HISP/Horse Isle Server/HorseIsleServer/Game/Meta.cs
2021-01-28 23:27:58 +13:00

1372 lines
58 KiB
C#
Executable file

using HISP.Game.Horse;
using HISP.Game.Inventory;
using HISP.Game.Services;
using HISP.Player;
using HISP.Server;
using System;
using System.Collections.Generic;
using System.Linq;
namespace HISP.Game
{
class Meta
{
// Meta
private static string buildLocationString(int x, int y)
{
string areaString = buildAreaString(x, y);
if (areaString != "")
areaString = Messages.LocationFormat.Replace("%META%", areaString);
return areaString;
}
private static string buildAreaString(int x, int y)
{
string locationString = "";
if (World.InArea(x, y))
locationString += Messages.AreaFormat.Replace("%AREA%", World.GetArea(x, y).Name);
if (World.InTown(x, y))
locationString += Messages.TownFormat.Replace("%TOWN%", World.GetTown(x, y).Name);
if (World.InIsle(x, y))
locationString += Messages.IsleFormat.Replace("%ISLE%", World.GetIsle(x, y).Name);
return locationString;
}
private static string buildNearbyString(int x, int y)
{
string playersNearby = "";
User[] nearbyUsers = GameServer.GetNearbyUsers(x, y, true, true);
if (nearbyUsers.Length > 1)
{
playersNearby += Messages.Seperator;
playersNearby += Messages.NearbyPlayers;
playersNearby += Messages.Seperator;
string usersWest = "";
string usersNorth = "";
string usersEast = "";
string usersSouth = "";
foreach (User nearbyUser in nearbyUsers)
{
if (nearbyUser.X < x)
{
usersWest += " " + nearbyUser.Username + " ";
}
else if (nearbyUser.X > x)
{
usersEast += " " + nearbyUser.Username + " ";
}
else if (nearbyUser.Y > y)
{
usersSouth += " " + nearbyUser.Username + " ";
}
else if (nearbyUser.Y < y)
{
usersNorth += " " + nearbyUser.Username + " ";
}
}
if (usersEast != "")
playersNearby += " " + Messages.East + usersEast + Messages.Seperator;
if (usersWest != "")
playersNearby += " " + Messages.West + usersWest + Messages.Seperator;
if (usersSouth != "")
playersNearby += " " + Messages.South + usersSouth + Messages.Seperator;
if (usersNorth != "")
playersNearby += " " + Messages.North + usersNorth + Messages.Seperator;
}
return playersNearby;
}
private static string buildShopInfo(Shop shop, IInventory shopperInventory)
{
string message = "";
InventoryItem[] itemList = shop.Inventory.GetItemList();
// Get shops stock
message += Messages.ThingsIAmSelling;
foreach (InventoryItem item in itemList)
{
message += "^R1";
Item.ItemInformation itemInfo = Item.GetItemById(item.ItemId);
int count = item.ItemInstances.Count;
string countStr = count.ToString();
if (item.Infinite)
countStr = Messages.InfinitySign;
message += Messages.FormatShopEntry(itemInfo.IconId, countStr, itemInfo.Name, shop.CalculateBuyCost(itemInfo));
message += Messages.FormatBuyItemButton(itemInfo.Id);
if (count >= 5)
message += Messages.FormatBuy5ItemButton(itemInfo.Id);
if (count >= 25)
message += Messages.FormatBuy25ItemButton(itemInfo.Id);
message += Messages.FormatItemInformationByIdButton(itemInfo.Id);
}
// Check whats avalilble to be sold
message += "^R1" + Messages.ThingsYouSellMe;
InventoryItem[] shopperItemList = shopperInventory.GetItemList();
foreach(InventoryItem shopperitem in shopperItemList)
{
Item.ItemInformation itemInfo = Item.GetItemById(shopperitem.ItemId);
// Prevent items that cannot be sold to this shopkeeper.
if (!shop.CanSell(itemInfo))
continue;
int count = shopperitem.ItemInstances.Count;
string countStr = count.ToString();
message += "^R1";
message += Messages.FormatShopEntry(itemInfo.IconId, countStr, itemInfo.Name, shop.CalculateSellCost(itemInfo));
message += Messages.FormatSellButton(shopperitem.ItemInstances[0].RandomId);
message += Messages.FormatSellAllButton(itemInfo.Id);
message += Messages.FormatItemInformationButton(shopperitem.ItemInstances[0].RandomId);
}
message += "^R1" + Messages.ExitThisPlace;
return message;
}
private static string buildWishingWell(User user)
{
string message = "";
bool hasCoins = user.Inventory.HasItemId(Item.WishingCoin);
if(!hasCoins)
{
message += Messages.NoWishingCoins;
}
else
{
InventoryItem wishingCoins = user.Inventory.GetItemByItemId(Item.WishingCoin);
int totalCoins = wishingCoins.ItemInstances.Count;
message += Messages.FormatNumberOfWishingCoins(totalCoins);
message += Messages.WishingWellMeta;
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildCommonInfo(int x, int y)
{
string message = "";
message += buildNearbyString(x, y);
// Dropped Items
DroppedItems.DroppedItem[] Items = DroppedItems.GetItemsAt(x, y);
if (Items.Length == 0)
message += Messages.NothingMessage;
else
{
message += Messages.ItemsOnGroundMessage;
foreach(DroppedItems.DroppedItem item in Items)
{
Item.ItemInformation itemInfo = item.instance.GetItemInfo();
message += Messages.FormatGrabItemMessage(itemInfo.Name, item.instance.RandomId, itemInfo.IconId);
}
if(Items.Length > 1)
message += Messages.GrabAllItemsButton;
}
return message;
}
private static string buildWornJewelery(User user)
{
string message = Messages.JewelrySelected;
if (user.EquipedJewelry.Slot1 != null)
message += Messages.FormatJewelrySlot1(user.EquipedJewelry.Slot1.Name, user.EquipedJewelry.Slot1.IconId);
if (user.EquipedJewelry.Slot2 != null)
message += Messages.FormatJewelrySlot2(user.EquipedJewelry.Slot2.Name, user.EquipedJewelry.Slot2.IconId);
