mirror of
https://github.com/islehorse/HISP.git
synced 2025-04-06 05:05:40 +12:00
2174 lines
134 KiB
C#
Executable file
2174 lines
134 KiB
C#
Executable file
using System.Collections.Generic;
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using System.IO;
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using Newtonsoft.Json;
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using HISP.Game;
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using HISP.Game.Chat;
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using HISP.Player;
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using HISP.Game.Services;
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using HISP.Game.SwfModules;
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using HISP.Game.Horse;
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using HISP.Game.Items;
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using System.Globalization;
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using HISP.Security;
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using System;
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using HISP.Game.Events;
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using System.Dynamic;
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using Newtonsoft.Json.Linq;
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namespace HISP.Server
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{
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public class GameDataJson
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{
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public static void ReadGamedata()
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{
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dynamic gameData;
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Logger.DebugPrint("Reading GAMEDATA");
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if (Directory.Exists(ConfigReader.GameData))
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{
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Logger.DebugPrint("Found GAMEDATA DIR ... ");
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gameData = new JObject();
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string[] files = Directory.GetFiles(ConfigReader.GameData);
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foreach(string file in files)
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{
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Logger.DebugPrint("Reading: "+file);
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string jsonData = File.ReadAllText(file);
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JObject thisData = (JObject)JsonConvert.DeserializeObject(jsonData);
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JObject jData = (JObject)gameData;
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jData.Merge(thisData);
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}
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}
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else if (File.Exists(ConfigReader.GameData))
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{
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Logger.DebugPrint("Found GAMEDATA FILE ... ");
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string jsonData = File.ReadAllText(ConfigReader.GameData);
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gameData = JsonConvert.DeserializeObject(jsonData);
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}
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else
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{
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Logger.ErrorPrint("Could not find GAMEDATA, configured as; " + ConfigReader.GameData + " But no file or directory exists!");
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GameServer.ShutdownServer();
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return;
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}
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// Register Towns
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int totalTowns = gameData.places.towns.Count;
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for (int i = 0; i < totalTowns; i++)
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{
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World.Town town = new World.Town();
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town.StartX = gameData.places.towns[i].start_x;
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town.StartY = gameData.places.towns[i].start_y;
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town.EndX = gameData.places.towns[i].end_x;
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town.EndY = gameData.places.towns[i].end_y;
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town.Name = gameData.places.towns[i].name;
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Logger.DebugPrint("Registered Town: " + town.Name + " X " + town.StartX + "-" + town.EndX + " Y " + town.StartY + "-" + town.EndY);
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World.Towns.Add(town);
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}
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// Register Zones
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int totalZones = gameData.places.zones.Count;
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for (int i = 0; i < totalZones; i++)
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{
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World.Zone zone = new World.Zone();
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zone.StartX = gameData.places.zones[i].start_x;
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zone.StartY = gameData.places.zones[i].start_y;
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zone.EndX = gameData.places.zones[i].end_x;
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zone.EndY = gameData.places.zones[i].end_y;
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zone.Name = gameData.places.zones[i].name;
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Logger.DebugPrint("Registered Zone: " + zone.Name + " X " + zone.StartX + "-" + zone.EndX + " Y " + zone.StartY + "-" + zone.EndY);
