using System; using System.IO; using System.Reflection; using HISP.Game; using HISP.Game.Horse; using HISP.Game.SwfModules; using HISP.Security; using HISP.Server; namespace HISP { class Program { static void Main(string[] args) { Console.Title = "HISP - Horse Isle Server Emulator"; Directory.SetCurrentDirectory(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location)); ConfigReader.OpenConfig(); CrossDomainPolicy.GetPolicy(); Database.OpenDatabase(); GameDataJson.ReadGamedata(); Map.OpenMap(); World.ReadWorldData(); DroppedItems.Init(); WildHorse.Init(); Brickpoet.LoadPoetryRooms(); GameServer.StartServer(); } } }