if (user.EquipedJewelry.Slot3 != null)
message += Messages.FormatJewelrySlot3(user.EquipedJewelry.Slot3.Name, user.EquipedJewelry.Slot3.IconId);
if (user.EquipedJewelry.Slot4 != null)
message += Messages.FormatJewelrySlot4(user.EquipedJewelry.Slot4.Name, user.EquipedJewelry.Slot4.IconId);
if (message == Messages.JewelrySelected)
message = Messages.NoJewerlyEquipped;
return message;
}
private static string buildMultiroom(string id, User user)
{
string message = Messages.MultiroomPlayersParticipating;
foreach(User userOnTile in GameServer.GetUsersOnSpecialTileCode("MULTIROOM-"+id))
{
if (userOnTile.Id == user.Id)
continue;
message += Messages.FormatMultiroomParticipent(userOnTile.Username);
}
if(id[0] == 'P') // Poet
{
int lastPoet = Database.GetLastPlayer(id);
string username = "";
if(lastPoet != -1)
username = Database.GetUsername(lastPoet);
message += Messages.FormatLastPoet(username);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildEquippedCompetitionGear(User user)
{
string message = Messages.CompetitionGearSelected;
if (user.EquipedCompetitionGear.Head != null)
message += Messages.FormatCompetitionGearHead(user.EquipedCompetitionGear.Head.Name, user.EquipedCompetitionGear.Head.IconId);
if (user.EquipedCompetitionGear.Body != null)
message += Messages.FormatCompetitionGearBody(user.EquipedCompetitionGear.Body.Name, user.EquipedCompetitionGear.Body.IconId);
if (user.EquipedCompetitionGear.Legs != null)
message += Messages.FormatCompetitionGearLegs(user.EquipedCompetitionGear.Legs.Name, user.EquipedCompetitionGear.Legs.IconId);
if (user.EquipedCompetitionGear.Feet != null)
message += Messages.FormatCompetitionGearFeet(user.EquipedCompetitionGear.Feet.Name, user.EquipedCompetitionGear.Feet.IconId);
if (message == Messages.CompetitionGearSelected)
message = Messages.NoCompetitionGear;
return message;
}
public static string buildLibary()
{
return Messages.LibaryMainMenu + Messages.ExitThisPlace + Messages.MetaTerminator;
}
private static string buildNpc(User user, int x, int y)
{
string message = "";
Npc.NpcEntry[] entries = Npc.GetNpcByXAndY(x, y);
foreach (Npc.NpcEntry ent in entries)
{
if (ent.AdminOnly && !user.Administrator)
continue;
if (ent.RequiresQuestIdCompleted != 0)
if (user.Quests.GetTrackedQuestAmount(ent.RequiresQuestIdNotCompleted) <= 0)
continue;
if (ent.RequiresQuestIdNotCompleted != 0)
if (user.Quests.GetTrackedQuestAmount(ent.RequiresQuestIdCompleted) >= 1)
continue;
message += Messages.FormatNpcStartChatMessage(ent.IconId, ent.Name, ent.ShortDescription, ent.Id);
if (ent.LongDescription != "")
message += Messages.FormatNpcInformationButton(ent.Id);
message += Messages.FormatNpcTalkButton(ent.Id);
message += "^R1";
}
return message;
}
public static string buildVenusFlyTrap(User user)
{
int moneyLost = GameServer.RandomNumberGenerator.Next(0, 100);
if (moneyLost > user.Money)
moneyLost = user.Money;
user.Money -= moneyLost;
return Messages.FormatVenusFlyTrapMeta(moneyLost);
}
public static string buildInn(Inn inn)
{
string message = Messages.InnBuyMeal;
foreach(Item.ItemInformation item in inn.MealsOffered)
{
message += Messages.FormatInnItemEntry(item.IconId, item.Name, inn.CalculateBuyCost(item), item.Id);
}
message += Messages.InnBuyRest;
foreach (Item.ItemInformation item in inn.RestsOffered)
{
message += Messages.FormatInnItemEntry(item.IconId, item.Name, inn.CalculateBuyCost(item), item.Id);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string SelectPlayerStatFormat(int statValue)
{
int curValue = 1000;
int devisibleBy = Convert.ToInt32(Math.Floor((decimal)curValue / Messages.StatPlayerFormats.Length));
for (int i = 0; i < Messages.StatPlayerFormats.Length; i++)
{
curValue -= devisibleBy;
if (statValue >= curValue)
return Messages.StatPlayerFormats[i];
}
throw new Exception("A mathematically impossible error occured. please check wether the laws of physics still apply.");
}
public static string BuildHorseReleased()
{
string message = "";
message += Messages.HorseReleasedMeta;
message += Messages.BackToMapHorse;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTopHighscores(string gameName)
{
Highscore.HighscoreTableEntry[] scores = Database.GetTopScores(gameName, 20);
if (scores.Length <= 0)
return "ERROR: No scores recorded.";
string message = "";
message += Messages.FormatHighscoreHeader(gameName);
for (int i = 0; i < scores.Length; i++)
{
message += Messages.FormatHighscoreListEntry(i+1, scores[i].Score, Database.GetUsername(scores[i].UserId), scores[i].TimesPlayed);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTopTimes(string gameName)
{
Highscore.HighscoreTableEntry[] scores = Database.GetTopScores(gameName, 20);
if (scores.Length <= 0)
return "No times recorded.";
string message = "";
message += Messages.FormatBestTimeHeader(gameName);
for (int i = 0; i < scores.Length; i++)
{
message += Messages.FormatBestTimeListEntry(i+1, scores[i].Score, Database.GetUsername(scores[i].UserId), scores[i].TimesPlayed);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMinigameRankingsForUser(User user)
{
string message = Messages.HighscoreHeaderMeta;
foreach(Highscore.HighscoreTableEntry highscore in user.Highscores.HighscoreList)