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World.Zones.Add(zone);
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}
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// Register Areas
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int totalAreas = gameData.places.areas.Count;
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for (int i = 0; i < totalAreas; i++)
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{
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World.Area area = new World.Area();
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area.StartX = gameData.places.areas[i].start_x;
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area.StartY = gameData.places.areas[i].start_y;
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area.EndX = gameData.places.areas[i].end_x;
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area.EndY = gameData.places.areas[i].end_y;
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area.Name = gameData.places.areas[i].name;
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Logger.DebugPrint("Registered Area: " + area.Name + " X " + area.StartX + "-" + area.EndX + " Y " + area.StartY + "-" + area.EndY);
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World.Areas.Add(area);
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}
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// Register Isles
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int totalIsles = gameData.places.isles.Count;
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for (int i = 0; i < totalIsles; i++)
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{
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World.Isle isle = new World.Isle();
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isle.StartX = gameData.places.isles[i].start_x;
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isle.StartY = gameData.places.isles[i].start_y;
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isle.EndX = gameData.places.isles[i].end_x;
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isle.EndY = gameData.places.isles[i].end_y;
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isle.Tileset = gameData.places.isles[i].tileset;
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isle.Name = gameData.places.isles[i].name;
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Logger.DebugPrint("Registered Isle: " + isle.Name + " X " + isle.StartX + "-" + isle.EndX + " Y " + isle.StartY + "-" + isle.EndY + " tileset: " + isle.Tileset);
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World.Isles.Add(isle);
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}
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int totalWaypoints = gameData.places.waypoints.Count;
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for (int i = 0; i < totalWaypoints; i++)
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{
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World.Waypoint waypoint = new World.Waypoint();
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waypoint.Name = gameData.places.waypoints[i].name;
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waypoint.PosX = gameData.places.waypoints[i].pos_x;
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waypoint.PosY = gameData.places.waypoints[i].pos_y;
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waypoint.Type = gameData.places.waypoints[i].type;
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waypoint.Description = gameData.places.waypoints[i].description;
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waypoint.WeatherTypesAvalible = gameData.places.waypoints[i].weather_avalible.ToObject<string[]>();
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Logger.DebugPrint("Registered Waypoint: " + waypoint.PosX.ToString() + ", " + waypoint.PosY.ToString() + " TYPE: " + waypoint.Type);
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World.Waypoints.Add(waypoint);
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}
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// Register Special Tiles
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int totalSpecialTiles = gameData.places.special_tiles.Count;
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for (int i = 0; i < totalSpecialTiles; i++)
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{
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World.SpecialTile specialTile = new World.SpecialTile();
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specialTile.X = gameData.places.special_tiles[i].x;
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specialTile.Y = gameData.places.special_tiles[i].y;
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specialTile.Title = gameData.places.special_tiles[i].title;
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specialTile.Description = gameData.places.special_tiles[i].description;
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specialTile.Code = gameData.places.special_tiles[i].code;
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if (gameData.places.special_tiles[i].exit_x != null)
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specialTile.ExitX = gameData.places.special_tiles[i].exit_x;
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if (gameData.places.special_tiles[i].exit_x != null)
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specialTile.ExitY = gameData.places.special_tiles[i].exit_y;
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specialTile.AutoplaySwf = gameData.places.special_tiles[i].autoplay_swf;
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specialTile.TypeFlag = gameData.places.special_tiles[i].type_flag;
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Logger.DebugPrint("Registered Special Tile: " + specialTile.Title + " X " + specialTile.X + " Y: " + specialTile.Y);
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World.SpecialTiles.Add(specialTile);
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}
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// Register Filter Reasons
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int totalReasons = gameData.messages.chat.reason_messages.Count;
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for (int i = 0; i < totalReasons; i++)
