HISP/HorseIsleServer/LibHISP/Game/Meta.cs

3054 lines
131 KiB
C#
Executable file

using HISP.Game.Horse;
using HISP.Game.Inventory;
using HISP.Game.Services;
using HISP.Player;
using HISP.Server;
using HISP.Game.Items;
using HISP.Game.Chat;
using HISP.Game.Events;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Drawing;
using HISP.Util;
namespace HISP.Game
{
public class Meta
{
private static bool overwrite = false;
private static string buildLocationString(int x, int y)
{
string areaString = buildAreaString(x, y);
if (areaString != "")
areaString = Messages.LocationFormat.Replace("%META%", areaString);
return areaString;
}
private static string buildAreaString(int x, int y)
{
string locationString = "";
if (World.InArea(x, y))
locationString += Messages.AreaFormat.Replace("%AREA%", World.GetArea(x, y).Name);
if (World.InTown(x, y))
locationString += Messages.TownFormat.Replace("%TOWN%", World.GetTown(x, y).Name);
if (World.InIsle(x, y))
locationString += Messages.IsleFormat.Replace("%ISLE%", World.GetIsle(x, y).Name);
return locationString;
}
private static string buildPlayersHere(User fromUser, int x, int y)
{
string playersHere = "";
User[] playersAt = GameServer.GetUsersAt(x, y, true, true);
if(playersAt.Length > 1)
{
playersHere += Messages.PlayersHere;
int count = 0;
foreach(User playerAt in playersAt)
{
if (playerAt.Id == fromUser.Id)
continue;
string buttons = "";
buttons += Messages.FormatPlayerHereProfileButton(playerAt.Id);
buttons += Messages.FormatPlayerHereSocialButtton(playerAt.Id);
buttons += Messages.FormatPlayerHereTradeButton(playerAt.Id);
if (fromUser.Friends.IsFriend(playerAt.Id))
buttons += Messages.FormatPlayerHereTagButton(playerAt.Id);
else
buttons += Messages.FormatPlayerHereBuddyButton(playerAt.Id);
buttons += Messages.FormatPmButton(playerAt.Username);
playersHere += Messages.FormatPlayerHereMenu(playerAt.GetPlayerListIcon(), playerAt.Username,buttons);
count++;
}
if(count >= 2)
{
SocialType stype = SocialType.GetSocialType("GROUP");
foreach(SocialType.Social social in stype.Socials)
{
playersHere += Messages.FormatSocialButton(social.Id, social.ButtonName);
}
playersHere += Messages.R1;
}
if (count <= 0)
return "";
}
return playersHere;
}
private static string buildNearbyString(int x, int y, bool showNearbyPlayersHeader=true)
{
string playersNearby = "";
User[] nearbyUsers = GameServer.GetNearbyUsers(x, y, true, true);
int count = 0;
if (nearbyUsers.Length > 1)
{
if(showNearbyPlayersHeader)
{
playersNearby += Messages.NearbyPlayers;
}
string usersWest = "";
string usersNorth = "";
string usersEast = "";
string usersSouth = "";
foreach (User nearbyUser in nearbyUsers)
{
if (nearbyUser.X == x && nearbyUser.Y == y) // not yourself
continue;
int xDiff = x - nearbyUser.X;
int yDiff = y - nearbyUser.Y;
double angle = (Math.Atan2(yDiff, xDiff) * 180.0 / Math.PI);
angle -= 45;
angle = (angle % 360 + 360) % 360;
if (angle >= 270 && angle <= 360 )
usersWest += nearbyUser.Username + " ";
else if (angle >= 90 && angle <= 180)
usersEast += nearbyUser.Username + " ";
else if (angle >= 180 && angle <= 270)
usersSouth += nearbyUser.Username + " ";
else if (angle >= 0 && angle <= 90)
usersNorth += nearbyUser.Username + " ";
count++;
}
if (usersEast != "")
playersNearby += " " + Messages.East + usersEast + Messages.Seperator;
if (usersWest != "")
playersNearby += " " + Messages.West + usersWest + Messages.Seperator;
if (usersSouth != "")
playersNearby += " " + Messages.South + usersSouth + Messages.Seperator;
if (usersNorth != "")
playersNearby += " " + Messages.North + usersNorth + Messages.Seperator;
}
if(count <= 0)
{
return "";
}
return playersNearby;
}
private static string buildShopInfo(Shop shop, IInventory shopperInventory)
{
string message = "";
InventoryItem[] itemList = shop.Inventory.GetItemList();
// Get shops stock
message += Messages.ThingsIAmSelling;
foreach (InventoryItem item in itemList)
{
message += Messages.R1;
Item.ItemInformation itemInfo = Item.GetItemById(item.ItemId);
int count = item.ItemInstances.Length;
string countStr = count.ToString();
if (item.Infinite)
countStr = Messages.InfinitySign;
message += Messages.FormatShopEntry(itemInfo.IconId, countStr, itemInfo.Name, shop.CalculateBuyCost(itemInfo));
message += Messages.FormatBuyItemButton(itemInfo.Id);
if (count >= 5)
message += Messages.FormatBuy5ItemButton(itemInfo.Id);
if (count >= 25)
message += Messages.FormatBuy25ItemButton(itemInfo.Id);
message += Messages.FormatItemInformationByIdButton(itemInfo.Id);
}
// Check whats avalilble to be sold
message += Messages.R1 + Messages.ThingsYouSellMe;
InventoryItem[] shopperItemList = shopperInventory.GetItemList();
foreach (InventoryItem shopperitem in shopperItemList)
{
Item.ItemInformation itemInfo = Item.GetItemById(shopperitem.ItemId);
// Prevent items that cannot be sold to this shopkeeper.
if (!shop.CanSell(itemInfo))
continue;
int count = shopperitem.ItemInstances.Length;
string countStr = count.ToString();
message += Messages.R1;
message += Messages.FormatShopEntry(itemInfo.IconId, countStr, itemInfo.Name, shop.CalculateSellCost(itemInfo));
message += Messages.FormatSellButton(shopperitem.ItemInstances[0].RandomId);
message += Messages.FormatSellAllButton(itemInfo.Id);
message += Messages.FormatItemInformationButton(shopperitem.ItemInstances[0].RandomId);
}
message += Messages.R1 + Messages.ExitThisPlace;
return message;
}
private static string buildWishingWell(User user)
{
string message = "";
bool hasCoins = user.Inventory.HasItemId(Item.WishingCoin);
if (!hasCoins)
{
message += Messages.NoWishingCoins;
}
else
{
InventoryItem wishingCoins = user.Inventory.GetItemByItemId(Item.WishingCoin);
int totalCoins = wishingCoins.ItemInstances.Length;
message += Messages.FormatNumberOfWishingCoins(totalCoins);
message += Messages.WishingWellMeta;
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildCommonInfo(User user, int x, int y)
{
user.HorseWindowOpen = false;
string message = "";
message += buildPlayersHere(user, x, y);
bool playersHere = (GameServer.GetUsersAt(x, y, true, true).Length >= 1);
message += buildNearbyString(x, y, playersHere);
// Dropped Items
DroppedItems.DroppedItem[] Items = DroppedItems.GetItemsAt(x, y);
if (Items.Length == 0)
message += Messages.NothingMessage;
else
{
message += Messages.ItemsOnGroundMessage;
foreach (DroppedItems.DroppedItem item in Items)
{
Item.ItemInformation itemInfo = item.Instance.GetItemInfo();
message += Messages.FormatGrabItemMessage(itemInfo.Name, item.Instance.RandomId, itemInfo.IconId);
}
if (Items.Length > 1)
message += Messages.GrabAllItemsButton;
}
return message;
}
private static string buildWornJewelery(User user, bool other)
{
string message = "";
string pronoun = "";
if (other)
pronoun = user.GetPronouns(false);
if (!other)
message += Messages.JewelrySelected;
else
message += Messages.FormatOtherJewelerySelected(pronoun);
bool hasMsg = false;
if (user.EquipedJewelry.Slot1 != null)
{
message += Messages.FormatJewelrySlot1(user.EquipedJewelry.Slot1.Name, user.EquipedJewelry.Slot1.IconId, other);
hasMsg = true;
}
if (user.EquipedJewelry.Slot2 != null)
{
message += Messages.FormatJewelrySlot2(user.EquipedJewelry.Slot2.Name, user.EquipedJewelry.Slot2.IconId, other);
hasMsg = true;
}
if (user.EquipedJewelry.Slot3 != null)
{
message += Messages.FormatJewelrySlot3(user.EquipedJewelry.Slot3.Name, user.EquipedJewelry.Slot3.IconId, other);
hasMsg = true;
}
if (user.EquipedJewelry.Slot4 != null)
{
message += Messages.FormatJewelrySlot4(user.EquipedJewelry.Slot4.Name, user.EquipedJewelry.Slot4.IconId, other);
hasMsg = true;
}
if (!hasMsg)
{
if (!other)
message = Messages.NoJewerlyEquipped;
else
message = Messages.FormatOtherNoJewelery(pronoun);
}
return message;
}
private static string buildMultiroom(string id, User user)
{
string message = Messages.MultiroomPlayersParticipating;
Multiroom room = Multiroom.GetMultiroom(user.X, user.Y);
room.Join(user);
foreach (User userOnTile in room.JoinedUsers)
{
if (userOnTile.Id == user.Id)
continue;
message += Messages.FormatMultiroomParticipent(userOnTile.Username);
}
message += Messages.R1;
if(id == null) // Generic
{
// Do nothing
}
else if (id[0] == 'P') // Poet
{
int lastPoet = Database.GetLastPlayer(id);
string username = "";
if (lastPoet != -1)
username = Database.GetUsername(lastPoet);
message += Messages.FormatLastPoet(username);
}
else if (id[0] == 'D') // Drawning room
{
int lastDraw = Database.GetLastPlayer(id);
string username = "";
if (lastDraw != -1)
username = Database.GetUsername(lastDraw);
message += Messages.FormatLastToDraw(username);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildEquippedCompetitionGear(User user, bool other = false)
{
string message = "";
if (!other)
message = Messages.CompetitionGearSelected;
string pronoun = Messages.PronounNeutralYour;
string possessivePronoun = Messages.PronounNeutralYour;
if (other)
{
pronoun = user.GetPronouns(false);
possessivePronoun = user.GetPronouns(true);
message = Messages.FormatOtherCompetitionGear(pronoun);
}
bool hasMsg = false;
if (user.EquipedCompetitionGear.Head != null)
{
message += Messages.FormatCompetitionGearHead(user.EquipedCompetitionGear.Head.Name, possessivePronoun, user.EquipedCompetitionGear.Head.IconId, other);
hasMsg = true;
}
if (user.EquipedCompetitionGear.Body != null)
{
message += Messages.FormatCompetitionGearBody(user.EquipedCompetitionGear.Body.Name, possessivePronoun, user.EquipedCompetitionGear.Body.IconId, other);
hasMsg = true;
}
if (user.EquipedCompetitionGear.Legs != null)
{
message += Messages.FormatCompetitionGearLegs(user.EquipedCompetitionGear.Legs.Name, possessivePronoun, user.EquipedCompetitionGear.Legs.IconId, other);
hasMsg = true;
}
if (user.EquipedCompetitionGear.Feet != null)
{
message += Messages.FormatCompetitionGearFeet(user.EquipedCompetitionGear.Feet.Name, possessivePronoun, user.EquipedCompetitionGear.Feet.IconId, other);
hasMsg = true;
}
if (!hasMsg)
{
if (!other)
message = Messages.NoCompetitionGear;
else
message = Messages.FormatOtherNoCompetitionGear(pronoun);
}
return message;
}
private static string buildHorseListIndependantlyOfUserInstance(int userId)
{
string message = "";
int i = 1;
foreach (HorseInfo.Category category in HorseInfo.HorseCategories)
{
HorseInstance[] horsesInCategory = Database.GetPlayerHorsesInCategory(userId, category.Name).OrderBy(o => o.Name).ToArray();
if (horsesInCategory.Length > 0)
{
message += category.MetaOthers;
foreach (HorseInstance instance in horsesInCategory)
{
message += Messages.FormatHorseEntry(i, instance.Name, instance.Breed.Name, instance.RandomId, instance.AutoSell > 0);
i++;
}
}
}
return message;
}
public static string buildLibary()
{
return Messages.LibaryMainMenu + Messages.ExitThisPlace + Messages.MetaTerminator;
}
private static string buildNpc(User user, int x, int y)
{
string message = "";
Npc.NpcEntry[] entries = Npc.GetNpcByXAndY(x, y);
foreach (Npc.NpcEntry ent in entries)
{
if (ent.AdminOnly && !user.Administrator)
continue;
if (ent.RequiresQuestIdCompleted != 0)
if (user.Quests.GetTrackedQuestAmount(ent.RequiresQuestIdCompleted) <= 0)
continue;
if (ent.RequiresQuestIdNotCompleted != 0)
if (user.Quests.GetTrackedQuestAmount(ent.RequiresQuestIdNotCompleted) >= 1)
continue;