{
if (highscore.Type == "SCORE")
message += Messages.FormatHighscoreStat(highscore.GameName, Database.GetRanking(highscore.Score, highscore.GameName), highscore.Score, highscore.TimesPlayed);
else if(highscore.Type == "TIME")
message += Messages.FormatBestTimeStat(highscore.GameName, Database.GetRanking(highscore.Score, highscore.GameName), highscore.Score, highscore.TimesPlayed);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPrivateNotes(User user)
{
string message = "";
message += Messages.FormatPrivateNotes(user.PrivateNotes);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildNpcInfo(Npc.NpcEntry npcInfo)
{
string message = "";
message += Messages.FormatNpcInformation(npcInfo.Name, npcInfo.LongDescription);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildItemInfo(Item.ItemInformation itemInfo)
{
string message = "";
message += Messages.FormatItemInformation(itemInfo.Name, itemInfo.Description);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTransportInfo(Transport.TransportPoint transportPoint)
{
string message = "";
// Build list of locations
for (int i = 0; i < transportPoint.Locations.Length; i++)
{
int transportLocationId = transportPoint.Locations[i];
Transport.TransportLocation transportLocation = Transport.GetTransportLocation(transportLocationId);
message += Messages.FormatTransportMessage(transportLocation.Type, transportLocation.LocationTitle, transportLocation.Cost, transportLocation.Id, transportLocation.GotoX, transportLocation.GotoY);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildStatsMenu(User user)
{
string message = Messages.FormatStatsBar(user.Username);
string areaString = buildAreaString(user.X, user.Y);
if (areaString != "")
message += Messages.FormatStatsArea(areaString);
message += Messages.FormatMoneyStat(user.Money);
if(!user.Subscribed)
message += Messages.FormatFreeTime(user.FreeMinutes);
message += Messages.FormatPlayerDescriptionForStatsMenu(user.ProfilePage);
message += Messages.FormatExperience(user.Experience);
message += Messages.FormatHungryStat(Messages.FormatPlayerStat(SelectPlayerStatFormat(user.Hunger), Messages.StatHunger));
message += Messages.FormatThirstStat(Messages.FormatPlayerStat(SelectPlayerStatFormat(user.Thirst), Messages.StatThirst));
message += Messages.FormatTiredStat(Messages.FormatPlayerStat(SelectPlayerStatFormat(user.Thirst), Messages.StatTired));
message += Messages.FormatGenderStat(user.Gender);
message += Messages.FormatJewelryStat(buildWornJewelery(user));
message += Messages.FormatCompetitionGearStat(buildEquippedCompetitionGear(user));
message += Messages.StatsPrivateNotesButton;
message += Messages.StatsQuestsButton;
message += Messages.StatsMinigameRankingButton;
message += Messages.StatsAwardsButton;
message += Messages.StatsMiscButton;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseList(User user)
{
string message = "";
WildHorse[] horses = WildHorse.GetHorsesAt(user.X, user.Y);
if(horses.Length > 0)
{
message = Messages.HorsesHere;
foreach(WildHorse horse in horses)
{
message += Messages.FormatWildHorse(horse.Instance.Name, horse.Instance.Breed.Name, horse.Instance.RandomId);
}
}
return message;
}
public static string BuildAwardList(User user)
{
string message = Messages.AwardHeader;
if (user.Awards.AwardsEarned.Length <= 0)
message += Messages.NoAwards;
else
foreach(Award.AwardEntry award in user.Awards.AwardsEarned)
message += Messages.FormatAwardEntry(award.IconId, award.Title, award.MoneyBonus);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildQuestLog(User user)
{
string message = "";
message += Messages.QuestLogHeader;
Quest.QuestEntry[] questList = Quest.GetPublicQuestList();
foreach (Quest.QuestEntry quest in questList)
{
string fmsg = "";
if (user.Quests.GetTrackedQuestAmount(quest.Id) > 0)
fmsg = Messages.QuestCompleted;
else
fmsg = Messages.QuestNotCompleted;
foreach(int questId in quest.RequiresQuestIdCompleteStatsMenu)
{
if (user.Quests.GetTrackedQuestAmount(questId) > 0)
continue;
fmsg = Messages.QuestNotAvalible;
break;
}
message += Messages.FormatQuestLogQuest(quest.Title, quest.QuestPointsEarned, quest.Difficulty, fmsg);
}
int totalComplete = Quest.GetTotalQuestsComplete(user);
int totalQuestPoints = Quest.GetTotalQuestPoints();
message += Messages.FormatQuestFooter(totalComplete, questList.Length, user.QuestPoints, totalQuestPoints);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildNearbyList(User user)
{
string message = Messages.NearbyPlayersListHeader;
User[] nearbyUsers = GameServer.GetNearbyUsers(user.X, user.Y, false, true);
foreach (User nearbyUser in nearbyUsers)
{
if (nearbyUser.Stealth)
continue;
if (nearbyUser.Id == user.Id)
continue;
int icon = nearbyUser.GetPlayerListIcon();
string iconFormat = "";
if (icon != -1)
iconFormat = Messages.FormatIconFormat(icon);
message += Messages.FormatPlayerEntry(iconFormat, nearbyUser.Username, nearbyUser.Id, (DateTime.UtcNow - nearbyUser.LoginTime).Minutes, nearbyUser.X, nearbyUser.Y, nearbyUser.Idle);
}
message += Messages.PlayerListIconInformation;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPlayerListAlphabetical()
{
string message = Messages.PlayerListAllAlphabeticalHeader;
GameClient[] clients = GameServer.ConnectedClients;