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{
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Chat.Reason reason = new Chat.Reason();
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reason.Name = gameData.messages.chat.reason_messages[i].name;
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reason.Message = gameData.messages.chat.reason_messages[i].message;
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Chat.AddReason(reason);
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Logger.DebugPrint("Registered Chat Warning Reason: " + reason.Name + " (Message: " + reason.Message + ")");
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}
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// Register Filters
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int totalFilters = gameData.messages.chat.filter.Count;
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for (int i = 0; i < totalFilters; i++)
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{
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Chat.Filter filter = new Chat.Filter();
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filter.FilteredWord = gameData.messages.chat.filter[i].word;
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filter.MatchAll = gameData.messages.chat.filter[i].match_all;
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filter.Reason = Chat.GetReason((string)gameData.messages.chat.filter[i].reason_type);
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Chat.AddFilter(filter);
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Logger.DebugPrint("Registered Filtered Word: " + filter.FilteredWord + " With reason: " + filter.Reason.Name + " (Matching all: " + filter.MatchAll + ")");
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}
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// Register Corrections
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int totalCorrections = gameData.messages.chat.correct.Count;
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for (int i = 0; i < totalCorrections; i++)
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{
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Chat.Correction correction = new Chat.Correction();
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correction.FilteredWord = gameData.messages.chat.correct[i].word;
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correction.ReplacedWord = gameData.messages.chat.correct[i].new_word;
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Chat.AddCorrection(correction);
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Logger.DebugPrint("Registered Word Correction: " + correction.FilteredWord + " to " + correction.ReplacedWord);
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}
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// Register Transports
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int totalTransportPoints = gameData.transport.transport_points.Count;
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for (int i = 0; i < totalTransportPoints; i++)
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{
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Transport.TransportPoint transportPoint = new Transport.TransportPoint();
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transportPoint.X = gameData.transport.transport_points[i].x;
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transportPoint.Y = gameData.transport.transport_points[i].y;
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transportPoint.Locations = gameData.transport.transport_points[i].places.ToObject<int[]>();
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Transport.TransportPoints.Add(transportPoint);
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Logger.DebugPrint("Registered Transport Point: At X: " + transportPoint.X + " Y: " + transportPoint.Y);
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}
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int totalTransportPlaces = gameData.transport.transport_places.Count;
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for (int i = 0; i < totalTransportPlaces; i++)
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{
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Transport.TransportLocation transportPlace = new Transport.TransportLocation();
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transportPlace.Id = gameData.transport.transport_places[i].id;
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transportPlace.Cost = gameData.transport.transport_places[i].cost;
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transportPlace.GotoX = gameData.transport.transport_places[i].goto_x;
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transportPlace.GotoY = gameData.transport.transport_places[i].goto_y;
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transportPlace.Type = gameData.transport.transport_places[i].type;
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transportPlace.LocationTitle = gameData.transport.transport_places[i].place_title;
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Transport.TransportLocations.Add(transportPlace);
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Logger.DebugPrint("Registered Transport Location: " + transportPlace.LocationTitle + " To Goto X: " + transportPlace.GotoX + " Y: " + transportPlace.GotoY);
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}
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// Register Items
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int totalItems = gameData.item.item_list.Count;
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for (int i = 0; i < totalItems; i++)
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{
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Item.ItemInformation item = new Item.ItemInformation();
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item.Id = gameData.item.item_list[i].id;
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item.Name = gameData.item.item_list[i].name;
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item.PluralName = gameData.item.item_list[i].plural_name;
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item.Description = gameData.item.item_list[i].description;
