isle.Tileset = gameData.places.isles[i].tileset;
+ isle.Name = gameData.places.isles[i].name;
+
+ Logger.DebugPrint("Registered Isle: " + isle.Name + " X " + isle.StartX + "-" + isle.EndX + " Y " + isle.StartY + "-" + isle.EndY + " tileset: " + isle.Tileset);
+ World.Isles.Add(isle);
+ }
+
+ int totalWaypoints = gameData.places.waypoints.Count;
+ for (int i = 0; i < totalWaypoints; i++)
+ {
+ World.Waypoint waypoint = new World.Waypoint();
+ waypoint.Name = gameData.places.waypoints[i].name;
+ waypoint.PosX = gameData.places.waypoints[i].pos_x;
+ waypoint.PosY = gameData.places.waypoints[i].pos_y;
+ waypoint.Type = gameData.places.waypoints[i].type;
+ waypoint.Description = gameData.places.waypoints[i].description;
+ waypoint.WeatherTypesAvalible = gameData.places.waypoints[i].weather_avalible.ToObject();
+ Logger.DebugPrint("Registered Waypoint: " + waypoint.PosX.ToString() + ", " + waypoint.PosY.ToString() + " TYPE: " + waypoint.Type);
+ World.Waypoints.Add(waypoint);
+ }
+
+ // Register Special Tiles
+ int totalSpecialTiles = gameData.places.special_tiles.Count;
+ for (int i = 0; i < totalSpecialTiles; i++)
+ {
+
+ World.SpecialTile specialTile = new World.SpecialTile();
+ specialTile.X = gameData.places.special_tiles[i].x;
+ specialTile.Y = gameData.places.special_tiles[i].y;
+ specialTile.Title = gameData.places.special_tiles[i].title;
+ specialTile.Description = gameData.places.special_tiles[i].description;
+ specialTile.Code = gameData.places.special_tiles[i].code;
+ if (gameData.places.special_tiles[i].exit_x != null)
+ specialTile.ExitX = gameData.places.special_tiles[i].exit_x;
+ if (gameData.places.special_tiles[i].exit_x != null)
+ specialTile.ExitY = gameData.places.special_tiles[i].exit_y;
+ specialTile.AutoplaySwf = gameData.places.special_tiles[i].autoplay_swf;
+ specialTile.TypeFlag = gameData.places.special_tiles[i].type_flag;
+
+ Logger.DebugPrint("Registered Special Tile: " + specialTile.Title + " X " + specialTile.X + " Y: " + specialTile.Y);
+ World.SpecialTiles.Add(specialTile);
+ }
+
+ // Register Filter Reasons
+ int totalReasons = gameData.messages.chat.reason_messages.Count;
+ for (int i = 0; i < totalReasons; i++)
+ {
+ Chat.Reason reason = new Chat.Reason();
+ reason.Name = gameData.messages.chat.reason_messages[i].name;
+ reason.Message = gameData.messages.chat.reason_messages[i].message;
+ Chat.AddReason(reason);
+
+ Logger.DebugPrint("Registered Chat Warning Reason: " + reason.Name + " (Message: " + reason.Message + ")");
+ }
+ // Register Filters
+
+ int totalFilters = gameData.messages.chat.filter.Count;
+ for (int i = 0; i < totalFilters; i++)
+ {
+ Chat.Filter filter = new Chat.Filter();
+ filter.FilteredWord = gameData.messages.chat.filter[i].word;
+ filter.MatchAll = gameData.messages.chat.filter[i].match_all;
+ filter.Reason = Chat.GetReason((string)gameData.messages.chat.filter[i].reason_type);
+ Chat.AddFilter(filter);
+
+ Logger.DebugPrint("Registered Filtered Word: " + filter.FilteredWord + " With reason: " + filter.Reason.Name + " (Matching all: " + filter.MatchAll + ")");
+ }
+
+ // Register Corrections
+ int totalCorrections = gameData.messages.chat.correct.Count;
+ for (int i = 0; i < totalCorrections; i++)
+ {
+ Chat.Correction correction = new Chat.Correction();
+ correction.FilteredWord = gameData.messages.chat.correct[i].word;
+ correction.ReplacedWord = gameData.messages.chat.correct[i].new_word;
+ Chat.AddCorrection(correction);
+
+ Logger.DebugPrint("Registered Word Correction: " + correction.FilteredWord + " to " + correction.ReplacedWord);
+ }
+
+ // Register Transports
+
+ int totalTransportPoints = gameData.transport.transport_points.Count;
+ for (int i = 0; i < totalTransportPoints; i++)
+ {
+ Transport.TransportPoint transportPoint = new Transport.TransportPoint();
+ transportPoint.X = gameData.transport.transport_points[i].x;
+ transportPoint.Y = gameData.transport.transport_points[i].y;
+ transportPoint.Locations = gameData.transport.transport_points[i].places.ToObject();
+ Transport.TransportPoints.Add(transportPoint);
+
+ Logger.DebugPrint("Registered Transport Point: At X: " + transportPoint.X + " Y: " + transportPoint.Y);
+ }
+
+ int totalTransportPlaces = gameData.transport.transport_places.Count;
+ for (int i = 0; i < totalTransportPlaces; i++)
+ {
+ Transport.TransportLocation transportPlace = new Transport.TransportLocation();
+ transportPlace.Id = gameData.transport.transport_places[i].id;
+ transportPlace.Cost = gameData.transport.transport_places[i].cost;
+ transportPlace.GotoX = gameData.transport.transport_places[i].goto_x;
+ transportPlace.GotoY = gameData.transport.transport_places[i].goto_y;
+ transportPlace.Type = gameData.transport.transport_places[i].type;
+ transportPlace.LocationTitle = gameData.transport.transport_places[i].place_title;
+ Transport.TransportLocations.Add(transportPlace);
+
+ Logger.DebugPrint("Registered Transport Location: " + transportPlace.LocationTitle + " To Goto X: " + transportPlace.GotoX + " Y: " + transportPlace.GotoY);
+ }
+
+ // Register Items
+ int totalItems = gameData.item.item_list.Count;
+ for (int i = 0; i < totalItems; i++)
+ {
+ Item.ItemInformation item = new Item.ItemInformation();
+ item.Id = gameData.item.item_list[i].id;
+ item.Name = gameData.item.item_list[i].name;
+ item.PluralName = gameData.item.item_list[i].plural_name;
+ item.Description = gameData.item.item_list[i].description;
+ item.IconId = gameData.item.item_list[i].icon_id;
+ item.SortBy = gameData.item.item_list[i].sort_by;
+ item.SellPrice = gameData.item.item_list[i].sell_price;
+ item.EmbedSwf = gameData.item.item_list[i].embed_swf;
+ item.WishingWell = gameData.item.item_list[i].wishing_well;
+ item.Type = gameData.item.item_list[i].type;
+ item.MiscFlags = gameData.item.item_list[i].misc_flags.ToObject();
+ int effectsCount = gameData.item.item_list[i].effects.Count;
+
+ Item.Effects[] effectsList = new Item.Effects[effectsCount];
+ for (int ii = 0; ii < effectsCount; ii++)
+ {
+ effectsList[ii] = new Item.Effects();
+ effectsList[ii].EffectsWhat = gameData.item.item_list[i].effects[ii].effect_what;
+ effectsList[ii].EffectAmount = gameData.item.item_list[i].effects[ii].effect_amount;
+ }
+
+ item.Effects = effectsList;
+ item.SpawnParamaters = new Item.SpawnRules();
+ item.SpawnParamaters.SpawnCap = gameData.item.item_list[i].spawn_parameters.spawn_cap;
+ item.SpawnParamaters.SpawnInZone = gameData.item.item_list[i].spawn_parameters.spawn_in_area;
+ item.SpawnParamaters.SpawnOnTileType = gameData.item.item_list[i].spawn_parameters.spawn_on_tile_type;
+ item.SpawnParamaters.SpawnOnSpecialTile = gameData.item.item_list[i].spawn_parameters.spawn_on_special_tile;
+ item.SpawnParamaters.SpawnNearSpecialTile = gameData.item.item_list[i].spawn_parameters.spawn_near_special_tile;
+
+ Logger.DebugPrint("Registered Item ID: " + item.Id + " Name: " + item.Name + " spawns on: " + item.SpawnParamaters.SpawnOnTileType);
+ Item.AddItemInfo(item);
+ }
+ // Register Throwables
+ int totalThrowable = gameData.item.throwable.Count;
+ for (int i = 0; i < totalThrowable; i++)
+ {
+ Item.ThrowableItem throwableItem = new Item.ThrowableItem();
+ throwableItem.Id = gameData.item.throwable[i].id;
+ throwableItem.HitMessage = gameData.item.throwable[i].message_hit;
+ throwableItem.ThrowMessage = gameData.item.throwable[i].message_throw;
+ throwableItem.HitYourselfMessage = gameData.item.throwable[i].message_hit_yourself;
+ Item.AddThrowableItem(throwableItem);
+ }
+
+ // Register NPCs
+ Logger.DebugPrint("Registering NPCS: ");
+ int totalNpcs = gameData.npc_list.Count;
+ for (int i = 0; i < totalNpcs; i++)
+ {
+ int id = gameData.npc_list[i].id;
+ int x = gameData.npc_list[i].x;
+ int y = gameData.npc_list[i].y;
+ bool moves = gameData.npc_list[i].moves;
+
+ int udlrStartX = 0;
+ int udlrStartY = 0;
+
+ if (gameData.npc_list[i].udlr_start_x != null)
+ udlrStartX = gameData.npc_list[i].udlr_start_x;
+ if (gameData.npc_list[i].udlr_start_y != null)
+ udlrStartY = gameData.npc_list[i].udlr_start_y;
+
+ Npc.NpcEntry npcEntry = new Npc.NpcEntry(id, x, y, moves, udlrStartX, udlrStartY);
+
+ npcEntry.Name = gameData.npc_list[i].name;
+ npcEntry.AdminDescription = gameData.npc_list[i].admin_description;
+ npcEntry.ShortDescription = gameData.npc_list[i].short_description;
+ npcEntry.LongDescription = gameData.npc_list[i].long_description;
+
+
+ if (gameData.npc_list[i].stay_on != null)
+ npcEntry.StayOn = gameData.npc_list[i].stay_on;
+ if (gameData.npc_list[i].requires_questid_completed != null)
+ npcEntry.RequiresQuestIdCompleted = gameData.npc_list[i].requires_questid_completed;
+ if (gameData.npc_list[i].requires_questid_not_completed != null)
+ npcEntry.RequiresQuestIdNotCompleted = gameData.npc_list[i].requires_questid_not_completed;
+ if (gameData.npc_list[i].udlr_script != null)
+ npcEntry.UDLRScript = gameData.npc_list[i].udlr_script;
+
+ npcEntry.AdminOnly = gameData.npc_list[i].admin_only;
+ npcEntry.LibarySearchable = gameData.npc_list[i].libary_searchable;
+ npcEntry.IconId = gameData.npc_list[i].icon_id;
+
+ Logger.DebugPrint("NPC ID:" + npcEntry.Id.ToString() + " NAME: " + npcEntry.Name);
+ List chats = new List();
+ int totalNpcChat = gameData.npc_list[i].chatpoints.Count;
+ for (int ii = 0; ii < totalNpcChat; ii++)
+ {
+ Npc.NpcChat npcChat = new Npc.NpcChat();
+ npcChat.Id = gameData.npc_list[i].chatpoints[ii].chatpoint_id;
+ npcChat.ChatText = gameData.npc_list[i].chatpoints[ii].chat_text;
+ npcChat.ActivateQuestId = gameData.npc_list[i].chatpoints[ii].activate_questid;
+
+ Logger.DebugPrint("CHATPOINT ID: " + npcChat.Id.ToString() + " TEXT: " + npcChat.ChatText);
+ int totalNpcReply = gameData.npc_list[i].chatpoints[ii].replies.Count;
+ List replys = new List();
+ for (int iii = 0; iii < totalNpcReply; iii++)
+ {
+ Npc.NpcReply npcReply = new Npc.NpcReply();
+ npcReply.Id = gameData.npc_list[i].chatpoints[ii].replies[iii].reply_id;
+ npcReply.ReplyText = gameData.npc_list[i].chatpoints[ii].replies[iii].reply_text;
+ npcReply.GotoChatpoint = gameData.npc_list[i].chatpoints[ii].replies[iii].goto_chatpoint;
+
+ if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_completed != null)
+ npcReply.RequiresQuestIdCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_completed;
+
+ if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed != null)
+ npcReply.RequiresQuestIdNotCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed;
+
+ Logger.DebugPrint("REPLY ID: " + npcReply.Id.ToString() + " TEXT: " + npcReply.ReplyText);
+ replys.Add(npcReply);
+
+ }
+ npcChat.Replies = replys.ToArray();
+ chats.Add(npcChat);
+ }
+ npcEntry.Chatpoints = chats.ToArray();
+ Npc.AddNpc(npcEntry);
+ }
+
+ // Register Quests
+
+ Logger.DebugPrint("Registering Quests: ");
+ int totalQuests = gameData.quest_list.Count;
+ for (int i = 0; i < totalQuests; i++)
+ {
+ Quest.QuestEntry quest = new Quest.QuestEntry();
+ quest.Id = gameData.quest_list[i].id;
+ quest.Notes = gameData.quest_list[i].notes;
+ if (gameData.quest_list[i].title != null)
+ quest.Title = gameData.quest_list[i].title;
+ quest.RequiresQuestIdCompleteStatsMenu = gameData.quest_list[i].requires_questid_statsmenu.ToObject();
+ if (gameData.quest_list[i].alt_activation != null)
+ {
+ quest.AltActivation = new Quest.QuestAltActivation();
+ quest.AltActivation.Type = gameData.quest_list[i].alt_activation.type;
+ quest.AltActivation.ActivateX = gameData.quest_list[i].alt_activation.x;
+ quest.AltActivation.ActivateY = gameData.quest_list[i].alt_activation.y;
+ }
+ quest.Tracked = gameData.quest_list[i].tracked;
+ quest.MaxRepeats = gameData.quest_list[i].max_repeats;
+ quest.MoneyCost = gameData.quest_list[i].money_cost;
+ int itemsRequiredCount = gameData.quest_list[i].items_required.Count;
+
+ List itmInfo = new List();
+ for (int ii = 0; ii < itemsRequiredCount; ii++)
+ {
+ Quest.QuestItemInfo itemInfo = new Quest.QuestItemInfo();
+ itemInfo.ItemId = gameData.quest_list[i].items_required[ii].item_id;
+ itemInfo.Quantity = gameData.quest_list[i].items_required[ii].quantity;
+ itmInfo.Add(itemInfo);
+ }
+ quest.ItemsRequired = itmInfo.ToArray();
+ if (gameData.quest_list[i].fail_npc_chat != null)
+ quest.FailNpcChat = gameData.quest_list[i].fail_npc_chat;
+ quest.MoneyEarned = gameData.quest_list[i].money_gained;
+
+ int itemsGainedCount = gameData.quest_list[i].items_gained.Count;
+ itmInfo = new List();
+ for (int ii = 0; ii < itemsGainedCount; ii++)
+ {
+ Quest.QuestItemInfo itemInfo = new Quest.QuestItemInfo();
+ itemInfo.ItemId = gameData.quest_list[i].items_gained[ii].item_id;
+ itemInfo.Quantity = gameData.quest_list[i].items_gained[ii].quantity;
+ itmInfo.Add(itemInfo);
+ }
+ quest.ItemsEarned = itmInfo.ToArray();
+
+ quest.QuestPointsEarned = gameData.quest_list[i].quest_points;
+ quest.SetNpcChatpoint = gameData.quest_list[i].set_npc_chatpoint;
+ quest.GotoNpcChatpoint = gameData.quest_list[i].goto_npc_chatpoint;
+ if (gameData.quest_list[i].warp_x != null)
+ quest.WarpX = gameData.quest_list[i].warp_x;
+ if (gameData.quest_list[i].warp_y != null)
+ quest.WarpY = gameData.quest_list[i].warp_y;
+ if (gameData.quest_list[i].success_message != null)
+ quest.SuccessMessage = gameData.quest_list[i].success_message;
+ if (gameData.quest_list[i].success_npc_chat != null)
+ quest.SuccessNpcChat = gameData.quest_list[i].success_npc_chat;
+ if (gameData.quest_list[i].requires_awardid != null)
+ quest.AwardRequired = gameData.quest_list[i].requires_awardid;
+ quest.RequiresQuestIdCompleted = gameData.quest_list[i].requires_questid_completed.ToObject();
+ quest.RequiresQuestIdNotCompleted = gameData.quest_list[i].requires_questid_not_completed.ToObject();
+ quest.HideReplyOnFail = gameData.quest_list[i].hide_reply_on_fail;
+ if (gameData.quest_list[i].difficulty != null)
+ quest.Difficulty = gameData.quest_list[i].difficulty;
+ if (gameData.quest_list[i].author != null)
+ quest.Author = gameData.quest_list[i].author;
+ if (gameData.quest_list[i].chained_questid != null)
+ quest.ChainedQuestId = gameData.quest_list[i].chained_questid;
+ quest.Minigame = gameData.quest_list[i].minigame;
+ Logger.DebugPrint("Registered Quest: " + quest.Id + " - " + quest.Title);
+ Quest.AddQuestEntry(quest);
+ }
+
+ int totalShops = gameData.shop_list.Count;
+ for (int i = 0; i < totalShops; i++)
+ {
+ int id = gameData.shop_list[i].id;
+ int[] item_list = gameData.shop_list[i].stocks_itemids.ToObject();
+ Shop shop = new Shop(item_list, id);
+ shop.BuyPricePercentage = gameData.shop_list[i].buy_percent;
+ shop.SellPricePercentage = gameData.shop_list[i].sell_percent;
+ shop.BuysItemTypes = gameData.shop_list[i].buys_item_types.ToObject();
+
+ Logger.DebugPrint("Registered Shop ID: " + shop.Id + " Selling items at " + shop.SellPricePercentage + "% and buying at " + shop.BuyPricePercentage);
+ }
+
+ // Register awards
+
+ int totalAwards = gameData.award_list.Count;
+ Award.GlobalAwardList = new Award.AwardEntry[totalAwards];
+ for (int i = 0; i < totalAwards; i++)
+ {
+
+ Award.AwardEntry award = new Award.AwardEntry();
+ award.Id = gameData.award_list[i].id;
+ award.Sort = gameData.award_list[i].sort_by;
+ award.Title = gameData.award_list[i].title;
+ award.IconId = gameData.award_list[i].icon_id;
+ award.MoneyBonus = gameData.award_list[i].earn_money;
+ award.CompletionText = gameData.award_list[i].on_complete_text;
+ award.Description = gameData.award_list[i].description;
+
+ Award.GlobalAwardList[i] = award;
+
+ Logger.DebugPrint("Registered Award ID: " + award.Id + " - " + award.Title);
+ }
+
+ // Register Abuse Report Reasons
+
+ int totalAbuseReportReasons = gameData.messages.meta.abuse_report.reasons.Count;
+ for (int i = 0; i < totalAbuseReportReasons; i++)
+ {
+ AbuseReport.ReportReason reason = new AbuseReport.ReportReason();
+ reason.Id = gameData.messages.meta.abuse_report.reasons[i].id;
+ reason.Name = gameData.messages.meta.abuse_report.reasons[i].name;
+ reason.Meta = gameData.messages.meta.abuse_report.reasons[i].meta;
+ AbuseReport.AddReason(reason);
+ Logger.DebugPrint("Registered Abuse Report Reason: " + reason.Name);
+ }
+
+ // Map Data
+
+ Map.OverlayTileDepth = gameData.tile_paramaters.overlay_tiles.tile_depth.ToObject();
+
+ List terrainTiles = new List();
+ int totalTerrainTiles = gameData.tile_paramaters.terrain_tiles.Count;
+ for (int i = 0; i < totalTerrainTiles; i++)
+ {
+ Map.TerrainTile tile = new Map.TerrainTile();
+ tile.Passable = gameData.tile_paramaters.terrain_tiles[i].passable;
+ tile.Type = gameData.tile_paramaters.terrain_tiles[i].tile_type;
+ Logger.DebugPrint("Registered Tile: " + i + " Passable: " + tile.Passable + " Type: " + tile.Type);
+ terrainTiles.Add(tile);
+ }
+ Map.TerrainTiles = terrainTiles.ToArray();
+
+ // Register Abuse Report Reasons
+
+ int totalInns = gameData.inns.Count;
+ for (int i = 0; i < totalInns; i++)
+ {
+ int id = gameData.inns[i].id;
+ int[] restsOffered = gameData.inns[i].rests_offered.ToObject();
+ int[] mealsOffered = gameData.inns[i].meals_offered.ToObject();
+ int buyPercent = gameData.inns[i].buy_percent;
+ Inn inn = new Inn(id, restsOffered, mealsOffered, buyPercent);
+
+ Logger.DebugPrint("Registered Inn: " + inn.Id + " Buying at: " + inn.BuyPercentage.ToString() + "%!");
+ }
+
+ int totalPoets = gameData.poetry.Count;
+ for (int i = 0; i < totalPoets; i++)
+ {
+ Brickpoet.PoetryEntry entry = new Brickpoet.PoetryEntry();
+ entry.Id = gameData.poetry[i].id;
+ entry.Word = gameData.poetry[i].word;
+ entry.Room = gameData.poetry[i].room_id;
+ Brickpoet.AddPoetEntry(entry);
+
+ Logger.DebugPrint("Registered poet: " + entry.Id.ToString() + " word: " + entry.Word + " in room " + entry.Room.ToString());
+ }
+
+ // Register Horse Breeds
+ int totalBreeds = gameData.horses.breeds.Count;
+ for (int i = 0; i < totalBreeds; i++)
+ {
+ HorseInfo.Breed horseBreed = new HorseInfo.Breed();
+
+ horseBreed.Id = gameData.horses.breeds[i].id;
+ horseBreed.Name = gameData.horses.breeds[i].name;
+ horseBreed.Description = gameData.horses.breeds[i].description;
+
+ int speed = gameData.horses.breeds[i].base_stats.speed;
+ int strength = gameData.horses.breeds[i].base_stats.strength;
+ int conformation = gameData.horses.breeds[i].base_stats.conformation;
+ int agility = gameData.horses.breeds[i].base_stats.agility;
+ int inteligence = gameData.horses.breeds[i].base_stats.inteligence;
+ int endurance = gameData.horses.breeds[i].base_stats.endurance;
+ int personality = gameData.horses.breeds[i].base_stats.personality;
+ int height = gameData.horses.breeds[i].base_stats.height;
+ horseBreed.BaseStats = new HorseInfo.AdvancedStats(null, speed, strength, conformation, agility, inteligence, endurance, personality, height);
+ horseBreed.BaseStats.MinHeight = gameData.horses.breeds[i].base_stats.min_height;
+ horseBreed.BaseStats.MaxHeight = gameData.horses.breeds[i].base_stats.max_height;
+
+ horseBreed.Colors = gameData.horses.breeds[i].colors.ToObject();
+ horseBreed.SpawnOn = gameData.horses.breeds[i].spawn_on;
+ horseBreed.SpawnInArea = gameData.horses.breeds[i].spawn_area;
+ horseBreed.Swf = gameData.horses.breeds[i].swf;
+ horseBreed.Type = gameData.horses.breeds[i].type;
+
+ HorseInfo.AddBreed(horseBreed);
+ Logger.DebugPrint("Registered Horse Breed: #" + horseBreed.Id + ": " + horseBreed.Name);
+ }
+ // Register Breed Prices @ Pawneer Order
+ int totalBreedPrices = gameData.horses.pawneer_base_price.Count;
+ for (int i = 0; i < totalBreedPrices; i++)
+ {
+ int id = gameData.horses.pawneer_base_price[i].breed_id;
+ int price = gameData.horses.pawneer_base_price[i].price;
