Fixs the transports

This commit is contained in:
SilicaAndPina 2020-12-27 17:58:00 +13:00
parent 91fd5820ab
commit fd64122225
4 changed files with 5 additions and 11 deletions

View file

@ -62,14 +62,7 @@ namespace HISP.Game
{
int randomId = item.instance.RandomId;
Database.RemoveDroppedItem(randomId);
for (int i = 0; i < droppedItemsList.Count; i++)
{
if(droppedItemsList[i].instance.RandomId == randomId)
{
droppedItemsList.RemoveAt(i);
return;
}
}
droppedItemsList.Remove(item);
}

View file

@ -322,9 +322,10 @@ namespace HISP.Game
int transportLocationId = transportPoint.Locations[i];
Transport.TransportLocation transportLocation = Transport.GetTransportLocation(transportLocationId);
message += Messages.FormatTransportMessage(transportLocation.Type, transportLocation.LocationTitle, transportLocation.Cost, transportLocation.Id, transportLocation.GotoX, transportLocation.GotoY);
if(i + 1 != transportPoint.Locations.Length)
message += "^R1";
}
message += "^R1";
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildStatsMenu(User user)