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item.IconId = gameData.item.item_list[i].icon_id;
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item.SortBy = gameData.item.item_list[i].sort_by;
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item.SellPrice = gameData.item.item_list[i].sell_price;
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item.EmbedSwf = gameData.item.item_list[i].embed_swf;
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item.WishingWell = gameData.item.item_list[i].wishing_well;
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item.Type = gameData.item.item_list[i].type;
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item.MiscFlags = gameData.item.item_list[i].misc_flags.ToObject<int[]>();
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int effectsCount = gameData.item.item_list[i].effects.Count;
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Item.Effects[] effectsList = new Item.Effects[effectsCount];
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for (int ii = 0; ii < effectsCount; ii++)
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{
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effectsList[ii] = new Item.Effects();
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effectsList[ii].EffectsWhat = gameData.item.item_list[i].effects[ii].effect_what;
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effectsList[ii].EffectAmount = gameData.item.item_list[i].effects[ii].effect_amount;
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}
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item.Effects = effectsList;
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item.SpawnParamaters = new Item.SpawnRules();
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item.SpawnParamaters.SpawnCap = gameData.item.item_list[i].spawn_parameters.spawn_cap;
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item.SpawnParamaters.SpawnInZone = gameData.item.item_list[i].spawn_parameters.spawn_in_area;
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item.SpawnParamaters.SpawnOnTileType = gameData.item.item_list[i].spawn_parameters.spawn_on_tile_type;
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item.SpawnParamaters.SpawnOnSpecialTile = gameData.item.item_list[i].spawn_parameters.spawn_on_special_tile;
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item.SpawnParamaters.SpawnNearSpecialTile = gameData.item.item_list[i].spawn_parameters.spawn_near_special_tile;
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Logger.DebugPrint("Registered Item ID: " + item.Id + " Name: " + item.Name + " spawns on: " + item.SpawnParamaters.SpawnOnTileType);
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Item.AddItemInfo(item);
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}
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// Register Throwables
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int totalThrowable = gameData.item.throwable.Count;
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for (int i = 0; i < totalThrowable; i++)
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{
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Item.ThrowableItem throwableItem = new Item.ThrowableItem();
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throwableItem.Id = gameData.item.throwable[i].id;
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throwableItem.HitMessage = gameData.item.throwable[i].message_hit;
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throwableItem.ThrowMessage = gameData.item.throwable[i].message_throw;
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throwableItem.HitYourselfMessage = gameData.item.throwable[i].message_hit_yourself;
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Item.AddThrowableItem(throwableItem);
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}
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// Register NPCs
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Logger.DebugPrint("Registering NPCS: ");
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int totalNpcs = gameData.npc_list.Count;
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for (int i = 0; i < totalNpcs; i++)
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{
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int id = gameData.npc_list[i].id;
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int x = gameData.npc_list[i].x;
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int y = gameData.npc_list[i].y;
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bool moves = gameData.npc_list[i].moves;
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int udlrStartX = 0;
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int udlrStartY = 0;
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if (gameData.npc_list[i].udlr_start_x != null)
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udlrStartX = gameData.npc_list[i].udlr_start_x;
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if (gameData.npc_list[i].udlr_start_y != null)
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udlrStartY = gameData.npc_list[i].udlr_start_y;
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Npc.NpcEntry npcEntry = new Npc.NpcEntry(id, x, y, moves, udlrStartX, udlrStartY);
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npcEntry.Name = gameData.npc_list[i].name;
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npcEntry.AdminDescription = gameData.npc_list[i].admin_description;
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npcEntry.ShortDescription = gameData.npc_list[i].short_description;
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npcEntry.LongDescription = gameData.npc_list[i].long_description;
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if (gameData.npc_list[i].stay_on != null)
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npcEntry.StayOn = gameData.npc_list[i].stay_on;
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if (gameData.npc_list[i].requires_questid_completed != null)
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npcEntry.RequiresQuestIdCompleted = gameData.npc_list[i].requires_questid_completed;
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if (gameData.npc_list[i].requires_questid_not_completed != null)