+ Pawneer pawneerPricing = new Pawneer(id, price);
+ Pawneer.AddPawneerPriceModel(pawneerPricing);
+ Logger.DebugPrint("Registered Pawneer Base Price " + pawneerPricing.BreedId + " for $" + pawneerPricing.BasePrice.ToString("N0", CultureInfo.InvariantCulture));
+ }
+
+ int totalCategories = gameData.horses.categorys.Count;
+ for (int i = 0; i < totalCategories; i++)
+ {
+ HorseInfo.Category category = new HorseInfo.Category();
+ category.Name = gameData.horses.categorys[i].name;
+ category.MetaOthers = gameData.horses.categorys[i].message_others;
+ category.Meta = gameData.horses.categorys[i].message;
+ HorseInfo.AddHorseCategory(category);
+ Logger.DebugPrint("Registered horse category type: " + category.Name);
+ }
+ int totalTrackedItems = gameData.messages.meta.misc_stats.tracked_items.Count;
+ for (int i = 0; i < totalTrackedItems; i++)
+ {
+ Tracking.TrackedItemStatsMenu trackedItem = new Tracking.TrackedItemStatsMenu();
+ trackedItem.What = gameData.messages.meta.misc_stats.tracked_items[i].id;
+ trackedItem.Value = gameData.messages.meta.misc_stats.tracked_items[i].value;
+ Tracking.TrackedItemsStatsMenu.Add(trackedItem);
+ Logger.DebugPrint("Registered Tracked Item: " + trackedItem.What + " value: " + trackedItem.Value);
+ }
+ // Register Services
+
+ int totalVets = gameData.services.vet.price_multipliers.Count;
+ for (int i = 0; i < totalVets; i++)
+ {
+ double cost = gameData.services.vet.price_multipliers[i].cost;
+ int id = gameData.services.vet.price_multipliers[i].id;
+ Vet vet = new Vet(id, cost);
+ Logger.DebugPrint("Registered Vet: " + vet.Id + " selling at: " + vet.PriceMultiplier.ToString(CultureInfo.InvariantCulture));
+ }
+
+ int totalGroomers = gameData.services.groomer.price_multipliers.Count;
+ for (int i = 0; i < totalGroomers; i++)
+ {
+ double cost = gameData.services.groomer.price_multipliers[i].cost;
+ int id = gameData.services.groomer.price_multipliers[i].id;
+ int max = gameData.services.groomer.price_multipliers[i].max;
+ Groomer groomer = new Groomer(id, cost, max);
+ Logger.DebugPrint("Registered Groomer: " + groomer.Id + " selling at: " + groomer.PriceMultiplier.ToString(CultureInfo.InvariantCulture));
+ }
+
+ int totalFarriers = gameData.services.farrier.price_multipliers.Count;
+ for (int i = 0; i < totalFarriers; i++)
+ {
+ int id = gameData.services.farrier.price_multipliers[i].id;
+ int steel = gameData.services.farrier.price_multipliers[i].steel;
+ int steelcost = gameData.services.farrier.price_multipliers[i].steel_cost;
+ int iron = gameData.services.farrier.price_multipliers[i].iron;
+ int ironcost = gameData.services.farrier.price_multipliers[i].iron_cost;
+
+ Farrier farrier = new Farrier(id, steel, steelcost, iron, ironcost);
+ Logger.DebugPrint("Registered Farrier: " + farrier.Id);
+ }
+
+ int totalBarns = gameData.services.barn.price_multipliers.Count;
+ for (int i = 0; i < totalBarns; i++)
+ {
+ int id = gameData.services.barn.price_multipliers[i].id;
+ double tired_cost = gameData.services.barn.price_multipliers[i].tired_cost;
+ double hunger_cost = gameData.services.barn.price_multipliers[i].hunger_cost;
+ double thirst_cost = gameData.services.barn.price_multipliers[i].thirst_cost;
+
+
+ Barn barn = new Barn(id, tired_cost, hunger_cost, thirst_cost);
+ Logger.DebugPrint("Registered Barn: " + barn.Id);
+ }
+
+
+ // Register Libary Books
+ int totalBooks = gameData.books.Count;
+ for (int i = 0; i < totalBooks; i++)
+ {
+ int id = gameData.books[i].id;
+ string author = gameData.books[i].author;
+ string title = gameData.books[i].title;
+ string text = gameData.books[i].text;
+ Book book = new Book(id, title, author, text);
+ Logger.DebugPrint("Registered Libary Book: " + book.Id + " " + book.Title + " by " + book.Author);
+
+ }
+
+ // Register Crafts
+ int totalWorkshops = gameData.workshop.Count;
+ for (int i = 0; i < totalWorkshops; i++)
+ {
+ Workshop wkShop = new Workshop();
+ wkShop.X = gameData.workshop[i].pos_x;
+ wkShop.Y = gameData.workshop[i].pos_y;
+ int totalCraftableItems = gameData.workshop[i].craftable_items.Count;
+ for (int ii = 0; ii < totalCraftableItems; ii++)
+ {
+ Workshop.CraftableItem craftableItem = new Workshop.CraftableItem();
+ craftableItem.Id = gameData.workshop[i].craftable_items[ii].id;
+ craftableItem.GiveItemId = gameData.workshop[i].craftable_items[ii].give_item;
+ craftableItem.MoneyCost = gameData.workshop[i].craftable_items[ii].money_cost;
+ int totalItemsRequired = gameData.workshop[i].craftable_items[ii].required_items.Count;
+ for (int iii = 0; iii < totalItemsRequired; iii++)
+ {
+ Workshop.RequiredItem requiredItem = new Workshop.RequiredItem();
+ requiredItem.RequiredItemId = gameData.workshop[i].craftable_items[ii].required_items[iii].req_item;
+ requiredItem.RequiredItemCount = gameData.workshop[i].craftable_items[ii].required_items[iii].req_quantity;
+ craftableItem.AddRequiredItem(requiredItem);
+ }
+ wkShop.AddCraftableItem(craftableItem);
+ }
+
+ Workshop.AddWorkshop(wkShop);
+ Logger.DebugPrint("Registered Workshop at X: " + wkShop.X + " Y: " + wkShop.Y);
+
+ }
+ // Register Ranch Buildings
+ int totalRanchBuildings = gameData.ranch.ranch_buildings.buildings.Count;
+ for (int i = 0; i < totalRanchBuildings; i++)
+ {
+ int id = gameData.ranch.ranch_buildings.buildings[i].id;
+ int cost = gameData.ranch.ranch_buildings.buildings[i].cost;
+ string title = gameData.ranch.ranch_buildings.buildings[i].title;
+ string description = gameData.ranch.ranch_buildings.buildings[i].description;
+
+ Ranch.RanchBuilding building = new Ranch.RanchBuilding();
+
+ building.Id = id;
+ building.Cost = cost;
+ building.Title = title;
+ building.Description = description;
+
+ Ranch.RanchBuilding.RanchBuildings.Add(building);
+ Logger.DebugPrint("Registered Ranch Building: " + building.Title);
+
+ }
+ // Register Ranch Upgrades
+ int totalRanchUpgrades = gameData.ranch.ranch_buildings.upgrades.Count;
+ for (int i = 0; i < totalRanchUpgrades; i++)
+ {
+ int id = gameData.ranch.ranch_buildings.upgrades[i].id;
+ int cost = gameData.ranch.ranch_buildings.upgrades[i].cost;
+ string title = gameData.ranch.ranch_buildings.upgrades[i].title;
+ string description = gameData.ranch.ranch_buildings.upgrades[i].description;
+
+ Ranch.RanchUpgrade upgrade = new Ranch.RanchUpgrade();
+
+ if (gameData.ranch.ranch_buildings.upgrades[i].limit != null)
+ upgrade.Limit = gameData.ranch.ranch_buildings.upgrades[i].limit;
+ upgrade.Id = id;
+ upgrade.Cost = cost;
+ upgrade.Title = title;
+ upgrade.Description = description;
+
+ Ranch.RanchUpgrade.RanchUpgrades.Add(upgrade);
+ Logger.DebugPrint("Registered Ranch Upgrade: " + upgrade.Title);
+
+ }
+ // Register Ranches
+ int totalRanchLocations = gameData.ranch.ranch_locations.Count;
+ for (int i = 0; i < totalRanchLocations; i++)
+ {
+ int x = gameData.ranch.ranch_locations[i].x;
+ int y = gameData.ranch.ranch_locations[i].y;
+ int id = gameData.ranch.ranch_locations[i].id;
+ int value = gameData.ranch.ranch_locations[i].value;
+ Ranch ranch = new Ranch(x, y, id, value);
+ Ranch.Ranches.Add(ranch);
+ Logger.DebugPrint("Registered Ranch id " + id + " at X: " + ranch.X + " Y: " + ranch.Y);
+
+ }
+ // Register Riddles
+ int totalRiddles = gameData.riddle_room.Count;
+ for (int i = 0; i < totalRiddles; i++)
+ {
+ int id = gameData.riddle_room[i].id;
+ string riddle = gameData.riddle_room[i].riddle;
+ string[] answers = gameData.riddle_room[i].answers.ToObject();
+ string reason = gameData.riddle_room[i].reason;
+ Riddler riddlerRiddle = new Riddler(id, riddle, answers, reason);
+ Logger.DebugPrint("Registered Riddler Riddle: " + riddlerRiddle.Riddle);
+
+ }
+
+ // Register BBCODE
+ int totalBBocdes = gameData.bbcode.Count;
+ for (int i = 0; i < totalBBocdes; i++)
+ {
+ string tag = gameData.bbcode[i].tag;
+ string meta = gameData.bbcode[i].meta;
+ BBCode code = new BBCode(tag, meta);
+ Logger.DebugPrint("Registered BBCODE: " + code.Tag + " to " + code.MetaTranslation);
+ }
+
+ // Register Training Pens
+ int totalTrainingPens = gameData.training_pens.Count;
+ for (int i = 0; i < totalTrainingPens; i++)
+ {
+ Trainer trainer = new Trainer();
+ trainer.Id = gameData.training_pens[i].trainer_id;
+ trainer.ImprovesStat = gameData.training_pens[i].improves_stat;
+ trainer.ImprovesAmount = gameData.training_pens[i].improves_amount;
+ trainer.ThirstCost = gameData.training_pens[i].thirst_cost;
+ trainer.MoodCost = gameData.training_pens[i].mood_cost;
+ trainer.HungerCost = gameData.training_pens[i].hunger_cost;
+ trainer.MoneyCost = gameData.training_pens[i].money_cost;
+ trainer.ExperienceGained = gameData.training_pens[i].experience;
+ Trainer.Trainers.Add(trainer);
+ Logger.DebugPrint("Registered Training Pen: " + trainer.Id + " for " + trainer.ImprovesStat);
+ }
+
+ // Register Arenas
+ int totalArenas = gameData.arena.arena_list.Count;
+ for (int i = 0; i < totalArenas; i++)
+ {
+ int arenaId = gameData.arena.arena_list[i].arena_id;
+ string arenaType = gameData.arena.arena_list[i].arena_type;
+ int arenaEntryCost = gameData.arena.arena_list[i].entry_cost;
+ int raceEvery = gameData.arena.arena_list[i].race_every;
+ int slots = gameData.arena.arena_list[i].slots;
+ int timeout = gameData.arena.arena_list[i].timeout;
+
+ Arena arena = new Arena(arenaId, arenaType, arenaEntryCost, raceEvery, slots, timeout);
+ Logger.DebugPrint("Registered Arena: " + arena.Id.ToString() + " as " + arena.Type);
+ }
+ Arena.ExpRewards = gameData.arena.arena_exp.ToObject();
+
+ // Register Leaser
+ int totalLeasers = gameData.leaser.Count;
+ for (int i = 0; i < totalLeasers; i++)
+ {
+ int breedId = gameData.leaser[i].horse.breed;
+
+ int saddle = -1;
+ int saddlePad = -1;
+ int bridle = -1;
+
+ if (gameData.leaser[i].horse.tack.saddle != null)
+ saddle = gameData.leaser[i].horse.tack.saddle;
+
+ if (gameData.leaser[i].horse.tack.saddle_pad != null)
+ saddlePad = gameData.leaser[i].horse.tack.saddle_pad;
+
+ if (gameData.leaser[i].horse.tack.bridle != null)
+ bridle = gameData.leaser[i].horse.tack.bridle;
+
+ Leaser leaser = new Leaser(breedId, saddle, saddlePad, bridle);
+ leaser.LeaseId = gameData.leaser[i].lease_id;
+ leaser.ButtonId = gameData.leaser[i].button_id;
+ leaser.Info = gameData.leaser[i].info;
+ leaser.OnLeaseText = gameData.leaser[i].on_lease;
+ leaser.Price = gameData.leaser[i].price;
+ leaser.Minutes = gameData.leaser[i].minutes;
+
+ leaser.Color = gameData.leaser[i].horse.color;
+ leaser.Gender = gameData.leaser[i].horse.gender;
+ leaser.Height = gameData.leaser[i].horse.hands;
+ leaser.Experience = gameData.leaser[i].horse.exp;
+ leaser.HorseName = gameData.leaser[i].horse.name;
+
+ leaser.Health = gameData.leaser[i].horse.basic_stats.health;
+ leaser.Hunger = gameData.leaser[i].horse.basic_stats.hunger;
+ leaser.Thirst = gameData.leaser[i].horse.basic_stats.thirst;
+ leaser.Mood = gameData.leaser[i].horse.basic_stats.mood;
+ leaser.Tiredness = gameData.leaser[i].horse.basic_stats.energy;
+ leaser.Groom = gameData.leaser[i].horse.basic_stats.groom;
+ leaser.Shoes = gameData.leaser[i].horse.basic_stats.shoes;
+
+ leaser.Speed = gameData.leaser[i].horse.advanced_stats.speed;
+ leaser.Strength = gameData.leaser[i].horse.advanced_stats.strength;
+ leaser.Conformation = gameData.leaser[i].horse.advanced_stats.conformation;
+ leaser.Agility = gameData.leaser[i].horse.advanced_stats.agility;
+ leaser.Endurance = gameData.leaser[i].horse.advanced_stats.endurance;
+ leaser.Inteligence = gameData.leaser[i].horse.advanced_stats.inteligence;
+ leaser.Personality = gameData.leaser[i].horse.advanced_stats.personality;
+
+ Leaser.AddHorseLeaser(leaser);
+ Logger.DebugPrint("Registered Leaser: " + leaser.LeaseId.ToString() + " For a " + leaser.HorseName);
+ }
+
+ // Register Socials
+ int totalSocials = gameData.social_types.Count;
+ for (int i = 0; i < totalSocials; i++)
+ {
+ string socialType = gameData.social_types[i].type;
+ int totalSocialsOfType = gameData.social_types[i].socials.Count;
+ for (int ii = 0; ii < totalSocialsOfType; ii++)
+ {
+ SocialType.Social social = new SocialType.Social();
+
+ social.Id = gameData.social_types[i].socials[ii].social_id;
+ social.ButtonName = gameData.social_types[i].socials[ii].button_name;
+ social.ForSender = gameData.social_types[i].socials[ii].for_sender;
+ social.ForTarget = gameData.social_types[i].socials[ii].for_target;
+ social.ForEveryone = gameData.social_types[i].socials[ii].for_everyone;
+ social.SoundEffect = gameData.social_types[i].socials[ii].sound_effect;
+
+ SocialType.AddNewSocial(socialType, social);
+ Logger.DebugPrint("Registered Social: " + social.ButtonName);
+ }
+ }
+
+ // Register Events : Real Time Riddle
+ int totalRealTimeRiddles = gameData.events.real_time_riddle.Count;
+ for (int i = 0; i < totalRealTimeRiddles; i++)
+ {
+ int id = gameData.events.real_time_riddle[i].id;
+ string riddleText = gameData.events.real_time_riddle[i].text;
+ string[] riddleAnswers = gameData.events.real_time_riddle[i].answers.ToObject();
+ int reward = gameData.events.real_time_riddle[i].money_reward;
+
+ RealTimeRiddle riddle = new RealTimeRiddle(id, riddleText, riddleAnswers, reward);
+
+ Logger.DebugPrint("Registered Riddle #" + riddle.RiddleId.ToString());
+ }
+
+ // Register Events : Real Time Quiz
+ int totalRealTimeQuizCategories = gameData.events.real_time_quiz.Count;
+ RealTimeQuiz.Categories = new RealTimeQuiz.QuizCategory[totalRealTimeQuizCategories]; // initalize array
+ for (int i = 0; i < totalRealTimeQuizCategories; i++)
+ {
+ string name = gameData.events.real_time_quiz[i].name;
+ int totalQuestions = gameData.events.real_time_quiz[i].questons.Count;
+
+ RealTimeQuiz.QuizCategory quizCategory = new RealTimeQuiz.QuizCategory();
+ quizCategory.Name = name;
+ quizCategory.Questions = new RealTimeQuiz.QuizQuestion[totalQuestions];
+
+ for(int ii = 0; ii < totalQuestions; ii++)
+ {
+ quizCategory.Questions[ii] = new RealTimeQuiz.QuizQuestion(quizCategory);
+ quizCategory.Questions[ii].Question = gameData.events.real_time_quiz[i].questons[ii].question;
+ quizCategory.Questions[ii].Answers = gameData.events.real_time_quiz[i].questons[ii].answers.ToObject();
+ Logger.DebugPrint("Registered Real Time Quiz Question: " + quizCategory.Questions[ii].Question);
+ }
+
+ RealTimeQuiz.Categories[i] = quizCategory;
+
+ Logger.DebugPrint("Registered Real Time Quiz Category: " + name);
+ }
+
+ // Register Random Event
+
+ int totalRandomEvent = gameData.events.random_events.Count;
+ for (int i = 0; i < totalRandomEvent; i++)
+ {
+ int minmoney = 0;
+ int maxmoney = 0;
+ int lowerHorseHealth = 0;
+ int giveObj = 0;
+
+ int id = gameData.events.random_events[i].id;
+ string txt = gameData.events.random_events[i].text;
+
+ if(gameData.events.random_events[i].min_money != null)
+ minmoney = gameData.events.random_events[i].min_money;
+ if(gameData.events.random_events[i].max_money != null)
+ maxmoney = gameData.events.random_events[i].max_money;
+ if(gameData.events.random_events[i].lower_horse_health != null)
+ lowerHorseHealth = gameData.events.random_events[i].lower_horse_health;
+ if(gameData.events.random_events[i].give_object != null)
+ giveObj = gameData.events.random_events[i].give_object;
+
+ new RandomEvent(id, txt, minmoney, maxmoney, lowerHorseHealth, giveObj);
+
+ Logger.DebugPrint("Registered Random Event: " + txt);
+ }
+
+ HorseInfo.HorseNames = gameData.horses.names.ToObject();
+
+ Item.Present = gameData.item.special.present;
+ Item.MailMessage = gameData.item.special.mail_message;
+ Item.DorothyShoes = gameData.item.special.dorothy_shoes;
+ Item.PawneerOrder = gameData.item.special.pawneer_order;
+ Item.Telescope = gameData.item.special.telescope;
+ Item.Pitchfork = gameData.item.special.pitchfork;
+ Item.WishingCoin = gameData.item.special.wishing_coin;
+ Item.FishingPole = gameData.item.special.fishing_poll;
+ Item.Earthworm = gameData.item.special.earthworm;
+ Item.BirthdayToken = gameData.item.special.birthday_token;
+ Item.WaterBalloon = gameData.item.special.water_balloon;
+ Item.ModSplatterball = gameData.item.special.mod_splatterball;
+ Item.MagicBean = gameData.item.special.magic_bean;
+ Item.MagicDroplet = gameData.item.special.magic_droplet;
+ Item.Ruby = gameData.item.special.ruby;
+
+ Item.StallionTradingCard = gameData.item.special.stallion_trading_card;
+ Item.MareTradingCard = gameData.item.special.mare_trading_card;
+ Item.ColtTradingCard = gameData.item.special.colt_trading_card;
+ Item.FillyTradingCard = gameData.item.special.filly_trading_card;
+
+ GameServer.IdleWarning = Convert.ToInt32(gameData.messages.disconnect.client_timeout.warn_after);
+ GameServer.IdleTimeout = Convert.ToInt32(gameData.messages.disconnect.client_timeout.kick_after);
+
+ Chat.PrivateMessageSound = gameData.messages.chat.pm_sound;
+
+ // New Users
+
+ Messages.NewUserMessage = gameData.messages.new_user.starting_message;
+ Map.NewUserStartX = gameData.messages.new_user.starting_x;
+ Map.NewUserStartY = gameData.messages.new_user.starting_y;
+
+ // Timed Messages
+
+ Messages.PlaytimeMessageFormat = gameData.messages.timed_messages.playtime_message;
+ Messages.RngMessages = gameData.messages.timed_messages.rng_message.ToObject();
+
+ // Auto Sell
+ Messages.AutoSellNotStandingInSamePlace = gameData.messages.meta.auto_sell.not_standing_sameplace;
+ Messages.AutoSellSuccessFormat = gameData.messages.meta.auto_sell.success;
+ Messages.AutoSellInsufficentFunds = gameData.messages.meta.auto_sell.insufficent_money;
+ Messages.AutoSellTooManyHorses = gameData.messages.meta.auto_sell.toomany_horses;
+ Messages.AutoSellYouSoldHorseFormat = gameData.messages.meta.auto_sell.you_sold;
+ Messages.AutoSellYouSoldHorseOfflineFormat = gameData.messages.meta.auto_sell.sold_offline;
+
+ // Mute Command
+ Messages.NowMutingPlayerFormat = gameData.messages.meta.mute_command.now_ignoring_player;
+ Messages.StoppedMutingPlayerFormat = gameData.messages.meta.mute_command.stop_ignoring_player;
+
+ Messages.PlayerIgnoringYourPrivateMessagesFormat = gameData.messages.meta.mute_command.player_ignoring_your_pm;
+ Messages.PlayerIgnoringYourBuddyRequests = gameData.messages.meta.mute_command.player_ignoring_your_br;
+ Messages.PlayerIgnoringYourSocials = gameData.messages.meta.mute_command.player_ignoring_your_socials;
+
+ Messages.PlayerIgnoringAllPrivateMessagesFormat = gameData.messages.meta.mute_command.player_ignoring_all_pm;
+ Messages.PlayerIgnoringAllBuddyRequests = gameData.messages.meta.mute_command.player_ignoring_all_br;
+ Messages.PlayerIgnoringAllSocials = gameData.messages.meta.mute_command.player_ignoring_all_socials;
+
+ Messages.CantSendInMutedChannel = gameData.messages.meta.mute_command.cant_send_in_muted_channel;
+ Messages.CantSendBuddyRequestWhileMuted = gameData.messages.meta.mute_command.cant_send_br_muted;
+ Messages.CantSendPrivateMessageWhileMuted = gameData.messages.meta.mute_command.cant_send_pm_muted;
+
+ Messages.CantSendPrivateMessagePlayerMutedFormat = gameData.messages.meta.mute_command.cant_send_pm_player_muted;
+
+ // Chat Errors
+ Messages.CantFindPlayerToPrivateMessage = gameData.messages.chat_errors.cant_find_player;
+ Messages.AdsOnlyOncePerMinute = gameData.messages.chat_errors.ads_once_per_minute;
+ Messages.GlobalChatLimited = gameData.messages.chat_errors.global_chats_limited;
+ Messages.GlobalChatTooLong = gameData.messages.chat_errors.global_too_long;
+ Messages.AdsChatTooLong = gameData.messages.chat_errors.ads_too_long;
+
+ // Warp Command
+
+ Messages.SuccessfullyWarpedToPlayer = gameData.messages.commands.warp.player;