List<User> onlineUsers = new List<User>();
foreach (GameClient client in clients)
{
if (client.LoggedIn)
{
if (client.LoggedinUser.Stealth)
continue;
onlineUsers.Add(client.LoggedinUser);
}
}
onlineUsers = onlineUsers.OrderBy(o => o.Username).ToList();
foreach (User onlineUser in onlineUsers)
{
int icon = onlineUser.GetPlayerListIcon();
string iconFormat = "";
if (icon != -1)
iconFormat = Messages.FormatIconFormat(icon);
message += Messages.FormatPlayerEntry(iconFormat, onlineUser.Username, onlineUser.Id, (DateTime.UtcNow - onlineUser.LoginTime).Minutes, onlineUser.X, onlineUser.Y, onlineUser.Idle);
}
message += Messages.PlayerListIconInformation;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPlayerList()
{
string message = Messages.PlayerListAllHeader;
GameClient[] clients = GameServer.ConnectedClients;
foreach(GameClient client in clients)
{
if(client.LoggedIn)
{
if (client.LoggedinUser.Stealth)
continue;
int icon = client.LoggedinUser.GetPlayerListIcon();
string iconFormat = "";
if (icon != -1)
iconFormat = Messages.FormatIconFormat(icon);
message += Messages.FormatPlayerEntry(iconFormat, client.LoggedinUser.Username, client.LoggedinUser.Id, (DateTime.UtcNow - client.LoggedinUser.LoginTime).Minutes, client.LoggedinUser.X, client.LoggedinUser.Y, client.LoggedinUser.Idle);
}
}
message += Messages.PlayerListIconInformation;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildBuddyList(User user)
{
string message = Messages.BuddyListHeader;
foreach(int id in user.Friends.List.ToArray())
{
try
{
User friend = GameServer.GetUserById(id);
if (friend.Stealth)
continue;
int icon = friend.GetPlayerListIcon();
string iconFormat = "";
if (icon != -1)
iconFormat = Messages.FormatIconFormat(icon);
message += Messages.FormatOnlineBuddyEntry(iconFormat, friend.Username, friend.Id, (DateTime.UtcNow - friend.LoginTime).Minutes, friend.X, friend.Y);
}
catch (KeyNotFoundException) { }
}
message += Messages.BuddyListOfflineBuddys;
foreach(int id in user.Friends.List.ToArray())
{
if (GameServer.IsUserOnline(id))
continue;
message += Messages.BuddyListOfflineBuddys;
string username = Database.GetUsername(id);
int minutes = (DateTime.UtcNow - Converters.UnixTimeStampToDateTime(Database.GetPlayerLastLogin(id))).Minutes;
message += Messages.FormatOfflineBuddyEntry(username, id, minutes);
}
message += Messages.PlayerListIconInformation;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildBreedViewerLibary(HorseInfo.Breed breed)
{
string message = Messages.FormatHorseBreedPreview(breed.Name, breed.Description);
message += Messages.BreedViewerMaximumStats;
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Speed * 2, 0, 0, breed.BaseStats.Speed * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Strength * 2, 0, 0, breed.BaseStats.Strength * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Conformation * 2, 0, 0, breed.BaseStats.Conformation * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Agility * 2, 0, 0, breed.BaseStats.Agility * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Endurance * 2, 0, 0, breed.BaseStats.Endurance * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Inteligence * 2, 0, 0, breed.BaseStats.Inteligence * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Personality * 2, 0, 0, breed.BaseStats.Personality * 2);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseList()
{
string message = "";
foreach(HorseInfo.Breed breed in HorseInfo.Breeds.OrderBy(o => o.Name).ToList())
{
if (breed.Swf == "")
continue;
if (breed.Type == "horse")
message += Messages.FormatHorseBreed(breed.Name, breed.Id);
else
message += Messages.FormatHorseRelative(breed.Name, breed.Id);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildNpcSearch(string search)
{
List<Npc.NpcEntry> foundNpcs = new List<Npc.NpcEntry>();
foreach(Npc.NpcEntry npc in Npc.NpcList)
{
if(npc.Name.ToLower().Contains(search.ToLower()))
{
if(npc.LibarySearchable)
{
if (foundNpcs.Count >= 5)
break;
foundNpcs.Add(npc);
}
else
{
continue;
}
}
else
{
continue;
}
}
string message = Messages.LibaryFindNpcSearchNoResults;
if(foundNpcs.Count >= 1)
{
message = Messages.LibaryFindNpcSearchResultsHeader;
foreach(Npc.NpcEntry npc in foundNpcs)
{
string searchResult = Messages.FormatNpcSearchResult(npc.Name, npc.ShortDescription, npc.X, npc.Y);
Logger.DebugPrint(searchResult);
message += searchResult;
}
}
if(foundNpcs.Count >= 5)
{
message += Messages.LibaryFindNpcLimit5;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildFindNpcMenu()
{
string message = Messages.LibaryFindNpc;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
private static string buildFountain()
{
return Messages.FountainMeta;
}
private static string buildPond(User user)
{
string message = Messages.PondHeader;
if(!user.Inventory.HasItemId(Item.FishingPole))
{
message += Messages.PondNoFishingPole;
}
else if(!user.Inventory.HasItemId(Item.Earthworm))
{
message += Messages.PondNoEarthWorms;
}
else
{
message += Messages.PondGoFishing;
}
message += Messages.PondDrinkHereIfSafe;
foreach(HorseInstance horse in user.HorseInventory.HorseList)
{
message += Messages.FormatPondDrinkHorseFormat(horse.Name, horse.BasicStats.Thirst, 1000, horse.RandomId);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildMudHole(User user)