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npcEntry.RequiresQuestIdNotCompleted = gameData.npc_list[i].requires_questid_not_completed;
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if (gameData.npc_list[i].udlr_script != null)
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npcEntry.UDLRScript = gameData.npc_list[i].udlr_script;
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npcEntry.AdminOnly = gameData.npc_list[i].admin_only;
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npcEntry.LibarySearchable = gameData.npc_list[i].libary_searchable;
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npcEntry.IconId = gameData.npc_list[i].icon_id;
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Logger.DebugPrint("NPC ID:" + npcEntry.Id.ToString() + " NAME: " + npcEntry.Name);
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List<Npc.NpcChat> chats = new List<Npc.NpcChat>();
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int totalNpcChat = gameData.npc_list[i].chatpoints.Count;
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for (int ii = 0; ii < totalNpcChat; ii++)
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{
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Npc.NpcChat npcChat = new Npc.NpcChat();
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npcChat.Id = gameData.npc_list[i].chatpoints[ii].chatpoint_id;
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npcChat.ChatText = gameData.npc_list[i].chatpoints[ii].chat_text;
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npcChat.ActivateQuestId = gameData.npc_list[i].chatpoints[ii].activate_questid;
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Logger.DebugPrint("CHATPOINT ID: " + npcChat.Id.ToString() + " TEXT: " + npcChat.ChatText);
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int totalNpcReply = gameData.npc_list[i].chatpoints[ii].replies.Count;
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List<Npc.NpcReply> replys = new List<Npc.NpcReply>();
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for (int iii = 0; iii < totalNpcReply; iii++)
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{
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Npc.NpcReply npcReply = new Npc.NpcReply();
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npcReply.Id = gameData.npc_list[i].chatpoints[ii].replies[iii].reply_id;
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npcReply.ReplyText = gameData.npc_list[i].chatpoints[ii].replies[iii].reply_text;
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npcReply.GotoChatpoint = gameData.npc_list[i].chatpoints[ii].replies[iii].goto_chatpoint;
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if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_completed != null)
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npcReply.RequiresQuestIdCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_completed;
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if (gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed != null)
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npcReply.RequiresQuestIdNotCompleted = gameData.npc_list[i].chatpoints[ii].replies[iii].requires_questid_not_completed;
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Logger.DebugPrint("REPLY ID: " + npcReply.Id.ToString() + " TEXT: " + npcReply.ReplyText);
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replys.Add(npcReply);
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}
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npcChat.Replies = replys.ToArray();
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chats.Add(npcChat);
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}
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npcEntry.Chatpoints = chats.ToArray();
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Npc.AddNpc(npcEntry);
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}
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// Register Quests
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Logger.DebugPrint("Registering Quests: ");
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int totalQuests = gameData.quest_list.Count;
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for (int i = 0; i < totalQuests; i++)
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{
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Quest.QuestEntry quest = new Quest.QuestEntry();
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quest.Id = gameData.quest_list[i].id;
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quest.Notes = gameData.quest_list[i].notes;
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if (gameData.quest_list[i].title != null)
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quest.Title = gameData.quest_list[i].title;
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quest.RequiresQuestIdCompleteStatsMenu = gameData.quest_list[i].requires_questid_statsmenu.ToObject<int[]>();
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if (gameData.quest_list[i].alt_activation != null)
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{
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quest.AltActivation = new Quest.QuestAltActivation();
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quest.AltActivation.Type = gameData.quest_list[i].alt_activation.type;
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quest.AltActivation.ActivateX = gameData.quest_list[i].alt_activation.x;
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quest.AltActivation.ActivateY = gameData.quest_list[i].alt_activation.y;
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}
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quest.Tracked = gameData.quest_list[i].tracked;
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quest.MaxRepeats = gameData.quest_list[i].max_repeats;
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quest.MoneyCost = gameData.quest_list[i].money_cost;
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int itemsRequiredCount = gameData.quest_list[i].items_required.Count;
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List<Quest.QuestItemInfo> itmInfo = new List<Quest.QuestItemInfo>();
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for (int ii = 0; ii < itemsRequiredCount; ii++)