message += Messages.FormatNpcStartChatMessage(ent.IconId, ent.Name, ent.ShortDescription, ent.Id);
if(ent.Chatpoints.Length > 0)
{
if (ent.LongDescription != "")
message += Messages.FormatNpcInformationButton(ent.Id);
message += Messages.FormatNpcTalkButton(ent.Id);
}
else
{
message += Messages.NpcNoChatpoints;
}
message += Messages.R1;
}
return message;
}
public static string buildVenusFlyTrap(User user)
{
int moneyLost = GameServer.RandomNumberGenerator.Next(0, 100);
if (moneyLost > user.Money)
moneyLost = user.Money;
user.TakeMoney(moneyLost);
return Messages.FormatVenusFlyTrapMeta(moneyLost);
}
public static string buildInn(Inn inn)
{
string message = Messages.InnBuyMeal;
foreach (Item.ItemInformation item in inn.MealsOffered)
{
message += Messages.FormatInnItemEntry(item.IconId, item.Name, inn.CalculateBuyCost(item), item.Id);
}
message += Messages.InnBuyRest;
foreach (Item.ItemInformation item in inn.RestsOffered)
{
message += Messages.FormatInnItemEntry(item.IconId, item.Name, inn.CalculateBuyCost(item), item.Id);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string SelectPlayerStatFormat(int statValue)
{
int curValue = 1000;
int devisibleBy = Convert.ToInt32(Math.Floor((decimal)curValue / Messages.StatPlayerFormats.Length));
for (int i = 0; i < Messages.StatPlayerFormats.Length; i++)
{
curValue -= devisibleBy;
if (statValue >= curValue)
return Messages.StatPlayerFormats[i];
}
throw new Exception("A mathematically impossible error occured. please check wether the laws of physics still apply.");
}
public static string BuildTradeAdd(Trade trade)
{
string message = Messages.FormatTradeWhatToOffer(trade.OtherTrade.Trader.Username);
message += Messages.TradeOfferMoney;
message += Messages.TradeOfferHorse;
foreach(HorseInstance horse in trade.Trader.HorseInventory.HorseList.OrderBy(o => o.Name))
{
if (horse.Leaser > 0)
continue;
if (horse.Category != "TRADING")
continue;
bool tacked = (horse.Equipment.Saddle != null || horse.Equipment.SaddlePad != null || horse.Equipment.Bridle != null || horse.Equipment.Companion != null);
message += Messages.FormatTradeOfferHorse(horse.Name, tacked, horse.RandomId);
}
if(trade.OtherTrade.Trader.Inventory.Count >= trade.OtherTrade.Trader.MaxItems)
{
message += Messages.TradeOfferItemOtherPlayerInvFull;
}
else
{
message += Messages.TradeOfferItem;
foreach(InventoryItem item in trade.Trader.Inventory.GetItemList())
{
Item.ItemInformation itemInfo = Item.GetItemById(item.ItemId);
if (itemInfo.Type == "QUEST" || itemInfo.Type == "TEXT" || itemInfo.Id == Item.DorothyShoes)
continue;
message += Messages.FormatTradeOfferItem(itemInfo.IconId, itemInfo.Name, item.ItemInstances.Length, item.ItemId);
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildSocialMenu(bool onHorse)
{
string message = "";
foreach(SocialType sType in SocialType.SocialTypes)
{
if (sType.Type == "GROUP")
continue;
if (sType.Type == "HORSE")
if (!onHorse)
continue;
message += Messages.FormatSocialMenuType(sType.Type);
foreach(SocialType.Social social in sType.Socials)
{
message += Messages.FormatSocialButton(social.Id, social.ButtonName);
}
message += Messages.R1;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTradeAddItem(int totalItems)
{
string message = "";
message += Messages.FormatTradeOfferItemSubmenu(totalItems);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTradeAddMoney(int curMoney)
{
string message = "";
message += Messages.FormatTradeOfferMoneySubmenu(curMoney);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTrade(Trade trade)
{
string message = "";
message += Messages.FormatTradeWithPlayer(trade.OtherTrade.Trader.Username);
if (trade.Stage == "DONE" && trade.OtherTrade.Stage == "DONE")
message += Messages.TradeFinalReview;
else if (trade.Stage == "DONE")
message += Messages.TradeWaitingForOtherDone;
else if (trade.OtherTrade.Stage == "DONE")
message += Messages.TradeOtherPlayerIsDone;
message += Messages.FormatTradeYourOffering(trade.OtherTrade.Trader.Username);
if (trade.MoneyOffered == 0 && trade.ItemsOffered.Length == 0 && trade.HorsesOffered.Length == 0)
message += Messages.TradeOfferingNothing;
if (trade.MoneyOffered > 0)
message += Messages.FormatTradeMoneyOffer(trade.MoneyOffered);
if(trade.HorsesOffered.Length > 0)
foreach(HorseInstance horse in trade.HorsesOffered)
message += Messages.FormatTradeHorseOffer(horse.Name, horse.RandomId);
if(trade.ItemsOffered.Length > 0)
foreach(ItemInstance[] item in trade.ItemsOffered)
{
Item.ItemInformation itemInfo = item[0].GetItemInfo();
string name = itemInfo.Name;
if (item.Length > 1)
name = itemInfo.PluralName;
message += Messages.FormatTradeItemOffer(itemInfo.IconId, item.Length, name);
}
if(trade.Stage == "OPEN")
message += Messages.TradeAddItems;
message += Messages.FormatTradeOtherOffering(trade.OtherTrade.Trader.Username);
if (trade.OtherTrade.MoneyOffered == 0 && trade.OtherTrade.ItemsOffered.Length == 0 && trade.OtherTrade.HorsesOffered.Length == 0)
message += Messages.TradeOfferingNothing;
if (trade.OtherTrade.MoneyOffered > 0)
message += Messages.FormatTradeMoneyOffer(trade.OtherTrade.MoneyOffered);
if (trade.OtherTrade.HorsesOffered.Length > 0)
foreach (HorseInstance horse in trade.OtherTrade.HorsesOffered)
message += Messages.FormatTradeHorseOffer(horse.Name, horse.RandomId);
if (trade.OtherTrade.ItemsOffered.Length > 0)
foreach (ItemInstance[] item in trade.OtherTrade.ItemsOffered)
{
Item.ItemInformation itemInfo = item[0].GetItemInfo();
string name = itemInfo.Name;
if (item.Length > 1)
name = itemInfo.PluralName;
message += Messages.FormatTradeItemOffer(itemInfo.IconId, item.Length, name);
}
if (trade.Stage == "OPEN")
message += Messages.TradeWhenDoneClick;
if (((trade.Stage == "DONE" || trade.Stage == "ACCEPTED") && (trade.OtherTrade.Stage == "DONE" || trade.Stage == "ACCEPTED")) )
message += Messages.TradeAcceptTrade;
message += Messages.TradeCancelAnytime;
return message;
}
public static string buildTackPeiceLibary(Item.ItemInformation item)
{
string message = "";
message += Messages.FormatTackSetPeice(item.Name, item.Description);
return message;
}
public static string BuildTackLibary()
{
string message = "";
foreach (Tack.TackSet set in Tack.TackSets.OrderBy(o => o.SortPosition()).ToArray())
{
string[] setSwfs = set.GetSwfNames();
string swf = "breedviewer.swf?terrain=book2&breed=tackonly";
if (setSwfs.Length >= 1)
swf += "&saddle=" + setSwfs[0];
if (setSwfs.Length >= 2)
swf += "&saddlepad=" + setSwfs[1];
if (setSwfs.Length >= 3)
swf += "&bridle=" + setSwfs[2];
swf += "&j=";
message += Messages.FormatTackSetView(set.IconId, set.SetName, swf);
// Write all peices
try
{
message += buildTackPeiceLibary(set.GetSaddle());
message += buildTackPeiceLibary(set.GetSaddlePad());
message += buildTackPeiceLibary(set.GetBridle());
}
catch (Exception e)
{
Logger.ErrorPrint(e.Message);
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMinigamesLibary()
{
string message = "";
message += Messages.MinigameSingleplayer;
foreach (World.SpecialTile tile in World.SpecialTiles.OrderBy(o => o.Title))
{
if (tile.TypeFlag == "1PLAYER")
{
string mapXy = Messages.FormatMapLocation(tile.X, tile.Y);
message += Messages.FormatMinigameEntry(tile.Title, mapXy);
}
}
message += Messages.MinigameTwoplayer;
foreach (World.SpecialTile tile in World.SpecialTiles.OrderBy(o => o.Title))
{
if (tile.TypeFlag == "2PLAYER")
{
string mapXy = Messages.FormatMapLocation(tile.X, tile.Y);
message += Messages.FormatMinigameEntry(tile.Title, mapXy);
}
}
message += Messages.MinigameMultiplayer;
foreach (World.SpecialTile tile in World.SpecialTiles.OrderBy(o => o.Title))
{
if (tile.TypeFlag == "MULTIPLAYER")
{
string mapXy = Messages.FormatMapLocation(tile.X, tile.Y);
message += Messages.FormatMinigameEntry(tile.Title, mapXy);
}
}
message += Messages.MinigameCompetitions;
foreach (World.SpecialTile tile in World.SpecialTiles.OrderBy(o => o.Title))
{
if (tile.TypeFlag == "ARENA")
{
string mapXy = Messages.FormatMapLocation(tile.X, tile.Y);
message += Messages.FormatMinigameEntry(tile.Title, mapXy);
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildRealTimeQuiz(RealTimeQuiz.Participent participent)
{
// Uber Priority xD
participent.UserInstance.MinorPriority = true;
participent.UserInstance.MajorPriority = true;
return Messages.FormatEventRealTimeQuizMeta(participent.CorrectAnswers, participent.MistakenAnswers, participent.OnQuestion.BaseCategory.Name, participent.OnQuestion.Question);
}
public static string BuildCompanionLibary()
{
string message = "";
foreach (Item.ItemInformation itm in Item.Items.OrderBy(o => o.GetMiscFlag(0)).ToArray())
{
if (itm.Type == "COMPANION" && itm.EmbedSwf != null)
{
string swf = "breedviewer.swf?terrain=book2&breed=tackonly&companion=" + itm.EmbedSwf + "&j=";
message += Messages.FormatCompanionViewButton(itm.IconId, itm.Name, swf);
message += Messages.FormatCompanionEntry(itm.Description);
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildLocationsLibary()
{
string message = "";
message += Messages.LocationKnownIslands;
foreach (World.Waypoint waypoint in World.Waypoints.OrderBy(o => o.Name).ToArray())
{
if (waypoint.Type == "ISLE")
{
string mapxy = Messages.FormatMapLocation(waypoint.PosX, waypoint.PosY);
message += Messages.FormatIslandLocation(waypoint.Name, mapxy);
message += Messages.FormatLocationDescription(waypoint.Description);
}
}
message += Messages.LocationKnownTowns;
foreach (World.Waypoint waypoint in World.Waypoints.OrderBy(o => o.Name).ToArray())
{
if (waypoint.Type == "TOWN")
{
string mapxy = Messages.FormatMapLocation(waypoint.PosX, waypoint.PosY);
message += Messages.FormatTownLocation(waypoint.Name, mapxy);
message += Messages.FormatLocationDescription(waypoint.Description);
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildRanchSearchResults(string search)
{
string message = "";
message += Messages.LibaryFindRanchResultsHeader;
int totalResults = 0;
foreach(Ranch ranch in Ranch.Ranches)
{
if(ranch.OwnerId != -1)
{
string ranchOwnerName = Database.GetUsername(ranch.OwnerId);
if(ranchOwnerName.ToLower().Contains(search.ToLower()))
{
message += Messages.FormatRanchSearchResult(ranchOwnerName, ranch.X, ranch.Y);
totalResults++;
}
}
if (totalResults >= 10)
break;
}
if (totalResults == 0)
message += Messages.LibaryFindRanchResultsNoResults;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildRanchSearchLibary()
{
string message = "";
message += Messages.LibaryFindRanch;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildAwardsLibary()
{
string message = "";
message += Messages.AwardsAvalible;
foreach (Award.AwardEntry award in Award.GlobalAwardList.OrderBy(o => o.Sort).ToArray())
{
message += Messages.FormatAwardEntry(award.IconId, award.Title, award.MoneyBonus, award.Description);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildBookReadLibary(Book book)
{
string message = "";
message = Messages.FormatBookReadMeta(book.Author, book.Title, book.Text);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildBooksLibary()
{
string message = "";
message += Messages.BooksOfHorseIsle;
foreach (Book libaryBook in Book.LibaryBooks.OrderBy(o => o.Title).ToArray())
{
message += Messages.FormatBookEntry(libaryBook.Title, libaryBook.Author, libaryBook.Id);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseReleased()
{
string message = "";