{
string message = "";
if(user.HorseInventory.HorseList.Length > 0)
{
int rngHorseIndex = GameServer.RandomNumberGenerator.Next(0, user.HorseInventory.HorseList.Length);
HorseInstance horse = user.HorseInventory.HorseList[rngHorseIndex];
horse.BasicStats.Groom = 0;
message += Messages.FormatMudHoleGroomDestroyed(horse.Name);
}
else
{
message += Messages.MudHoleNoHorses;
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildPassword()
{
return Messages.PasswordEntry + Messages.ExitThisPlace + Messages.MetaTerminator;
}
private static string buildBank(User user)
{
double moneyMade = 0;
if (user.BankInterest > user.BankMoney)
{
moneyMade = user.BankInterest - user.BankMoney;
user.BankMoney = user.BankInterest;
}
user.BankInterest = user.BankMoney;
string message = "";
moneyMade = Math.Floor(moneyMade);
if (moneyMade > 0)
message += Messages.FormatBankIntrestMadeMeta(Convert.ToUInt64(moneyMade));
message += Messages.FormatBankCarryingMeta(user.Money, Convert.ToUInt64(Math.Floor(user.BankMoney)));
message += Messages.BankWhatToDo;
message += Messages.FormatBankOptionsMeta(user.Money, Convert.ToUInt64(Math.Floor(user.BankMoney)));
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildVet(Vet vet, User user)
{
string message = "";
int totalPrice = 0;
foreach (HorseInstance horse in user.HorseInventory.HorseList)
{
message += Messages.FormatVetServiceHorseMeta(horse.Name, horse.BasicStats.Health, 1000);
if (horse.BasicStats.Health >= 1000)
message += Messages.VetSerivcesNotNeeded;
else
{
int price = vet.CalculatePrice(horse.BasicStats.Health);
totalPrice += price;
message += Messages.FormatVetApplyServiceMeta(price, horse.RandomId);
}
}
message += Messages.FormatVetApplyAllServiceMeta(totalPrice);
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildSpecialTileInfo(User user, World.SpecialTile specialTile)
{
string message = "";
if (specialTile.Code == null)
message += buildLocationString(specialTile.X, specialTile.Y);
if (specialTile.Title != null && specialTile.Title != "")
message += Messages.FormatTileName(specialTile.Title);
if (specialTile.Description != null && specialTile.Description != "")
message += specialTile.Description;
string npc = buildNpc(user, specialTile.X, specialTile.Y);
message += npc;
if (specialTile.Code == null)
message += buildCommonInfo(specialTile.X, specialTile.Y);
else
{
user.MetaPriority = true;
string TileCode = specialTile.Code;
string TileArg = "";
if (TileCode.Contains("-"))
{
TileArg = TileCode.Split('-')[1];
TileCode = TileCode.Split('-')[0];
}
if (TileCode == "EXITABLE")
message += Messages.ExitThisPlace;
if (TileCode == "TRANSPORT")
{
Transport.TransportPoint point = Transport.GetTransportPoint(specialTile.X, specialTile.Y);
message += Meta.BuildTransportInfo(point);
}
if (TileCode == "STRAWPILE")
{
if (user.Inventory.HasItemId(Item.Pitchfork))
message += Messages.HasPitchforkMeta;
else
message += Messages.NoPitchforkMeta;
}
if (TileCode == "STORE")
{
int ShopID = int.Parse(TileArg);
Shop shop = Shop.GetShopById(ShopID);
user.LastShoppedAt = shop;
message += buildShopInfo(shop,user.Inventory);
}
if(TileCode == "VET")
{
int VetId = int.Parse(TileArg);
Vet vet = Vet.GetVetById(VetId);
message += buildVet(vet, user);
}
if(TileCode == "BANK")
{
message += buildBank(user);
}
if(TileCode == "WISHINGWELL")
{
message += buildWishingWell(user);
}
if(TileCode == "VENUSFLYTRAP")
{
message += buildVenusFlyTrap(user);
}
if(TileCode == "LIBRARY")
{
message += buildLibary();
}
if(TileCode == "POND")
{
message += buildPond(user);
}
if(TileCode == "MUDHOLE")
{
message += buildMudHole(user);
}
if(TileCode == "MULTIROOM")
{
user.MetaPriority = false; // acturally want to track updates here >-<
message += buildMultiroom(TileArg, user);
}
if(TileCode == "PASSWORD")
{
message += buildPassword();
}
if(TileCode == "INN")
{
int InnID = int.Parse(TileArg);
Inn inn = Inn.GetInnById(InnID);
user.LastVisitedInn = inn;
message += buildInn(inn);
}
if(TileCode == "FOUNTAIN")
{
message += buildFountain();
}
}
return message;
}
public static string BuildHorseEscapedMessage()
{
string message = Messages.HorseEvadedCapture;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseCaughtMessage()
{
string message = Messages.YouCapturedTheHorse;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildAbuseReportPage()
{
string reportReasons = "";
foreach(AbuseReport.ReportReason reason in AbuseReport.ReportReasons)
{
reportReasons += Messages.FormatAbuseReportReason(reason.Id, reason.Name);
}
return Messages.FormatAbuseReportMetaPage(reportReasons);
}
private static string buildHorseList(User user)
{
string message = "";
int i = 1;
foreach (HorseInfo.Category category in HorseInfo.HorseCategories)
{
HorseInstance[] horsesInCategory = user.HorseInventory.GetHorsesInCategory(category);
if (horsesInCategory.Length > 0)
{
message += category.Meta;
foreach (HorseInstance instance in horsesInCategory)
{
message += Messages.FormatHorseEntry(i, instance.Name, instance.Breed.Name, instance.RandomId, instance.AutoSell > 0);
i++;
}
}
}
return message;
}
public static string BuildHorseInventory(User user)
{
// TODO: calculate max number based on ranch barns owned.
