HISP/HorseIsleServer/LibHISP/Game/Tracking.cs

117 lines
3.2 KiB
C#
Executable file

using HISP.Player;
using HISP.Server;
using System.Collections.Generic;
namespace HISP.Game
{
public class Tracking
{
public enum TrackableItem
{
PirateTreasure,
Transport,
HorseCapture,
Crafting,
WishingWell,
Training,
ArenaLoss,
Trading,
HorseLease,
AutoSells,
PegasusTeamup,
TackShopGiveaway,
QuizWin,
RiddleWin,
IsleCardsGameWin,
HorsePawn,
WaterbaloonGameWin,
UnicornTeamup,
PotOfGold,
GameUpdates,
UnipegTeamup
}
public class TrackedItem
{
public TrackedItem(User sbaseUser, TrackableItem what, int itmcount)
{
What = what;
count = itmcount;
baseUser = sbaseUser;
}
public TrackableItem What;
public int Count
{
get
{
return count;
}
set
{
Database.SetTrackedItemCount(baseUser.Id, What, value);
count = value;
}
}
private int count;
private User baseUser;
}
private ThreadSafeList<TrackedItem> trackingItems = new ThreadSafeList<TrackedItem>();
private User baseUser;
public TrackedItem[] TrackingItems
{
get
{
return trackingItems.ToArray();
}
}
public Tracking(User user)
{
baseUser = user;
for(int i = 0; i < 20; i++)
{
TrackableItem item = (TrackableItem)i;
if(Database.HasTrackedItem(user.Id, item))
{
TrackedItem trackedItem = new TrackedItem(baseUser, item, Database.GetTrackedCount(user.Id, item));
trackingItems.Add(trackedItem);
}
}
}
public TrackedItem GetTrackedItem(TrackableItem what)
{
foreach(TrackedItem trackedItem in TrackingItems)
{
if (trackedItem.What == what)
return trackedItem;
}
// if it doesnt exist- create it
TrackedItem item = new TrackedItem(baseUser, what, 0);
Database.AddTrackedItem(baseUser.Id, what, 0);
trackingItems.Add(item);
return item;
}
public struct TrackedItemStatsMenu
{
public string What;
public string Value;
}
public static List<TrackedItemStatsMenu> TrackedItemsStatsMenu = new List<TrackedItemStatsMenu>();
public static string GetTrackedItemsStatsMenuName(TrackableItem item)
{
foreach(TrackedItemStatsMenu trackedItem in TrackedItemsStatsMenu)
{
if (trackedItem.What == item.ToString())
return trackedItem.Value;
}
throw new KeyNotFoundException("no such tracked item found.");
}
}
}