message += Messages.HorseReleasedMeta;
message += Messages.BackToMapHorse;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTopHighscores(string gameName)
{
Highscore.HighscoreTableEntry[] scores = Database.GetTopScores(gameName, 20);
if (scores.Length <= 0)
return "ERROR: No scores recorded." + Messages.BackToMap + Messages.MetaTerminator;
string message = "";
message += Messages.FormatHighscoreHeader(gameName);
for (int i = 0; i < scores.Length; i++)
{
message += Messages.FormatHighscoreListEntry(i + 1, scores[i].Score, Database.GetUsername(scores[i].UserId), scores[i].TimesPlayed);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTopWinners(string gameName)
{
Highscore.HighscoreTableEntry[] scores = Database.GetTopWinners(gameName, 20);
if (scores.Length <= 0)
return "ERROR: No wins recorded." + Messages.BackToMap + Messages.MetaTerminator;
string message = "";
message += Messages.FormatWinlooseHeader(gameName);
for (int i = 0; i < scores.Length; i++)
{
message += Messages.FormatWinlooseListEntry(i + 1, scores[i].Wins, scores[i].Looses, Database.GetUsername(scores[i].UserId), scores[i].TimesPlayed);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTopTimes(string gameName)
{
Highscore.HighscoreTableEntry[] scores = Database.GetTopScores(gameName, 20, false);
if (scores.Length <= 0)
return "ERROR: No times recorded. "+Messages.BackToMap+Messages.MetaTerminator;
string message = "";
message += Messages.FormatBestTimeHeader(gameName);
for (int i = 0; i < scores.Length; i++)
{
message += Messages.FormatBestTimeListEntry(i + 1, scores[i].Score, Database.GetUsername(scores[i].UserId), scores[i].TimesPlayed);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMinigameRankingsForUser(User user)
{
string message = Messages.HighscoreHeaderMeta;
foreach (Highscore.HighscoreTableEntry highscore in user.Highscores.HighscoreList)
{
if (highscore.Type == "SCORE")
message += Messages.FormatHighscoreStat(highscore.GameName, Database.GetRanking(highscore.Score, highscore.GameName), highscore.Score, highscore.TimesPlayed);
else if (highscore.Type == "TIME")
message += Messages.FormatBestTimeStat(highscore.GameName, Database.GetRanking(highscore.Score, highscore.GameName, true), highscore.Score, highscore.TimesPlayed);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPrivateNotes(User user)
{
string message = "";
message += Messages.FormatPrivateNotes(user.PrivateNotes);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildNpcInfo(Npc.NpcEntry npcInfo)
{
string message = "";
message += Messages.FormatNpcInformation(npcInfo.Name, npcInfo.LongDescription);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildItemInfo(Item.ItemInformation itemInfo)
{
string message = "";
message += Messages.FormatItemInformation(itemInfo.Name, itemInfo.Description);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildRanchTraining(User user)
{
string message = "";
message += Messages.RanchTrainAllAttempt;
int horsesTrained = 0;
foreach(HorseInstance horse in user.HorseInventory.HorseList)
{
if(horse.BasicStats.Mood < 200)
{
message += Messages.FormatRanchTrainBadMood(horse.Name);
}
if(horse.TrainTimer == 0)
{
horse.AdvancedStats.Speed += 1;
horse.AdvancedStats.Strength += 1;
horse.AdvancedStats.Conformation += 1;
horse.AdvancedStats.Agility += 1;
horse.AdvancedStats.Endurance += 1;
horse.BasicStats.Experience += 1;
horse.TrainTimer = 720;
horsesTrained++;
message += Messages.FormatRanchTrain(horse.Name, 1, 1, 1, 1, 1, 1);
}
else
{
message += Messages.FormatRanchTrainFail(horse.Name, horse.TrainTimer);
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTransportInfo(User user, Transport.TransportPoint transportPoint)
{
string message = "";
// Build list of locations
for (int i = 0; i < transportPoint.Locations.Length; i++)
{
int transportLocationId = transportPoint.Locations[i];
Transport.TransportLocation transportLocation = Transport.GetTransportLocation(transportLocationId);
string costFormat = Messages.FormatTransportCost(transportLocation.Cost);
if(transportLocation.Type == "WAGON")
{
if (user.OwnedRanch != null)
{
if (user.OwnedRanch.GetBuildingCount(7) > 0) // Wagon
{
costFormat = Messages.TransportWagonFree;
}
}
}
message += Messages.FormatTransportMessage(transportLocation.Type, transportLocation.LocationTitle, costFormat, transportLocation.Id, transportLocation.GotoX, transportLocation.GotoY);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildStatsMenu(User user, bool other=false)
{
string message = Messages.FormatStatsBar(user.Username);
string areaString = buildAreaString(user.X, user.Y);
if (areaString != "")
message += Messages.FormatStatsArea(areaString);
if(!other)
message += Messages.FormatMoneyStat(user.Money);
if (!user.Subscribed)
message += Messages.FormatFreeTime(user.FreeMinutes);
message += Messages.FormatPlayerDescriptionForStatsMenu(user.ProfilePage);
message += Messages.FormatExperience(user.Experience);
message += Messages.FormatHungryStat(Messages.FormatPlayerStat(SelectPlayerStatFormat(user.Hunger), Messages.StatHunger));
message += Messages.FormatThirstStat(Messages.FormatPlayerStat(SelectPlayerStatFormat(user.Thirst), Messages.StatThirst));
message += Messages.FormatTiredStat(Messages.FormatPlayerStat(SelectPlayerStatFormat(user.Tiredness), Messages.StatTired));
message += Messages.FormatGenderStat(user.Gender);
message += Messages.FormatJewelryStat(buildWornJewelery(user, other));
message += Messages.FormatCompetitionGearStat(buildEquippedCompetitionGear(user, other));
if(!other)
{
message += Messages.StatsPrivateNotesButton;
message += Messages.StatsQuestsButton;
message += Messages.StatsMinigameRankingButton;
message += Messages.StatsAwardsButton;
message += Messages.StatsMiscButton;
}
else
{
string pronoun = user.GetPronouns(true);
message += Messages.FormatOtherHorsesMeta(pronoun);
message += buildHorseList(user, false);
message += Messages.FormatAwardHeaderOthers(user.Username);
foreach (Award.AwardEntry award in user.Awards.AwardsEarned)
message += Messages.FormatAwardEntry(award.IconId, award.Title, award.MoneyBonus);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildWildHorseList(User user)
{
string message = "";
WildHorse[] horses = WildHorse.GetHorsesAt(user.X, user.Y);
if (horses.Length > 0)
{
message = Messages.HorsesHere;
foreach (WildHorse horse in horses)
{
bool vowel = (horse.Instance.Breed.Name[0].ToString().ToLower() == "a" || horse.Instance.Breed.Name[0].ToString().ToLower() == "i" || horse.Instance.Breed.Name[0].ToString().ToLower() == "u" || horse.Instance.Breed.Name[0].ToString().ToLower() == "e" || horse.Instance.Breed.Name[0].ToString().ToLower() == "o");
message += Messages.FormatWildHorse(horse.Instance.Name, horse.Instance.Breed.Name, horse.Instance.RandomId, vowel);
}
}
return message;
}
public static string BuildAwardList(User user)
{
string message = Messages.AwardHeader;
if (user.Awards.AwardsEarned.Length <= 0)
message += Messages.NoAwards;
else
foreach (Award.AwardEntry award in user.Awards.AwardsEarned)
message += Messages.FormatAwardEntry(award.IconId, award.Title, award.MoneyBonus);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildQuestLog(User user)
{
string message = "";
message += Messages.QuestLogHeader;
Quest.QuestEntry[] questList = Quest.GetPublicQuestList();
foreach (Quest.QuestEntry quest in questList)
{
string fmsg = "";
if (user.Quests.GetTrackedQuestAmount(quest.Id) > 0)
fmsg = Messages.QuestCompleted;
else
fmsg = Messages.QuestNotCompleted;
foreach (int questId in quest.RequiresQuestIdCompleteStatsMenu)
{
if (user.Quests.GetTrackedQuestAmount(questId) > 0)
continue;
fmsg = Messages.QuestNotAvalible;
break;
}
message += Messages.FormatQuestLogQuest(quest.Title, quest.QuestPointsEarned, quest.Difficulty, fmsg);
}
int totalComplete = Quest.GetTotalQuestsComplete(user);
int totalQuestPoints = Quest.GetTotalQuestPoints();
message += Messages.FormatQuestFooter(totalComplete, questList.Length, user.QuestPoints, totalQuestPoints);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildNearbyList(User currentUser)
{
string message = "";
message += Messages.NearbyPlayersListHeader;
User[] nearbyUsers = GameServer.GetNearbyUsers(currentUser.X, currentUser.Y, false, true);
foreach (User nearbyUser in nearbyUsers)
{
if (nearbyUser.Stealth)
continue;
if (nearbyUser.Id == currentUser.Id)
continue;
bool isYou = (nearbyUser.Id == currentUser.Id);
int icon = nearbyUser.GetPlayerListIcon();
string iconFormat = "";
if (icon != -1)
iconFormat = Messages.FormatIconFormat(icon);
message += Messages.FormatPlayerEntry(iconFormat, nearbyUser.Username, nearbyUser.Id, Convert.ToInt32(Math.Round((DateTime.UtcNow - nearbyUser.LoginTime).TotalMinutes)), nearbyUser.X, nearbyUser.Y, nearbyUser.Idle, currentUser.MutePlayer.IsUserMuted(nearbyUser), isYou);
}
message += Messages.PlayerListIconInformation;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPlayerListAlphabetical(User currentUser)
{
string message = Messages.PlayerListAllAlphabeticalHeader;
GameClient[] clients = GameClient.ConnectedClients;
List<User> onlineUsers = new List<User>();
foreach (GameClient client in clients)
{
if (client.LoggedIn)
{
if (client.User.Stealth)
continue;
onlineUsers.Add(client.User);
}
}
onlineUsers = onlineUsers.OrderBy(o => o.Username).ToList();
foreach (User onlineUser in onlineUsers)
{
bool isYou = (onlineUser.Id == currentUser.Id);
int icon = onlineUser.GetPlayerListIcon();
string iconFormat = "";
if (icon != -1)
iconFormat = Messages.FormatIconFormat(icon);
message += Messages.FormatPlayerEntry(iconFormat, onlineUser.Username, onlineUser.Id, Convert.ToInt32(Math.Round((DateTime.UtcNow - onlineUser.LoginTime).TotalMinutes)), onlineUser.X, onlineUser.Y, onlineUser.Idle, currentUser.MutePlayer.IsUserMuted(onlineUser), isYou);
}
message += Messages.PlayerListIconInformation;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPlayerList(User currentUser)
{
string message = Messages.PlayerListAllHeader;
GameClient[] clients = GameClient.ConnectedClients;
foreach (GameClient client in clients)
{
if (client.LoggedIn)
{
if (client.User.Stealth)
continue;
bool isYou = (client.User.Id == currentUser.Id);
int icon = client.User.GetPlayerListIcon();
string iconFormat = "";
if (icon != -1)
iconFormat = Messages.FormatIconFormat(icon);
message += Messages.FormatPlayerEntry(iconFormat, client.User.Username, client.User.Id, Convert.ToInt32(Math.Round((DateTime.UtcNow - client.User.LoginTime).TotalMinutes)), client.User.X, client.User.Y, client.User.Idle, currentUser.MutePlayer.IsUserMuted(client.User), isYou);
}
}
message += Messages.PlayerListIconInformation;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildBuddyList(User user)
{
string message = Messages.BuddyListHeader;
foreach (int id in user.Friends.List.ToArray())
{
try
{
User friend = GameServer.GetUserById(id);
if (friend.Stealth)
continue;
int icon = friend.GetPlayerListIcon();
string iconFormat = "";
if (icon != -1)
iconFormat = Messages.FormatIconFormat(icon);
message += Messages.FormatOnlineBuddyEntry(iconFormat, friend.Username, friend.Id, Convert.ToInt32(Math.Round((DateTime.UtcNow - friend.LoginTime).TotalMinutes)), friend.X, friend.Y);
}
catch (KeyNotFoundException) { }
}
message += Messages.BuddyListOfflineBuddys;