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{
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Quest.QuestItemInfo itemInfo = new Quest.QuestItemInfo();
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itemInfo.ItemId = gameData.quest_list[i].items_required[ii].item_id;
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itemInfo.Quantity = gameData.quest_list[i].items_required[ii].quantity;
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itmInfo.Add(itemInfo);
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}
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quest.ItemsRequired = itmInfo.ToArray();
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if (gameData.quest_list[i].fail_npc_chat != null)
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quest.FailNpcChat = gameData.quest_list[i].fail_npc_chat;
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quest.MoneyEarned = gameData.quest_list[i].money_gained;
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int itemsGainedCount = gameData.quest_list[i].items_gained.Count;
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itmInfo = new List<Quest.QuestItemInfo>();
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for (int ii = 0; ii < itemsGainedCount; ii++)
|
|
{
|
|
Quest.QuestItemInfo itemInfo = new Quest.QuestItemInfo();
|
|
itemInfo.ItemId = gameData.quest_list[i].items_gained[ii].item_id;
|
|
itemInfo.Quantity = gameData.quest_list[i].items_gained[ii].quantity;
|
|
itmInfo.Add(itemInfo);
|
|
}
|
|
quest.ItemsEarned = itmInfo.ToArray();
|
|
|
|
quest.QuestPointsEarned = gameData.quest_list[i].quest_points;
|
|
quest.SetNpcChatpoint = gameData.quest_list[i].set_npc_chatpoint;
|
|
quest.GotoNpcChatpoint = gameData.quest_list[i].goto_npc_chatpoint;
|
|
if (gameData.quest_list[i].warp_x != null)
|
|
quest.WarpX = gameData.quest_list[i].warp_x;
|
|
if (gameData.quest_list[i].warp_y != null)
|
|
quest.WarpY = gameData.quest_list[i].warp_y;
|
|
if (gameData.quest_list[i].success_message != null)
|
|
quest.SuccessMessage = gameData.quest_list[i].success_message;
|
|
if (gameData.quest_list[i].success_npc_chat != null)
|
|
quest.SuccessNpcChat = gameData.quest_list[i].success_npc_chat;
|
|
if (gameData.quest_list[i].requires_awardid != null)
|
|
quest.AwardRequired = gameData.quest_list[i].requires_awardid;
|
|
quest.RequiresQuestIdCompleted = gameData.quest_list[i].requires_questid_completed.ToObject<int[]>();
|
|
quest.RequiresQuestIdNotCompleted = gameData.quest_list[i].requires_questid_not_completed.ToObject<int[]>();
|
|
quest.HideReplyOnFail = gameData.quest_list[i].hide_reply_on_fail;
|
|
if (gameData.quest_list[i].difficulty != null)
|
|
quest.Difficulty = gameData.quest_list[i].difficulty;
|
|
if (gameData.quest_list[i].author != null)
|
|
quest.Author = gameData.quest_list[i].author;
|
|
if (gameData.quest_list[i].chained_questid != null)
|
|
quest.ChainedQuestId = gameData.quest_list[i].chained_questid;
|
|
quest.Minigame = gameData.quest_list[i].minigame;
|
|
|
|
if(quest.Title.Trim() != "")
|
|
Logger.DebugPrint("Registered Quest: " + quest.Id + " - " + quest.Title);
|
|
Quest.AddQuestEntry(quest);
|
|
}
|
|
|
|
int totalShops = gameData.shop_list.Count;
|
|
for (int i = 0; i < totalShops; i++)
|
|
{
|
|
int id = gameData.shop_list[i].id;
|
|
int[] item_list = gameData.shop_list[i].stocks_itemids.ToObject<int[]>();
|
|
Shop shop = new Shop(item_list, id);
|
|
shop.BuyPricePercentage = gameData.shop_list[i].buy_percent;
|
|
shop.SellPricePercentage = gameData.shop_list[i].sell_percent;
|
|
shop.BuysItemTypes = gameData.shop_list[i].buys_item_types.ToObject<string[]>();
|
|
|
|
Logger.DebugPrint("Registered Shop ID: " + shop.Id + " Selling items at " + shop.SellPricePercentage + "% and buying at " + shop.BuyPricePercentage);
|
|
}
|
|
|
|
// Register awards
|
|
|
|
int totalAwards = gameData.award_list.Count;
|
|
Award.GlobalAwardList = new Award.AwardEntry[totalAwards];
|
|
for (int i = 0; i < totalAwards; i++)
|
|
{
|
|
|
|
Award.AwardEntry award = new Award.AwardEntry();
|
|
award.Id = gameData.award_list[i].id;
|
|
award.Sort = gameData.award_list[i].sort_by;
|
|
award.Title = gameData.award_list[i].title;
|
|
award.IconId = gameData.award_list[i].icon_id;
|
|
award.MoneyBonus = gameData.award_list[i].earn_money;
|
|
award.CompletionText = gameData.award_list[i].on_complete_text;
|
|
award.Description = gameData.award_list[i].description;
|
|
|
|
Award.GlobalAwardList[i] = award;
|
|
|
|
Logger.DebugPrint("Registered Award ID: " + award.Id + " - " + award.Title);
|
|
}
|
|
|
|
// Register Abuse Report Reasons
|
|
|
|
int totalAbuseReportReasons = gameData.messages.meta.abuse_report.reasons.Count;
|
|
for (int i = 0; i < totalAbuseReportReasons; i++)
|
|
{
|
|
AbuseReport.ReportReason reason = new AbuseReport.ReportReason();
|
|
reason.Id = gameData.messages.meta.abuse_report.reasons[i].id;
|
|
reason.Name = gameData.messages.meta.abuse_report.reasons[i].name;
|
|
reason.Meta = gameData.messages.meta.abuse_report.reasons[i].meta;
|
|
AbuseReport.AddReason(reason);
|
|
Logger.DebugPrint("Registered Abuse Report Reason: " + reason.Name);
|
|
}
|
|
|
|
// Map Data
|
|
|
|
Map.OverlayTileDepth = gameData.tile_paramaters.overlay_tiles.tile_depth.ToObject<int[]>();
|
|
|
|
List<Map.TerrainTile> terrainTiles = new List<Map.TerrainTile>();
|
|
int totalTerrainTiles = gameData.tile_paramaters.terrain_tiles.Count;
|
|
for (int i = 0; i < totalTerrainTiles; i++)
|
|
{
|
|
Map.TerrainTile tile = new Map.TerrainTile();
|
|
tile.Passable = gameData.tile_paramaters.terrain_tiles[i].passable;
|
|
tile.Type = gameData.tile_paramaters.terrain_tiles[i].tile_type;
|
|
Logger.DebugPrint("Registered Tile: " + i + " Passable: " + tile.Passable + " Type: " + tile.Type);
|
|
terrainTiles.Add(tile);
|
|
}
|
|
Map.TerrainTiles = terrainTiles.ToArray();
|
|
|
|
// Register Abuse Report Reasons
|
|
|
|
int totalInns = gameData.inns.Count;
|
|
for (int i = 0; i < totalInns; i++)
|
|
{
|
|
int id = gameData.inns[i].id;
|
|
int[] restsOffered = gameData.inns[i].rests_offered.ToObject<int[]>();
|
|
int[] mealsOffered = gameData.inns[i].meals_offered.ToObject<int[]>();
|
|
int buyPercent = gameData.inns[i].buy_percent;
|
|
Inn inn = new Inn(id, restsOffered, mealsOffered, buyPercent);
|
|
|
|
Logger.DebugPrint("Registered Inn: " + inn.Id + " Buying at: " + inn.BuyPercentage.ToString() + "%!");