+ Messages.SuccessfullyWarpedToLocation = gameData.messages.commands.warp.location;
+ Messages.OnlyUnicornCanWarp = gameData.messages.commands.warp.only_unicorn;
+ Messages.FailedToUnderstandLocation = gameData.messages.commands.warp.location_unknown;
+
+ // Mod Isle
+ Messages.ModSplatterballEarnedYouFormat = gameData.messages.mods_revenge.awarded_you;
+ Messages.ModSplatterballEarnedOtherFormat = gameData.messages.mods_revenge.awareded_others;
+ Messages.ModIsleMessage = gameData.messages.commands.mod_isle.message;
+ Map.ModIsleX = gameData.messages.commands.mod_isle.x;
+ Map.ModIsleY = gameData.messages.commands.mod_isle.y;
+
+ // Rules Isle
+ Map.RulesIsleX = gameData.messages.commands.rules_isle.x;
+ Map.RulesIsleY = gameData.messages.commands.rules_isle.y;
+ Messages.RulesIsleSentMessage = gameData.messages.commands.rules_isle.message;
+ Messages.RulesIsleCommandMessageFormat = gameData.messages.commands.rules_isle.command_msg;
+
+ // Prison Isle
+ Map.PrisonIsleX = gameData.messages.commands.prison_isle.x;
+ Map.PrisonIsleY = gameData.messages.commands.prison_isle.y;
+ Messages.PrisonIsleSentMessage = gameData.messages.commands.prison_isle.message;
+ Messages.PrisonIsleCommandMessageFormat = gameData.messages.commands.prison_isle.command_msg;
+
+
+ // Tag
+
+ Messages.TagYourItFormat = gameData.messages.meta.player_interaction.tag.tag_player;
+ Messages.TagOtherBuddiesOnlineFormat = gameData.messages.meta.player_interaction.tag.total_buddies;
+
+ // Add Buddy
+
+ Messages.AddBuddyPending = gameData.messages.meta.player_interaction.add_buddy.add_pending;
+ Messages.AddBuddyOtherPendingFormat = gameData.messages.meta.player_interaction.add_buddy.other_pending;
+ Messages.AddBuddyYourNowBuddiesFormat = gameData.messages.meta.player_interaction.add_buddy.add_confirmed;
+ Messages.AddBuddyDeleteBuddyFormat = gameData.messages.meta.player_interaction.add_buddy.deleted;
+
+ // Socials
+
+ Messages.SocialButton = gameData.messages.meta.player_interaction.socials.socials_button;
+ Messages.SocialMessageFormat = gameData.messages.meta.player_interaction.socials.socials_message;
+ Messages.SocialTypeFormat = gameData.messages.meta.player_interaction.socials.socials_menu_type;
+ Messages.SocialPlayerNoLongerNearby = gameData.messages.meta.player_interaction.socials.no_longer_nearby;
+
+ // Message Queue
+ Messages.MessageQueueHeader = gameData.messages.message_queue;
+
+ // Random Event
+ Messages.RandomEventPrefix = gameData.messages.random_event_prefix;
+
+ // Events : Mods Revenge
+ Messages.EventStartModsRevenge = gameData.messages.events.mods_revenge.event_start;
+ Messages.EventEndModsRevenge = gameData.messages.events.mods_revenge.event_end;
+
+ // Events : Isle Trading Game
+ Messages.EventStartIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_start;
+ Messages.EventDisqualifiedIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_disqualified;
+ Messages.EventOnlyOneTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_one_type;
+ Messages.EventOnlyTwoTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_two_type;
+ Messages.EventOnlyThreeTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_three_type;
+ Messages.EventNoneIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_no_cards;
+ Messages.EventWonIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_win;
+
+ // Events : Water Ballon Game
+ Messages.EventStartWaterBallonGame = gameData.messages.events.water_balloon_game.event_start;
+ Messages.EventWonWaterBallonGame = gameData.messages.events.water_balloon_game.event_won;
+ Messages.EventEndWaterBalloonGame = gameData.messages.events.water_balloon_game.event_end;
+ Messages.EventWinnerWaterBalloonGameFormat = gameData.messages.events.water_balloon_game.event_winner;
+
+ // Events : Real Time Quiz
+
+ Messages.EventMetaRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_meta;
+ Messages.EventStartRealTimeQuiz = gameData.messages.events.real_time_quiz.event_start;
+ Messages.EventEndRealTimeQuiz = gameData.messages.events.real_time_quiz.event_end;
+ Messages.EventBonusRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_bonus;
+ Messages.EventWinBonusRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_win_bonus;
+ Messages.EventWinRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_win;
+ Messages.EventUnavailableRealTimeQuiz = gameData.messages.events.real_time_quiz.event_unavailable;
+ Messages.EventEnteredRealTimeQuiz = gameData.messages.events.real_time_quiz.event_entered;
+ Messages.EventAlreadyEnteredRealTimeQuiz = gameData.messages.events.real_time_quiz.event_entered_already;
+ Messages.EventQuitRealTimeQuiz = gameData.messages.events.real_time_quiz.event_quit;
+
+ // Events : Real Time Riddle
+
+ Messages.EventStartRealTimeRiddleFormat = gameData.messages.events.real_time_riddle.event_start;
+ Messages.EventEndRealTimeRiddle = gameData.messages.events.real_time_riddle.event_end;
+ Messages.EventWonRealTimeRiddleForOthersFormat = gameData.messages.events.real_time_riddle.event_won_others;
+ Messages.EventWonRealTimeRiddleForYouFormat = gameData.messages.events.real_time_riddle.event_won_you;
+ Messages.EventAlreadySovledRealTimeRiddle = gameData.messages.events.real_time_riddle.event_solved_already;
+
+ // Events : Tack Shop Giveaway
+
+ Messages.EventStartTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_start;
+ Messages.Event1MinTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_1min;
+ Messages.EventWonTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_won;
+ Messages.EventEndTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_end;
+
+
+ // MultiHorses
+ Messages.OtherPlayersHere = gameData.messages.meta.multihorses.other_players_here;
+ Messages.MultiHorseSelectOneToJoinWith = gameData.messages.meta.multihorses.select_a_horse;
+ Messages.MultiHorseFormat = gameData.messages.meta.multihorses.horse_format;
+
+ // 2Player
+ Messages.TwoPlayerOtherPlayer = gameData.messages.meta.two_player.other_player;
+ Messages.TwoPlayerPlayerFormat = gameData.messages.meta.two_player.player_name;
+ Messages.TwoPlayerInviteButton = gameData.messages.meta.two_player.invite_button;
+ Messages.TwoPlayerAcceptButton = gameData.messages.meta.two_player.accept_button;
+ Messages.TwoPlayerSentInvite = gameData.messages.meta.two_player.sent_invite;
+ Messages.TwoPlayerPlayingWithFormat = gameData.messages.meta.two_player.playing_with;
+
+ Messages.TwoPlayerGameInProgressFormat = gameData.messages.meta.two_player.game_in_progress;
+
+ Messages.TwoPlayerYourInvitedFormat = gameData.messages.meta.two_player.your_invited;
+ Messages.TwoPlayerInvitedFormat = gameData.messages.meta.two_player.you_invited;
+ Messages.TwoPlayerStartingUpGameFormat = gameData.messages.meta.two_player.starting_game;
+
+ Messages.TwoPlayerGameClosed = gameData.messages.meta.two_player.game_closed;
+ Messages.TwoPlayerGameClosedOther = gameData.messages.meta.two_player.game_closed_other;
+
+ Messages.TwoPlayerRecordedWinFormat = gameData.messages.meta.two_player.recorded_win;
+ Messages.TwoPlayerRecordedLossFormat = gameData.messages.meta.two_player.recorded_loss;
+
+ // Trade
+
+ Messages.TradeWithPlayerFormat = gameData.messages.meta.player_interaction.trade.trading_with;
+
+ Messages.TradeWaitingForOtherDone = gameData.messages.meta.player_interaction.trade.trade_wait_for_done;
+ Messages.TradeOtherPlayerIsDone = gameData.messages.meta.player_interaction.trade.other_player_is_done;
+ Messages.TradeFinalReview = gameData.messages.meta.player_interaction.trade.final_review;
+
+ Messages.TradeYourOfferingFormat = gameData.messages.meta.player_interaction.trade.you_offering;
+
+ Messages.TradeAddItems = gameData.messages.meta.player_interaction.trade.add_items;
+ Messages.TradeOtherOfferingFormat = gameData.messages.meta.player_interaction.trade.other_offering;
+
+ Messages.TradeWhenDoneClick = gameData.messages.meta.player_interaction.trade.when_done_click;
+ Messages.TradeCancelAnytime = gameData.messages.meta.player_interaction.trade.cancel_anytime;
+ Messages.TradeAcceptTrade = gameData.messages.meta.player_interaction.trade.accept_trade;
+
+ Messages.TradeOfferingNothing = gameData.messages.meta.player_interaction.trade.offering_nothing;
+ Messages.TradeOfferingMoneyFormat = gameData.messages.meta.player_interaction.trade.offering_money;
+ Messages.TradeOfferingItemFormat = gameData.messages.meta.player_interaction.trade.offering_item;
+ Messages.TradeOfferingHorseFormat = gameData.messages.meta.player_interaction.trade.offering_horse;
+
+ // Trading : What to offer
+
+ Messages.TradeWhatToOfferFormat = gameData.messages.meta.player_interaction.trade.what_to_offer;
+ Messages.TradeOfferMoney = gameData.messages.meta.player_interaction.trade.offer_money;
+
+ Messages.TradeOfferHorse = gameData.messages.meta.player_interaction.trade.offer_horse;
+ Messages.TradeOfferHorseFormat = gameData.messages.meta.player_interaction.trade.offer_horse_format;
+ Messages.TradeOfferHorseTacked = gameData.messages.meta.player_interaction.trade.horse_tacked;
+
+ Messages.TradeOfferItem = gameData.messages.meta.player_interaction.trade.offer_object;
+ Messages.TradeOfferItemFormat = gameData.messages.meta.player_interaction.trade.offer_object_format;
+ Messages.TradeOfferItemOtherPlayerInvFull = gameData.messages.meta.player_interaction.trade.offer_object_inv_full;
+
+ // Trading : Offer Submenu
+
+ Messages.TradeMoneyOfferSubmenuFormat = gameData.messages.meta.player_interaction.trade.money_offer_submenu;
+ Messages.TradeItemOfferSubmenuFormat = gameData.messages.meta.player_interaction.trade.object_offer_submenu;
+
+ // Trading : Messges
+
+ Messages.TradeWaitingForOthersToAcceptMessage = gameData.messages.meta.player_interaction.trade.waiting_for_other_to_accept;
+ Messages.TradeRequiresBothPlayersMessage = gameData.messages.meta.player_interaction.trade.requires_both_players;
+
+ Messages.TradeItemOfferAtleast1 = gameData.messages.meta.player_interaction.trade.object_offer_atleast_1;
+ Messages.TradeItemOfferTooMuchFormat = gameData.messages.meta.player_interaction.trade.object_offer_too_much;
+ Messages.TradeMoneyOfferTooMuch = gameData.messages.meta.player_interaction.trade.money_offer_too_much;
+
+ Messages.TradeOtherPlayerHasNegativeMoney = gameData.messages.meta.player_interaction.trade.other_player_has_negative_money;
+ Messages.TradeYouHaveNegativeMoney = gameData.messages.meta.player_interaction.trade.you_have_negative_money;
+
+
+ Messages.TradeAcceptedMessage = gameData.messages.meta.player_interaction.trade.trade_accepted;
+ Messages.TradeCanceledByYouMessage = gameData.messages.meta.player_interaction.trade.you_canceled;
+ Messages.TradeCanceledByOtherPlayerFormat = gameData.messages.meta.player_interaction.trade.other_canceled;
+ Messages.TradeCanceledBecuasePlayerMovedMessage = gameData.messages.meta.player_interaction.trade.trade_canceled_moved;
+ Messages.TradeCanceledInterupted = gameData.messages.meta.player_interaction.trade.trade_interupted;
+
+ Messages.TradeRiddenHorse = gameData.messages.meta.player_interaction.trade.trade_ridden_horse;
+
+ Messages.TradeYouCantHandleMoreHorses = gameData.messages.meta.player_interaction.trade.cant_handle_more_horses;
+ Messages.TradeOtherPlayerCantHandleMoreHorsesFormat = gameData.messages.meta.player_interaction.trade.other_player_cant_handle_more_horses;
+
+ Messages.TradeOtherCantCarryMoreItems = gameData.messages.meta.player_interaction.trade.other_carry_more;
+ Messages.TradeYouCantCarryMoreItems = gameData.messages.meta.player_interaction.trade.you_cant_carry_more;
+
+ Messages.TradeYouSpentMoneyMessageFormat = gameData.messages.meta.player_interaction.trade.trade_spent;
+ Messages.TradeYouReceivedMoneyMessageFormat = gameData.messages.meta.player_interaction.trade.trade_received;
+
+ Messages.TradeNotAllowedWhileBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_bidding;
+ Messages.TradeNotAllowedWhileOtherBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_other_is_bidding;
+
+ Messages.TradeWillGiveYouTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_other_cannot_carry_that_much;
+ Messages.TradeWillGiveOtherTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_you_cannot_carry_that_much;
+
+ // Player Interation
+
+ Messages.PlayerHereMenuFormat = gameData.messages.meta.player_interaction.menu;
+
+ Messages.PlayerHereProfileButton = gameData.messages.meta.player_interaction.profiile_button;
+ Messages.PlayerHereSocialButton = gameData.messages.meta.player_interaction.social_button;
+ Messages.PlayerHereTradeButton = gameData.messages.meta.player_interaction.trade_button;
+ Messages.PlayerHereAddBuddyButton = gameData.messages.meta.player_interaction.buddy_button;
+ Messages.PlayerHereTagButton = gameData.messages.meta.player_interaction.tag_button;
+ Messages.PmButton = gameData.messages.meta.player_interaction.pm_button;
+
+
+ // Auction
+ Messages.AuctionsRunning = gameData.messages.meta.auction.auctions_running;
+ Messages.AuctionPlayersHereFormat = gameData.messages.meta.auction.players_here;
+ Messages.AuctionHorseEntryFormat = gameData.messages.meta.auction.auction_horse_entry;
+ Messages.AuctionAHorse = gameData.messages.meta.auction.auction_horse;
+
+ Messages.AuctionListHorse = gameData.messages.meta.auction.list_horse;
+ Messages.AuctionHorseListEntryFormat = gameData.messages.meta.auction.horse_list_entry;
+ Messages.AuctionHorseViewButton = gameData.messages.meta.auction.view_button;
+ Messages.AuctionHorseIsTacked = gameData.messages.meta.auction.tacked;
+
+ Messages.AuctionBidMax = gameData.messages.meta.auction.max_bid;
+ Messages.AuctionBidRaisedFormat = gameData.messages.meta.auction.bid_raised;
+ Messages.AuctionTopBid = gameData.messages.meta.auction.top_bid;
+ Messages.AuctionExistingBidHigher = gameData.messages.meta.auction.existing_higher;
+
+ Messages.AuctionYouHaveTooManyHorses = gameData.messages.meta.auction.you_have_too_many_horses;
+ Messages.AuctionOnlyOneWinningBidAllowed = gameData.messages.meta.auction.only_one_winning_bid_allowed;
+
+ Messages.AuctionOneHorsePerPlayer = gameData.messages.meta.auction.one_horse_at_a_time;
+ Messages.AuctionYouveBeenOutbidFormat = gameData.messages.meta.auction.outbid_by;
+ Messages.AuctionCantAffordBid = gameData.messages.meta.auction.cant_afford_bid;
+ Messages.AuctionCantAffordAuctionFee = gameData.messages.meta.auction.cant_afford_listing;
+ Messages.AuctionNoOtherTransactionAllowed = gameData.messages.meta.auction.no_other_transaction_allowed;
+
+ Messages.AuctionYouBroughtAHorseFormat = gameData.messages.meta.auction.brought_horse;
+ Messages.AuctionNoHorseBrought = gameData.messages.meta.auction.no_one_brought;
+ Messages.AuctionHorseSoldFormat = gameData.messages.meta.auction.horse_sold;
+
+ Messages.AuctionSoldToFormat = gameData.messages.meta.auction.sold_to;
+ Messages.AuctionNotSold = gameData.messages.meta.auction.not_sold;
+ Messages.AuctionGoingToFormat = gameData.messages.meta.auction.going_to;
+
+ // Hammock Text
+ Messages.HammockText = gameData.messages.meta.hammock;
+
+ // Horse Leaser
+ Messages.HorseLeaserCantAffordMessage = gameData.messages.horse_leaser.cant_afford;
+ Messages.HorseLeaserTemporaryHorseAdded = gameData.messages.horse_leaser.temporary_horse_added;
+ Messages.HorseLeaserHorsesFull = gameData.messages.horse_leaser.horses_full;
+
+ Messages.HorseLeaserReturnedToUniterPegasus = gameData.messages.horse_leaser.returned_to_uniter_pegasus;
+
+ Messages.HorseLeaserReturnedToUniterFormat = gameData.messages.horse_leaser.returned_to_uniter;
+ Messages.HorseLeaserReturnedToOwnerFormat = gameData.messages.horse_leaser.returned_to_owner;
+
+ // Competitions
+ Messages.ArenaResultsMessage = gameData.messages.meta.arena.results;
+ Messages.ArenaPlacingFormat = gameData.messages.meta.arena.placing;
+ Messages.ArenaAlreadyEntered = gameData.messages.meta.arena.already_entered;
+
+ Messages.ArenaFirstPlace = gameData.messages.meta.arena.first_place;
+ Messages.ArenaSecondPlace = gameData.messages.meta.arena.second_place;
+ Messages.ArenaThirdPlace = gameData.messages.meta.arena.third_place;
+ Messages.ArenaFourthPlace = gameData.messages.meta.arena.fourth_place;
+ Messages.ArenaFifthPlace = gameData.messages.meta.arena.fifth_place;
+ Messages.ArenaSixthPlace = gameData.messages.meta.arena.sixth_place;
+
+ Messages.ArenaEnteredInto = gameData.messages.meta.arena.enter_into;
+ Messages.ArenaCantAfford = gameData.messages.meta.arena.cant_afford;
+
+ Messages.ArenaYourScoreFormat = gameData.messages.meta.arena.your_score;
+
+ Messages.ArenaJumpingStartup = gameData.messages.meta.arena.jumping_start_up;
+ Messages.ArenaDraftStartup = gameData.messages.meta.arena.draft_start_up;
+ Messages.ArenaRacingStartup = gameData.messages.meta.arena.racing_start_up;
+ Messages.ArenaConformationStartup = gameData.messages.meta.arena.conformation_start_up;
+
+ Messages.ArenaYouWinFormat = gameData.messages.meta.arena.winner;
+ Messages.ArenaOnlyWinnerWins = gameData.messages.meta.arena.only_winner_wins;
+
+ Messages.ArenaTooHungry = gameData.messages.meta.arena.too_hungry;
+ Messages.ArenaTooThirsty = gameData.messages.meta.arena.too_thisty;
+ Messages.ArenaNeedsFarrier = gameData.messages.meta.arena.farrier;
+ Messages.ArenaTooTired = gameData.messages.meta.arena.too_tired;
+ Messages.ArenaNeedsVet = gameData.messages.meta.arena.needs_vet;
+
+ Messages.ArenaEventNameFormat = gameData.messages.meta.arena.event_name;
+ Messages.ArenaCurrentlyTakingEntriesFormat = gameData.messages.meta.arena.currently_taking_entries;
+ Messages.ArenaCompetitionInProgress = gameData.messages.meta.arena.competition_in_progress;
+ Messages.ArenaYouHaveHorseEntered = gameData.messages.meta.arena.horse_entered;
+ Messages.ArenaCompetitionFull = gameData.messages.meta.arena.competiton_full;
+
+ Messages.ArenaFullErrorMessage = gameData.messages.meta.arena.arena_join_fail_full;
+
+ Messages.ArenaEnterHorseFormat = gameData.messages.meta.arena.enter_horse;
+ Messages.ArenaCurrentCompetitors = gameData.messages.meta.arena.current_competitors;
+ Messages.ArenaCompetingHorseFormat = gameData.messages.meta.arena.competing_horses;
+
+ // Horse Games
+ Messages.HorseGamesSelectHorse = gameData.messages.meta.horse_games.select_a_horse;
+ Messages.HorseGamesHorseEntryFormat = gameData.messages.meta.horse_games.horse_entry;
+
+ // City Hall
+ Messages.CityHallMenu = gameData.messages.meta.city_hall.menu;
+ Messages.CityHallMailSendMeta = gameData.messages.meta.city_hall.mail_send_meta;
+
+ Messages.CityHallSentMessageFormat = gameData.messages.meta.city_hall.sent_mail;
+ Messages.CityHallCantAffordPostageMessage = gameData.messages.meta.city_hall.cant_afford_postage;
+ Messages.CityHallCantFindPlayerMessageFormat = gameData.messages.meta.city_hall.cant_find_player;
+
+ Messages.CityHallCheapestAutoSells = gameData.messages.meta.city_hall.auto_sell.top_100_cheapest;
+ Messages.CityHallCheapestAutoSellHorseEntryFormat = gameData.messages.meta.city_hall.auto_sell.cheap_horse_entry;
+
+ Messages.CityHallMostExpAutoSells = gameData.messages.meta.city_hall.auto_sell.top_50_most_exp;
+ Messages.CityHallMostExpAutoSellHorseEntryFormat = gameData.messages.meta.city_hall.auto_sell.exp_horse_entry;
+
+ Messages.CityHallTop25Ranches = gameData.messages.meta.city_hall.ranch_investment.top_25;
+ Messages.CityHallRanchEntryFormat = gameData.messages.meta.city_hall.ranch_investment.ranch_entry;
+
+ Messages.CityHallTop25Players = gameData.messages.meta.city_hall.richest_players.top_25;