foreach (int id in user.Friends.List.ToArray())
{
if (GameServer.IsUserOnline(id))
continue;
string username = Database.GetUsername(id);
int minutes = Convert.ToInt32(Math.Round(DateTime.UtcNow.Subtract(Helper.UnixTimeStampToDateTime(Database.GetPlayerLastLogin(id))).TotalMinutes));
message += Messages.FormatOfflineBuddyEntry(username, id, minutes);
}
message += Messages.PlayerListIconInformation;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildBreedViewerLibary(HorseInfo.Breed breed)
{
string message = Messages.FormatHorseBreedPreview(breed.Name, breed.Description);
message += Messages.BreedViewerMaximumStats;
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Speed * 2, 0, 0, breed.BaseStats.Speed * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Strength * 2, 0, 0, breed.BaseStats.Strength * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Conformation * 2, 0, 0, breed.BaseStats.Conformation * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Agility * 2, 0, 0, breed.BaseStats.Agility * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Endurance * 2, 0, 0, breed.BaseStats.Endurance * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Inteligence * 2, 0, 0, breed.BaseStats.Inteligence * 2);
message += Messages.FormatHorseAdvancedStat(breed.BaseStats.Personality * 2, 0, 0, breed.BaseStats.Personality * 2);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseBreedListLibary()
{
string message = "";
foreach (HorseInfo.Breed breed in HorseInfo.Breeds.OrderBy(o => o.Name).ToList())
{
if (breed.Swf == "")
continue;
if (breed.Type == "horse")
message += Messages.FormatHorseBreed(breed.Name, breed.Id);
else
message += Messages.FormatHorseRelative(breed.Name, breed.Id);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildNpcSearch(string search)
{
List<Npc.NpcEntry> foundNpcs = new List<Npc.NpcEntry>();
foreach (Npc.NpcEntry npc in Npc.NpcList)
{
if (npc.Name.ToLower().Contains(search.ToLower()))
{
if (npc.LibarySearchable)
{
if (foundNpcs.Count >= 5)
break;
foundNpcs.Add(npc);
}
else
{
continue;
}
}
else
{
continue;
}
}
string message = Messages.LibaryFindNpcSearchNoResults;
if (foundNpcs.Count >= 1)
{
message = Messages.LibaryFindNpcSearchResultsHeader;
foreach (Npc.NpcEntry npc in foundNpcs)
{
string searchResult = Messages.FormatNpcSearchResult(npc.Name, npc.ShortDescription, npc.X, npc.Y);
Logger.DebugPrint(searchResult);
message += searchResult;
}
}
if (foundNpcs.Count >= 5)
{
message += Messages.LibaryFindNpcLimit5;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildFindNpcMenu()
{
string message = Messages.LibaryFindNpc;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildWhisperSearchResults(WildHorse[] results)
{
string message = Messages.WhispererSearchingAmoungHorses;
if (results.Length <= 0)
{
message = Messages.WhispererNoneFound;
}
else
{
List<Point> locations = new List<Point>();
foreach (WildHorse result in results)
{
Point location = new Point();
location.X = result.X;
location.Y = result.Y;
locations.Add(location);
}
string mapxys = Messages.FormatMapLocations(locations.ToArray());
message += Messages.FormatWhispererHorseFoundMeta(mapxys);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
private static string buildFountain()
{
return Messages.FountainMeta;
}
private static string buildPond(User user)
{
string message = Messages.PondHeader;
if (!user.Inventory.HasItemId(Item.FishingPole))
{
message += Messages.PondNoFishingPole;
}
else if (!user.Inventory.HasItemId(Item.Earthworm))
{
message += Messages.PondNoEarthWorms;
}
else
{
message += Messages.PondGoFishing;
}
message += Messages.PondDrinkHereIfSafe;
foreach (HorseInstance horse in user.HorseInventory.HorseList)
{
message += Messages.FormatPondDrinkHorseFormat(horse.Name, horse.BasicStats.Thirst, 1000, horse.RandomId);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildMudHole(User user)
{
string message = "";
if (user.HorseInventory.HorseList.Length > 0)
{
int rngHorseIndex = GameServer.RandomNumberGenerator.Next(0, user.HorseInventory.HorseList.Length);
HorseInstance horse = user.HorseInventory.HorseList[rngHorseIndex];
horse.BasicStats.Groom = 0;
message += Messages.FormatMudHoleGroomDestroyed(horse.Name);
}
else
{
message += Messages.MudHoleNoHorses;
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildPassword()
{
return Messages.PasswordEntry + Messages.ExitThisPlace + Messages.MetaTerminator;
}
private static string buildHorseWhisperer()
{
string message = "";
foreach (HorseInfo.Breed breed in HorseInfo.Breeds.OrderBy(o => o.Name).ToList())
{
if (breed.Swf == "")
continue;
if (breed.SpawnInArea == "none")
continue;
message += Messages.FormatWhispererHorseBreedButton(breed.Name, breed.Id);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildBank(User user)
{
double moneyMade = 0;
if (user.BankInterest > user.BankMoney)
{
moneyMade = user.BankInterest - user.BankMoney;
if (moneyMade > 100000000)
moneyMade = 100000000;
user.BankMoney += moneyMade;
}
string message = "";
moneyMade = Math.Floor(moneyMade);
if (moneyMade > 0)
message += Messages.FormatBankIntrestMadeMeta(Convert.ToUInt64(moneyMade));
message += Messages.FormatBankCarryingMeta(user.Money, Convert.ToUInt64(Math.Floor(user.BankMoney)));
message += Messages.BankWhatToDo;
message += Messages.FormatBankOptionsMeta(user.Money, Convert.ToUInt64(Math.Floor(user.BankMoney)));
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMinigamePlayers()
{
string message = Messages.CityHallTop25MinigamePlayers;
int placing = 1;
foreach (int userId in Database.GetMinigamePlayers())
{
string username = Database.GetUsername(userId);
int totalMinigames = Database.GetPlayerTotalMinigamesPlayed(userId);
message += Messages.FormatCityHallTopMinigamePlayers(placing, totalMinigames, username);
placing++;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMostExperienedHoses()
{
string message = Messages.CityHallTop25ExperiencedHorses;
int placing = 1;
foreach (HorseInstance horse in Database.GetMostExperiencedHorses())
{
message += Messages.FormatCityHallTopExperiencedHorses(placing, horse.BasicStats.Experience, Database.GetUsername(horse.Owner), horse.Name);
placing++;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildExperiencedPlayers()
{
string message = Messages.CityHallTop25ExperiencedPlayers;
int placing = 1;
foreach (int userId in Database.GetExperiencedPlayers())
{
string username = Database.GetUsername(userId);
int exp = Database.GetExperience(userId);
message += Messages.FormatCityHallTopExperiencedPlayersEntry(placing, exp, username);
placing++;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildAdventurousPlayers()
{
string message = Messages.CityHallTop25AdventurousPlayers;
int placing = 1;
foreach (int userId in Database.GetAdventurousPlayers())
{
string username = Database.GetUsername(userId);
int questPoints = Database.GetPlayerQuestPoints(userId);
message += Messages.FormatCityHallTopAdventurousPlayersEntry(placing, questPoints, username);
placing++;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMostSpoiledHorses()
{
string message = Messages.CityHallTop100SpoiledHorses;
foreach(HorseInstance horse in Database.GetMostSpoiledHorses())
{
message += Messages.FormatCityHallTopSpoiledHorseEntry(horse.Spoiled, Database.GetUsername(horse.Owner), horse.Name);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildRichestPlayers()
{
string message = Messages.CityHallTop25Players;
int placing = 1;
foreach(int userId in Database.GetRichestPlayers())
{
string username = Database.GetUsername(userId);
double totalMoney = Math.Floor(Database.GetPlayerMoney(userId) + Database.GetPlayerBankMoney(userId));
message += Messages.FormatCityHallTopPlayerEntry(placing, totalMoney, username);
placing++;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
private static string buildMultiHorses(User user, string swf)
{
string message = Messages.OtherPlayersHere;
Multiroom room = Multiroom.GetMultiroom(user.X, user.Y);
room.Join(user);
foreach (User userOnTile in room.JoinedUsers)
{
if (userOnTile.Id == user.Id)
continue;
message += Messages.FormatMultiroomParticipent(userOnTile.Username);
}
message += Messages.R1;
message += Messages.MultiHorseSelectOneToJoinWith;
int placing = 1;
foreach (HorseInstance horse in user.HorseInventory.HorseList.OrderBy(o => o.Name).ToArray())
{
if (horse.Leaser > 0)
continue;
HorseInfo.StatCalculator speedStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.SPEED, user);
HorseInfo.StatCalculator strengthStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.STRENGTH, user);
HorseInfo.StatCalculator conformationStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.CONFORMATION, user);
HorseInfo.StatCalculator agilityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.AGILITY, user);
HorseInfo.StatCalculator enduranceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.ENDURANCE, user);
HorseInfo.StatCalculator inteligenceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.INTELIGENCE, user);
HorseInfo.StatCalculator personalityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.PERSONALITY, user);
message += Messages.FormatMultiHorses(placing, horse.Name, horse.Breed.Name, swf + ".swf?ID=" + horse.RandomId + "&PL=" + user.Username + "&SP=" + speedStat.Total + "&ST=" + strengthStat.Total + "&CO=" + conformationStat.Total + "&AG=" + agilityStat.Total + "&EN=" + enduranceStat.Total + "&IN=" + inteligenceStat.Total + "&PE=" + personalityStat.Total + "&");
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildHorseGame(User user, string swf)
{
string message = Messages.HorseGamesSelectHorse;
int placing = 1;
foreach(HorseInstance horse in user.HorseInventory.HorseList.OrderBy(o => o.Name).ToArray())
{
if (horse.Leaser > 0)
continue;
HorseInfo.StatCalculator speedStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.SPEED, user);
HorseInfo.StatCalculator strengthStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.STRENGTH, user);
HorseInfo.StatCalculator conformationStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.CONFORMATION, user);
HorseInfo.StatCalculator agilityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.AGILITY, user);
HorseInfo.StatCalculator enduranceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.ENDURANCE, user);
HorseInfo.StatCalculator inteligenceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.INTELIGENCE, user);
HorseInfo.StatCalculator personalityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.PERSONALITY, user);
message += Messages.FormatHorseGamesEntry(placing, horse.Name, swf + ".swf?ID=" + horse.RandomId + "&SP=" + speedStat.Total + "&ST=" + strengthStat.Total + "&CO=" + conformationStat.Total + "&AG=" + agilityStat.Total + "&EN=" + enduranceStat.Total + "&IN=" + inteligenceStat.Total + "&PE=" + personalityStat.Total + "&");
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMostValuedRanches()
{
string message = Messages.CityHallTop25Ranches;
int total = 1;
foreach(Ranch ranch in Ranch.Ranches.OrderByDescending(o => o.InvestedMoney).ToList())
{
if (ranch.OwnerId == -1)
continue;
message += Messages.FormatCityHallTopRanchEntry(total, Database.GetUsername(ranch.OwnerId), ranch.InvestedMoney, Messages.FormatMapLocation(ranch.X, ranch.Y));
if (total > 26)
break;