|
|
}
|
|
|
|
int totalPoets = gameData.poetry.Count;
|
|
for (int i = 0; i < totalPoets; i++)
|
|
{
|
|
Brickpoet.PoetryEntry entry = new Brickpoet.PoetryEntry();
|
|
entry.Id = gameData.poetry[i].id;
|
|
entry.Word = gameData.poetry[i].word;
|
|
entry.Room = gameData.poetry[i].room_id;
|
|
Brickpoet.AddPoetEntry(entry);
|
|
|
|
Logger.DebugPrint("Registered poet: " + entry.Id.ToString() + " word: " + entry.Word + " in room " + entry.Room.ToString());
|
|
}
|
|
|
|
// Register Horse Breeds
|
|
int totalBreeds = gameData.horses.breeds.Count;
|
|
for (int i = 0; i < totalBreeds; i++)
|
|
{
|
|
HorseInfo.Breed horseBreed = new HorseInfo.Breed();
|
|
|
|
horseBreed.Id = gameData.horses.breeds[i].id;
|
|
horseBreed.Name = gameData.horses.breeds[i].name;
|
|
horseBreed.Description = gameData.horses.breeds[i].description;
|
|
|
|
int speed = gameData.horses.breeds[i].base_stats.speed;
|
|
int strength = gameData.horses.breeds[i].base_stats.strength;
|
|
int conformation = gameData.horses.breeds[i].base_stats.conformation;
|
|
int agility = gameData.horses.breeds[i].base_stats.agility;
|
|
int inteligence = gameData.horses.breeds[i].base_stats.inteligence;
|
|
int endurance = gameData.horses.breeds[i].base_stats.endurance;
|
|
int personality = gameData.horses.breeds[i].base_stats.personality;
|
|
int height = gameData.horses.breeds[i].base_stats.height;
|
|
horseBreed.BaseStats = new HorseInfo.AdvancedStats(null, speed, strength, conformation, agility, inteligence, endurance, personality, height);
|
|
horseBreed.BaseStats.MinHeight = gameData.horses.breeds[i].base_stats.min_height;
|
|
horseBreed.BaseStats.MaxHeight = gameData.horses.breeds[i].base_stats.max_height;
|
|
|
|
horseBreed.Colors = gameData.horses.breeds[i].colors.ToObject<string[]>();
|
|
horseBreed.SpawnOn = gameData.horses.breeds[i].spawn_on;
|
|
horseBreed.SpawnInArea = gameData.horses.breeds[i].spawn_area;
|
|
horseBreed.Swf = gameData.horses.breeds[i].swf;
|
|
horseBreed.Type = gameData.horses.breeds[i].type;
|
|
|
|
HorseInfo.AddBreed(horseBreed);
|
|
Logger.DebugPrint("Registered Horse Breed: #" + horseBreed.Id + ": " + horseBreed.Name);
|
|
}
|
|
// Register Breed Prices @ Pawneer Order
|
|
int totalBreedPrices = gameData.horses.pawneer_base_price.Count;
|
|
for (int i = 0; i < totalBreedPrices; i++)
|
|
{
|
|
int id = gameData.horses.pawneer_base_price[i].breed_id;
|
|
int price = gameData.horses.pawneer_base_price[i].price;
|
|
Pawneer pawneerPricing = new Pawneer(id, price);
|
|
Pawneer.AddPawneerPriceModel(pawneerPricing);
|
|
Logger.DebugPrint("Registered Pawneer Base Price " + pawneerPricing.BreedId + " for $" + pawneerPricing.BasePrice.ToString("N0", CultureInfo.InvariantCulture));
|
|
}
|
|
|
|
int totalCategories = gameData.horses.categorys.Count;
|
|
for (int i = 0; i < totalCategories; i++)
|
|
{
|
|
HorseInfo.Category category = new HorseInfo.Category();
|
|
category.Name = gameData.horses.categorys[i].name;
|
|
category.MetaOthers = gameData.horses.categorys[i].message_others;
|
|
category.Meta = gameData.horses.categorys[i].message;
|
|
HorseInfo.AddHorseCategory(category);
|
|
Logger.DebugPrint("Registered horse category type: " + category.Name);
|
|
}
|
|
int totalTrackedItems = gameData.messages.meta.misc_stats.tracked_items.Count;
|
|
for (int i = 0; i < totalTrackedItems; i++)
|
|
{
|
|
Tracking.TrackedItemStatsMenu trackedItem = new Tracking.TrackedItemStatsMenu();
|
|
trackedItem.What = gameData.messages.meta.misc_stats.tracked_items[i].id;
|
|
trackedItem.Value = gameData.messages.meta.misc_stats.tracked_items[i].value;
|
|
Tracking.TrackedItemsStatsMenu.Add(trackedItem);
|
|
Logger.DebugPrint("Registered Tracked Item: " + trackedItem.What + " value: " + trackedItem.Value);
|
|
}
|
|
// Register Services
|
|
|
|
int totalVets = gameData.services.vet.price_multipliers.Count;
|
|
for (int i = 0; i < totalVets; i++)
|
|
{
|
|
double cost = gameData.services.vet.price_multipliers[i].cost;
|
|
int id = gameData.services.vet.price_multipliers[i].id;
|
|
Vet vet = new Vet(id, cost);
|
|
Logger.DebugPrint("Registered Vet: " + vet.Id + " selling at: " + vet.PriceMultiplier.ToString(CultureInfo.InvariantCulture));
|
|
}
|
|
|
|
int totalGroomers = gameData.services.groomer.price_multipliers.Count;
|
|
for (int i = 0; i < totalGroomers; i++)
|
|
{
|
|
double cost = gameData.services.groomer.price_multipliers[i].cost;
|
|
int id = gameData.services.groomer.price_multipliers[i].id;
|
|
int max = gameData.services.groomer.price_multipliers[i].max;
|
|
Groomer groomer = new Groomer(id, cost, max);
|
|
Logger.DebugPrint("Registered Groomer: " + groomer.Id + " selling at: " + groomer.PriceMultiplier.ToString(CultureInfo.InvariantCulture));
|
|
}
|
|
|
|
int totalFarriers = gameData.services.farrier.price_multipliers.Count;
|
|
for (int i = 0; i < totalFarriers; i++)
|
|
{
|
|
int id = gameData.services.farrier.price_multipliers[i].id;
|
|
int steel = gameData.services.farrier.price_multipliers[i].steel;
|
|
int steelcost = gameData.services.farrier.price_multipliers[i].steel_cost;
|
|
int iron = gameData.services.farrier.price_multipliers[i].iron;
|
|
int ironcost = gameData.services.farrier.price_multipliers[i].iron_cost;
|
|
|
|
Farrier farrier = new Farrier(id, steel, steelcost, iron, ironcost);
|
|
Logger.DebugPrint("Registered Farrier: " + farrier.Id);
|
|
}
|
|
|
|
int totalBarns = gameData.services.barn.price_multipliers.Count;
|
|
for (int i = 0; i < totalBarns; i++)
|
|
{
|
|
int id = gameData.services.barn.price_multipliers[i].id;
|
|
double tired_cost = gameData.services.barn.price_multipliers[i].tired_cost;
|
|
double hunger_cost = gameData.services.barn.price_multipliers[i].hunger_cost;
|
|
double thirst_cost = gameData.services.barn.price_multipliers[i].thirst_cost;
|
|
|
|
|
|
Barn barn = new Barn(id, tired_cost, hunger_cost, thirst_cost);
|
|
Logger.DebugPrint("Registered Barn: " + barn.Id);
|
|
}
|
|
|
|
|
|
// Register Libary Books
|
|
int totalBooks = gameData.books.Count;
|
|
for (int i = 0; i < totalBooks; i++)
|
|
{
|
|
int id = gameData.books[i].id;
|
|
string author = gameData.books[i].author;
|
|
string title = gameData.books[i].title;
|
|
string text = gameData.books[i].text;
|
|
Book book = new Book(id, title, author, text);
|
|
Logger.DebugPrint("Registered Libary Book: " + book.Id + " " + book.Title + " by " + book.Author);