+ Messages.CityHallRichPlayerFormat = gameData.messages.meta.city_hall.richest_players.rich_player_format;
+
+ Messages.CityHallTop100SpoiledHorses = gameData.messages.meta.city_hall.spoiled_horses.top_100;
+ Messages.CityHallSpoiledHorseEntryFormat = gameData.messages.meta.city_hall.spoiled_horses.spoiled_horse_entry;
+
+ Messages.CityHallTop25AdventurousPlayers = gameData.messages.meta.city_hall.most_adventurous_players.top_25;
+ Messages.CityHallAdventurousPlayerEntryFormat = gameData.messages.meta.city_hall.most_adventurous_players.adventurous_player_entry;
+
+ Messages.CityHallTop25ExperiencedPlayers = gameData.messages.meta.city_hall.most_experinced_players.top_25;
+ Messages.CityHallExperiencePlayerEntryFormat = gameData.messages.meta.city_hall.most_experinced_players.experienced_player_entry;
+
+ Messages.CityHallTop25MinigamePlayers = gameData.messages.meta.city_hall.most_active_minigame_players.top_25;
+ Messages.CityHallMinigamePlayerEntryFormat = gameData.messages.meta.city_hall.most_active_minigame_players.minigame_player_entry;
+
+ Messages.CityHallTop25ExperiencedHorses = gameData.messages.meta.city_hall.most_experienced_horses.top_25;
+ Messages.CityHallExperiencedHorseEntryFormat = gameData.messages.meta.city_hall.most_experienced_horses.experienced_horse_entry;
+
+ // Mail Messages
+ Messages.MailReceivedMessage = gameData.messages.meta.mail.mail_received;
+ Messages.MailSelectFromFollowing = gameData.messages.meta.mail.mail_select;
+ Messages.MailSe = gameData.messages.meta.mail.mail_se;
+
+ Messages.MailReadMetaFormat = gameData.messages.meta.mail.mail_read;
+ Messages.MailEntryFormat = gameData.messages.meta.mail.mail_entry;
+ Messages.MailRippedMessage = gameData.messages.meta.mail.mail_ripped;
+
+ // Click
+ Messages.ClickPlayerHereFormat = gameData.messages.player_here;
+
+
+ // Ranch
+ Messages.RanchUnownedRanchFormat = gameData.messages.meta.ranch.unowned_ranch;
+ Messages.RanchYouCouldPurchaseThisRanch = gameData.messages.meta.ranch.you_could_purchase_this;
+ Messages.RanchYouAllreadyOwnARanch = gameData.messages.meta.ranch.ranch_already_owned;
+ Messages.RanchSubscribersOnly = gameData.messages.meta.ranch.sub_only;
+ Messages.RanchDescriptionOthersFormat = gameData.messages.meta.ranch.ranch_desc_others;
+ Messages.RanchUnownedRanchClicked = gameData.messages.meta.ranch.unowned_ranch_click;
+ Messages.RanchClickMessageFormat = gameData.messages.meta.ranch.click_message;
+
+ Messages.RanchNoDorothyShoesMessage = gameData.messages.meta.ranch.no_dorothy_shoes;
+ Messages.RanchDorothyShoesMessage = gameData.messages.meta.ranch.dorothy_message;
+ Messages.RanchDorothyShoesPrisonIsleMessage = gameData.messages.meta.ranch.dorothy_prison_isle;
+ Messages.RanchForcefullySoldFormat = gameData.messages.meta.ranch.forcefully_sold;
+
+ Messages.RanchCantAffordRanch = gameData.messages.meta.ranch.ranch_buy_cannot_afford;
+ Messages.RanchRanchBroughtMessageFormat = gameData.messages.meta.ranch.ranch_brought;
+
+ Messages.RanchSavedRanchDescripton = gameData.messages.meta.ranch.ranch_info.saved;
+ Messages.RanchSavedTitleTooLongError = gameData.messages.meta.ranch.ranch_info.title_too_long;
+ Messages.RanchSavedDescrptionTooLongError = gameData.messages.meta.ranch.ranch_info.description_too_long;
+ Messages.RanchSavedTitleViolationsError = gameData.messages.meta.ranch.ranch_info.title_contains_violations;
+ Messages.RanchSavedDescrptionViolationsErrorFormat = gameData.messages.meta.ranch.ranch_info.desc_contains_violations;
+
+
+ Messages.RanchDefaultRanchTitle = gameData.messages.meta.ranch.default_title;
+ Messages.RanchEditDescriptionMetaFormat = gameData.messages.meta.ranch.edit_description;
+ Messages.RanchTitleFormat = gameData.messages.meta.ranch.your_ranch_meta;
+ Messages.RanchYourDescriptionFormat = gameData.messages.meta.ranch.view_desc;
+
+ Messages.RanchSellAreYouSure = gameData.messages.meta.ranch.sell_confirm;
+ Messages.RanchSoldFormat = gameData.messages.meta.ranch.sell_done;
+
+ // Ranch : Breed
+
+ Messages.RanchCanBuildOneOfTheFollowingInThisSpot = gameData.messages.meta.ranch.build.build_on_this_spot;
+ Messages.RanchBuildingEntryFormat = gameData.messages.meta.ranch.build.build_format;
+ Messages.RanchCantAffordThisBuilding = gameData.messages.meta.ranch.build.cannot_afford;
+ Messages.RanchBuildingInformationFormat = gameData.messages.meta.ranch.build.information;
+ Messages.RanchBuildingComplete = gameData.messages.meta.ranch.build.build_complete;
+ Messages.RanchBuildingAlreadyHere = gameData.messages.meta.ranch.build.building_allready_placed;
+ Messages.RanchTornDownRanchBuildingFormat = gameData.messages.meta.ranch.build.torn_down;
+ Messages.RanchViewBuildingFormat = gameData.messages.meta.ranch.build.view_building;
+ Messages.RanchBarnHorsesFormat = gameData.messages.meta.ranch.build.barn;
+
+ // Ranch : Upgrades
+
+ Messages.UpgradedMessage = gameData.messages.meta.ranch.upgrade.upgrade_message;
+ Messages.UpgradeCannotAfford = gameData.messages.meta.ranch.upgrade.cannot_afford;
+ Messages.UpgradeCurrentUpgradeFormat = gameData.messages.meta.ranch.upgrade.upgrade_meta;
+ Messages.UpgradeNextUpgradeFormat = gameData.messages.meta.ranch.upgrade.you_could_upgrade;
+
+ // Ranch : Special
+
+ Messages.BuildingRestHere = gameData.messages.meta.ranch.special.rest_here;
+ Messages.BuildingGrainSilo = gameData.messages.meta.ranch.special.grain_silo;
+ Messages.BuildingBarnFormat = gameData.messages.meta.ranch.special.barn;
+ Messages.BuildingBigBarnFormat = gameData.messages.meta.ranch.special.big_barn;
+ Messages.BuildingGoldBarnFormat = gameData.messages.meta.ranch.special.gold_barn;
+ Messages.BuildingWaterWell = gameData.messages.meta.ranch.special.water_well;
+ Messages.BuildingWindmillFormat = gameData.messages.meta.ranch.special.windmills;
+ Messages.BuildingWagon = gameData.messages.meta.ranch.special.wagon;
+ Messages.BuildingTrainingPen = gameData.messages.meta.ranch.special.training_pen;
+ Messages.BuildingVegatableGarden = gameData.messages.meta.ranch.special.vegatable_garden;
+
+ Messages.RanchTrainAllAttempt = gameData.messages.meta.ranch.special.train_all;
+ Messages.RanchTrainSuccessFormat = gameData.messages.meta.ranch.special.train_success;
+ Messages.RanchTrainCantTrainFormat = gameData.messages.meta.ranch.special.train_cant_train;
+ Messages.RanchTrainBadMoodFormat = gameData.messages.meta.ranch.special.train_bad_mood;
+ Messages.RanchHorsesFullyRested = gameData.messages.meta.ranch.special.fully_rested;
+ Messages.RanchWagonDroppedYouOff = gameData.messages.meta.ranch.special.wagon_used;
+
+ // Treasure
+ Messages.PirateTreasureFormat = gameData.messages.treasure.pirate_treasure;
+ Messages.PotOfGoldFormat = gameData.messages.treasure.pot_of_gold;
+
+ // Records
+ Messages.PrivateNotesSavedMessage = gameData.messages.private_notes_save;
+ Messages.PrivateNotesMetaFormat = gameData.messages.meta.private_notes_format;
+
+ // Profile
+ Messages.ProfileSavedMessage = gameData.messages.profile.save;
+ Messages.ProfileTooLongMessage = gameData.messages.profile.too_long;
+ Messages.ProfileViolationFormat = gameData.messages.profile.blocked;
+
+ // Announcements
+
+ Messages.WelcomeFormat = gameData.messages.welcome_format;
+ Messages.MotdFormat = gameData.messages.motd_format;
+ Messages.LoginMessageFormat = gameData.messages.login_format;
+ Messages.LogoutMessageFormat = gameData.messages.logout_format;
+
+ // Pronoun
+ Messages.PronounFemaleShe = gameData.messages.meta.stats_page.pronouns.female_she;
+ Messages.PronounFemaleHer = gameData.messages.meta.stats_page.pronouns.female_her;
+
+ Messages.PronounMaleHe = gameData.messages.meta.stats_page.pronouns.male_he;
+ Messages.PronounMaleHis = gameData.messages.meta.stats_page.pronouns.male_his;
+
Messages.PronounNeutralYour = gameData.messages.meta.stats_page.pronouns.neutral_your;
- Messages.PronounNeutralThey = gameData.messages.meta.stats_page.pronouns.neutral_they;
- Messages.PronounNeutralTheir = gameData.messages.meta.stats_page.pronouns.neutral_their;
-
- // Stats
- Messages.StatsBarFormat = gameData.messages.meta.stats_page.stats_bar_format;
- Messages.StatsAreaFormat = gameData.messages.meta.stats_page.stats_area_format;
- Messages.StatsMoneyFormat = gameData.messages.meta.stats_page.stats_money_format;
- Messages.StatsFreeTimeFormat = gameData.messages.meta.stats_page.stats_freetime_format;
- Messages.StatsDescriptionFormat = gameData.messages.meta.stats_page.stats_description_format;
- Messages.StatsExpFormat = gameData.messages.meta.stats_page.stats_experience;
- Messages.StatsQuestpointsFormat = gameData.messages.meta.stats_page.stats_questpoints;
- Messages.StatsHungerFormat = gameData.messages.meta.stats_page.stats_hunger;
- Messages.StatsThirstFormat = gameData.messages.meta.stats_page.stats_thisrt;
- Messages.StatsTiredFormat = gameData.messages.meta.stats_page.stats_tiredness;
- Messages.StatsGenderFormat = gameData.messages.meta.stats_page.stats_gender;
- Messages.StatsJewelFormat = gameData.messages.meta.stats_page.stats_equipped;
- Messages.StatsCompetitionGearFormat = gameData.messages.meta.stats_page.stats_competion_gear;
-
- Messages.JewelrySlot1Format = gameData.messages.meta.stats_page.jewelry.slot_1;
- Messages.JewelrySlot2Format = gameData.messages.meta.stats_page.jewelry.slot_2;
- Messages.JewelrySlot3Format = gameData.messages.meta.stats_page.jewelry.slot_3;
- Messages.JewelrySlot4Format = gameData.messages.meta.stats_page.jewelry.slot_4;
-
- Messages.JewelryRemoveSlot1Button = gameData.messages.meta.stats_page.jewelry.remove_slot_1;
- Messages.JewelryRemoveSlot2Button = gameData.messages.meta.stats_page.jewelry.remove_slot_2;
- Messages.JewelryRemoveSlot3Button = gameData.messages.meta.stats_page.jewelry.remove_slot_3;
- Messages.JewelryRemoveSlot4Button = gameData.messages.meta.stats_page.jewelry.remove_slot_4;
-
- Messages.CompetitionGearHeadFormat = gameData.messages.meta.stats_page.competition_gear.head_format;
- Messages.CompetitionGearBodyFormat = gameData.messages.meta.stats_page.competition_gear.body_format;
- Messages.CompetitionGearLegsFormat = gameData.messages.meta.stats_page.competition_gear.legs_format;
- Messages.CompetitionGearFeetFormat = gameData.messages.meta.stats_page.competition_gear.feet_format;
-
- Messages.CompetitionGearRemoveHeadButton = gameData.messages.meta.stats_page.competition_gear.remove_head;
- Messages.CompetitionGearRemoveBodyButton = gameData.messages.meta.stats_page.competition_gear.remove_body;
- Messages.CompetitionGearRemoveLegsButton = gameData.messages.meta.stats_page.competition_gear.remove_legs;
- Messages.CompetitionGearRemoveFeetButton = gameData.messages.meta.stats_page.competition_gear.remove_feet;
-
- Messages.StatsPrivateNotesButton = gameData.messages.meta.stats_page.stats_private_notes;
- Messages.StatsQuestsButton = gameData.messages.meta.stats_page.stats_quests;
- Messages.StatsMinigameRankingButton = gameData.messages.meta.stats_page.stats_minigame_ranking;
- Messages.StatsAwardsButton = gameData.messages.meta.stats_page.stats_awards;
- Messages.StatsMiscButton = gameData.messages.meta.stats_page.stats_misc;
-
- Messages.JewelrySelected = gameData.messages.meta.stats_page.msg.jewelry_selected;
- Messages.JewelrySelectedOther = gameData.messages.meta.stats_page.msg.jewelry_other;
-
- Messages.NoJewerlyEquipped = gameData.messages.meta.stats_page.msg.no_jewelry_equipped;
- Messages.NoJewerlyEquippedOther = gameData.messages.meta.stats_page.msg.no_jewelry_other;
-
- Messages.NoCompetitionGear = gameData.messages.meta.stats_page.msg.no_competition_gear;
- Messages.NoCompetitionGearOther = gameData.messages.meta.stats_page.msg.no_competition_gear_other;
-
- Messages.CompetitionGearSelected = gameData.messages.meta.stats_page.msg.competition_gear_selected;
- Messages.CompetitionGearSelectedOther = gameData.messages.meta.stats_page.msg.competition_gear_other_selected;
-
- Messages.StatHunger = gameData.messages.meta.stats_page.hunger_stat_name;
- Messages.StatThirst = gameData.messages.meta.stats_page.thirst_stat_name;
- Messages.StatTired = gameData.messages.meta.stats_page.tired_stat_name;
-
- Messages.StatsOtherHorses = gameData.messages.meta.stats_page.msg.other_horses;
- Messages.StatPlayerFormats = gameData.messages.meta.stats_page.player_stats.ToObject();
-
- Messages.StatThirstDizzy = gameData.messages.movement_key.thirsty;
- Messages.StatHungerStumble = gameData.messages.movement_key.hungery;
-
- // Misc Stats
- Messages.StatMiscHeader = gameData.messages.meta.misc_stats.header;
- Messages.StatMiscNoneRecorded = gameData.messages.meta.misc_stats.no_stats_recorded;
- Messages.StatMiscEntryFormat = gameData.messages.meta.misc_stats.stat_format;
-
- // Books (Libary)
- Messages.BooksOfHorseIsle = gameData.messages.meta.libary.books.books_of_horseisle;
- Messages.BookEntryFormat = gameData.messages.meta.libary.books.book_entry;
- Messages.BookReadFormat = gameData.messages.meta.libary.books.book_read;
-
- // Awards (Libary)
- Messages.AwardsAvalible = gameData.messages.meta.libary.awards.all_earnable_awards;
- Messages.AwardEntryFormat = gameData.messages.meta.libary.awards.award_entry;
-
- // Locations (Libary)
- Messages.LocationKnownIslands = gameData.messages.meta.libary.locations.known_islands;
- Messages.LocationKnownTowns = gameData.messages.meta.libary.locations.known_towns;
- Messages.LocationIslandFormat = gameData.messages.meta.libary.locations.isle_entry;
- Messages.LocationTownFormat = gameData.messages.meta.libary.locations.town_entry;
- Messages.LocationDescriptionFormat = gameData.messages.meta.libary.locations.location_description;
-
- // Minigame (Libary)
- Messages.MinigameSingleplayer = gameData.messages.meta.libary.minigames.singleplayer;
- Messages.MinigameTwoplayer = gameData.messages.meta.libary.minigames.twoplayer;
- Messages.MinigameMultiplayer = gameData.messages.meta.libary.minigames.multiplayer;
- Messages.MinigameCompetitions = gameData.messages.meta.libary.minigames.competitions;
- Messages.MinigameEntryFormat = gameData.messages.meta.libary.minigames.minigame_entry;
-
- // Companion (Libary)
- Messages.CompanionViewFormat = gameData.messages.meta.libary.companion.view_button;
- Messages.CompanionEntryFormat = gameData.messages.meta.libary.companion.entry_format;
-
- // Tack (Libary)
- Messages.TackViewSetFormat = gameData.messages.meta.libary.tack.view_tack_set;
- Messages.TackSetPeiceFormat = gameData.messages.meta.libary.tack.set_peice_format;
-
- // Groomer
- Messages.GroomerBestToHisAbilitiesFormat = gameData.messages.meta.groomer.groomed_best_it_can;
- Messages.GroomerCannotAffordMessage = gameData.messages.meta.groomer.cannot_afford_service;
- Messages.GroomerCannotImprove = gameData.messages.meta.groomer.cannot_improve;
- Messages.GroomerBestToHisAbilitiesALL = gameData.messages.meta.groomer.groomed_best_all;
- Messages.GroomerDontNeed = gameData.messages.meta.groomer.dont_need;
-
- Messages.GroomerHorseCurrentlyAtFormat = gameData.messages.meta.groomer.currently_at;
- Messages.GroomerApplyServiceFormat = gameData.messages.meta.groomer.apply_service;
- Messages.GroomerApplyServiceForAllFormat = gameData.messages.meta.groomer.apply_all;
-
- // Barn
- Messages.BarnHorseFullyFedFormat = gameData.messages.meta.barn.fully_fed;
- Messages.BarnCantAffordService = gameData.messages.meta.barn.cant_afford;
- Messages.BarnAllHorsesFullyFed = gameData.messages.meta.barn.rested_all;
- Messages.BarnServiceNotNeeded = gameData.messages.meta.barn.not_needed;
-
- Messages.BarnHorseStatusFormat = gameData.messages.meta.barn.horse_status;
- Messages.BarnHorseMaxed = gameData.messages.meta.barn.horse_maxed;
- Messages.BarnLetHorseRelaxFormat = gameData.messages.meta.barn.let_relax;
- Messages.BarnLetAllHorsesReleaxFormat = gameData.messages.meta.barn.relax_all;
-
- // Farrier
- Messages.FarrierCurrentShoesFormat = gameData.messages.meta.farrier.current_shoes;
- Messages.FarrierApplyIronShoesFormat = gameData.messages.meta.farrier.apply_iron;
- Messages.FarrierApplySteelShoesFormat = gameData.messages.meta.farrier.apply_steel;
- Messages.FarrierShoeAllFormat = gameData.messages.meta.farrier.shoe_all;
-
- Messages.FarrierPutOnSteelShoesMessageFormat = gameData.messages.meta.farrier.put_on_steel_shoes;
- Messages.FarrierPutOnIronShoesMessageFormat = gameData.messages.meta.farrier.put_on_iron_shoes;
- Messages.FarrierPutOnSteelShoesAllMesssageFormat = gameData.messages.meta.farrier.put_on_steel_all;
- Messages.FarrierShoesCantAffordMessage = gameData.messages.meta.farrier.cant_afford_farrier;
-
- // Trainng Pen
- Messages.TrainedInStatFormat = gameData.messages.meta.trainer_pen.train_success;
- Messages.TrainerHeaderFormat = gameData.messages.meta.trainer_pen.train_header;
- Messages.TrainerHorseEntryFormat = gameData.messages.meta.trainer_pen.train_format;
- Messages.TrainerHorseFullyTrainedFormat = gameData.messages.meta.trainer_pen.fully_trained;
- Messages.TrainerCantTrainAgainInFormat = gameData.messages.meta.trainer_pen.train_again_in;
- Messages.TrainerCantAfford = gameData.messages.meta.trainer_pen.cant_afford;
-
- // Santa
- Messages.SantaHiddenText = gameData.messages.meta.santa.hidden_text;
- Messages.SantaWrapItemFormat = gameData.messages.meta.santa.wrap_format;
- Messages.SantaWrappedObjectMessage = gameData.messages.meta.santa.wrapped_object;
- Messages.SantaCantWrapInvFull = gameData.messages.meta.santa.wrap_fail_inv_full;
- Messages.SantaCantOpenNothingInside = gameData.messages.meta.santa.open_fail_empty;
- Messages.SantaItemOpenedFormat = gameData.messages.meta.santa.open_format;
- Messages.SantaItemCantOpenInvFull = gameData.messages.meta.santa.open_fail_inv_full;
-
- // Pawneer
- Messages.PawneerUntackedHorsesICanBuy = gameData.messages.meta.pawneer.untacked_i_can_buy;
- Messages.PawneerHorseFormat = gameData.messages.meta.pawneer.pawn_horse;
- Messages.PawneerOrderMeta = gameData.messages.meta.pawneer.pawneer_order;
- Messages.PawneerHorseConfirmationFormat = gameData.messages.meta.pawneer.are_you_sure;
- Messages.PawneerHorseSoldMessagesFormat = gameData.messages.meta.pawneer.horse_sold;
- Messages.PawneerHorseNotFound = gameData.messages.meta.pawneer.horse_not_found;
-
- Messages.PawneerOrderSelectBreed = gameData.messages.meta.pawneer.order.select_breed;
- Messages.PawneerOrderBreedEntryFormat = gameData.messages.meta.pawneer.order.breed_entry;
-
- Messages.PawneerOrderSelectColorFormat = gameData.messages.meta.pawneer.order.select_color;
- Messages.PawneerOrderColorEntryFormat = gameData.messages.meta.pawneer.order.color_entry;
-
- Messages.PawneerOrderSelectGenderFormat = gameData.messages.meta.pawneer.order.select_gender;
- Messages.PawneerOrderGenderEntryFormat = gameData.messages.meta.pawneer.order.gender_entry;
-
- Messages.PawneerOrderHorseFoundFormat = gameData.messages.meta.pawneer.order.found;
-
- // Vet
- Messages.VetServiceHorseFormat = gameData.messages.meta.vet.service_horse;
- Messages.VetSerivcesNotNeeded = gameData.messages.meta.vet.not_needed;
- Messages.VetApplyServicesFormat = gameData.messages.meta.vet.apply;
-
- Messages.VetApplyServicesForAllFormat = gameData.messages.meta.vet.apply_all;
- Messages.VetFullHealthRecoveredMessageFormat = gameData.messages.meta.vet.now_full_health;
- Messages.VetServicesNotNeededAll = gameData.messages.meta.vet.not_needed_all;
- Messages.VetAllFullHealthRecoveredMessage = gameData.messages.meta.vet.all_full;
- Messages.VetCannotAffordMessage = gameData.messages.meta.vet.cant_afford;
-
- // Pond
- Messages.PondHeader = gameData.messages.meta.pond.header;