total++;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTopAutoSellHorses()
{
string message = Messages.CityHallCheapestAutoSells;
HorseInstance[] horses = Database.GetCheapestHorseAutoSell();
foreach(HorseInstance horse in horses)
{
message += Messages.FormatCityHallCheapAutoSellEntry(horse.AutoSell, Database.GetUsername(horse.Owner), horse.Name, horse.Color, horse.Breed.Name, horse.BasicStats.Experience);
}
message += Messages.CityHallMostExpAutoSells;
HorseInstance[] horsesExp = Database.GetBiggestExpAutoSell();
foreach (HorseInstance horse in horsesExp)
{
message += Messages.FormatCityHallBestExpAutoSellEntry(horse.BasicStats.Experience, Database.GetUsername(horse.Owner), horse.Name, horse.AutoSell, horse.Color, horse.Breed.Name);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildRanchEdit(Ranch ranch)
{
return Messages.FormatRanchEditDescriptonMeta(ranch.Title, ranch.Description) + Messages.BackToMap + Messages.MetaTerminator;
}
public static string BuildRanchSellConfirmation()
{
return Messages.RanchSellAreYouSure + Messages.BackToMap + Messages.MetaTerminator;
}
public static string BuildRanchUpgrade(Ranch ranch)
{
string message = "";
Ranch.RanchUpgrade currentUpgrade = ranch.GetRanchUpgrade();
bool canUpgrade = Ranch.RanchUpgrade.RanchUpgradeExists(currentUpgrade.Id + 1);
string upgrade = "";
if(canUpgrade)
{
Ranch.RanchUpgrade nextUpgrade = Ranch.RanchUpgrade.GetRanchUpgradeById(currentUpgrade.Id + 1);
upgrade = Messages.FormatNextUpgrade(nextUpgrade.Title, nextUpgrade.Cost);
}
message += Messages.FormatCurrentUpgrade(currentUpgrade.Title, currentUpgrade.Description, upgrade, ranch.GetSellPrice());
message += Messages.BackToMap;
return message;
}
public static string BuildRanchBuildingsAvalible(Ranch ranch, int slot)
{
string message = "";
if(ranch.GetBuilding(slot-1) != null)
{
Ranch.RanchBuilding building = ranch.GetBuilding(slot - 1);
message += Messages.FormatBuildingAlreadyPlaced(building.Title, building.Id, building.GetTeardownPrice());
}
else
{
message += Messages.RanchCanBuildOneOfTheFollowingInThisSpot;
foreach (Ranch.RanchBuilding building in Ranch.RanchBuilding.RanchBuildings)
{
message += Messages.FormatBuildingEntry(building.Title, building.Cost, building.Id);
}
}
message += Messages.BackToMap;
return message;
}
public static string BuildRanchBuilding(Ranch ranch, Ranch.RanchUpgrade upgrade)
{
string message = "";
message += Messages.FormatViewBuilding(upgrade.Title, upgrade.Description);
message += Messages.BackToMap;
return message;
}
public static string BuildRanchBuilding(Ranch ranch, Ranch.RanchBuilding building)
{
string message = "";
message += Messages.FormatViewBuilding(building.Title, building.Description);
if(building.Id == 1 || building.Id == 10 || building.Id == 11) // Barn, Big Barn, Gold Barn
{
int ranchOwner = ranch.OwnerId; // TOCTOU BAD
if (ranchOwner != -1)
{
string horsesList = buildHorseListIndependantlyOfUserInstance(ranchOwner);
message += Messages.FormatBarn(horsesList);
}
}
message += Messages.BackToMap;
return message;
}
private static string buildRanch(User user, int ranchId)
{
string message = "";
if(!Ranch.RanchExists(ranchId)) // Ghost ranchs exist.. apparently?
{
user.MajorPriority = false;
return BuildMetaInfo(user, user.X, user.Y);
}
Ranch ranch = Ranch.GetRanchById(ranchId);
bool mine = (ranch.OwnerId == user.Id);
string swfModule = ranch.GetSwf(mine);
byte[] moduleSwf = PacketBuilder.CreateSwfModule(swfModule, PacketBuilder.PACKET_SWF_MODULE_FORCE);
user.Client.SendPacket(moduleSwf);
if (mine) // This is My DS.
{
GameServer.CheckMail(user);
user.DoRanchActions();
string title = ranch.Title;
if (title == "" || title == null)
title = Messages.RanchDefaultRanchTitle;
message += Messages.FormatRanchTitle(Database.GetUsername(ranch.OwnerId), title);
message += Messages.BuildingRestHere;
int numbBarns = ranch.GetBuildingCount(1);
int numbWaterWell = ranch.GetBuildingCount(2);
int numbGrainSilo = ranch.GetBuildingCount(3);
int numbTrainingPen = ranch.GetBuildingCount(6);
int numbWagon = ranch.GetBuildingCount(7);
int numbWindmill = ranch.GetBuildingCount(8);
int numbGarden = ranch.GetBuildingCount(9);
int numbBigBarn = ranch.GetBuildingCount(10);
int numbGoldBarn = ranch.GetBuildingCount(11);
if (numbBarns > 0)
message += Messages.FormatBuildingBarn(numbBarns, numbBarns * 4);
if (numbBigBarn > 0)
message += Messages.FormatBuildingBarn(numbBigBarn, numbBigBarn * 8);
if (numbGoldBarn > 0)
message += Messages.FormatBuildingBarn(numbGoldBarn, numbGoldBarn * 12);
if (numbBarns > 0 || numbBigBarn > 0 || numbGoldBarn > 0)
message += Messages.RanchHorsesFullyRested;
if (numbWaterWell > 0)
message += Messages.BuildingWaterWell;
if (numbGrainSilo > 0)
message += Messages.BuildingGrainSilo;
if (numbWindmill > 0)
message += Messages.FormatBuildingWindmill(numbWindmill, 5000 * numbWindmill);
if (numbGarden > 0)
message += Messages.BuildingVegatableGarden;
if (numbWagon > 0)
message += Messages.BuildingWagon;
if (numbTrainingPen > 0)
message += Messages.BuildingTrainingPen;
message += Messages.FormatRanchYoursDescription(ranch.Description);
}
else if(ranch.OwnerId == -1) // No mans sky
{
message += Messages.FormatRanchUnownedMeta(ranch.Value);
if (user.OwnedRanch == null)
{
if (user.Subscribed)
message += Messages.RanchYouCouldPurchaseThisRanch;
else
message += Messages.RanchSubscribersOnly;
}
else
{
message += Messages.RanchYouAllreadyOwnARanch;
}
}
else
{
string title = ranch.Title;
if (title == "" || title == null)
title = Messages.RanchDefaultRanchTitle;
message += Messages.FormatRanchTitle(Database.GetUsername(ranch.OwnerId), title);
message += Messages.FormatRanchDescOthers(ranch.Description);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildAuctionHorseList(User user)
{
string message = Messages.AuctionListHorse;
foreach(HorseInstance horse in user.HorseInventory.HorseList)
{
if (horse.Leaser > 0)
continue;
if (horse.Category != "TRADING")
continue;
bool tacked = (horse.Equipment.Saddle != null || horse.Equipment.SaddlePad != null || horse.Equipment.Bridle != null || horse.Equipment.Companion != null);
message += Messages.FormatAuctionHorseListEntry(horse.Name, tacked, horse.RandomId);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
private static string buildAuction(User user, Auction auction)
{
Multiroom room = Multiroom.GetMultiroom(user.X, user.Y);
room.Join(user);
string message = "";
message += Messages.AuctionsRunning;
foreach(Auction.AuctionEntry entry in auction.AuctionEntries.ToArray())
{
message += Messages.FormatAuctionHorseEntry(Database.GetUsername(entry.OwnerId), entry.Horse.Color, entry.Horse.Breed.Name, entry.Horse.Gender, entry.Horse.BasicStats.Experience, entry.Completed ? "" : Messages.FormatAuctionViewHorseButton(entry.Horse.RandomId));
if (!entry.Completed)
message += Messages.FormatAuctionGoingTo(entry.TimeRemaining, Database.GetUsername(entry.HighestBidder), entry.HighestBid, entry.RandomId);
else
{
if (entry.HighestBidder == entry.OwnerId)
message += Messages.AuctionNotSold;
else
message += Messages.FormatAuctionSoldTo(Database.GetUsername(entry.HighestBidder), entry.HighestBid);
}
}
User[] users = room.JoinedUsers.ToArray();
List<string> usernames = new List<string>();
foreach(User userInst in users)
{
usernames.Add(userInst.Username);
}
message += Messages.FormatAuctionPlayersHere(string.Join(", ", usernames.ToArray()));
message += Messages.AuctionAHorse;
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildWorkshop(User user)
{
Workshop shop = Workshop.GetWorkshopAt(user.X, user.Y);
string message = "";
foreach (Workshop.CraftableItem craft in shop.CraftableItems)
{
Item.ItemInformation itmInfo = Item.GetItemById(craft.GiveItemId);
message += Messages.FormatWorkshopCraftEntry(itmInfo.IconId, itmInfo.Name, craft.MoneyCost, itmInfo.Id, craft.Id);
// Get requirements
List<string> Requirements = new List<string>();
foreach (Workshop.RequiredItem reqItem in craft.RequiredItems)
{
Item.ItemInformation requiredItemInfo = Item.GetItemById(reqItem.RequiredItemId);
string requirementTxt;
if (reqItem.RequiredItemCount <= 1)
requirementTxt = Messages.FormatWorkshopRequireEntry(reqItem.RequiredItemCount, requiredItemInfo.Name);
else
requirementTxt = Messages.FormatWorkshopRequireEntry(reqItem.RequiredItemCount, requiredItemInfo.PluralName);
Requirements.Add(requirementTxt);
}
message += Messages.FormatWorkshopRequirements(string.Join(Messages.WorkshopAnd, Requirements.ToArray()));
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildGroomer(User User, Groomer groomer)
{
string message = "";
int totalPrice = 0;
int count = 0;
foreach(HorseInstance horse in User.HorseInventory.HorseList)
{
message += Messages.FormatHorseGroomCurrentlyAt(horse.Name, horse.BasicStats.Groom, 1000);
if(horse.BasicStats.Groom < groomer.Max)
{
int price = groomer.CalculatePrice(horse.BasicStats.Groom);
totalPrice += price;
count++;
message += Messages.FormatGroomerApplyService(price, horse.RandomId);
}
}
message += Messages.FormatGroomerApplyAllService(count, totalPrice);
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildVet(User user, Vet vet)
{
string message = "";
int totalPrice = 0;
foreach (HorseInstance horse in user.HorseInventory.HorseList)
{
message += Messages.FormatVetServiceHorseMeta(horse.Name, horse.BasicStats.Health, 1000);
if (horse.BasicStats.Health >= 1000)
message += Messages.VetSerivcesNotNeeded;
else
{
int price = vet.CalculatePrice(horse.BasicStats.Health);
totalPrice += price;
message += Messages.FormatVetApplyServiceMeta(price, horse.RandomId);
}
}
if (user.HorseInventory.HorseList.Length > 0)
message += Messages.FormatVetApplyAllServiceMeta(totalPrice);
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildBarn(User user, Barn barn)
{
string message = "";
int totalPrice = 0;
foreach (HorseInstance horse in user.HorseInventory.HorseList)
{
message += Messages.FormatBarnHorseStatus(horse.Name, horse.BasicStats.Tiredness, horse.BasicStats.Hunger, horse.BasicStats.Thirst);
int price = barn.CalculatePrice(horse.BasicStats.Tiredness, horse.BasicStats.Hunger, horse.BasicStats.Thirst);
if(price > 0)
{
totalPrice += price;
message += Messages.FormatBarnLetHorseRelax(price, horse.RandomId);
}
else
{
message += Messages.BarnHorseMaxed;
}
}
message += Messages.FormatBarnLetAllHorsesReleax(totalPrice);
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildFarrier(User user, Farrier farrier)
{
string message = "";
int totalPrice = 0;
int maxShoes = 1000;
foreach (HorseInstance horse in user.HorseInventory.HorseList)
{
message += Messages.FormatFarrierCurrentShoes(horse.Name, horse.BasicStats.Shoes, maxShoes);
if (horse.BasicStats.Shoes < farrier.IronShoesAmount)
message += Messages.FormatFarrierApplyIron(farrier.IronCost, farrier.IronShoesAmount, horse.RandomId);
if (horse.BasicStats.Shoes < farrier.SteelShoesAmount)
{
totalPrice += farrier.SteelCost;
message += Messages.FormatFarrierApplySteel(farrier.SteelCost, farrier.SteelShoesAmount, horse.RandomId);
}
}
if(totalPrice > 0)
message += Messages.FormatFarrierApplySteelToAll(totalPrice, farrier.SteelShoesAmount);
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildRiddlerRiddle(User user)
{
string message = "";
if (Riddler.HasCompletedAllRiddles(user)) {
message = Messages.RiddlerAnsweredAll;