string message = Messages.FormatHorseHeader(user.HorseInventory.MaxHorses, user.HorseInventory.HorseList.Length);
message += buildHorseList(user);
message += Messages.ViewBaiscStats;
message += Messages.ViewAdvancedStats;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPlayerList(User user)
{
string message = "";
message += Messages.PlayerListHeader;
message += Messages.PlayerListSelectFromFollowing;
message += Messages.FormatPlayerBuddyList(user.Friends.Count);
message += Messages.PlayerListOfNearby;
message += Messages.FormatPlayerList(GameServer.GetNumberOfPlayers() - 1);
message += Messages.PlayerListOfPlayersAlphabetically;
message += Messages.FormatMapAllBuddiesList(Messages.FormatMapLocations(GameServer.GetAllBuddyLocations(user)));
message += Messages.FormatMapAllPlayersList(Messages.FormatMapLocations(GameServer.GetAllPlayerLocations(user)));
message += Messages.PlayerListAbuseReport;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildInventoryInfo(PlayerInventory inv)
{
string message = "";
message += Messages.FormatPlayerInventoryHeaderMeta(inv.Count, Messages.DefaultInventoryMax);
InventoryItem[] items = inv.GetItemList();
foreach(InventoryItem item in items)
{
Item.ItemInformation itemInfo = Item.GetItemById(item.ItemId);
string title = itemInfo.Name;
if (item.ItemInstances.Count > 1 && itemInfo.PluralName != "")
title = itemInfo.PluralName;
message += Messages.FormatPlayerInventoryItemMeta(itemInfo.IconId, item.ItemInstances.Count, title);
int randomId = item.ItemInstances[0].RandomId;
if (itemInfo.Type != "QUEST" && itemInfo.Type != "TEXT" && World.CanDropItems(inv.BaseUser.X, inv.BaseUser.Y))
message += Messages.FormatItemDropButton(randomId);
if (itemInfo.Id == Item.Present || itemInfo.Id == Item.DorothyShoes || itemInfo.Id == Item.Telescope)
message += Messages.FormatItemUseButton(randomId);
if (itemInfo.Type == "CLOTHES" || itemInfo.Type == "JEWELRY")
message += Messages.FormatWearButton(randomId);
if (itemInfo.Type == "TEXT")
message += Messages.FormatItemReadButton(randomId);
if (itemInfo.Type == "PLAYERFOOD")
message += Messages.FormatItemConsumeButton(randomId);
if (Item.IsThrowable(itemInfo.Id))
message += Messages.FormatItemThrowButton(randomId);
message += Messages.FormatItemInformationButton(randomId);
message += "^R1";
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseFeedMenu(HorseInstance horse, User user)
{
string message = "";
message += Messages.FormatHorseCurrentStatus(horse.Name);
message += Messages.FormatHorseBasicStat(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
message += Messages.HorseHoldingHorseFeed;
foreach(InventoryItem item in user.Inventory.GetItemList())
{
Item.ItemInformation itemInfo = item.ItemInstances[0].GetItemInfo();
if(itemInfo.Type == "HORSEFOOD")
{
message += Messages.FormatHorseFeedEntry(itemInfo.IconId, item.ItemInstances.Count, itemInfo.Name, item.ItemInstances[0].RandomId);
}
}
message += Messages.BackToHorse;
return message;
}
public static string BuildAutoSellMenu(HorseInstance horse)
{
string message = "";
message += Messages.FormatAutoSellMenu(horse.AutoSell);
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseReleaseConfirmationMessage(HorseInstance horse)
{
string message = Messages.FormatHorseAreYouSureMessage(horse.RandomId);
message += Messages.BackToMapHorse;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseCompanionEquipMenu(HorseInstance horse, User user)
{
string message = "";
message += Messages.FormatHorseCompanionMenuHeader(horse.Name);
if (horse.Equipment.Companion != null)
message += Messages.FormatHorseCompanionSelected(horse.Equipment.Companion.IconId, horse.Equipment.Companion.Name);
message += Messages.HorseCompanionMenuCurrentlyAvalibleCompanions;
foreach (InventoryItem item in user.Inventory.GetItemList())
{
Item.ItemInformation itemInfo = item.ItemInstances[0].GetItemInfo();
if(itemInfo.Type == "COMPANION")
{
message += Messages.FormatHorseCompanionOption(itemInfo.IconId, item.ItemInstances.Count, itemInfo.Name, item.ItemId);
}
}
message += Messages.BackToHorse;
return message;
}
public static string BuildAllBasicStats(User user)
{
string message = Messages.HorseAllBasicStats;
foreach(HorseInstance horse in user.HorseInventory.HorseList)
{
message += Messages.FormaHorseAllBasicStatsEntry(horse.Name, horse.Color, horse.Breed.Name, horse.Sex, horse.BasicStats.Experience);
message += Messages.FormatHorseBasicStat(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseDescriptionEditMeta(HorseInstance horse)
{
string message = Messages.FormatDescriptionEditMeta(horse.Name, horse.Description);
message += Messages.BackToHorse;
return message;
}
public static string BuildHorseInformation(HorseInstance horse, User user)
{