- Messages.PondGoFishing = gameData.messages.meta.pond.go_fishing;
- Messages.PondNoFishingPole = gameData.messages.meta.pond.no_fishing_pole;
- Messages.PondDrinkHereIfSafe = gameData.messages.meta.pond.drink_here;
- Messages.PondHorseDrinkFormat = gameData.messages.meta.pond.horse_drink_format;
- Messages.PondNoEarthWorms = gameData.messages.meta.pond.no_earth_worms;
-
- Messages.PondDrinkFullFormat = gameData.messages.meta.pond.drank_full;
- Messages.PondCantDrinkHpLowFormat = gameData.messages.meta.pond.cant_drink_hp_low;
- Messages.PondDrinkOhNoesFormat = gameData.messages.meta.pond.drank_something_bad;
- Messages.PondNotThirstyFormat = gameData.messages.meta.pond.not_thirsty;
-
- // Horse Whisperer
- Messages.WhispererHorseLocateButtonFormat = gameData.messages.meta.whisperer.horse_locate_meta;
- Messages.WhispererServiceCostYouFormat = gameData.messages.meta.whisperer.service_cost;
- Messages.WhispererServiceCannotAfford = gameData.messages.meta.whisperer.cant_afford;
- Messages.WhispererSearchingAmoungHorses = gameData.messages.meta.whisperer.searching_amoung_horses;
- Messages.WhispererNoneFound = gameData.messages.meta.whisperer.none_found_meta;
- Messages.WhispererHorsesFoundFormat = gameData.messages.meta.whisperer.horse_found_meta;
-
- // Mud Hole
- Messages.MudHoleNoHorses = gameData.messages.meta.mud_hole.no_horses;
- Messages.MudHoleRuinedGroomFormat = gameData.messages.meta.mud_hole.ruined_groom;
-
- // Movement
- Messages.RandomMovement = gameData.messages.random_movement;
-
- // Quests Log
- Messages.QuestLogHeader = gameData.messages.meta.quest_log.header_meta;
- Messages.QuestFormat = gameData.messages.meta.quest_log.quest_format;
-
- Messages.QuestNotCompleted = gameData.messages.meta.quest_log.not_complete;
- Messages.QuestNotAvalible = gameData.messages.meta.quest_log.not_avalible;
- Messages.QuestCompleted = gameData.messages.meta.quest_log.completed;
-
- Messages.QuestFooterFormat = gameData.messages.meta.quest_log.footer_format;
- // Transport
-
- Messages.CantAffordTransport = gameData.messages.transport.not_enough_money;
- Messages.WelcomeToAreaFormat = gameData.messages.transport.welcome_to_format;
- Messages.TransportFormat = gameData.messages.meta.transport_format;
- Messages.TransportCostFormat = gameData.messages.meta.transport_cost;
- Messages.TransportWagonFree = gameData.messages.meta.transport_free;
-
- // Abuse Reports
- Messages.AbuseReportMetaFormat = gameData.messages.meta.abuse_report.options_format;
- Messages.AbuseReportReasonFormat = gameData.messages.meta.abuse_report.report_reason_format;
-
- Messages.AbuseReportPlayerNotFoundFormat = gameData.messages.abuse_report.player_not_found_format;
- Messages.AbuseReportFiled = gameData.messages.abuse_report.report_filed;
- Messages.AbuseReportProvideValidReason = gameData.messages.abuse_report.valid_reason;
-
- // Bank
- Messages.BankMadeInIntrestFormat = gameData.messages.meta.bank.made_interest;
- Messages.BankCarryingFormat = gameData.messages.meta.bank.carrying_message;
- Messages.BankWhatToDo = gameData.messages.meta.bank.what_to_do;
- Messages.BankOptionsFormat = gameData.messages.meta.bank.options;
-
-
- Messages.BankDepositedMoneyFormat = gameData.messages.bank.deposit_format;
- Messages.BankWithdrewMoneyFormat = gameData.messages.bank.withdraw_format;
-
- Messages.BankCantHoldThisMuch = gameData.messages.bank.cant_hold_that_much;
- Messages.BankYouCantHoldThisMuch = gameData.messages.bank.cant_withdraw_that_much;
-
- // Riddler
- Messages.RiddlerAnsweredAll = gameData.messages.meta.riddler.riddle_all_complete;
- Messages.RiddlerIncorrectAnswer = gameData.messages.meta.riddler.riddle_incorrect;
- Messages.RiddlerCorrectAnswerFormat = gameData.messages.meta.riddler.riddle_correct;
- Messages.RiddlerEnterAnswerFormat = gameData.messages.meta.riddler.riddle_format;
-
- // Workshop
- Messages.WorkshopCraftEntryFormat = gameData.messages.meta.workshop.craft_entry;
- Messages.WorkshopRequiresFormat = gameData.messages.meta.workshop.requires;
- Messages.WorkshopRequireEntryFormat = gameData.messages.meta.workshop.require;
- Messages.WorkshopAnd = gameData.messages.meta.workshop.and;
-
- Messages.WorkshopNoRoomInInventory = gameData.messages.meta.workshop.no_room;
- Messages.WorkshopMissingRequiredItem = gameData.messages.meta.workshop.missing_item;
- Messages.WorkshopCraftingSuccess = gameData.messages.meta.workshop.craft_success;
- Messages.WorkshopCannotAfford = gameData.messages.meta.workshop.no_money;
-
- // Horses
- Messages.AdvancedStatFormat = gameData.messages.meta.horse.stat_format;
- Messages.BasicStatFormat = gameData.messages.meta.horse.basic_stat_format;
- Messages.HorsesHere = gameData.messages.meta.horse.horses_here;
- Messages.WildHorseFormat = gameData.messages.meta.horse.wild_horse;
- Messages.HorseCaptureTimer = gameData.messages.meta.horse.horse_timer;
-
- Messages.YouCapturedTheHorse = gameData.messages.meta.horse.horse_caught;
- Messages.HorseEvadedCapture = gameData.messages.meta.horse.horse_escaped;
- Messages.HorseEscapedAnyway = gameData.messages.meta.horse.horse_escaped_anyway;
-
- Messages.HorsesMenuHeader = gameData.messages.meta.horse.horses_menu;
- Messages.TooManyHorses = gameData.messages.meta.horse.too_many_horses;
- Messages.UpdateHorseCategory = gameData.messages.meta.horse.update_category;
- Messages.HorseEntryFormat = gameData.messages.meta.horse.horse_format;
- Messages.ViewBaiscStats = gameData.messages.meta.horse.view_basic_stats;
- Messages.ViewAdvancedStats = gameData.messages.meta.horse.view_advanced_stats;
- Messages.HorseBuckedYou = gameData.messages.meta.horse.horse_bucked;
- Messages.HorseLlamaBuckedYou = gameData.messages.meta.horse.llama_bucked;
- Messages.HorseCamelBuckedYou = gameData.messages.meta.horse.camel_bucked;
-
- Messages.HorseRidingMessageFormat = gameData.messages.meta.horse.riding_message;
- Messages.HorseNameYoursFormat = gameData.messages.meta.horse.horse_inventory.your_horse_format;
- Messages.HorseNameOthersFormat = gameData.messages.meta.horse.horse_inventory.horse_others_format;
- Messages.HorseDescriptionFormat = gameData.messages.meta.horse.horse_inventory.description_format;
- Messages.HorseHandsHeightFormat = gameData.messages.meta.horse.horse_inventory.hands_high;
- Messages.HorseExperienceEarnedFormat = gameData.messages.meta.horse.horse_inventory.experience;
-
- Messages.HorseTrainableInFormat = gameData.messages.meta.horse.horse_inventory.trainable_in;
- Messages.HorseIsTrainable = gameData.messages.meta.horse.horse_inventory.currently_trainable;
- Messages.HorseLeasedRemainingTimeFormat = gameData.messages.meta.horse.horse_inventory.leased_horse;
-
- Messages.HorseCannotMountUntilTackedMessage = gameData.messages.meta.horse.cannot_mount_tacked;
- Messages.HorseDismountedBecauseNotTackedMessageFormat = gameData.messages.meta.horse.dismount_because_tack;
- Messages.HorseMountButtonFormat = gameData.messages.meta.horse.horse_inventory.mount_button;
- Messages.HorseDisMountButtonFormat = gameData.messages.meta.horse.horse_inventory.dismount_button;
- Messages.HorseFeedButtonFormat = gameData.messages.meta.horse.horse_inventory.feed_button;
- Messages.HorseTackButtonFormat = gameData.messages.meta.horse.horse_inventory.tack_button;
- Messages.HorsePetButtonFormat = gameData.messages.meta.horse.horse_inventory.pet_button;
- Messages.HorseProfileButtonFormat = gameData.messages.meta.horse.horse_inventory.profile_button;
-
- Messages.HorseSavedProfileMessageFormat = gameData.messages.meta.horse.profile.saved;
- Messages.HorseProfileMessageTooLongError = gameData.messages.meta.horse.profile.desc_too_long;
- Messages.HorseNameTooLongError = gameData.messages.meta.horse.profile.name_too_long;
- Messages.HorseNameViolationsError = gameData.messages.meta.horse.profile.name_profanity_detected;
- Messages.HorseProfileMessageProfileError = gameData.messages.meta.horse.profile.profile_profanity_detected;
-
- Messages.HorseCatchTooManyHorsesMessage = gameData.messages.meta.horse.horse_inventory.horse_cannot_catch_max;
- Messages.HorseNoAutoSell = gameData.messages.meta.horse.horse_inventory.no_auto_sell;
- Messages.HorseAutoSellPriceFormat = gameData.messages.meta.horse.horse_inventory.auto_sell_format;
- Messages.HorseAutoSellOthersFormat = gameData.messages.meta.horse.horse_inventory.auto_sell_others;
- Messages.HorseAutoSellFormat = gameData.messages.meta.horse.horse_inventory.auto_sell;
- Messages.HorseCantAutoSellTacked = gameData.messages.meta.horse.horse_inventory.cannot_auto_sell_tacked;
-
- Messages.HorseCurrentlyCategoryFormat = gameData.messages.meta.horse.horse_inventory.marked_as;
- Messages.HorseMarkAsCategory = gameData.messages.meta.horse.horse_inventory.marking_options;
- Messages.HorseStats = gameData.messages.meta.horse.horse_inventory.horse_stats;
- Messages.HorseTacked = gameData.messages.meta.horse.horse_inventory.wearing_tacked;
- Messages.HorseTackFormat = gameData.messages.meta.horse.horse_inventory.tacked_format;
-
- Messages.HorseCompanion = gameData.messages.meta.horse.horse_inventory.companion;
- Messages.HorseCompanionFormat = gameData.messages.meta.horse.horse_inventory.companion_selected;
- Messages.HorseCompanionChangeButton = gameData.messages.meta.horse.horse_inventory.companion_change_button;
- Messages.HorseNoCompanion = gameData.messages.meta.horse.horse_inventory.no_companion;
-
- Messages.HorseAdvancedStatsFormat = gameData.messages.meta.horse.horse_inventory.advanced_stats;
- Messages.HorseBreedDetailsFormat = gameData.messages.meta.horse.horse_inventory.breed_details;
- Messages.HorseHeightRangeFormat = gameData.messages.meta.horse.horse_inventory.height_range;
- Messages.HorsePossibleColorsFormat = gameData.messages.meta.horse.horse_inventory.possible_colors;
- Messages.HorseReleaseButton = gameData.messages.meta.horse.horse_inventory.release_horse;
- Messages.HorseOthers = gameData.messages.meta.horse.horse_inventory.other_horses;
-
- Messages.HorseDescriptionEditFormat = gameData.messages.meta.horse.description_edit;
- Messages.HorseEquipTackMessageFormat = gameData.messages.meta.horse.equip_tack_message;
- Messages.HorseUnEquipTackMessageFormat = gameData.messages.meta.horse.unequip_tack_message;
- Messages.HorseStopRidingMessage = gameData.messages.meta.horse.stop_riding_message;
-
- Messages.HorsePetMessageFormat = gameData.messages.meta.horse.pet_horse;
- Messages.HorsePetTooHappy = gameData.messages.meta.horse.pet_horse_too_happy;
- Messages.HorsePetTooTired = gameData.messages.meta.horse.pet_horse_too_sleepy;
- Messages.HorseSetNewCategoryMessageFormat = gameData.messages.meta.horse.horse_set_new_category;
-
- Messages.HorseAutoSellMenuFormat = gameData.messages.meta.horse.auto_sell.auto_sell_meta;
- Messages.HorseIsAutoSell = gameData.messages.meta.horse.auto_sell.is_auto_sell;
- Messages.HorseAutoSellConfirmedFormat = gameData.messages.meta.horse.auto_sell.auto_sell_confirmed;
- Messages.HorseAutoSellValueTooHigh = gameData.messages.meta.horse.auto_sell.auto_sell_to_high;
- Messages.HorseAutoSellRemoved = gameData.messages.meta.horse.auto_sell.auto_sell_remove;
-
- Messages.HorseSetAutoSell = gameData.messages.meta.horse.horse_inventory.set_auto_sell;
- Messages.HorseChangeAutoSell = gameData.messages.meta.horse.horse_inventory.change_auto_sell;
- Messages.HorseTackFailAutoSell = gameData.messages.meta.horse.tack_fail_autosell;
-
- Messages.HorseAreYouSureYouWantToReleaseFormat = gameData.messages.meta.horse.horse_release;
- Messages.HorseCantReleaseTheHorseYourRidingOn = gameData.messages.meta.horse.cant_release_currently_riding;
- Messages.HorseReleasedMeta = gameData.messages.meta.horse.released_horse;
- Messages.HorseReleasedBy = gameData.messages.meta.horse.released_by_message;
-
- // All Stats (basic)
-
- Messages.HorseAllBasicStats = gameData.messages.meta.horse.allstats_basic.all_baisc_stats;
- Messages.HorseBasicStatEntryFormat = gameData.messages.meta.horse.allstats_basic.horse_entry;
-
- // All Stats (all)
- Messages.HorseAllStatsHeader = gameData.messages.meta.horse.allstats.all_stats_header;
- Messages.HorseNameEntryFormat = gameData.messages.meta.horse.allstats.horse_name_entry;
- Messages.HorseBasicStatsCompactedFormat = gameData.messages.meta.horse.allstats.basic_stats_compact;
- Messages.HorseAdvancedStatsCompactedFormat = gameData.messages.meta.horse.allstats.advanced_stats_compact;
- Messages.HorseAllStatsLegend = gameData.messages.meta.horse.allstats.legend;
-
-
- // Horse companion menu
- Messages.HorseCompanionMenuHeaderFormat = gameData.messages.meta.horse.companion_menu.menu_header;
- Messages.HorseCompnaionMenuCurrentCompanionFormat = gameData.messages.meta.horse.companion_menu.selected_companion;
- Messages.HorseCompanionEntryFormat = gameData.messages.meta.horse.companion_menu.companion_entry;
- Messages.HorseCompanionEquipMessageFormat = gameData.messages.meta.horse.companion_menu.companion_equip_message;
- Messages.HorseCompanionRemoveMessageFormat = gameData.messages.meta.horse.companion_menu.companion_remove_message;
- Messages.HorseCompanionMenuCurrentlyAvalibleCompanions = gameData.messages.meta.horse.companion_menu.companions_avalible;
-
- // Horse Feed Menu
- Messages.HorseCurrentStatusFormat = gameData.messages.meta.horse.feed_horse.current_status;
- Messages.HorseHoldingHorseFeed = gameData.messages.meta.horse.feed_horse.holding_horse_feed;
- Messages.HorsefeedFormat = gameData.messages.meta.horse.feed_horse.horsefeed_format;
- Messages.HorseNeighsThanks = gameData.messages.meta.horse.feed_horse.horse_neigh;
- Messages.HorseCouldNotFinish = gameData.messages.meta.horse.feed_horse.horse_could_not_finish;
-
- Messages.HorseFeedPersonalityIncreased = gameData.messages.meta.horse.feed_horse.feed_special_personality;
- Messages.HorseFeedInteligenceIncreased = gameData.messages.meta.horse.feed_horse.feed_special_inteligence;
- Messages.HorseFeedMagicBeanFormat = gameData.messages.meta.horse.feed_horse.feed_special_magic_bean;
- Messages.HorseFeedMagicDropletFormat = gameData.messages.meta.horse.feed_horse.feed_special_magic_droplet;
-
- // Tack menu (horses)
- Messages.HorseTackedAsFollowsFormat = gameData.messages.meta.horse.tack_menu.tacked_as_follows;
- Messages.HorseUnEquipSaddleFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle;
- Messages.HorseUnEquipSaddlePadFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle_pad;
- Messages.HorseUnEquipBridleFormat = gameData.messages.meta.horse.tack_menu.dequip_bridle;
- Messages.HorseTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_tack;
- Messages.HorseLlamaTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_llama_tack;
- Messages.HorseCamelTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_camel_tack;
- Messages.HorseEquipFormat = gameData.messages.meta.horse.tack_menu.equip_tack;
- Messages.BackToHorse = gameData.messages.meta.horse.back_to_horse;
-
-
- // Libary
- Messages.LibaryMainMenu = gameData.messages.meta.libary.main_menu;
- Messages.LibaryFindNpc = gameData.messages.meta.libary.find_npc;
- Messages.LibaryFindNpcSearchResultsHeader = gameData.messages.meta.libary.find_npc_results_header;
- Messages.LibaryFindNpcSearchResultFormat = gameData.messages.meta.libary.find_npc_results_format;
- Messages.LibaryFindNpcSearchNoResults = gameData.messages.meta.libary.find_npc_no_results;
- Messages.LibaryFindNpcLimit5 = gameData.messages.meta.libary.find_npc_limit5;
-
- Messages.LibaryFindRanch = gameData.messages.meta.libary.find_ranch;
- Messages.LibaryFindRanchResultsHeader = gameData.messages.meta.libary.find_ranch_match_closely;
- Messages.LibaryFindRanchResultFormat = gameData.messages.meta.libary.find_ranch_result;
- Messages.LibaryFindRanchResultsNoResults = gameData.messages.meta.libary.find_ranch_no_results;
-
- Messages.HorseBreedFormat = gameData.messages.meta.libary.horse_breed_format;
- Messages.HorseRelativeFormat = gameData.messages.meta.libary.horse_relative_format;
- Messages.BreedViewerFormat = gameData.messages.meta.libary.breed_preview_format;
- Messages.BreedViewerMaximumStats = gameData.messages.meta.libary.maximum_stats;
-
- // Chat
-
- Messages.ChatViolationMessageFormat = gameData.messages.chat.violation_format;
- Messages.RequiredChatViolations = gameData.messages.chat.violation_points_required;
-
- Messages.GlobalChatFormatForModerators = gameData.messages.chat.for_others.global_format_moderator;
- // Messages.DirectChatFormatForModerators = gameData.messages.chat.for_others.dm_format_moderator;
-
- Messages.YouWereSentToPrisionIsle = gameData.messages.starved_horse;
-
- Messages.HereChatFormat = gameData.messages.chat.for_others.here_format;
- Messages.IsleChatFormat = gameData.messages.chat.for_others.isle_format;
- Messages.NearChatFormat = gameData.messages.chat.for_others.near_format;
- Messages.GlobalChatFormat = gameData.messages.chat.for_others.global_format;
- Messages.AdsChatFormat = gameData.messages.chat.for_others.ads_format;
- Messages.DirectChatFormat = gameData.messages.chat.for_others.dm_format;
- Messages.BuddyChatFormat = gameData.messages.chat.for_others.friend_format;
- Messages.ModChatFormat = gameData.messages.chat.for_others.mod_format;
- Messages.AdminChatFormat = gameData.messages.chat.for_others.admin_format;
-
- Messages.HereChatFormatForSender = gameData.messages.chat.for_sender.here_format;
- Messages.IsleChatFormatForSender = gameData.messages.chat.for_sender.isle_format;
- Messages.NearChatFormatForSender = gameData.messages.chat.for_sender.near_format;
- Messages.BuddyChatFormatForSender = gameData.messages.chat.for_sender.friend_format;
- Messages.DirectChatFormatForSender = gameData.messages.chat.for_sender.dm_format;
- Messages.ModChatFormatForSender = gameData.messages.chat.for_sender.mod_format;
- Messages.AdsChatFormatForSender = gameData.messages.chat.for_sender.ads_format;
- Messages.AdminChatFormatForSender = gameData.messages.chat.for_sender.admin_format;
-
- Messages.ServerAnnoucementFormat = gameData.messages.chat.server_annoucement;
-
- Messages.DmModBadge = gameData.messages.chat.dm_moderator;
- Messages.DmAutoResponse = gameData.messages.chat.dm_autoreply;
-
- Messages.AdminCommandFormat = gameData.messages.commands.admin_command_completed;
- Messages.PlayerCommandFormat = gameData.messages.commands.player_command_completed;
- Messages.MuteHelp = gameData.messages.commands.mute_help;
- Messages.UnMuteHelp = gameData.messages.commands.unmute_help;
-
- Messages.PasswordNotice = gameData.messages.chat.password_included;
- Messages.CapsNotice = gameData.messages.chat.caps_notice;
-
- // AutoReply
- Messages.AutoReplyTooLong = gameData.messages.auto_reply.too_long;
- Messages.AutoReplyHasViolations = gameData.messages.auto_reply.contains_violations;
-
- // Drawing Rooms
- Messages.DrawingLastToDrawFormat = gameData.messages.meta.drawing_rooms.last_draw;
- Messages.DrawingContentsSavedInSlotFormat = gameData.messages.meta.drawing_rooms.saved;
- Messages.DrawingContentsLoadedFromSlotFormat = gameData.messages.meta.drawing_rooms.load;
- Messages.DrawingPlzClearDraw = gameData.messages.meta.drawing_rooms.plz_clear_draw;
- Messages.DrawingPlzClearLoad = gameData.messages.meta.drawing_rooms.plz_clear_load;
- Messages.DrawingNotSentNotSubscribed = gameData.messages.meta.drawing_rooms.not_subscribed_draw;
- Messages.DrawingCannotLoadNotSubscribed = gameData.messages.meta.drawing_rooms.not_subscribed_load;
-
- // Brickpoet
- Messages.LastPoetFormat = gameData.messages.meta.last_poet;
-
- // Mutliroom