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
else
{
Riddler riddle = Riddler.GetRandomRiddle(user);
user.LastRiddle = riddle;
message += Messages.FormatRiddlerRiddle(riddle.Riddle);
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
}
public static string BuildHorseEscapedMessage()
{
string message = Messages.HorseEvadedCapture;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseEscapedAnyway()
{
string message = Messages.HorseEscapedAnyway;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseCaughtMessage()
{
string message = Messages.YouCapturedTheHorse;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildAbuseReportPage()
{
string reportReasons = "";
foreach(AbuseReport.ReportReason reason in AbuseReport.ReportReasons)
{
reportReasons += Messages.FormatAbuseReportReason(reason.Id, reason.Name);
}
return Messages.FormatAbuseReportMetaPage(reportReasons);
}
private static string buildHorseList(User user, bool youView=true)
{
string message = "";
int i = 1;
foreach (HorseInfo.Category category in HorseInfo.HorseCategories)
{
HorseInstance[] horsesInCategory = user.HorseInventory.GetHorsesInCategory(category).OrderBy(o => o.Name).ToArray();
if (horsesInCategory.Length > 0)
{
if (youView)
message += category.Meta;
else
message += category.MetaOthers;
foreach (HorseInstance instance in horsesInCategory)
{
message += Messages.FormatHorseEntry(i, instance.Name, instance.Breed.Name, instance.RandomId, instance.AutoSell > 0);
i++;
}
}
}
return message;
}
public static string BuildHorseInventory(User user)
{
string message = Messages.FormatHorseHeader(user.MaxHorses, user.HorseInventory.HorseList.Length);
message += buildHorseList(user);
message += Messages.ViewBaiscStats;
message += Messages.ViewAdvancedStats;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPlayerListMenu(User user)
{
string message = "";
int friendsOnline = 0;
foreach(int friendId in user.Friends.List)
{
if (GameServer.IsUserOnline(friendId))
friendsOnline++;
}
message += Messages.PlayerListHeader;
message += Messages.PlayerListSelectFromFollowing;
message += Messages.FormatPlayerBuddyList(friendsOnline);
message += Messages.PlayerListOfNearby;
message += Messages.FormatPlayerList(GameServer.GetNumberOfPlayers() - 1);
message += Messages.PlayerListOfPlayersAlphabetically;
message += Messages.FormatMapAllBuddiesList(Messages.FormatMapLocations(GameServer.GetAllBuddyLocations(user)));
message += Messages.FormatMapAllPlayersList(Messages.FormatMapLocations(GameServer.GetAllPlayerLocations(user)));
message += Messages.PlayerListAbuseReport;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMailLetter(Mailbox.Mail mailMessage, int itemRandomId)
{
DateTime time = Helper.UnixTimeStampToDateTime(mailMessage.Timestamp);
string amOrPm = "am";
string[] months = new string[] { "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" };
string minutes = time.Minute.ToString();
if (minutes.Length <= 1)
minutes = "0" + minutes;
int hours = time.Hour;
if (hours == 0)
{
amOrPm = "am";
hours = 12;
}
if (hours > 12)
{
hours -= 12;
amOrPm = "pm";
}
string date = months[time.Month-1] + " " + time.Day + ", " + time.Year + " " + hours + ":" + minutes + amOrPm;
string message = Messages.FormatMailReadMessage(Database.GetUsername(mailMessage.FromUser), date, mailMessage.Subject, mailMessage.Message, itemRandomId);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMailList(User user, InventoryItem mailMessageForPlayer)
{
string message = Messages.MailSelectFromFollowing;
foreach(ItemInstance inst in mailMessageForPlayer.ItemInstances)
{
Mailbox.Mail mail = user.MailBox.GetMessageByRandomId(inst.Data);
message += Messages.FormatMailEntry(mail.Subject, Database.GetUsername(mail.FromUser), inst.RandomId);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildInventoryInfo(PlayerInventory inv)
{
string message = "";
message += Messages.FormatPlayerInventoryHeaderMeta(inv.Count, inv.BaseUser.MaxItems);
InventoryItem[] items = inv.GetItemList();
foreach(InventoryItem item in items)
{
Item.ItemInformation itemInfo = Item.GetItemById(item.ItemId);
string title = itemInfo.Name;
if (item.ItemInstances.Length > 1 && itemInfo.PluralName != "")
title = itemInfo.PluralName;
message += Messages.FormatPlayerInventoryItemMeta(itemInfo.IconId, item.ItemInstances.Length, title);
int randomId = item.ItemInstances[0].RandomId;
if (itemInfo.Type != "QUEST" && itemInfo.Type != "TEXT" && !(itemInfo.Id == Item.DorothyShoes || itemInfo.Id == Item.Telescope) && World.CanDropItems(inv.BaseUser.X, inv.BaseUser.Y))
message += Messages.FormatItemDropButton(randomId);
if (itemInfo.Id == Item.DorothyShoes || itemInfo.Id == Item.Telescope)
message += Messages.FormatItemUseButton(randomId);
if (itemInfo.Id == Item.Present)
message += Messages.FormatItemOpenButton(randomId);
if (itemInfo.Type == "CLOTHES" || itemInfo.Type == "JEWELRY")
message += Messages.FormatWearButton(randomId);
if (itemInfo.Type == "TEXT")
message += Messages.FormatItemReadButton(item.ItemId);
if (itemInfo.Type == "PLAYERFOOD")
message += Messages.FormatItemConsumeButton(randomId);
if (Item.IsThrowable(itemInfo.Id))
message += Messages.FormatItemThrowButton(itemInfo.Id);
message += Messages.FormatItemInformationButton(randomId);
message += Messages.R1;
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseFeedMenu(HorseInstance horse, User user)
{
string message = "";
message += Messages.FormatHorseCurrentStatus(horse.Name);
message += Messages.FormatHorseBasicStat(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
message += Messages.HorseHoldingHorseFeed;
foreach(InventoryItem item in user.Inventory.GetItemList())
{
Item.ItemInformation itemInfo = item.ItemInstances[0].GetItemInfo();
bool isHorseFood = false;
if (itemInfo.Effects.Length >= 2)
isHorseFood = (itemInfo.Effects[1].EffectsWhat == "MOOD" && itemInfo.Effects[0].EffectsWhat == "HUNGER");
if (itemInfo.Type == "HORSEFOOD" || isHorseFood)
{
message += Messages.FormatHorseFeedEntry(itemInfo.IconId, item.ItemInstances.Length, itemInfo.Name, item.ItemInstances[0].RandomId);
}
}
message += Messages.BackToHorse;
return message;
}
public static string BuildAutoSellMenu(HorseInstance horse)
{
string message = "";
message += Messages.FormatAutoSellMenu(horse.AutoSell);
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseReleaseConfirmationMessage(HorseInstance horse)
{
string message = Messages.FormatHorseAreYouSureMessage(horse.RandomId);
message += Messages.BackToMapHorse;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseCompanionEquipMenu(HorseInstance horse, User user)
{
string message = "";
message += Messages.FormatHorseCompanionMenuHeader(horse.Name);
if (horse.Equipment.Companion != null)
message += Messages.FormatHorseCompanionSelected(horse.Equipment.Companion.IconId, horse.Equipment.Companion.Name);
message += Messages.HorseCompanionMenuCurrentlyAvalibleCompanions;
foreach (InventoryItem item in user.Inventory.GetItemList())
{
Item.ItemInformation itemInfo = item.ItemInstances[0].GetItemInfo();
if(itemInfo.Type == "COMPANION")
{
message += Messages.FormatHorseCompanionOption(itemInfo.IconId, item.ItemInstances.Length, itemInfo.Name, item.ItemId);
}
}
message += Messages.BackToHorse;
return message;
}
public static string BuildAllBasicStats(User user)
{
string message = Messages.HorseAllBasicStats;
foreach(HorseInstance horse in user.HorseInventory.HorseList)
{
message += Messages.FormaHorseAllBasicStatsEntry(horse.Name, horse.Color, horse.Breed.Name, horse.Gender, horse.BasicStats.Experience);
message += Messages.FormatHorseBasicStat(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildHorseDescriptionEditMeta(HorseInstance horse)
{
string message = Messages.FormatDescriptionEditMeta(horse.Name, horse.Description);
message += Messages.BackToHorse;
return message;
}
public static string BuildHorseInformation(HorseInstance horse, User user)
{
bool isMyHorse = horse.Owner == user.Id;
user.HorseWindowOpen = true;
string message = "";
if (isMyHorse)
message += Messages.FormatHorseNameYours(horse.Name);
else
message += Messages.FormatHorseNameOthers(horse.Name, Database.GetUsername(horse.Owner));
message += Messages.FormatHorseDescription(horse.Description);
message += Messages.FormatHorseHandsHigh(horse.Color, horse.Breed.Name, horse.Gender, HorseInfo.CalculateHands(horse.AdvancedStats.Height, false));
message += Messages.FormatHorseExperience(horse.BasicStats.Experience);
if (horse.TrainTimer > 0)
message += Messages.FormatTrainableIn(horse.TrainTimer);
else
message += Messages.HorseIsTrainable;
if(horse.Leaser != 0)
{
message += Messages.FormatHorseIsLeased(horse.LeaseTime);
}
if (isMyHorse)
{
if (user.CurrentlyRidingHorse == null)
message += Messages.FormatMountButton(horse.RandomId);
else
message += Messages.FormatDisMountButton(horse.RandomId);
message += Messages.FormatFeedButton(horse.RandomId);
if (horse.Leaser == 0)
{
message += Messages.FormatTackButton(horse.RandomId);
}
message += Messages.FormatPetButton(horse.RandomId);
if (horse.Leaser == 0)
{
message += Messages.FormatProfileButton(horse.RandomId);
if (horse.Equipment.Saddle == null && horse.Equipment.SaddlePad == null && horse.Equipment.Bridle == null && horse.Equipment.Companion == null)
{
string autoSellMessage = Messages.HorseNoAutoSell;
if (horse.AutoSell > 0)
autoSellMessage = Messages.FormatAutoSellPrice(horse.AutoSell);
message += Messages.FormatAutoSell(autoSellMessage);
if (horse.AutoSell > 0)
message += Messages.HorseChangeAutoSell;
else
message += Messages.HorseSetAutoSell;
}
else
{
message += Messages.HorseCantAutoSellTacked;
}
}
else
{
message += Messages.R1;
}
}
else
{
if (horse.AutoSell > 0)
message += Messages.FormatAutoSellOthers(horse.AutoSell);
}
if (horse.Leaser == 0)
{
if (isMyHorse)
message += Messages.FormatHorseCategory(horse.Category, Messages.HorseMarkAsCategory);
else
message += Messages.FormatHorseCategory(horse.Category, "");
}
message += Messages.HorseStats;
// Energy == Tiredness
message += Messages.FormatHorseBasicStat(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
message += Messages.HorseTacked;
if (horse.Equipment.Saddle != null)
message += Messages.FormatHorseTackEntry(horse.Equipment.Saddle.IconId, horse.Equipment.Saddle.Name, horse.Equipment.Saddle.Id);
if (horse.Equipment.SaddlePad != null)
message += Messages.FormatHorseTackEntry(horse.Equipment.SaddlePad.IconId, horse.Equipment.SaddlePad.Name, horse.Equipment.SaddlePad.Id);
if (horse.Equipment.Bridle != null)
message += Messages.FormatHorseTackEntry(horse.Equipment.Bridle.IconId, horse.Equipment.Bridle.Name, horse.Equipment.Bridle.Id);
if(horse.Leaser == 0)
{
message += Messages.HorseCompanion;
if (horse.Equipment.Companion != null)
if (isMyHorse)
message += Messages.FormatHorseCompanionEntry(horse.Equipment.Companion.IconId, horse.Equipment.Companion.Name, Messages.HorseCompanionChangeButton, horse.Equipment.Companion.Id);
else
message += Messages.FormatHorseCompanionEntry(horse.Equipment.Companion.IconId, horse.Equipment.Companion.Name, "", horse.Equipment.Companion.Id);
else
if (isMyHorse)
message += Messages.HorseNoCompanion;
}
message += Messages.FormatHorseAdvancedStats(horse.Spoiled, horse.MagicUsed);
HorseInfo.StatCalculator speedStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.SPEED);