string message = "";
message += Messages.FormatHorseName(horse.Name);
message += Messages.FormatHorseDescription(horse.Description);
message += Messages.FormatHorseHandsHigh(horse.Color, horse.Breed.Name, horse.Sex, Convert.ToInt32(Math.Floor(HorseInfo.CalculateHands(horse.AdvancedStats.Height))));
message += Messages.FormatHorseExperience(horse.BasicStats.Experience);
if (horse.TrainTimer > 0)
message += Messages.FormatTrainableIn(horse.TrainTimer);
else
message += Messages.HorseIsTrainable;
if (user.CurrentlyRidingHorse == null)
message += Messages.FormatMountButton(horse.RandomId);
else
message += Messages.FormatDisMountButton(horse.RandomId);
message += Messages.FormatFeedButton(horse.RandomId);
message += Messages.FormatTackButton(horse.RandomId);
message += Messages.FormatPetButton(horse.RandomId);
message += Messages.FormatProfileButton(horse.RandomId);
if (horse.Equipment.Saddle == null && horse.Equipment.SaddlePad == null && horse.Equipment.Bridle == null && horse.Equipment.Companion == null)
{
string autoSellMessage = Messages.HorseNoAutoSell;
if (horse.AutoSell > 0)
autoSellMessage = Messages.FormatAutoSellPrice(horse.AutoSell);
message += Messages.FormatAutoSell(autoSellMessage);
if (horse.AutoSell > 0)
message += Messages.HorseChangeAutoSell;
else
message += Messages.HorseSetAutoSell;
}
else
{
message += Messages.HorseCantAutoSellTacked;
}
message += Messages.FormatHorseCategory(horse.Category);
message += Messages.HorseStats;
// What is energy?
message += Messages.FormatHorseBasicStat(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
message += Messages.HorseTacked;
if (horse.Equipment.Saddle != null)
message += Messages.FormatHorseTackEntry(horse.Equipment.Saddle.IconId, horse.Equipment.Saddle.Name, horse.Equipment.Saddle.Id);
if (horse.Equipment.SaddlePad != null)
message += Messages.FormatHorseTackEntry(horse.Equipment.SaddlePad.IconId, horse.Equipment.SaddlePad.Name, horse.Equipment.SaddlePad.Id);
if (horse.Equipment.Bridle != null)
message += Messages.FormatHorseTackEntry(horse.Equipment.Bridle.IconId, horse.Equipment.Bridle.Name, horse.Equipment.Bridle.Id);
message += Messages.HorseCompanion;
if (horse.Equipment.Companion != null)
message += Messages.FormatHorseCompanionEntry(horse.Equipment.Companion.IconId, horse.Equipment.Companion.Name, horse.Equipment.Companion.Id);
else
message += Messages.HorseNoCompanion;
message += Messages.FormatHorseAdvancedStats(horse.Spoiled, horse.MagicUsed);
HorseInfo.StatCalculator speedStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.SPEED);
HorseInfo.StatCalculator strengthStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.STRENGTH);
HorseInfo.StatCalculator conformationStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.CONFORMATION);
HorseInfo.StatCalculator agilityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.AGILITY);
HorseInfo.StatCalculator enduranceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.ENDURANCE);
HorseInfo.StatCalculator inteligenceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.INTELIGENCE);
HorseInfo.StatCalculator personalityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.PERSONALITY);
message += Messages.FormatHorseAdvancedStat(speedStat.BreedValue, speedStat.CompanionOffset, speedStat.TackOffset, speedStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(strengthStat.BreedValue, strengthStat.CompanionOffset, strengthStat.TackOffset, strengthStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(conformationStat.BreedValue, conformationStat.CompanionOffset, conformationStat.TackOffset, conformationStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(agilityStat.BreedValue, agilityStat.CompanionOffset, agilityStat.TackOffset, agilityStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(enduranceStat.BreedValue, enduranceStat.CompanionOffset, enduranceStat.TackOffset, enduranceStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(inteligenceStat.BreedValue, inteligenceStat.CompanionOffset, inteligenceStat.TackOffset, inteligenceStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(agilityStat.BreedValue, personalityStat.CompanionOffset, personalityStat.TackOffset, personalityStat.MaxValue);
message += Messages.FormatHorseBreedDetails(horse.Breed.Name, horse.Breed.Description);
message += Messages.FormatHorseHeight(Convert.ToInt32(Math.Floor(HorseInfo.CalculateHands(horse.Breed.BaseStats.MinHeight))), Convert.ToInt32(Math.Floor(HorseInfo.CalculateHands(horse.Breed.BaseStats.MaxHeight))));
message += Messages.FormatPossibleColors(horse.Breed.Colors);
bool canRelease = true;
if(World.InTown(user.X, user.Y))
canRelease = false;
if (World.InSpecialTile(user.X, user.Y))
{
World.SpecialTile tile = World.GetSpecialTile(user.X, user.Y);