- Messages.MultiroomParticipentFormat = gameData.messages.meta.multiroom.partcipent_format;
- Messages.MultiroomPlayersParticipating = gameData.messages.meta.multiroom.other_players_participating;
-
- // Dropped Items
-
- Messages.NothingMessage = gameData.messages.meta.dropped_items.nothing_message;
- Messages.ItemsOnGroundMessage = gameData.messages.meta.dropped_items.items_message;
- Messages.GrabItemFormat = gameData.messages.meta.dropped_items.item_format;
- Messages.ItemInformationFormat = gameData.messages.meta.dropped_items.item_information_format;
- Messages.GrabAllItemsButton = gameData.messages.meta.dropped_items.grab_all;
- Messages.DroppedAnItemMessage = gameData.messages.dropped_items.dropped_item_message;
- Messages.DroppedItemTileIsFull = gameData.messages.dropped_items.drop_tile_full;
- Messages.DroppedItemCouldntPickup = gameData.messages.dropped_items.other_picked_up;
- Messages.GrabbedAllItemsMessage = gameData.messages.dropped_items.grab_all_message;
- Messages.GrabbedItemMessage = gameData.messages.dropped_items.grab_message;
- Messages.GrabAllItemsMessage = gameData.messages.dropped_items.grab_all_message;
-
- Messages.GrabbedAllItemsButInventoryFull = gameData.messages.dropped_items.grab_all_but_inv_full;
- Messages.GrabbedItemButInventoryFull = gameData.messages.dropped_items.grab_but_inv_full;
-
- // Tools
- Messages.BinocularsNothing = gameData.messages.tools.binoculars;
- Messages.MagnifyNothing = gameData.messages.tools.magnify;
- Messages.RakeNothing = gameData.messages.tools.rake;
- Messages.ShovelNothing = gameData.messages.tools.shovel;
-
- // Shop
- Messages.ThingsIAmSelling = gameData.messages.meta.shop.selling;
- Messages.ThingsYouSellMe = gameData.messages.meta.shop.sell_me;
- Messages.InfinitySign = gameData.messages.meta.shop.infinity;
-
- Messages.CantAfford1 = gameData.messages.shop.cant_afford_1;
- Messages.CantAfford5 = gameData.messages.shop.cant_afford_5;
- Messages.CantAfford25 = gameData.messages.shop.cant_afford_25;
- Messages.Brought1Format = gameData.messages.shop.brought_1;
- Messages.Brought5Format = gameData.messages.shop.brought_5;
- Messages.Brought25Format = gameData.messages.shop.brought_25;
- Messages.Sold1Format = gameData.messages.shop.sold_1;
- Messages.SoldAllFormat = gameData.messages.shop.sold_all;
- Messages.CannotSellYoudGetTooMuchMoney = gameData.messages.shop.cant_hold_extra_money;
-
- Messages.Brought1ButInventoryFull = gameData.messages.shop.brought_1_but_inv_full;
- Messages.Brought5ButInventoryFull = gameData.messages.shop.brought_5_but_inv_full;
- Messages.Brought25ButInventoryFull = gameData.messages.shop.brought_25_but_inv_full;
-
- // Player List
-
- Messages.PlayerListHeader = gameData.messages.meta.player_list.playerlist_header;
- Messages.PlayerListSelectFromFollowing = gameData.messages.meta.player_list.select_from_following;
- Messages.PlayerListOfBuddiesFormat = gameData.messages.meta.player_list.list_of_buddies_format;
- Messages.PlayerListOfNearby = gameData.messages.meta.player_list.list_of_players_nearby;
- Messages.PlayerListOfPlayersFormat = gameData.messages.meta.player_list.list_of_all_players_format;
- Messages.PlayerListOfPlayersAlphabetically = gameData.messages.meta.player_list.list_of_all_players_alphabetically;
- Messages.PlayerListMapAllBuddiesForamt = gameData.messages.meta.player_list.map_all_buddies_format;
- Messages.PlayerListMapAllPlayersFormat = gameData.messages.meta.player_list.map_all_players_format;
- Messages.PlayerListAbuseReport = gameData.messages.meta.player_list.abuse_report;
-
- Messages.MuteButton = gameData.messages.meta.player_list.mute_button;
- Messages.HearButton = gameData.messages.meta.player_list.hear_button;
-
- Messages.ThreeMonthSubscripitionIcon = gameData.messages.meta.player_list.icon_subbed_3month;
- Messages.YearSubscriptionIcon = gameData.messages.meta.player_list.icon_subbed_year;
- Messages.NewUserIcon = gameData.messages.meta.player_list.icon_new;
- Messages.MonthSubscriptionIcon = gameData.messages.meta.player_list.icon_subbed_month;
- Messages.AdminIcon = gameData.messages.meta.player_list.icon_admin;
- Messages.ModeratorIcon = gameData.messages.meta.player_list.icon_mod;
-
- Messages.BuddyListHeader = gameData.messages.meta.player_list.online_buddy_header;
- Messages.BuddyListOnlineBuddyEntryFormat = gameData.messages.meta.player_list.online_buddy_format;
- Messages.BuddyListOfflineBuddys = gameData.messages.meta.player_list.offline_buddys;
- Messages.BuddyListOfflineBuddyEntryFormat = gameData.messages.meta.player_list.offline_buddy_format;
-
- Messages.NearbyPlayersListHeader = gameData.messages.meta.player_list.nearby_player_header;
- Messages.PlayerListAllAlphabeticalHeader = gameData.messages.meta.player_list.all_players_alphabetical_header;
-
- Messages.PlayerListEntryFormat = gameData.messages.meta.player_list.player_format;
-
- Messages.PlayerListIdle = gameData.messages.meta.player_list.idle_text;
- Messages.PlayerListAllHeader = gameData.messages.meta.player_list.all_players_header;
- Messages.PlayerListIconFormat = gameData.messages.meta.player_list.icon_format;
- Messages.PlayerListIconInformation = gameData.messages.meta.player_list.icon_info;
-
- // Consume
-
- Messages.ConsumeItemFormat = gameData.messages.consume.consumed_item_format;
- Messages.ConsumedButMaxReached = gameData.messages.consume.consumed_but_max_reached;
-
- // Meta Format
-
- Messages.LocationFormat = gameData.messages.meta.location_format;
- Messages.IsleFormat = gameData.messages.meta.isle_format;
- Messages.TownFormat = gameData.messages.meta.town_format;
- Messages.AreaFormat = gameData.messages.meta.area_format;
- Messages.Seperator = gameData.messages.meta.seperator;
- Messages.TileFormat = gameData.messages.meta.tile_format;
- Messages.ExitThisPlace = gameData.messages.meta.exit_this_place;
- Messages.BackToMap = gameData.messages.meta.back_to_map;
- Messages.BackToMapHorse = gameData.messages.meta.back_to_map_horse;
- Messages.LongFullLine = gameData.messages.meta.long_full_line;
- Messages.MetaTerminator = gameData.messages.meta.end_of_meta;
-
- Messages.PlayersHere = gameData.messages.meta.player_interaction.players_here;
- Messages.NearbyPlayers = gameData.messages.meta.nearby.players_nearby;
- Messages.North = gameData.messages.meta.nearby.north;
- Messages.East = gameData.messages.meta.nearby.east;
- Messages.South = gameData.messages.meta.nearby.south;
- Messages.West = gameData.messages.meta.nearby.west;
-
- Messages.NoPitchforkMeta = gameData.messages.meta.hay_pile.no_pitchfork;
- Messages.HasPitchforkMeta = gameData.messages.meta.hay_pile.pitchfork;
- Messages.R1 = gameData.messages.meta.r1;
- Messages.PasswordEntry = gameData.messages.meta.password_input;
-
- // Venus Fly Trap
-
- Messages.VenusFlyTrapFormat = gameData.messages.meta.venus_flytrap_format;
-
- // Shortcut
- Messages.NoTelescope = gameData.messages.no_telescope;
-
- // Inn
- Messages.InnBuyMeal = gameData.messages.meta.inn.buy_meal;
- Messages.InnBuyRest = gameData.messages.meta.inn.buy_rest;
- Messages.InnItemEntryFormat = gameData.messages.meta.inn.inn_entry;
- Messages.InnEnjoyedServiceFormat = gameData.messages.inn.enjoyed_service;
- Messages.InnCannotAffordService = gameData.messages.inn.cant_afford;
- Messages.InnFullyRested = gameData.messages.inn.fully_rested;
-
- // Password
- Messages.IncorrectPasswordMessage = gameData.messages.incorrect_password;
-
- // Fountain
- Messages.FountainMeta = gameData.messages.meta.fountain;
- Messages.FountainDrankYourFull = gameData.messages.fountain.drank_your_fill;
- Messages.FountainDroppedMoneyFormat = gameData.messages.fountain.dropped_money;
-
- // Highscore
-
- Messages.HighscoreHeaderMeta = gameData.messages.meta.highscores.header_meta;
- Messages.HighscoreFormat = gameData.messages.meta.highscores.highscore_format;
- Messages.BestTimeFormat = gameData.messages.meta.highscores.besttime_format;
-
- Messages.GameHighScoreHeaderFormat = gameData.messages.meta.highscores.game_highscore_header;
- Messages.GameHighScoreFormat = gameData.messages.meta.highscores.game_highscore_format;
-
- Messages.GameWinLooseHeaderFormat = gameData.messages.meta.highscores.game_winloose_header;
- Messages.GameWinLooseFormat = gameData.messages.meta.highscores.game_winloose_format;
-
- Messages.GameBestTimeHeaderFormat = gameData.messages.meta.highscores.game_besttime_header;
- Messages.GameBestTimeFormat = gameData.messages.meta.highscores.game_besttime_format;
-
- // Awards
-
- Messages.AwardHeader = gameData.messages.meta.awards_page.awards_header;
- Messages.AwardOthersFormat = gameData.messages.meta.awards_page.awards_others_header;
- Messages.NoAwards = gameData.messages.meta.awards_page.no_awards;
- Messages.AwardFormat = gameData.messages.meta.awards_page.award_format;
-
- // World Peace
- Messages.NoWishingCoins = gameData.messages.meta.wishing_well.no_coins;
- Messages.YouHaveWishingCoinsFormat = gameData.messages.meta.wishing_well.wish_coins;
- Messages.WishItemsFormat = gameData.messages.meta.wishing_well.wish_things;
- Messages.WishMoneyFormat = gameData.messages.meta.wishing_well.wish_money;
- Messages.WishWorldPeaceFormat = gameData.messages.meta.wishing_well.wish_worldpeace;
-
- Messages.TossedCoin = gameData.messages.meta.wishing_well.make_wish;
- Messages.WorldPeaceOnlySoDeep = gameData.messages.meta.wishing_well.world_peace_message;
- Messages.WishingWellMeta = gameData.messages.meta.wishing_well.wish_meta;
- // Sec Codes
-
- Messages.InvalidSecCodeError = gameData.messages.sec_code.invalid_sec_code;
- Messages.YouEarnedAnItemFormat = gameData.messages.sec_code.item_earned;
- Messages.YouEarnedAnItemButInventoryWasFullFormat = gameData.messages.sec_code.item_earned_full_inv;
- Messages.YouLostAnItemFormat = gameData.messages.sec_code.item_deleted;
- Messages.YouEarnedMoneyFormat = gameData.messages.sec_code.money_earned;
- Messages.BeatHighscoreFormat = gameData.messages.sec_code.highscore_beaten;
- Messages.BeatBestHighscore = gameData.messages.sec_code.best_highscore_beaten;
- Messages.BeatBestTimeFormat = gameData.messages.sec_code.best_time_beaten;
-
- // Inventory
-
- Messages.InventoryHeaderFormat = gameData.messages.meta.inventory.header_format;
- Messages.InventoryItemFormat = gameData.messages.meta.inventory.item_entry;
- Messages.ShopEntryFormat = gameData.messages.meta.inventory.shop_entry;
- Messages.ItemInformationButton = gameData.messages.meta.inventory.item_info_button;
- Messages.ItemInformationByIdButton = gameData.messages.meta.inventory.item_info_itemid_button;
-
- Messages.ItemDropButton = gameData.messages.meta.inventory.item_drop_button;
- Messages.ItemThrowButton = gameData.messages.meta.inventory.item_throw_button;
- Messages.ItemConsumeButton = gameData.messages.meta.inventory.item_consume_button;
- Messages.ItemUseButton = gameData.messages.meta.inventory.item_use_button;
- Messages.ItemOpenButton = gameData.messages.meta.inventory.item_open_button;
- Messages.ItemWearButton = gameData.messages.meta.inventory.item_wear_button;
- Messages.ItemReadButton = gameData.messages.meta.inventory.item_read_button;
-
- Messages.ShopBuyButton = gameData.messages.meta.inventory.buy_button;
- Messages.ShopBuy5Button = gameData.messages.meta.inventory.buy_5_button;
- Messages.ShopBuy25Button = gameData.messages.meta.inventory.buy_25_button;
-
- Messages.SellButton = gameData.messages.meta.inventory.sell_button;
- Messages.SellAllButton = gameData.messages.meta.inventory.sell_all_button;
- // Npc
-
- Messages.NpcStartChatFormat = gameData.messages.meta.npc.start_chat_format;
- Messages.NpcNoChatpoints = gameData.messages.meta.npc.no_chatpoints;
- Messages.NpcChatpointFormat = gameData.messages.meta.npc.chatpoint_format;
- Messages.NpcReplyFormat = gameData.messages.meta.npc.reply_format;
- Messages.NpcTalkButton = gameData.messages.meta.npc.npc_talk_button;
- Messages.NpcInformationButton = gameData.messages.meta.npc.npc_information_button;
- Messages.NpcInformationFormat = gameData.messages.meta.npc.npc_information_format;
-
- // Login Failed Reasons
- Messages.LoginFailedReasonBanned = gameData.messages.login.banned;
- Messages.LoginFailedReasonBannedIpFormat = gameData.messages.login.ip_banned;
-
- // Disconnect Reasons
-
- Messages.KickReasonKicked = gameData.messages.disconnect.kicked;
- Messages.KickReasonBanned = gameData.messages.disconnect.banned;
- Messages.KickReasonIdleFormat = gameData.messages.disconnect.client_timeout.kick_message;
- Messages.KickReasonNoTime = gameData.messages.disconnect.no_playtime;
- Messages.IdleWarningFormat = gameData.messages.disconnect.client_timeout.warn_message;
- Messages.KickReasonDuplicateLogin = gameData.messages.disconnect.dupe_login;
-
- // Competition Gear
-
- Messages.EquipCompetitionGearFormat = gameData.messages.equips.equip_competition_gear_format;
- Messages.RemoveCompetitionGear = gameData.messages.equips.removed_competition_gear;
-
- // Jewerly
- Messages.EquipJewelryFormat = gameData.messages.equips.equip_jewelry;
- Messages.MaxJewelryMessage = gameData.messages.equips.max_jewelry;
- Messages.RemoveJewelry = gameData.messages.equips.removed_jewelry;
-
- // Click
- Messages.NothingInterestingHere = gameData.messages.click_nothing_message;
-
- // Swf
- Messages.WagonCutscene = gameData.transport.wagon_cutscene;
- Messages.BoatCutscene = gameData.transport.boat_cutscene;
- Messages.BallonCutscene = gameData.transport.ballon_cutscene;
-
- gameData = null;
- return;
- }
-
- }
-}
+ Messages.PronounNeutralThey = gameData.messages.meta.stats_page.pronouns.neutral_they;
+ Messages.PronounNeutralTheir = gameData.messages.meta.stats_page.pronouns.neutral_their;
+
+ // Stats
+ Messages.StatsBarFormat = gameData.messages.meta.stats_page.stats_bar_format;
+ Messages.StatsAreaFormat = gameData.messages.meta.stats_page.stats_area_format;
+ Messages.StatsMoneyFormat = gameData.messages.meta.stats_page.stats_money_format;
+ Messages.StatsFreeTimeFormat = gameData.messages.meta.stats_page.stats_freetime_format;
+ Messages.StatsDescriptionFormat = gameData.messages.meta.stats_page.stats_description_format;
+ Messages.StatsExpFormat = gameData.messages.meta.stats_page.stats_experience;
+ Messages.StatsQuestpointsFormat = gameData.messages.meta.stats_page.stats_questpoints;
+ Messages.StatsHungerFormat = gameData.messages.meta.stats_page.stats_hunger;
+ Messages.StatsThirstFormat = gameData.messages.meta.stats_page.stats_thisrt;
+ Messages.StatsTiredFormat = gameData.messages.meta.stats_page.stats_tiredness;
+ Messages.StatsGenderFormat = gameData.messages.meta.stats_page.stats_gender;
+ Messages.StatsJewelFormat = gameData.messages.meta.stats_page.stats_equipped;
+ Messages.StatsCompetitionGearFormat = gameData.messages.meta.stats_page.stats_competion_gear;
+
+ Messages.JewelrySlot1Format = gameData.messages.meta.stats_page.jewelry.slot_1;
+ Messages.JewelrySlot2Format = gameData.messages.meta.stats_page.jewelry.slot_2;
+ Messages.JewelrySlot3Format = gameData.messages.meta.stats_page.jewelry.slot_3;
+ Messages.JewelrySlot4Format = gameData.messages.meta.stats_page.jewelry.slot_4;
+
+ Messages.JewelryRemoveSlot1Button = gameData.messages.meta.stats_page.jewelry.remove_slot_1;
+ Messages.JewelryRemoveSlot2Button = gameData.messages.meta.stats_page.jewelry.remove_slot_2;
+ Messages.JewelryRemoveSlot3Button = gameData.messages.meta.stats_page.jewelry.remove_slot_3;
+ Messages.JewelryRemoveSlot4Button = gameData.messages.meta.stats_page.jewelry.remove_slot_4;
+
+ Messages.CompetitionGearHeadFormat = gameData.messages.meta.stats_page.competition_gear.head_format;
+ Messages.CompetitionGearBodyFormat = gameData.messages.meta.stats_page.competition_gear.body_format;
+ Messages.CompetitionGearLegsFormat = gameData.messages.meta.stats_page.competition_gear.legs_format;
+ Messages.CompetitionGearFeetFormat = gameData.messages.meta.stats_page.competition_gear.feet_format;
+
+ Messages.CompetitionGearRemoveHeadButton = gameData.messages.meta.stats_page.competition_gear.remove_head;
+ Messages.CompetitionGearRemoveBodyButton = gameData.messages.meta.stats_page.competition_gear.remove_body;
+ Messages.CompetitionGearRemoveLegsButton = gameData.messages.meta.stats_page.competition_gear.remove_legs;
+ Messages.CompetitionGearRemoveFeetButton = gameData.messages.meta.stats_page.competition_gear.remove_feet;
+
+ Messages.StatsPrivateNotesButton = gameData.messages.meta.stats_page.stats_private_notes;
+ Messages.StatsQuestsButton = gameData.messages.meta.stats_page.stats_quests;
+ Messages.StatsMinigameRankingButton = gameData.messages.meta.stats_page.stats_minigame_ranking;
+ Messages.StatsAwardsButton = gameData.messages.meta.stats_page.stats_awards;
+ Messages.StatsMiscButton = gameData.messages.meta.stats_page.stats_misc;
+
+ Messages.JewelrySelected = gameData.messages.meta.stats_page.msg.jewelry_selected;
+ Messages.JewelrySelectedOther = gameData.messages.meta.stats_page.msg.jewelry_other;
+
+ Messages.NoJewerlyEquipped = gameData.messages.meta.stats_page.msg.no_jewelry_equipped;
+ Messages.NoJewerlyEquippedOther = gameData.messages.meta.stats_page.msg.no_jewelry_other;
+
+ Messages.NoCompetitionGear = gameData.messages.meta.stats_page.msg.no_competition_gear;
+ Messages.NoCompetitionGearOther = gameData.messages.meta.stats_page.msg.no_competition_gear_other;
+
+ Messages.CompetitionGearSelected = gameData.messages.meta.stats_page.msg.competition_gear_selected;
+ Messages.CompetitionGearSelectedOther = gameData.messages.meta.stats_page.msg.competition_gear_other_selected;
+
+ Messages.StatHunger = gameData.messages.meta.stats_page.hunger_stat_name;
+ Messages.StatThirst = gameData.messages.meta.stats_page.thirst_stat_name;
+ Messages.StatTired = gameData.messages.meta.stats_page.tired_stat_name;
+
+ Messages.StatsOtherHorses = gameData.messages.meta.stats_page.msg.other_horses;
+ Messages.StatPlayerFormats = gameData.messages.meta.stats_page.player_stats.ToObject();
+
+ Messages.StatThirstDizzy = gameData.messages.movement_key.thirsty;
+ Messages.StatHungerStumble = gameData.messages.movement_key.hungery;
+
+ // Misc Stats
+ Messages.StatMiscHeader = gameData.messages.meta.misc_stats.header;
+ Messages.StatMiscNoneRecorded = gameData.messages.meta.misc_stats.no_stats_recorded;
+ Messages.StatMiscEntryFormat = gameData.messages.meta.misc_stats.stat_format;
+
+ // Books (Libary)
+ Messages.BooksOfHorseIsle = gameData.messages.meta.libary.books.books_of_horseisle;
+ Messages.BookEntryFormat = gameData.messages.meta.libary.books.book_entry;
+ Messages.BookReadFormat = gameData.messages.meta.libary.books.book_read;
+
+ // Awards (Libary)
+ Messages.AwardsAvalible = gameData.messages.meta.libary.awards.all_earnable_awards;
+ Messages.AwardEntryFormat = gameData.messages.meta.libary.awards.award_entry;
+
+ // Locations (Libary)
+ Messages.LocationKnownIslands = gameData.messages.meta.libary.locations.known_islands;
+ Messages.LocationKnownTowns = gameData.messages.meta.libary.locations.known_towns;
+ Messages.LocationIslandFormat = gameData.messages.meta.libary.locations.isle_entry;
+ Messages.LocationTownFormat = gameData.messages.meta.libary.locations.town_entry;
+ Messages.LocationDescriptionFormat = gameData.messages.meta.libary.locations.location_description;
+
+ // Minigame (Libary)
+ Messages.MinigameSingleplayer = gameData.messages.meta.libary.minigames.singleplayer;
+ Messages.MinigameTwoplayer = gameData.messages.meta.libary.minigames.twoplayer;
+ Messages.MinigameMultiplayer = gameData.messages.meta.libary.minigames.multiplayer;