HorseInfo.StatCalculator strengthStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.STRENGTH);
HorseInfo.StatCalculator conformationStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.CONFORMATION);
HorseInfo.StatCalculator agilityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.AGILITY);
HorseInfo.StatCalculator enduranceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.ENDURANCE);
HorseInfo.StatCalculator inteligenceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.INTELIGENCE);
HorseInfo.StatCalculator personalityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.PERSONALITY);
message += Messages.FormatHorseAdvancedStat(speedStat.BreedValue, speedStat.CompanionOffset, speedStat.TackOffset, speedStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(strengthStat.BreedValue, strengthStat.CompanionOffset, strengthStat.TackOffset, strengthStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(conformationStat.BreedValue, conformationStat.CompanionOffset, conformationStat.TackOffset, conformationStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(agilityStat.BreedValue, agilityStat.CompanionOffset, agilityStat.TackOffset, agilityStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(enduranceStat.BreedValue, enduranceStat.CompanionOffset, enduranceStat.TackOffset, enduranceStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(inteligenceStat.BreedValue, inteligenceStat.CompanionOffset, inteligenceStat.TackOffset, inteligenceStat.MaxValue);
message += Messages.FormatHorseAdvancedStat(personalityStat.BreedValue, personalityStat.CompanionOffset, personalityStat.TackOffset, personalityStat.MaxValue);
message += Messages.FormatHorseBreedDetails(horse.Breed.Name, horse.Breed.Description);
message += Messages.FormatHorseHeight(HorseInfo.CalculateHands(horse.Breed.BaseStats.MinHeight, false), HorseInfo.CalculateHands(horse.Breed.BaseStats.MaxHeight, false));
message += Messages.FormatPossibleColors(horse.Breed.Colors);
if (horse.Leaser == 0)
{
if (isMyHorse)
{
bool canRelease = true;
if (World.InTown(user.X, user.Y))
canRelease = false;
if (World.InSpecialTile(user.X, user.Y))
{
World.SpecialTile tile = World.GetSpecialTile(user.X, user.Y);
if (tile.Code != null)
canRelease = false;
}
if (canRelease)
message += Messages.FormatHorseReleaseButton(horse.Breed.Type.ToUpper());
}
}
message += Messages.HorseOthers;
if (isMyHorse)
message += buildHorseList(user);
else
message += buildHorseListIndependantlyOfUserInstance(horse.Owner);
message += Messages.BackToMapHorse;
message += Messages.MetaTerminator;
return message;
}
public static string BuildAllStats(User user)
{
string message = Messages.HorseAllStatsHeader;
foreach(HorseInstance horse in user.HorseInventory.HorseList)
{
HorseInfo.StatCalculator speedStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.SPEED);
HorseInfo.StatCalculator strengthStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.STRENGTH);
HorseInfo.StatCalculator conformationStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.CONFORMATION);
HorseInfo.StatCalculator agilityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.AGILITY);
HorseInfo.StatCalculator enduranceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.ENDURANCE);
HorseInfo.StatCalculator inteligenceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.INTELIGENCE);
HorseInfo.StatCalculator personalityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.PERSONALITY);
message += Messages.FormatAllStatsEntry(horse.Name, horse.Color, horse.Breed.Name, horse.Gender, horse.BasicStats.Experience);
message += Messages.FormatCompactedBasicStats(horse.BasicStats.Health, horse.BasicStats.Hunger, horse.BasicStats.Thirst, horse.BasicStats.Mood, horse.BasicStats.Tiredness, horse.BasicStats.Groom, horse.BasicStats.Shoes);
message += Messages.FormatCompactedAdvancedStats(speedStat.Total, strengthStat.Total, conformationStat.Total, agilityStat.Total, enduranceStat.Total, inteligenceStat.Total, personalityStat.Total);
}
message += Messages.HorseAllStatsLegend;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildMiscStats(User user)
{
string message = Messages.StatMiscHeader;
if (user.TrackedItems.TrackingItems.Length <= 0)
message += Messages.StatMiscNoneRecorded;
foreach(Tracking.TrackedItem trackedItem in user.TrackedItems.TrackingItems.OrderBy(o => Tracking.GetTrackedItemsStatsMenuName(o.What)))
{
try
{
message += Messages.FormatMiscStatsEntry(Tracking.GetTrackedItemsStatsMenuName(trackedItem.What), trackedItem.Count);
}
catch(KeyNotFoundException)
{
Logger.ErrorPrint(user.Username + " Has tracked items in db that dont have a value associated.");
continue;
}
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildTackMenu(HorseInstance horse, User user)
{
string message = Messages.FormatTackedAsFollowedMessage(horse.Name);
if(horse.Equipment.Saddle != null)
message += Messages.FormatUnEquipSaddle(horse.Equipment.Saddle.IconId, horse.Equipment.Saddle.Name);
if (horse.Equipment.SaddlePad != null)
message += Messages.FormatUnEquipSaddlePad(horse.Equipment.SaddlePad.IconId, horse.Equipment.SaddlePad.Name);
if (horse.Equipment.Bridle != null)
message += Messages.FormatUnEquipBridle(horse.Equipment.Bridle.IconId, horse.Equipment.Bridle.Name);
if (horse.Breed.Type == "llama")
message += Messages.HorseLlamaTackInInventory;
else if (horse.Breed.Type == "camel")
message += Messages.HorseCamelTackInInventory;
else
message += Messages.HorseTackInInventory;
foreach(InventoryItem item in user.Inventory.GetItemList())
{
Item.ItemInformation itemInfo = Item.GetItemById(item.ItemId);
if (itemInfo.Type == "TACK")
{
if (horse.Breed.Type == "camel" && itemInfo.GetMiscFlag(1) != 1)
continue;
else if (horse.Breed.Type == "llama" && itemInfo.GetMiscFlag(1) != 2)
continue;
else if (!(horse.Breed.Type == "llama" || horse.Breed.Type == "camel") && itemInfo.GetMiscFlag(1) != 0)
continue;
message += Messages.FormatHorseEquip(itemInfo.IconId, item.ItemInstances.Length, itemInfo.Name, itemInfo.Id);
}
}
message += Messages.BackToHorse;
return message;
}
public static string BuildNpcChatpoint(User user, Npc.NpcEntry npc, Npc.NpcChat chatpoint)
{
bool hideReplys = false;
if (chatpoint.ActivateQuestId != 0)
{
Quest.QuestEntry quest = Quest.GetQuestById(chatpoint.ActivateQuestId);
user.MajorPriority = true;
Quest.QuestResult result = Quest.ActivateQuest(user, quest, true);
if (result.QuestCompleted)
{
if (result.SetChatpoint != -1)
Npc.SetDefaultChatpoint(user, npc, result.SetChatpoint);
if (result.GotoChatpoint != -1)
chatpoint = Npc.GetNpcChatpoint(npc, result.GotoChatpoint);
if (result.NpcChat != null && result.NpcChat.Trim() != "")
chatpoint.ChatText = result.NpcChat;
}
else
{
if (result.GotoChatpoint != -1)
chatpoint = Npc.GetNpcChatpoint(npc, result.GotoChatpoint);
if (result.NpcChat != null && result.NpcChat.Trim() != "")
chatpoint.ChatText = result.NpcChat;
if (result.HideRepliesOnFail)
hideReplys = true;
}
}
string message = "";
message += Messages.FormatNpcChatpoint(npc.Name, npc.ShortDescription, chatpoint.ChatText);
foreach(Npc.NpcReply reply in chatpoint.Replies)
{
if(reply.RequiresQuestIdCompleted != 0)
if (user.Quests.GetTrackedQuestAmount(reply.RequiresQuestIdCompleted) <= 0)
continue;
if (reply.RequiresQuestIdNotCompleted != 0)
if (user.Quests.GetTrackedQuestAmount(reply.RequiresQuestIdNotCompleted) >= 1)
continue;
if (hideReplys)
continue;
message += Messages.FormatNpcReply(reply.ReplyText, reply.Id);
}
message += Messages.BackToMap + Messages.MetaTerminator;
return message;
}
public static string BuildMetaInfo(User user, int x, int y)
{
string message = "";
message += buildLocationString(x, y);
message += BuildWildHorseList(user);
message += buildNpc(user, x, y);
message += buildCommonInfo(user, x, y);
return message;
}
public static string BuildPawneerOrderFound(HorseInstance instance)
{
string message = Messages.FormatPawneerOrderHorseFound(instance.Breed.Name, instance.Color, instance.Gender, instance.AdvancedStats.Height, instance.AdvancedStats.Personality, instance.AdvancedStats.Inteligence);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPawneerOrderGenderList(HorseInfo.Breed breed, string color)
{
string message = Messages.FormatPawneerOrderSelectGender(color, breed.Name);
foreach (string gender in breed.GenderTypes())
message += Messages.FormatPawneerOrderGenderEntry(Helper.CapitalizeFirstLetter(gender), gender);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPawneerOrderColorList(HorseInfo.Breed breed)
{
string message = Messages.FormatPawneerOrderSelectColor(breed.Name);
foreach (string color in breed.Colors)
message += Messages.FormatPawneerOrderColorEntry(color);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPawneerOrderBreedList()
{
string message = Messages.PawneerOrderSelectBreed;
foreach (HorseInfo.Breed breed in HorseInfo.Breeds.OrderBy(o => o.Name).ToList())
{
if (breed.Swf == "")
continue;
if (breed.SpawnInArea == "none")
continue;
message += Messages.FormatPawneerOrderBreedEntry(breed.Name, breed.Id);
}
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
public static string BuildPawneerConfimation(HorseInstance horse)
{
string message = "";
message += Messages.FormatPawneerConfirmPawn(horse.Breed.Name, horse.RandomId);
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
private static string buildSanta(User user)
{
string message = Messages.SantaHiddenText;
InventoryItem[] items = user.Inventory.GetItemList();
foreach (InventoryItem item in items)
{
Item.ItemInformation itemInfo = Item.GetItemById(item.ItemId);
int randomId = item.ItemInstances[0].RandomId;
if (itemInfo.Type != "QUEST" && itemInfo.Type != "TEXT" && itemInfo.Type != "COMPANION" && itemInfo.Id != Item.Present)
message += Messages.FormatSantaItemEntry(itemInfo.IconId, itemInfo.Name, randomId);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildTrainer(User user, Trainer trainer)
{
string message = "";
message += Messages.FormatTrainerHeaderFormat(trainer.ImprovesStat, trainer.MoneyCost, trainer.ImprovesAmount, trainer.ExperienceGained);
foreach (HorseInstance horse in user.HorseInventory.HorseList.OrderBy(o => o.Name).ToList())
{
HorseInfo.StatCalculator speedStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.SPEED);
HorseInfo.StatCalculator strengthStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.STRENGTH);
HorseInfo.StatCalculator conformationStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.CONFORMATION);
HorseInfo.StatCalculator agilityStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.AGILITY);
HorseInfo.StatCalculator enduranceStat = new HorseInfo.StatCalculator(horse, HorseInfo.StatType.ENDURANCE);
HorseInfo.StatCalculator statCalculator;
switch (trainer.ImprovesStat.ToUpper())
{
case "SPEED":
statCalculator = speedStat;
break;
case "STRENGTH":
statCalculator = strengthStat;
break;
case "AGILITY":
statCalculator = agilityStat;
break;
case "ENDURANCE":
statCalculator = enduranceStat;
break;
case "CONFORMATION":
statCalculator = conformationStat;
break;
default:
statCalculator = speedStat;
break;
}
bool allowed = false;
/*
* Pinto bug: If you try to train a horse, but doing so would go over the maximum amount
* Then it just says its maxed trained, and u have to use a ranch.
