using HISP.Security; using HISP.Game; namespace HISP.Game.Items { public class ItemInstance { public int RandomId; public int ItemId; public int Data; public Item.ItemInformation GetItemInfo() { return Item.GetItemById(ItemId); } public ItemInstance(int id,int randomId = -1, int data=0) { RandomId = RandomID.NextRandomId(randomId); Data = data; ItemId = id; } } }