+ Messages.MinigameCompetitions = gameData.messages.meta.libary.minigames.competitions;
+ Messages.MinigameEntryFormat = gameData.messages.meta.libary.minigames.minigame_entry;
+
+ // Companion (Libary)
+ Messages.CompanionViewFormat = gameData.messages.meta.libary.companion.view_button;
+ Messages.CompanionEntryFormat = gameData.messages.meta.libary.companion.entry_format;
+
+ // Tack (Libary)
+ Messages.TackViewSetFormat = gameData.messages.meta.libary.tack.view_tack_set;
+ Messages.TackSetPeiceFormat = gameData.messages.meta.libary.tack.set_peice_format;
+
+ // Groomer
+ Messages.GroomerBestToHisAbilitiesFormat = gameData.messages.meta.groomer.groomed_best_it_can;
+ Messages.GroomerCannotAffordMessage = gameData.messages.meta.groomer.cannot_afford_service;
+ Messages.GroomerCannotImprove = gameData.messages.meta.groomer.cannot_improve;
+ Messages.GroomerBestToHisAbilitiesALL = gameData.messages.meta.groomer.groomed_best_all;
+ Messages.GroomerDontNeed = gameData.messages.meta.groomer.dont_need;
+
+ Messages.GroomerHorseCurrentlyAtFormat = gameData.messages.meta.groomer.currently_at;
+ Messages.GroomerApplyServiceFormat = gameData.messages.meta.groomer.apply_service;
+ Messages.GroomerApplyServiceForAllFormat = gameData.messages.meta.groomer.apply_all;
+
+ // Barn
+ Messages.BarnHorseFullyFedFormat = gameData.messages.meta.barn.fully_fed;
+ Messages.BarnCantAffordService = gameData.messages.meta.barn.cant_afford;
+ Messages.BarnAllHorsesFullyFed = gameData.messages.meta.barn.rested_all;
+ Messages.BarnServiceNotNeeded = gameData.messages.meta.barn.not_needed;
+
+ Messages.BarnHorseStatusFormat = gameData.messages.meta.barn.horse_status;
+ Messages.BarnHorseMaxed = gameData.messages.meta.barn.horse_maxed;
+ Messages.BarnLetHorseRelaxFormat = gameData.messages.meta.barn.let_relax;
+ Messages.BarnLetAllHorsesReleaxFormat = gameData.messages.meta.barn.relax_all;
+
+ // Farrier
+ Messages.FarrierCurrentShoesFormat = gameData.messages.meta.farrier.current_shoes;
+ Messages.FarrierApplyIronShoesFormat = gameData.messages.meta.farrier.apply_iron;
+ Messages.FarrierApplySteelShoesFormat = gameData.messages.meta.farrier.apply_steel;
+ Messages.FarrierShoeAllFormat = gameData.messages.meta.farrier.shoe_all;
+
+ Messages.FarrierPutOnSteelShoesMessageFormat = gameData.messages.meta.farrier.put_on_steel_shoes;
+ Messages.FarrierPutOnIronShoesMessageFormat = gameData.messages.meta.farrier.put_on_iron_shoes;
+ Messages.FarrierPutOnSteelShoesAllMesssageFormat = gameData.messages.meta.farrier.put_on_steel_all;
+ Messages.FarrierShoesCantAffordMessage = gameData.messages.meta.farrier.cant_afford_farrier;
+
+ // Trainng Pen
+ Messages.TrainedInStatFormat = gameData.messages.meta.trainer_pen.train_success;
+ Messages.TrainerHeaderFormat = gameData.messages.meta.trainer_pen.train_header;
+ Messages.TrainerHorseEntryFormat = gameData.messages.meta.trainer_pen.train_format;
+ Messages.TrainerHorseFullyTrainedFormat = gameData.messages.meta.trainer_pen.fully_trained;
+ Messages.TrainerCantTrainAgainInFormat = gameData.messages.meta.trainer_pen.train_again_in;
+ Messages.TrainerCantAfford = gameData.messages.meta.trainer_pen.cant_afford;
+
+ // Santa
+ Messages.SantaHiddenText = gameData.messages.meta.santa.hidden_text;
+ Messages.SantaWrapItemFormat = gameData.messages.meta.santa.wrap_format;
+ Messages.SantaWrappedObjectMessage = gameData.messages.meta.santa.wrapped_object;
+ Messages.SantaCantWrapInvFull = gameData.messages.meta.santa.wrap_fail_inv_full;
+ Messages.SantaCantOpenNothingInside = gameData.messages.meta.santa.open_fail_empty;
+ Messages.SantaItemOpenedFormat = gameData.messages.meta.santa.open_format;
+ Messages.SantaItemCantOpenInvFull = gameData.messages.meta.santa.open_fail_inv_full;
+
+ // Pawneer
+ Messages.PawneerUntackedHorsesICanBuy = gameData.messages.meta.pawneer.untacked_i_can_buy;
+ Messages.PawneerHorseFormat = gameData.messages.meta.pawneer.pawn_horse;
+ Messages.PawneerOrderMeta = gameData.messages.meta.pawneer.pawneer_order;
+ Messages.PawneerHorseConfirmationFormat = gameData.messages.meta.pawneer.are_you_sure;
+ Messages.PawneerHorseSoldMessagesFormat = gameData.messages.meta.pawneer.horse_sold;
+ Messages.PawneerHorseNotFound = gameData.messages.meta.pawneer.horse_not_found;
+
+ Messages.PawneerOrderSelectBreed = gameData.messages.meta.pawneer.order.select_breed;
+ Messages.PawneerOrderBreedEntryFormat = gameData.messages.meta.pawneer.order.breed_entry;
+
+ Messages.PawneerOrderSelectColorFormat = gameData.messages.meta.pawneer.order.select_color;
+ Messages.PawneerOrderColorEntryFormat = gameData.messages.meta.pawneer.order.color_entry;
+
+ Messages.PawneerOrderSelectGenderFormat = gameData.messages.meta.pawneer.order.select_gender;
+ Messages.PawneerOrderGenderEntryFormat = gameData.messages.meta.pawneer.order.gender_entry;
+
+ Messages.PawneerOrderHorseFoundFormat = gameData.messages.meta.pawneer.order.found;
+
+ // Vet
+ Messages.VetServiceHorseFormat = gameData.messages.meta.vet.service_horse;
+ Messages.VetSerivcesNotNeeded = gameData.messages.meta.vet.not_needed;
+ Messages.VetApplyServicesFormat = gameData.messages.meta.vet.apply;
+
+ Messages.VetApplyServicesForAllFormat = gameData.messages.meta.vet.apply_all;
+ Messages.VetFullHealthRecoveredMessageFormat = gameData.messages.meta.vet.now_full_health;
+ Messages.VetServicesNotNeededAll = gameData.messages.meta.vet.not_needed_all;
+ Messages.VetAllFullHealthRecoveredMessage = gameData.messages.meta.vet.all_full;
+ Messages.VetCannotAffordMessage = gameData.messages.meta.vet.cant_afford;
+
+ // Pond
+ Messages.PondHeader = gameData.messages.meta.pond.header;
+ Messages.PondGoFishing = gameData.messages.meta.pond.go_fishing;
+ Messages.PondNoFishingPole = gameData.messages.meta.pond.no_fishing_pole;
+ Messages.PondDrinkHereIfSafe = gameData.messages.meta.pond.drink_here;
+ Messages.PondHorseDrinkFormat = gameData.messages.meta.pond.horse_drink_format;
+ Messages.PondNoEarthWorms = gameData.messages.meta.pond.no_earth_worms;
+
+ Messages.PondDrinkFullFormat = gameData.messages.meta.pond.drank_full;
+ Messages.PondCantDrinkHpLowFormat = gameData.messages.meta.pond.cant_drink_hp_low;
+ Messages.PondDrinkOhNoesFormat = gameData.messages.meta.pond.drank_something_bad;
+ Messages.PondNotThirstyFormat = gameData.messages.meta.pond.not_thirsty;
+
+ // Horse Whisperer
+ Messages.WhispererHorseLocateButtonFormat = gameData.messages.meta.whisperer.horse_locate_meta;
+ Messages.WhispererServiceCostYouFormat = gameData.messages.meta.whisperer.service_cost;
+ Messages.WhispererServiceCannotAfford = gameData.messages.meta.whisperer.cant_afford;
+ Messages.WhispererSearchingAmoungHorses = gameData.messages.meta.whisperer.searching_amoung_horses;
+ Messages.WhispererNoneFound = gameData.messages.meta.whisperer.none_found_meta;
+ Messages.WhispererHorsesFoundFormat = gameData.messages.meta.whisperer.horse_found_meta;
+
+ // Mud Hole
+ Messages.MudHoleNoHorses = gameData.messages.meta.mud_hole.no_horses;
+ Messages.MudHoleRuinedGroomFormat = gameData.messages.meta.mud_hole.ruined_groom;
+
+ // Movement
+ Messages.RandomMovement = gameData.messages.random_movement;
+
+ // Quests Log
+ Messages.QuestLogHeader = gameData.messages.meta.quest_log.header_meta;
+ Messages.QuestFormat = gameData.messages.meta.quest_log.quest_format;
+
+ Messages.QuestNotCompleted = gameData.messages.meta.quest_log.not_complete;
+ Messages.QuestNotAvalible = gameData.messages.meta.quest_log.not_avalible;
+ Messages.QuestCompleted = gameData.messages.meta.quest_log.completed;
+
+ Messages.QuestFooterFormat = gameData.messages.meta.quest_log.footer_format;
+ // Transport
+
+ Messages.CantAffordTransport = gameData.messages.transport.not_enough_money;
+ Messages.WelcomeToAreaFormat = gameData.messages.transport.welcome_to_format;
+ Messages.TransportFormat = gameData.messages.meta.transport_format;
+ Messages.TransportCostFormat = gameData.messages.meta.transport_cost;
+ Messages.TransportWagonFree = gameData.messages.meta.transport_free;
+
+ // Abuse Reports
+ Messages.AbuseReportMetaFormat = gameData.messages.meta.abuse_report.options_format;
+ Messages.AbuseReportReasonFormat = gameData.messages.meta.abuse_report.report_reason_format;
+
+ Messages.AbuseReportPlayerNotFoundFormat = gameData.messages.abuse_report.player_not_found_format;
+ Messages.AbuseReportFiled = gameData.messages.abuse_report.report_filed;
+ Messages.AbuseReportProvideValidReason = gameData.messages.abuse_report.valid_reason;
+
+ // Bank
+ Messages.BankMadeInIntrestFormat = gameData.messages.meta.bank.made_interest;
+ Messages.BankCarryingFormat = gameData.messages.meta.bank.carrying_message;
+ Messages.BankWhatToDo = gameData.messages.meta.bank.what_to_do;
+ Messages.BankOptionsFormat = gameData.messages.meta.bank.options;
+
+
+ Messages.BankDepositedMoneyFormat = gameData.messages.bank.deposit_format;
+ Messages.BankWithdrewMoneyFormat = gameData.messages.bank.withdraw_format;
+
+ Messages.BankCantHoldThisMuch = gameData.messages.bank.cant_hold_that_much;
+ Messages.BankYouCantHoldThisMuch = gameData.messages.bank.cant_withdraw_that_much;
+
+ // Riddler
+ Messages.RiddlerAnsweredAll = gameData.messages.meta.riddler.riddle_all_complete;
+ Messages.RiddlerIncorrectAnswer = gameData.messages.meta.riddler.riddle_incorrect;
+ Messages.RiddlerCorrectAnswerFormat = gameData.messages.meta.riddler.riddle_correct;
+ Messages.RiddlerEnterAnswerFormat = gameData.messages.meta.riddler.riddle_format;
+
+ // Workshop
+ Messages.WorkshopCraftEntryFormat = gameData.messages.meta.workshop.craft_entry;
+ Messages.WorkshopRequiresFormat = gameData.messages.meta.workshop.requires;
+ Messages.WorkshopRequireEntryFormat = gameData.messages.meta.workshop.require;
+ Messages.WorkshopAnd = gameData.messages.meta.workshop.and;
+
+ Messages.WorkshopNoRoomInInventory = gameData.messages.meta.workshop.no_room;
+ Messages.WorkshopMissingRequiredItem = gameData.messages.meta.workshop.missing_item;
+ Messages.WorkshopCraftingSuccess = gameData.messages.meta.workshop.craft_success;
+ Messages.WorkshopCannotAfford = gameData.messages.meta.workshop.no_money;
+
+ // Horses
+ Messages.AdvancedStatFormat = gameData.messages.meta.horse.stat_format;
+ Messages.BasicStatFormat = gameData.messages.meta.horse.basic_stat_format;
+ Messages.HorsesHere = gameData.messages.meta.horse.horses_here;
+ Messages.WildHorseFormat = gameData.messages.meta.horse.wild_horse;
+ Messages.HorseCaptureTimer = gameData.messages.meta.horse.horse_timer;
+
+ Messages.YouCapturedTheHorse = gameData.messages.meta.horse.horse_caught;
+ Messages.HorseEvadedCapture = gameData.messages.meta.horse.horse_escaped;
+ Messages.HorseEscapedAnyway = gameData.messages.meta.horse.horse_escaped_anyway;
+
+ Messages.HorsesMenuHeader = gameData.messages.meta.horse.horses_menu;
+ Messages.TooManyHorses = gameData.messages.meta.horse.too_many_horses;
+ Messages.UpdateHorseCategory = gameData.messages.meta.horse.update_category;
+ Messages.HorseEntryFormat = gameData.messages.meta.horse.horse_format;
+ Messages.ViewBaiscStats = gameData.messages.meta.horse.view_basic_stats;
+ Messages.ViewAdvancedStats = gameData.messages.meta.horse.view_advanced_stats;
+ Messages.HorseBuckedYou = gameData.messages.meta.horse.horse_bucked;
+ Messages.HorseLlamaBuckedYou = gameData.messages.meta.horse.llama_bucked;
+ Messages.HorseCamelBuckedYou = gameData.messages.meta.horse.camel_bucked;
+
+ Messages.HorseRidingMessageFormat = gameData.messages.meta.horse.riding_message;
+ Messages.HorseNameYoursFormat = gameData.messages.meta.horse.horse_inventory.your_horse_format;
+ Messages.HorseNameOthersFormat = gameData.messages.meta.horse.horse_inventory.horse_others_format;
+ Messages.HorseDescriptionFormat = gameData.messages.meta.horse.horse_inventory.description_format;
+ Messages.HorseHandsHeightFormat = gameData.messages.meta.horse.horse_inventory.hands_high;
+ Messages.HorseExperienceEarnedFormat = gameData.messages.meta.horse.horse_inventory.experience;
+
+ Messages.HorseTrainableInFormat = gameData.messages.meta.horse.horse_inventory.trainable_in;
+ Messages.HorseIsTrainable = gameData.messages.meta.horse.horse_inventory.currently_trainable;
+ Messages.HorseLeasedRemainingTimeFormat = gameData.messages.meta.horse.horse_inventory.leased_horse;
+
+ Messages.HorseCannotMountUntilTackedMessage = gameData.messages.meta.horse.cannot_mount_tacked;
+ Messages.HorseDismountedBecauseNotTackedMessageFormat = gameData.messages.meta.horse.dismount_because_tack;
+ Messages.HorseMountButtonFormat = gameData.messages.meta.horse.horse_inventory.mount_button;
+ Messages.HorseDisMountButtonFormat = gameData.messages.meta.horse.horse_inventory.dismount_button;
+ Messages.HorseFeedButtonFormat = gameData.messages.meta.horse.horse_inventory.feed_button;
+ Messages.HorseTackButtonFormat = gameData.messages.meta.horse.horse_inventory.tack_button;
+ Messages.HorsePetButtonFormat = gameData.messages.meta.horse.horse_inventory.pet_button;
+ Messages.HorseProfileButtonFormat = gameData.messages.meta.horse.horse_inventory.profile_button;
+
+ Messages.HorseSavedProfileMessageFormat = gameData.messages.meta.horse.profile.saved;
+ Messages.HorseProfileMessageTooLongError = gameData.messages.meta.horse.profile.desc_too_long;
+ Messages.HorseNameTooLongError = gameData.messages.meta.horse.profile.name_too_long;
+ Messages.HorseNameViolationsError = gameData.messages.meta.horse.profile.name_profanity_detected;
+ Messages.HorseProfileMessageProfileError = gameData.messages.meta.horse.profile.profile_profanity_detected;
+
+ Messages.HorseCatchTooManyHorsesMessage = gameData.messages.meta.horse.horse_inventory.horse_cannot_catch_max;
+ Messages.HorseNoAutoSell = gameData.messages.meta.horse.horse_inventory.no_auto_sell;
+ Messages.HorseAutoSellPriceFormat = gameData.messages.meta.horse.horse_inventory.auto_sell_format;
+ Messages.HorseAutoSellOthersFormat = gameData.messages.meta.horse.horse_inventory.auto_sell_others;
+ Messages.HorseAutoSellFormat = gameData.messages.meta.horse.horse_inventory.auto_sell;
+ Messages.HorseCantAutoSellTacked = gameData.messages.meta.horse.horse_inventory.cannot_auto_sell_tacked;
+
+ Messages.HorseCurrentlyCategoryFormat = gameData.messages.meta.horse.horse_inventory.marked_as;
+ Messages.HorseMarkAsCategory = gameData.messages.meta.horse.horse_inventory.marking_options;
+ Messages.HorseStats = gameData.messages.meta.horse.horse_inventory.horse_stats;
+ Messages.HorseTacked = gameData.messages.meta.horse.horse_inventory.wearing_tacked;
+ Messages.HorseTackFormat = gameData.messages.meta.horse.horse_inventory.tacked_format;
+
+ Messages.HorseCompanion = gameData.messages.meta.horse.horse_inventory.companion;
+ Messages.HorseCompanionFormat = gameData.messages.meta.horse.horse_inventory.companion_selected;
+ Messages.HorseCompanionChangeButton = gameData.messages.meta.horse.horse_inventory.companion_change_button;
+ Messages.HorseNoCompanion = gameData.messages.meta.horse.horse_inventory.no_companion;
+
+ Messages.HorseAdvancedStatsFormat = gameData.messages.meta.horse.horse_inventory.advanced_stats;
+ Messages.HorseBreedDetailsFormat = gameData.messages.meta.horse.horse_inventory.breed_details;
+ Messages.HorseHeightRangeFormat = gameData.messages.meta.horse.horse_inventory.height_range;
+ Messages.HorsePossibleColorsFormat = gameData.messages.meta.horse.horse_inventory.possible_colors;
+ Messages.HorseReleaseButton = gameData.messages.meta.horse.horse_inventory.release_horse;
+ Messages.HorseOthers = gameData.messages.meta.horse.horse_inventory.other_horses;
+
+ Messages.HorseDescriptionEditFormat = gameData.messages.meta.horse.description_edit;
+ Messages.HorseEquipTackMessageFormat = gameData.messages.meta.horse.equip_tack_message;
+ Messages.HorseUnEquipTackMessageFormat = gameData.messages.meta.horse.unequip_tack_message;
+ Messages.HorseStopRidingMessage = gameData.messages.meta.horse.stop_riding_message;
+
+ Messages.HorsePetMessageFormat = gameData.messages.meta.horse.pet_horse;
+ Messages.HorsePetTooHappy = gameData.messages.meta.horse.pet_horse_too_happy;
+ Messages.HorsePetTooTired = gameData.messages.meta.horse.pet_horse_too_sleepy;
+ Messages.HorseSetNewCategoryMessageFormat = gameData.messages.meta.horse.horse_set_new_category;
+
+ Messages.HorseAutoSellMenuFormat = gameData.messages.meta.horse.auto_sell.auto_sell_meta;
+ Messages.HorseIsAutoSell = gameData.messages.meta.horse.auto_sell.is_auto_sell;
+ Messages.HorseAutoSellConfirmedFormat = gameData.messages.meta.horse.auto_sell.auto_sell_confirmed;
+ Messages.HorseAutoSellValueTooHigh = gameData.messages.meta.horse.auto_sell.auto_sell_to_high;
+ Messages.HorseAutoSellRemoved = gameData.messages.meta.horse.auto_sell.auto_sell_remove;
+
+ Messages.HorseSetAutoSell = gameData.messages.meta.horse.horse_inventory.set_auto_sell;
+ Messages.HorseChangeAutoSell = gameData.messages.meta.horse.horse_inventory.change_auto_sell;
+ Messages.HorseTackFailAutoSell = gameData.messages.meta.horse.tack_fail_autosell;
+
+ Messages.HorseAreYouSureYouWantToReleaseFormat = gameData.messages.meta.horse.horse_release;
+ Messages.HorseCantReleaseTheHorseYourRidingOn = gameData.messages.meta.horse.cant_release_currently_riding;
+ Messages.HorseReleasedMeta = gameData.messages.meta.horse.released_horse;
+ Messages.HorseReleasedBy = gameData.messages.meta.horse.released_by_message;
+
+ // All Stats (basic)
+
+ Messages.HorseAllBasicStats = gameData.messages.meta.horse.allstats_basic.all_baisc_stats;
+ Messages.HorseBasicStatEntryFormat = gameData.messages.meta.horse.allstats_basic.horse_entry;
+
+ // All Stats (all)
+ Messages.HorseAllStatsHeader = gameData.messages.meta.horse.allstats.all_stats_header;
+ Messages.HorseNameEntryFormat = gameData.messages.meta.horse.allstats.horse_name_entry;
+ Messages.HorseBasicStatsCompactedFormat = gameData.messages.meta.horse.allstats.basic_stats_compact;
+ Messages.HorseAdvancedStatsCompactedFormat = gameData.messages.meta.horse.allstats.advanced_stats_compact;
+ Messages.HorseAllStatsLegend = gameData.messages.meta.horse.allstats.legend;
+
+
+ // Horse companion menu
+ Messages.HorseCompanionMenuHeaderFormat = gameData.messages.meta.horse.companion_menu.menu_header;
+ Messages.HorseCompnaionMenuCurrentCompanionFormat = gameData.messages.meta.horse.companion_menu.selected_companion;
+ Messages.HorseCompanionEntryFormat = gameData.messages.meta.horse.companion_menu.companion_entry;
+ Messages.HorseCompanionEquipMessageFormat = gameData.messages.meta.horse.companion_menu.companion_equip_message;
+ Messages.HorseCompanionRemoveMessageFormat = gameData.messages.meta.horse.companion_menu.companion_remove_message;
+ Messages.HorseCompanionMenuCurrentlyAvalibleCompanions = gameData.messages.meta.horse.companion_menu.companions_avalible;
+
+ // Horse Feed Menu
+ Messages.HorseCurrentStatusFormat = gameData.messages.meta.horse.feed_horse.current_status;
+ Messages.HorseHoldingHorseFeed = gameData.messages.meta.horse.feed_horse.holding_horse_feed;
+ Messages.HorsefeedFormat = gameData.messages.meta.horse.feed_horse.horsefeed_format;
+ Messages.HorseNeighsThanks = gameData.messages.meta.horse.feed_horse.horse_neigh;
+ Messages.HorseCouldNotFinish = gameData.messages.meta.horse.feed_horse.horse_could_not_finish;
+
+ Messages.HorseFeedPersonalityIncreased = gameData.messages.meta.horse.feed_horse.feed_special_personality;
+ Messages.HorseFeedInteligenceIncreased = gameData.messages.meta.horse.feed_horse.feed_special_inteligence;