if (tile.Code != null)
canRelease = false;
}
if(canRelease)
message += Messages.HorseReleaseButton;
message += Messages.HorseOthers;
message += buildHorseList(user);
message += Messages.BackToMapHorse;
message += Messages.MetaTerminator;
return message;
}
public static string BuildAllStats(User user)
{
string message = Messages.HorseAllStatsHeader;
foreach(HorseInstance horse in user.HorseInventory.HorseList)
{
HorseInfo.StatCalculator speedStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.SPEED);
HorseInfo.StatCalculator strengthStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.STRENGTH);
HorseInfo.StatCalculator conformationStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.CONFORMATION);
HorseInfo.StatCalculator agilityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.AGILITY);
HorseInfo.StatCalculator enduranceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.ENDURANCE);
HorseInfo.StatCalculator inteligenceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.INTELIGENCE);
HorseInfo.StatCalculator personalityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.PERSONALITY);
message += Messages.FormatAllStatsEntry(horse.Name, horse.Color, horse.Breed.Name, horse.Sex, horse.BasicStats.Experience);
message += Messages.FormatCompactedBasicStats(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
message += Messages.FormatCompactedAdvancedStats(speedStat.Total, strengthStat.Total, conformationStat.Total, agilityStat.Total, enduranceStat.Total, inteligenceStat.Total, personalityStat.Total);
}
message += Messages.HorseAllStatsLegend;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMiscStats(User user)
{
string message = Messages.StatMiscHeader;
if (user.TrackedItems.TrackingItems.Length <= 0)
message += Messages.StatMiscNoneRecorded;
foreach(Tracking.TrackedItem trackedItem in user.TrackedItems.TrackingItems)
{
try
{
message += Messages.FormatMiscStatsEntry(Tracking.GetTrackedItemsStatsMenuName(trackedItem.What), trackedItem.Count);
}
catch(KeyNotFoundException)
{
Logger.ErrorPrint(user.Username + " Has tracked items in db that dont have a value associated.");
continue;
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTackMenu(HorseInstance horse, User user)
{
string message = Messages.FormatTackedAsFollowedMessage(horse.Name);
if(horse.Equipment.Saddle != null)
message += Messages.FormatUnEquipSaddle(horse.Equipment.Saddle.IconId, horse.Equipment.Saddle.Name);
if (horse.Equipment.SaddlePad != null)
message += Messages.FormatUnEquipSaddlePad(horse.Equipment.SaddlePad.IconId, horse.Equipment.SaddlePad.Name);
if (horse.Equipment.Bridle != null)
message += Messages.FormatUnEquipBridle(horse.Equipment.Bridle.IconId, horse.Equipment.Bridle.Name);
message += Messages.HorseTackInInventory;
foreach(InventoryItem item in user.Inventory.GetItemList())
{
Item.ItemInformation itemInfo = item.ItemInstances[0].GetItemInfo();
if (itemInfo.Type == "TACK")
{
message += Messages.FormatHorseEquip(itemInfo.IconId, item.ItemInstances.Count, itemInfo.Name, itemInfo.Id);
}
}
message += Messages.BackToHorse;
return message;
}
public static string BuildChatpoint(User user, Npc.NpcEntry npc, Npc.NpcChat chatpoint)
{
bool hideReplys = false;
if (chatpoint.ActivateQuestId != 0)
{
Quest.QuestEntry quest = Quest.GetQuestById(chatpoint.ActivateQuestId);
if (Quest.ActivateQuest(user, quest, true))
{
user.MetaPriority = true;
if (quest.SetNpcChatpoint != -1)
Npc.SetDefaultChatpoint(user, npc, quest.SetNpcChatpoint);
if (quest.GotoNpcChatpoint != -1)
chatpoint = Npc.GetNpcChatpoint(npc,quest.GotoNpcChatpoint);
if (quest.SuccessNpcChat != null)
chatpoint.ChatText = quest.SuccessNpcChat;
}
else
{
if (quest.GotoNpcChatpoint != -1)
chatpoint = Npc.GetNpcChatpoint(npc, quest.GotoNpcChatpoint);
if (quest.FailNpcChat != null)
chatpoint.ChatText = quest.FailNpcChat;
if (quest.HideReplyOnFail)
hideReplys = true;
}
}
string message = "";
message += Messages.FormatNpcChatpoint(npc.Name, npc.ShortDescription, chatpoint.ChatText);
foreach(Npc.NpcReply reply in chatpoint.Replies)
{
if(reply.RequiresQuestIdCompleted != 0)
if (user.Quests.GetTrackedQuestAmount(reply.RequiresQuestIdCompleted) <= 0)
continue;
if (reply.RequiresQuestIdNotCompleted != 0)
if (user.Quests.GetTrackedQuestAmount(reply.RequiresQuestIdCompleted) >= 1)
continue;
if (hideReplys)
continue;
message += Messages.FormatNpcReply(reply.ReplyText, reply.Id);
}
message += Messages.BackToMap + Messages.MetaTerminator;
return message;
}
public static string BuildMetaInfo(User user, int x, int y)
{
string message = "";
message += buildLocationString(x, y);
message += BuildHorseList(user);
message += buildNpc(user, x, y);
message += buildCommonInfo(x, y);
return message;
}
}
}