using System; using HISP.Game; using HISP.Game.Items; using HISP.Game.Horse; using HISP.Game.SwfModules; using HISP.Security; using HISP.Server; using HISP.Game.Services; namespace HISP { public class Program { static void Main(string[] args) { Console.Title = "HISP - Horse Isle Server Emulator"; ConfigReader.OpenConfig(); CrossDomainPolicy.GetPolicy(); Database.OpenDatabase(); GameDataJson.ReadGamedata(); Map.OpenMap(); World.ReadWorldData(); Treasure.Init(); DroppedItems.Init(); WildHorse.Init(); Drawingroom.LoadAllDrawingRooms(); Brickpoet.LoadPoetryRooms(); Multiroom.CreateMultirooms(); Auction.LoadAllAuctionRooms(); Item.DoSpecialCases(); GameServer.StartServer(); } } }