HISP/HorseIsleServer/LibHISP/Game/SwfModules/Brickpoet.cs
2022-07-25 19:52:05 +12:00

168 lines
4.7 KiB
C#
Executable file

using HISP.Server;
using System.Collections.Generic;
namespace HISP.Game.SwfModules
{
public class Brickpoet
{
public struct PoetryEntry {
public int Id;
public string Word;
public int Room;
}
public class PoetryPeice
{
public PoetryPeice(int PoetId, int RoomId, string PeiceWord)
{
if(!Database.GetPoetExist(PoetId, RoomId))
{
Id = PoetId;
x = GameServer.RandomNumberGenerator.Next(0, 365);
y = GameServer.RandomNumberGenerator.Next(0, 280);
Word = PeiceWord;
roomId = RoomId;
Database.AddPoetWord(PoetId, x, y, RoomId);
}
else
{
Id = PoetId;
roomId = RoomId;
Word = PeiceWord;
x = Database.GetPoetPositionX(Id, roomId);
y = Database.GetPoetPositionY(Id, roomId);
}
}
public int Id;
public int RoomId
{
get
{
return roomId;
}
}
public int X
{
get
{
return x;
}
set
{
Database.SetPoetPosition(Id, value, y, roomId);
x = value;
}
}
public int Y
{
get
{
return y;
}
set
{
Database.SetPoetPosition(Id, x, value, roomId);
y = value;
}
}
public string Word;
private int x;
private int y;
private int roomId;
}
private static List<PoetryEntry> poetList = new List<PoetryEntry>();
private static List<PoetryPeice[]> poetryRooms = new List<PoetryPeice[]>();
public static void AddPoetEntry(PoetryEntry poetEntry)
{
poetList.Add(poetEntry);
}
public static PoetryEntry[] PoetList
{
get
{
return poetList.ToArray();
}
}
public static PoetryPeice[][] PoetryRooms
{
get
{
return poetryRooms.ToArray();
}
}
private static PoetryEntry[] getPoetsInRoom(int roomId)
{
List<PoetryEntry> entries = new List<PoetryEntry>();
foreach(PoetryEntry poet in PoetList)
{
if(poet.Room == roomId)
{
entries.Add(poet);
}
}
return entries.ToArray();
}
private static PoetryPeice[] getPoetryRoom(int roomId)
{
PoetryEntry[] poetryEntries = getPoetsInRoom(roomId);
List<PoetryPeice> peices = new List<PoetryPeice>();
foreach (PoetryEntry poetryEntry in poetryEntries)
{
PoetryPeice peice = new PoetryPeice(poetryEntry.Id, roomId, poetryEntry.Word);
peices.Add(peice);
}
return peices.ToArray();
}
public static PoetryPeice[] GetPoetryRoom(int roomId)
{
foreach(PoetryPeice[] peices in PoetryRooms)
{
if (peices[0].RoomId == roomId)
return peices;
}
throw new KeyNotFoundException("No poetry room of id: " + roomId + " exists.");
}
public static PoetryPeice GetPoetryPeice(PoetryPeice[] room, int id)
{
foreach(PoetryPeice peice in room)
{
if (peice.Id == id)
return peice;
}
throw new KeyNotFoundException("Peice with id: " + id + " not found in room.");
}
public static void LoadPoetryRooms()
{
List<int> rooms = new List<int>();
foreach(PoetryEntry entry in PoetList)
{
if (!rooms.Contains(entry.Room))
rooms.Add(entry.Room);
}
foreach(int room in rooms)
{
Logger.InfoPrint("Loading poetry room: " + room.ToString());
poetryRooms.Add(getPoetryRoom(room));
if (!Database.LastPlayerExist("P" + room))
Database.AddLastPlayer("P" + room, -1);
}
}
}
}