A "Server Emulator" for the Flash Game "Horse Isle"
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.github/workflows Merge branch 'master' of https://github.com/KuromeSan/HISP 2021-01-29 19:33:34 +13:00
DataCollection Add minigames menu strings 2021-02-01 20:30:22 +13:00
Horse Isle Launcher Add publishing xml for all platforms 2021-01-28 23:27:58 +13:00
Horse Isle Server implement "view minigames" 2021-02-01 20:42:23 +13:00
WebInterface add new swfs 2021-02-01 20:13:48 +13:00
.gitignore Add publishing xml for all platforms 2021-01-28 23:27:58 +13:00
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README.md Update README.md 2021-02-01 23:24:19 +13:00

HISP - Horse Isle Server Protocal.

Linux Windows

HISP is a "Server Emulator" for Horse Isle 1.0 You may know of "private servers" for big MMO games such as Runescape or Club Penguin well they essentailly run off "Server Emulators".

btw, alot of features dont work atm, but alot also do, i basically have to rewrite the entire game so ..

Depends

HISP Depends on a SQL Server, its been tested and known to work specifically with MariaDB, https://mariadb.org/ Set its information into server.properties or the server will just crash on first run /-/

Platforms

The server has been tried and known to work on Windows x86, x64, Linux x64, ARM and ARM64. CI Provides pre-built binaries for all these platforms,

Building

Building the server from source requires Microsoft .NET Core SDK, targetting version 5.0 https://dotnet.microsoft.com/download/dotnet-core use dotnet build to build a debug build, (requires .NET Core Runtime) quickly or one of our publishing XML's ex:
dotnet publish -p:PublishProfile=Linux64.pubxml to to build it standalone.

Web Server

Theres a bunch of saved files from the Horse Isle 1.0 website, as well as some basic functionality to make it work like the original site, the files are in the "WebInterface" folder, it requires PHP 8.0, with the modules "intl" and "mysqli"