*/
if (ConfigReader.FixOfficalBugs)
allowed = (statCalculator.BreedValue < statCalculator.MaxValue);
else
allowed = ((statCalculator.BreedValue + trainer.ImprovesAmount) < statCalculator.MaxValue);
if(allowed)
message += Messages.FormatTrainerTrainInEntry(horse.Name, statCalculator.BreedValue, statCalculator.MaxValue, horse.RandomId);
else
message += Messages.FormatTrainerFullyTrained(horse.Name, statCalculator.BreedValue);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildPawneer(User user)
{
string message = "";
if (user.Inventory.HasItemId(Item.PawneerOrder) && (user.HorseInventory.HorseList.Length < user.MaxHorses))
message += Messages.PawneerOrderMeta;
message += Messages.PawneerUntackedHorsesICanBuy;
foreach(HorseInstance horse in user.HorseInventory.HorseList.OrderBy(o => o.Name).ToList())
{
if(horse.Category == "TRADING" && horse.Equipment.Bridle == null && horse.Equipment.Saddle == null && horse.Equipment.SaddlePad == null && horse.Equipment.Companion == null)
{
message += Messages.FormatPawneerHorseEntry(horse.Name, Pawneer.CalculateTotalPrice(horse), horse.RandomId);
}
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildLeaserOnLeaseInfo(Leaser leaser)
{
string mesasge = "";
mesasge += leaser.OnLeaseText;
mesasge += Messages.BackToMap;
mesasge += Messages.MetaTerminator;
return mesasge;
}
private static string buildLeaser(User user, Leaser[] leasers)
{
string message = "";
foreach(Leaser leaser in leasers)
{
message += leaser.Info;
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string build2PlayerGame(User user, string swf)
{
Multiroom room = Multiroom.GetMultiroom(user.X, user.Y);
room.Join(user);
if (TwoPlayer.IsPlayerInGame(user))
{
string username = "";
TwoPlayer twoPlayerGame = TwoPlayer.GetTwoPlayerGameInProgress(user);
if (twoPlayerGame.Invitee.Id == user.Id)
username = twoPlayerGame.Invitee.Username;
else
username = twoPlayerGame.Inviting.Username;
overwrite = true;
return Messages.Format2PlayerGameInProgress(username);
}
string message = Messages.TwoPlayerOtherPlayer;
foreach(User userAt in room.JoinedUsers.ToArray())
{
if (userAt.Id == user.Id)
continue;
message += Messages.Format2PlayerPlayerName(userAt.Username);
if(!TwoPlayer.IsPlayerInGame(userAt))
{
if (TwoPlayer.IsPlayerInvitingPlayer(user, userAt))
message += Messages.TwoPlayerSentInvite;
else
message += Messages.Format2PlayerInviteButton(userAt.Id);
if (TwoPlayer.IsPlayerInvitingPlayer(userAt, user))
message += Messages.Format2PlayerAcceptButton(userAt.Id);
}
else
{
string username = "";
TwoPlayer twoPlayerGame = TwoPlayer.GetTwoPlayerGameInProgress(userAt);
if (twoPlayerGame.Invitee.Id == userAt.Id)
username = twoPlayerGame.Invitee.Username;
else
username = twoPlayerGame.Inviting.Username;
message += Messages.Format2PlayerPlayingWith(username);
}
message += Messages.R1;
}
message += Messages.ExitThisPlace;
return message;
}
public static string BuildComposeMailMenu()
{
string message = Messages.CityHallMailSendMeta;
message += Messages.BackToMap;
message += Messages.MetaTerminator;
return message;
}
private static string buildTownHall(User user)
{
GameServer.CheckMail(user);
string message = Messages.CityHallMenu;
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
private static string buildArena(User user, Arena arena)
{
string message = Messages.FormatArenaEventName(arena.Type);
if(arena.Mode == "TAKINGENTRIES")
{
int minutes = World.ServerTime.Minutes % 60;
int lastMinutes = minutes - (minutes % arena.RaceEvery);
int lastHours = (lastMinutes / 60);
string amOrPm = "am";
if (lastHours == 0)
{
amOrPm = "am";
lastHours = 12;
}
if (lastHours > 12)
{
lastHours -= 12;
amOrPm = "pm";
}
message += Messages.FormatArenaCurrentlyTakingEntries(lastHours, lastMinutes, amOrPm, arena.RaceEvery - minutes);
if (arena.Entries.Length + 1 > arena.Slots)
{
message += Messages.ArenaCompetitionFull;
}
else if (!arena.UserHasHorseEntered(user))
{
foreach(HorseInstance horseInstance in user.HorseInventory.HorseList)
{
if (horseInstance.Leaser > 0)
continue;
if(horseInstance.Equipment.Saddle != null && horseInstance.Equipment.SaddlePad != null && horseInstance.Equipment.Bridle != null)
message += Messages.FormatArenaEnterHorseButton(horseInstance.Name, arena.EntryCost, horseInstance.RandomId);
}
}
else
{
message += Messages.ArenaYouHaveHorseEntered;
}
}
else if(arena.Mode == "COMPETING")
{
message += Messages.ArenaCompetitionInProgress;
}
message += Messages.ArenaCurrentCompetitors;
foreach(Arena.ArenaEntry entries in arena.Entries)
{
message += Messages.FormatArenaCompetingHorseEntry(entries.EnteredUser.Username, entries.EnteredHorse.Name, entries.EnteredHorse.RandomId);
}
message += Messages.ExitThisPlace;
message += Messages.MetaTerminator;
return message;
}
public static string BuildSpecialTileInfo(User user, World.SpecialTile specialTile)
{
string message = "";
if (specialTile.Code == null)
message += buildLocationString(specialTile.X, specialTile.Y);
if (specialTile.Title != null && specialTile.Title != "")
message += Messages.FormatTileName(specialTile.Title);
if (specialTile.Description != null && specialTile.Description != "")
{
message += specialTile.Description;
message += Messages.Seperator; // <BR>
}
string npc = buildNpc(user, specialTile.X, specialTile.Y);
message += npc;
if (specialTile.Code == null || specialTile.Code == "")
message += buildCommonInfo(user, specialTile.X, specialTile.Y);
else
{
user.MinorPriority = true;
string TileCode = specialTile.Code;
string TileArg = "";
if (TileCode.Contains("-"))
{
TileArg = TileCode.Split('-')[1];
TileCode = TileCode.Split('-')[0];
}
if (TileCode == "EXITABLE")
message += Messages.ExitThisPlace;
if (TileCode == "TRANSPORT")
{
Transport.TransportPoint point = Transport.GetTransportPoint(specialTile.X, specialTile.Y);
message += Meta.BuildTransportInfo(user, point);
}
if (TileCode == "STRAWPILE")
{
if (user.Inventory.HasItemId(Item.Pitchfork))
message += Messages.HasPitchforkMeta + Messages.ExitThisPlace + Messages.MetaTerminator;
else
message += Messages.NoPitchforkMeta + Messages.ExitThisPlace + Messages.MetaTerminator;
}
if (TileCode == "STORE")
{
int ShopID = int.Parse(TileArg);
Shop shop = Shop.GetShopById(ShopID);
user.LastShoppedAt = shop;
message += buildShopInfo(shop, user.Inventory);
}
if(TileCode == "TOWNHALL")
{
message += buildTownHall(user);
}
if (TileCode == "VET")
{
message += buildVet(user, Vet.GetVetById(int.Parse(TileArg)));
}
if(TileCode == "GROOMER")
{
message += buildGroomer(user, Groomer.GetGroomerById(int.Parse(TileArg)));
}
if (TileCode == "FARRIER")
{
message += buildFarrier(user, Farrier.GetFarrierById(int.Parse(TileArg)));
}
if(TileCode == "BARN")
{
message += buildBarn(user, Barn.GetBarnById(int.Parse(TileArg)));
}
if (TileCode == "BANK")
{
message += buildBank(user);
}
if (TileCode == "WISHINGWELL")
{
message += buildWishingWell(user);
}
if(TileCode == "HORSEPAWNEER")
{
message += buildPawneer(user);
}
if (TileCode == "VENUSFLYTRAP")
{
message += buildVenusFlyTrap(user);
}
if (TileCode == "RIDDLER")
{
message += buildRiddlerRiddle(user);
}
if(TileCode == "ARENA")
{
message += buildArena(user, Arena.GetAreaById(int.Parse(TileArg)));
}
if(TileCode == "AUCTION")
{
message += buildAuction(user, Auction.GetAuctionRoomById(int.Parse(TileArg)));
}
if(TileCode == "TRAINER")
{
message += buildTrainer(user, Trainer.GetTrainerById(int.Parse(TileArg)));
}
if(TileCode == "HORSELEASER")
{
message += buildLeaser(user, Leaser.GetLeasersById(int.Parse(TileArg)));
}
if (TileCode == "LIBRARY")
{
message += buildLibary();
}
if(TileCode == "MULTIHORSES")
{
message += buildMultiHorses(user, TileArg);
}
if (TileCode == "POND")
{
message += buildPond(user);
}
if(TileCode == "2PLAYER")
{
string msg = build2PlayerGame(user, TileArg);
if (!overwrite)
message += msg;
else
message = msg;
overwrite = false;
}
if(TileCode == "HORSES")
{
message += buildHorseGame(user, TileArg);
}
if (TileCode == "WORKSHOP")
{
message += buildWorkshop(user);
}
if (TileCode == "MUDHOLE")
{
message += buildMudHole(user);
}
if (TileCode == "RANCH")
{
message += buildRanch(user, int.Parse(TileArg));
}
if(TileCode == "SANTA")
{
message += buildSanta(user);
}
if (TileCode == "MULTIROOM")
{
message += buildMultiroom(TileArg != "" ? TileArg : null, user);
}
if (TileCode == "PASSWORD")
{
message += buildPassword();
}
if (TileCode == "HORSEWHISPERER")
{
message += buildHorseWhisperer();
}
if (TileCode == "INN")
{
int InnID = int.Parse(TileArg);
Inn inn = Inn.GetInnById(InnID);
user.LastVisitedInn = inn;
message += buildInn(inn);
}
if (TileCode == "FOUNTAIN")
{
message += buildFountain();
}
}
return message;
}
}
}