HISP/HorseIsleServer/LibHISP/Player/Equips/CompetitionGear.cs
2022-07-25 19:16:21 +12:00

117 lines
3.2 KiB
C#
Executable file

using HISP.Game;
using HISP.Server;
using HISP.Game.Items;
namespace HISP.Player.Equips
{
public class CompetitionGear
{
public const int MISC_FLAG_HEAD = 1;
public const int MISC_FLAG_BODY = 2;
public const int MISC_FLAG_LEGS = 3;
public const int MISC_FLAG_FEET = 4;
private int playerId;
public CompetitionGear(int PlayerId)
{
playerId = PlayerId;
if (!Database.HasCompetitionGear(PlayerId))
Database.InitCompetitionGear(PlayerId);
int itemId = Database.GetCompetitionGearHeadPeice(PlayerId);
if (itemId != 0)
head = Item.GetItemById(itemId);
itemId = Database.GetCompetitionGearBodyPeice(PlayerId);
if (itemId != 0)
body = Item.GetItemById(itemId);
itemId = Database.GetCompetitionGearLegPeice(PlayerId);
if (itemId != 0)
legs = Item.GetItemById(itemId);
itemId = Database.GetCompetitionGearFeetPeice(PlayerId);
if (itemId != 0)
feet = Item.GetItemById(itemId);
}
public Item.ItemInformation Head
{
get
{
return head;
}
set
{
if (value == null)
{
head = null;
Database.SetCompetitionGearHeadPeice(playerId, 0);
return;
}
Database.SetCompetitionGearHeadPeice(playerId, value.Id);
head = value;
}
}
public Item.ItemInformation Body
{
get
{
return body;
}
set
{
if (value == null)
{
body = null;
Database.SetCompetitionGearBodyPeice(playerId, 0);
return;
}
Database.SetCompetitionGearBodyPeice(playerId, value.Id);
body = value;
}
}
public Item.ItemInformation Legs
{
get
{
return legs;
}
set
{
if (value == null)
{
legs = null;
Database.SetCompetitionGearLegPeice(playerId, 0);
return;
}
Database.SetCompetitionGearLegPeice(playerId, value.Id);
legs = value;
}
}
public Item.ItemInformation Feet
{
get
{
return feet;
}
set
{
if (value == null)
{
feet = null;
Database.SetCompetitionGearFeetPeice(playerId, 0);
return;
}
Database.SetCompetitionGearFeetPeice(playerId, value.Id);
feet = value;
}
}
private Item.ItemInformation head;
private Item.ItemInformation body;
private Item.ItemInformation legs;
private Item.ItemInformation feet;
}
}