+ Messages.HorseFeedMagicBeanFormat = gameData.messages.meta.horse.feed_horse.feed_special_magic_bean;
+ Messages.HorseFeedMagicDropletFormat = gameData.messages.meta.horse.feed_horse.feed_special_magic_droplet;
+
+ // Tack menu (horses)
+ Messages.HorseTackedAsFollowsFormat = gameData.messages.meta.horse.tack_menu.tacked_as_follows;
+ Messages.HorseUnEquipSaddleFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle;
+ Messages.HorseUnEquipSaddlePadFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle_pad;
+ Messages.HorseUnEquipBridleFormat = gameData.messages.meta.horse.tack_menu.dequip_bridle;
+ Messages.HorseTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_tack;
+ Messages.HorseLlamaTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_llama_tack;
+ Messages.HorseCamelTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_camel_tack;
+ Messages.HorseEquipFormat = gameData.messages.meta.horse.tack_menu.equip_tack;
+ Messages.BackToHorse = gameData.messages.meta.horse.back_to_horse;
+
+
+ // Libary
+ Messages.LibaryMainMenu = gameData.messages.meta.libary.main_menu;
+ Messages.LibaryFindNpc = gameData.messages.meta.libary.find_npc;
+ Messages.LibaryFindNpcSearchResultsHeader = gameData.messages.meta.libary.find_npc_results_header;
+ Messages.LibaryFindNpcSearchResultFormat = gameData.messages.meta.libary.find_npc_results_format;
+ Messages.LibaryFindNpcSearchNoResults = gameData.messages.meta.libary.find_npc_no_results;
+ Messages.LibaryFindNpcLimit5 = gameData.messages.meta.libary.find_npc_limit5;
+
+ Messages.LibaryFindRanch = gameData.messages.meta.libary.find_ranch;
+ Messages.LibaryFindRanchResultsHeader = gameData.messages.meta.libary.find_ranch_match_closely;
+ Messages.LibaryFindRanchResultFormat = gameData.messages.meta.libary.find_ranch_result;
+ Messages.LibaryFindRanchResultsNoResults = gameData.messages.meta.libary.find_ranch_no_results;
+
+ Messages.HorseBreedFormat = gameData.messages.meta.libary.horse_breed_format;
+ Messages.HorseRelativeFormat = gameData.messages.meta.libary.horse_relative_format;
+ Messages.BreedViewerFormat = gameData.messages.meta.libary.breed_preview_format;
+ Messages.BreedViewerMaximumStats = gameData.messages.meta.libary.maximum_stats;
+
+ // Chat
+
+ Messages.ChatViolationMessageFormat = gameData.messages.chat.violation_format;
+ Messages.RequiredChatViolations = gameData.messages.chat.violation_points_required;
+
+ Messages.GlobalChatFormatForModerators = gameData.messages.chat.for_others.global_format_moderator;
+ // Messages.DirectChatFormatForModerators = gameData.messages.chat.for_others.dm_format_moderator;
+
+ Messages.YouWereSentToPrisionIsle = gameData.messages.starved_horse;
+
+ Messages.HereChatFormat = gameData.messages.chat.for_others.here_format;
+ Messages.IsleChatFormat = gameData.messages.chat.for_others.isle_format;
+ Messages.NearChatFormat = gameData.messages.chat.for_others.near_format;
+ Messages.GlobalChatFormat = gameData.messages.chat.for_others.global_format;
+ Messages.AdsChatFormat = gameData.messages.chat.for_others.ads_format;
+ Messages.DirectChatFormat = gameData.messages.chat.for_others.dm_format;
+ Messages.BuddyChatFormat = gameData.messages.chat.for_others.friend_format;
+ Messages.ModChatFormat = gameData.messages.chat.for_others.mod_format;
+ Messages.AdminChatFormat = gameData.messages.chat.for_others.admin_format;
+
+ Messages.HereChatFormatForSender = gameData.messages.chat.for_sender.here_format;
+ Messages.IsleChatFormatForSender = gameData.messages.chat.for_sender.isle_format;
+ Messages.NearChatFormatForSender = gameData.messages.chat.for_sender.near_format;
+ Messages.BuddyChatFormatForSender = gameData.messages.chat.for_sender.friend_format;
+ Messages.DirectChatFormatForSender = gameData.messages.chat.for_sender.dm_format;
+ Messages.ModChatFormatForSender = gameData.messages.chat.for_sender.mod_format;
+ Messages.AdsChatFormatForSender = gameData.messages.chat.for_sender.ads_format;
+ Messages.AdminChatFormatForSender = gameData.messages.chat.for_sender.admin_format;
+
+ Messages.ServerAnnoucementFormat = gameData.messages.chat.server_annoucement;
+
+ Messages.DmModBadge = gameData.messages.chat.dm_moderator;
+ Messages.DmAutoResponse = gameData.messages.chat.dm_autoreply;
+
+ Messages.AdminCommandFormat = gameData.messages.commands.admin_command_completed;
+ Messages.PlayerCommandFormat = gameData.messages.commands.player_command_completed;
+ Messages.MuteHelp = gameData.messages.commands.mute_help;
+ Messages.UnMuteHelp = gameData.messages.commands.unmute_help;
+
+ Messages.PasswordNotice = gameData.messages.chat.password_included;
+ Messages.CapsNotice = gameData.messages.chat.caps_notice;
+
+ // AutoReply
+ Messages.AutoReplyTooLong = gameData.messages.auto_reply.too_long;
+ Messages.AutoReplyHasViolations = gameData.messages.auto_reply.contains_violations;
+
+ // Drawing Rooms
+ Messages.DrawingLastToDrawFormat = gameData.messages.meta.drawing_rooms.last_draw;
+ Messages.DrawingContentsSavedInSlotFormat = gameData.messages.meta.drawing_rooms.saved;
+ Messages.DrawingContentsLoadedFromSlotFormat = gameData.messages.meta.drawing_rooms.load;
+ Messages.DrawingPlzClearDraw = gameData.messages.meta.drawing_rooms.plz_clear_draw;
+ Messages.DrawingPlzClearLoad = gameData.messages.meta.drawing_rooms.plz_clear_load;
+ Messages.DrawingNotSentNotSubscribed = gameData.messages.meta.drawing_rooms.not_subscribed_draw;
+ Messages.DrawingCannotLoadNotSubscribed = gameData.messages.meta.drawing_rooms.not_subscribed_load;
+
+ // Brickpoet
+ Messages.LastPoetFormat = gameData.messages.meta.last_poet;
+
+ // Mutliroom
+ Messages.MultiroomParticipentFormat = gameData.messages.meta.multiroom.partcipent_format;
+ Messages.MultiroomPlayersParticipating = gameData.messages.meta.multiroom.other_players_participating;
+
+ // Dropped Items
+
+ Messages.NothingMessage = gameData.messages.meta.dropped_items.nothing_message;
+ Messages.ItemsOnGroundMessage = gameData.messages.meta.dropped_items.items_message;
+ Messages.GrabItemFormat = gameData.messages.meta.dropped_items.item_format;
+ Messages.ItemInformationFormat = gameData.messages.meta.dropped_items.item_information_format;
+ Messages.GrabAllItemsButton = gameData.messages.meta.dropped_items.grab_all;
+ Messages.DroppedAnItemMessage = gameData.messages.dropped_items.dropped_item_message;
+ Messages.DroppedItemTileIsFull = gameData.messages.dropped_items.drop_tile_full;
+ Messages.DroppedItemCouldntPickup = gameData.messages.dropped_items.other_picked_up;
+ Messages.GrabbedAllItemsMessage = gameData.messages.dropped_items.grab_all_message;
+ Messages.GrabbedItemMessage = gameData.messages.dropped_items.grab_message;
+ Messages.GrabAllItemsMessage = gameData.messages.dropped_items.grab_all_message;
+
+ Messages.GrabbedAllItemsButInventoryFull = gameData.messages.dropped_items.grab_all_but_inv_full;
+ Messages.GrabbedItemButInventoryFull = gameData.messages.dropped_items.grab_but_inv_full;
+
+ // Tools
+ Messages.BinocularsNothing = gameData.messages.tools.binoculars;
+ Messages.MagnifyNothing = gameData.messages.tools.magnify;
+ Messages.RakeNothing = gameData.messages.tools.rake;
+ Messages.ShovelNothing = gameData.messages.tools.shovel;
+
+ // Shop
+ Messages.ThingsIAmSelling = gameData.messages.meta.shop.selling;
+ Messages.ThingsYouSellMe = gameData.messages.meta.shop.sell_me;
+ Messages.InfinitySign = gameData.messages.meta.shop.infinity;
+
+ Messages.CantAfford1 = gameData.messages.shop.cant_afford_1;
+ Messages.CantAfford5 = gameData.messages.shop.cant_afford_5;
+ Messages.CantAfford25 = gameData.messages.shop.cant_afford_25;
+ Messages.Brought1Format = gameData.messages.shop.brought_1;
+ Messages.Brought5Format = gameData.messages.shop.brought_5;
+ Messages.Brought25Format = gameData.messages.shop.brought_25;
+ Messages.Sold1Format = gameData.messages.shop.sold_1;
+ Messages.SoldAllFormat = gameData.messages.shop.sold_all;
+ Messages.CannotSellYoudGetTooMuchMoney = gameData.messages.shop.cant_hold_extra_money;
+
+ Messages.Brought1ButInventoryFull = gameData.messages.shop.brought_1_but_inv_full;
+ Messages.Brought5ButInventoryFull = gameData.messages.shop.brought_5_but_inv_full;
+ Messages.Brought25ButInventoryFull = gameData.messages.shop.brought_25_but_inv_full;
+
+ // Player List
+
+ Messages.PlayerListHeader = gameData.messages.meta.player_list.playerlist_header;
+ Messages.PlayerListSelectFromFollowing = gameData.messages.meta.player_list.select_from_following;
+ Messages.PlayerListOfBuddiesFormat = gameData.messages.meta.player_list.list_of_buddies_format;
+ Messages.PlayerListOfNearby = gameData.messages.meta.player_list.list_of_players_nearby;
+ Messages.PlayerListOfPlayersFormat = gameData.messages.meta.player_list.list_of_all_players_format;
+ Messages.PlayerListOfPlayersAlphabetically = gameData.messages.meta.player_list.list_of_all_players_alphabetically;
+ Messages.PlayerListMapAllBuddiesForamt = gameData.messages.meta.player_list.map_all_buddies_format;
+ Messages.PlayerListMapAllPlayersFormat = gameData.messages.meta.player_list.map_all_players_format;
+ Messages.PlayerListAbuseReport = gameData.messages.meta.player_list.abuse_report;
+
+ Messages.MuteButton = gameData.messages.meta.player_list.mute_button;
+ Messages.HearButton = gameData.messages.meta.player_list.hear_button;
+
+ Messages.ThreeMonthSubscripitionIcon = gameData.messages.meta.player_list.icon_subbed_3month;
+ Messages.YearSubscriptionIcon = gameData.messages.meta.player_list.icon_subbed_year;
+ Messages.NewUserIcon = gameData.messages.meta.player_list.icon_new;
+ Messages.MonthSubscriptionIcon = gameData.messages.meta.player_list.icon_subbed_month;
+ Messages.AdminIcon = gameData.messages.meta.player_list.icon_admin;
+ Messages.ModeratorIcon = gameData.messages.meta.player_list.icon_mod;
+
+ Messages.BuddyListHeader = gameData.messages.meta.player_list.online_buddy_header;
+ Messages.BuddyListOnlineBuddyEntryFormat = gameData.messages.meta.player_list.online_buddy_format;
+ Messages.BuddyListOfflineBuddys = gameData.messages.meta.player_list.offline_buddys;
+ Messages.BuddyListOfflineBuddyEntryFormat = gameData.messages.meta.player_list.offline_buddy_format;
+
+ Messages.NearbyPlayersListHeader = gameData.messages.meta.player_list.nearby_player_header;
+ Messages.PlayerListAllAlphabeticalHeader = gameData.messages.meta.player_list.all_players_alphabetical_header;
+
+ Messages.PlayerListEntryFormat = gameData.messages.meta.player_list.player_format;
+
+ Messages.PlayerListIdle = gameData.messages.meta.player_list.idle_text;
+ Messages.PlayerListAllHeader = gameData.messages.meta.player_list.all_players_header;
+ Messages.PlayerListIconFormat = gameData.messages.meta.player_list.icon_format;
+ Messages.PlayerListIconInformation = gameData.messages.meta.player_list.icon_info;
+
+ // Consume
+
+ Messages.ConsumeItemFormat = gameData.messages.consume.consumed_item_format;
+ Messages.ConsumedButMaxReached = gameData.messages.consume.consumed_but_max_reached;
+
+ // Meta Format
+
+ Messages.LocationFormat = gameData.messages.meta.location_format;
+ Messages.IsleFormat = gameData.messages.meta.isle_format;
+ Messages.TownFormat = gameData.messages.meta.town_format;
+ Messages.AreaFormat = gameData.messages.meta.area_format;
+ Messages.Seperator = gameData.messages.meta.seperator;
+ Messages.TileFormat = gameData.messages.meta.tile_format;
+ Messages.ExitThisPlace = gameData.messages.meta.exit_this_place;
+ Messages.BackToMap = gameData.messages.meta.back_to_map;
+ Messages.BackToMapHorse = gameData.messages.meta.back_to_map_horse;
+ Messages.LongFullLine = gameData.messages.meta.long_full_line;
+ Messages.MetaTerminator = gameData.messages.meta.end_of_meta;
+
+ Messages.PlayersHere = gameData.messages.meta.player_interaction.players_here;
+ Messages.NearbyPlayers = gameData.messages.meta.nearby.players_nearby;
+ Messages.North = gameData.messages.meta.nearby.north;
+ Messages.East = gameData.messages.meta.nearby.east;
+ Messages.South = gameData.messages.meta.nearby.south;
+ Messages.West = gameData.messages.meta.nearby.west;
+
+ Messages.NoPitchforkMeta = gameData.messages.meta.hay_pile.no_pitchfork;
+ Messages.HasPitchforkMeta = gameData.messages.meta.hay_pile.pitchfork;
+ Messages.R1 = gameData.messages.meta.r1;
+ Messages.PasswordEntry = gameData.messages.meta.password_input;
+
+ // Venus Fly Trap
+
+ Messages.VenusFlyTrapFormat = gameData.messages.meta.venus_flytrap_format;
+
+ // Shortcut
+ Messages.NoTelescope = gameData.messages.no_telescope;
+
+ // Inn
+ Messages.InnBuyMeal = gameData.messages.meta.inn.buy_meal;
+ Messages.InnBuyRest = gameData.messages.meta.inn.buy_rest;
+ Messages.InnItemEntryFormat = gameData.messages.meta.inn.inn_entry;
+ Messages.InnEnjoyedServiceFormat = gameData.messages.inn.enjoyed_service;
+ Messages.InnCannotAffordService = gameData.messages.inn.cant_afford;
+ Messages.InnFullyRested = gameData.messages.inn.fully_rested;
+
+ // Password
+ Messages.IncorrectPasswordMessage = gameData.messages.incorrect_password;
+
+ // Fountain
+ Messages.FountainMeta = gameData.messages.meta.fountain;
+ Messages.FountainDrankYourFull = gameData.messages.fountain.drank_your_fill;
+ Messages.FountainDroppedMoneyFormat = gameData.messages.fountain.dropped_money;
+
+ // Highscore
+
+ Messages.HighscoreHeaderMeta = gameData.messages.meta.highscores.header_meta;
+ Messages.HighscoreFormat = gameData.messages.meta.highscores.highscore_format;
+ Messages.BestTimeFormat = gameData.messages.meta.highscores.besttime_format;
+
+ Messages.GameHighScoreHeaderFormat = gameData.messages.meta.highscores.game_highscore_header;
+ Messages.GameHighScoreFormat = gameData.messages.meta.highscores.game_highscore_format;
+
+ Messages.GameWinLooseHeaderFormat = gameData.messages.meta.highscores.game_winloose_header;
+ Messages.GameWinLooseFormat = gameData.messages.meta.highscores.game_winloose_format;
+
+ Messages.GameBestTimeHeaderFormat = gameData.messages.meta.highscores.game_besttime_header;
+ Messages.GameBestTimeFormat = gameData.messages.meta.highscores.game_besttime_format;
+
+ // Awards
+
+ Messages.AwardHeader = gameData.messages.meta.awards_page.awards_header;
+ Messages.AwardOthersFormat = gameData.messages.meta.awards_page.awards_others_header;
+ Messages.NoAwards = gameData.messages.meta.awards_page.no_awards;
+ Messages.AwardFormat = gameData.messages.meta.awards_page.award_format;
+
+ // World Peace
+ Messages.NoWishingCoins = gameData.messages.meta.wishing_well.no_coins;
+ Messages.YouHaveWishingCoinsFormat = gameData.messages.meta.wishing_well.wish_coins;
+ Messages.WishItemsFormat = gameData.messages.meta.wishing_well.wish_things;
+ Messages.WishMoneyFormat = gameData.messages.meta.wishing_well.wish_money;
+ Messages.WishWorldPeaceFormat = gameData.messages.meta.wishing_well.wish_worldpeace;
+
+ Messages.TossedCoin = gameData.messages.meta.wishing_well.make_wish;
+ Messages.WorldPeaceOnlySoDeep = gameData.messages.meta.wishing_well.world_peace_message;
+ Messages.WishingWellMeta = gameData.messages.meta.wishing_well.wish_meta;
+ // Sec Codes
+
+ Messages.InvalidSecCodeError = gameData.messages.sec_code.invalid_sec_code;
+ Messages.YouEarnedAnItemFormat = gameData.messages.sec_code.item_earned;
+ Messages.YouEarnedAnItemButInventoryWasFullFormat = gameData.messages.sec_code.item_earned_full_inv;
+ Messages.YouLostAnItemFormat = gameData.messages.sec_code.item_deleted;
+ Messages.YouEarnedMoneyFormat = gameData.messages.sec_code.money_earned;
+ Messages.BeatHighscoreFormat = gameData.messages.sec_code.highscore_beaten;
+ Messages.BeatBestHighscore = gameData.messages.sec_code.best_highscore_beaten;
+ Messages.BeatBestTimeFormat = gameData.messages.sec_code.best_time_beaten;
+
+ // Inventory
+
+ Messages.InventoryHeaderFormat = gameData.messages.meta.inventory.header_format;
+ Messages.InventoryItemFormat = gameData.messages.meta.inventory.item_entry;
+ Messages.ShopEntryFormat = gameData.messages.meta.inventory.shop_entry;
+ Messages.ItemInformationButton = gameData.messages.meta.inventory.item_info_button;
+ Messages.ItemInformationByIdButton = gameData.messages.meta.inventory.item_info_itemid_button;
+
+ Messages.ItemDropButton = gameData.messages.meta.inventory.item_drop_button;
+ Messages.ItemThrowButton = gameData.messages.meta.inventory.item_throw_button;
+ Messages.ItemConsumeButton = gameData.messages.meta.inventory.item_consume_button;
+ Messages.ItemUseButton = gameData.messages.meta.inventory.item_use_button;
+ Messages.ItemOpenButton = gameData.messages.meta.inventory.item_open_button;
+ Messages.ItemWearButton = gameData.messages.meta.inventory.item_wear_button;
+ Messages.ItemReadButton = gameData.messages.meta.inventory.item_read_button;
+
+ Messages.ShopBuyButton = gameData.messages.meta.inventory.buy_button;
+ Messages.ShopBuy5Button = gameData.messages.meta.inventory.buy_5_button;
+ Messages.ShopBuy25Button = gameData.messages.meta.inventory.buy_25_button;
+
+ Messages.SellButton = gameData.messages.meta.inventory.sell_button;
+ Messages.SellAllButton = gameData.messages.meta.inventory.sell_all_button;
+ // Npc
+
+ Messages.NpcStartChatFormat = gameData.messages.meta.npc.start_chat_format;
+ Messages.NpcNoChatpoints = gameData.messages.meta.npc.no_chatpoints;
+ Messages.NpcChatpointFormat = gameData.messages.meta.npc.chatpoint_format;
+ Messages.NpcReplyFormat = gameData.messages.meta.npc.reply_format;
+ Messages.NpcTalkButton = gameData.messages.meta.npc.npc_talk_button;
+ Messages.NpcInformationButton = gameData.messages.meta.npc.npc_information_button;
+ Messages.NpcInformationFormat = gameData.messages.meta.npc.npc_information_format;
+
+ // Login Failed Reasons
+ Messages.LoginFailedReasonBanned = gameData.messages.login.banned;
+ Messages.LoginFailedReasonBannedIpFormat = gameData.messages.login.ip_banned;
+
+ // Disconnect Reasons
+
+ Messages.KickReasonKicked = gameData.messages.disconnect.kicked;
+ Messages.KickReasonBanned = gameData.messages.disconnect.banned;
+ Messages.KickReasonIdleFormat = gameData.messages.disconnect.client_timeout.kick_message;
+ Messages.KickReasonNoTime = gameData.messages.disconnect.no_playtime;
+ Messages.IdleWarningFormat = gameData.messages.disconnect.client_timeout.warn_message;
+ Messages.KickReasonDuplicateLogin = gameData.messages.disconnect.dupe_login;
+
+ // Competition Gear
+
+ Messages.EquipCompetitionGearFormat = gameData.messages.equips.equip_competition_gear_format;
+ Messages.RemoveCompetitionGear = gameData.messages.equips.removed_competition_gear;
+
+ // Jewerly
+ Messages.EquipJewelryFormat = gameData.messages.equips.equip_jewelry;
+ Messages.MaxJewelryMessage = gameData.messages.equips.max_jewelry;
+ Messages.RemoveJewelry = gameData.messages.equips.removed_jewelry;
+
+ // Click
+ Messages.NothingInterestingHere = gameData.messages.click_nothing_message;
+
+ // Swf
+ Messages.WagonCutscene = gameData.transport.wagon_cutscene;
+ Messages.BoatCutscene = gameData.transport.boat_cutscene;
+ Messages.BallonCutscene = gameData.transport.ballon_cutscene;
+
+ gameData = null;
+ return;
+ }
+
+ }
+}
diff --git a/HorseIsleServer/N00BS/Properties/AssemblyInfo.cs b/HorseIsleServer/N00BS/Properties/AssemblyInfo.cs
index ed7b4be..74b7bc6 100644
--- a/HorseIsleServer/N00BS/Properties/AssemblyInfo.cs
+++ b/HorseIsleServer/N00BS/Properties/AssemblyInfo.cs
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.7.70.0")]
-[assembly: AssemblyFileVersion("1.7.70.0")]
+[assembly: AssemblyVersion("1.7.87.0")]
+[assembly: AssemblyFileVersion("1.7.87.0")]