|
|
|
|
}
|
|
|
|
// Register Crafts
|
|
int totalWorkshops = gameData.workshop.Count;
|
|
for (int i = 0; i < totalWorkshops; i++)
|
|
{
|
|
Workshop wkShop = new Workshop();
|
|
wkShop.X = gameData.workshop[i].pos_x;
|
|
wkShop.Y = gameData.workshop[i].pos_y;
|
|
int totalCraftableItems = gameData.workshop[i].craftable_items.Count;
|
|
for (int ii = 0; ii < totalCraftableItems; ii++)
|
|
{
|
|
Workshop.CraftableItem craftableItem = new Workshop.CraftableItem();
|
|
craftableItem.Id = gameData.workshop[i].craftable_items[ii].id;
|
|
craftableItem.GiveItemId = gameData.workshop[i].craftable_items[ii].give_item;
|
|
craftableItem.MoneyCost = gameData.workshop[i].craftable_items[ii].money_cost;
|
|
int totalItemsRequired = gameData.workshop[i].craftable_items[ii].required_items.Count;
|
|
for (int iii = 0; iii < totalItemsRequired; iii++)
|
|
{
|
|
Workshop.RequiredItem requiredItem = new Workshop.RequiredItem();
|
|
requiredItem.RequiredItemId = gameData.workshop[i].craftable_items[ii].required_items[iii].req_item;
|
|
requiredItem.RequiredItemCount = gameData.workshop[i].craftable_items[ii].required_items[iii].req_quantity;
|
|
craftableItem.AddRequiredItem(requiredItem);
|
|
}
|
|
wkShop.AddCraftableItem(craftableItem);
|
|
}
|
|
|
|
Workshop.AddWorkshop(wkShop);
|
|
Logger.DebugPrint("Registered Workshop at X: " + wkShop.X + " Y: " + wkShop.Y);
|
|
|
|
}
|
|
// Register Ranch Buildings
|
|
int totalRanchBuildings = gameData.ranch.ranch_buildings.buildings.Count;
|
|
for (int i = 0; i < totalRanchBuildings; i++)
|
|
{
|
|
int id = gameData.ranch.ranch_buildings.buildings[i].id;
|
|
int cost = gameData.ranch.ranch_buildings.buildings[i].cost;
|
|
string title = gameData.ranch.ranch_buildings.buildings[i].title;
|
|
string description = gameData.ranch.ranch_buildings.buildings[i].description;
|
|
|
|
Ranch.RanchBuilding building = new Ranch.RanchBuilding();
|
|
|
|
building.Id = id;
|
|
building.Cost = cost;
|
|
building.Title = title;
|
|
building.Description = description;
|
|
|
|
Ranch.RanchBuilding.RanchBuildings.Add(building);
|
|
Logger.DebugPrint("Registered Ranch Building: " + building.Title);
|
|
|
|
}
|
|
// Register Ranch Upgrades
|
|
int totalRanchUpgrades = gameData.ranch.ranch_buildings.upgrades.Count;
|
|
for (int i = 0; i < totalRanchUpgrades; i++)
|
|
{
|
|
int id = gameData.ranch.ranch_buildings.upgrades[i].id;
|
|
int cost = gameData.ranch.ranch_buildings.upgrades[i].cost;
|
|
string title = gameData.ranch.ranch_buildings.upgrades[i].title;
|
|
string description = gameData.ranch.ranch_buildings.upgrades[i].description;
|
|
|
|
Ranch.RanchUpgrade upgrade = new Ranch.RanchUpgrade();
|
|
|
|
if (gameData.ranch.ranch_buildings.upgrades[i].limit != null)
|
|
upgrade.Limit = gameData.ranch.ranch_buildings.upgrades[i].limit;
|
|
upgrade.Id = id;
|
|
upgrade.Cost = cost;
|
|
upgrade.Title = title;
|
|
upgrade.Description = description;
|
|
|
|
Ranch.RanchUpgrade.RanchUpgrades.Add(upgrade);
|
|
Logger.DebugPrint("Registered Ranch Upgrade: " + upgrade.Title);
|
|
|
|
}
|
|
// Register Ranches
|
|
int totalRanchLocations = gameData.ranch.ranch_locations.Count;
|
|
for (int i = 0; i < totalRanchLocations; i++)
|
|
{
|
|
int x = gameData.ranch.ranch_locations[i].x;
|
|
int y = gameData.ranch.ranch_locations[i].y;
|
|
int id = gameData.ranch.ranch_locations[i].id;
|
|
int value = gameData.ranch.ranch_locations[i].value;
|
|
Ranch ranch = new Ranch(x, y, id, value);
|
|
Ranch.Ranches.Add(ranch);
|
|
Logger.DebugPrint("Registered Ranch id " + id + " at X: " + ranch.X + " Y: " + ranch.Y);
|
|
|
|
}
|
|
// Register Riddles
|
|
int totalRiddles = gameData.riddle_room.Count;
|
|
for (int i = 0; i < totalRiddles; i++)
|
|
{
|
|
int id = gameData.riddle_room[i].id;
|
|
string riddle = gameData.riddle_room[i].riddle;
|
|
string[] answers = gameData.riddle_room[i].answers.ToObject<string[]>();
|
|
string reason = gameData.riddle_room[i].reason;
|
|
Riddler riddlerRiddle = new Riddler(id, riddle, answers, reason);
|
|
Logger.DebugPrint("Registered Riddler Riddle: " + riddlerRiddle.Riddle);
|
|
|
|
}
|
|
|
|
// Register BBCODE
|
|
int totalBBocdes = gameData.bbcode.Count;
|
|
for (int i = 0; i < totalBBocdes; i++)
|
|
{
|
|
string tag = gameData.bbcode[i].tag;
|
|
string meta = gameData.bbcode[i].meta;
|
|
BBCode code = new BBCode(tag, meta);
|
|
Logger.DebugPrint("Registered BBCODE: " + code.Tag + " to " + code.MetaTranslation);
|
|
}
|
|
|
|
// Register Training Pens
|
|
int totalTrainingPens = gameData.training_pens.Count;
|
|
for (int i = 0; i < totalTrainingPens; i++)
|
|
{
|
|
Trainer trainer = new Trainer();
|
|
trainer.Id = gameData.training_pens[i].trainer_id;
|
|
trainer.ImprovesStat = gameData.training_pens[i].improves_stat;
|
|
trainer.ImprovesAmount = gameData.training_pens[i].improves_amount;
|
|
trainer.ThirstCost = gameData.training_pens[i].thirst_cost;
|
|
trainer.MoodCost = gameData.training_pens[i].mood_cost;
|
|
trainer.HungerCost = gameData.training_pens[i].hunger_cost;
|
|
trainer.MoneyCost = gameData.training_pens[i].money_cost;
|
|
trainer.ExperienceGained = gameData.training_pens[i].experience;
|
|
Trainer.Trainers.Add(trainer);
|
|
Logger.DebugPrint("Registered Training Pen: " + trainer.Id + " for " + trainer.ImprovesStat);
|
|
}
|
|
|
|
// Register Arenas
|
|
int totalArenas = gameData.arena.arena_list.Count;
|
|
for (int i = 0; i < totalArenas; i++)
|
|
{
|
|
int arenaId = gameData.arena.arena_list[i].arena_id;
|
|
string arenaType = gameData.arena.arena_list[i].arena_type;
|
|
int arenaEntryCost = gameData.arena.arena_list[i].entry_cost;
|
|
int raceEvery = gameData.arena.arena_list[i].race_every;
|
|
int slots = gameData.arena.arena_list[i].slots;
|
|
int timeout = gameData.arena.arena_list[i].timeout;
|
|
|
|
Arena arena = new Arena(arenaId, arenaType, arenaEntryCost, raceEvery, slots, timeout);
|
|
Logger.DebugPrint("Registered Arena: " + arena.Id.ToString() + " as " + arena.Type);
|
|
}
|
|
Arena.ExpRewards = gameData.arena.arena_exp.ToObject<int[]>();
|
|
|
|
// Register Leaser
|
|
int totalLeasers = gameData.leaser.Count;
|
|
for (int i = 0; i < totalLeasers; i++)
|
|
{
|
|
int breedId = gameData.leaser[i].horse.breed;
|
|
|
|
int saddle = -1;
|
|
int saddlePad = -1;
|
|
int bridle = -1;
|
|
|
|
if (gameData.leaser[i].horse.tack.saddle != null)
|
|
saddle = gameData.leaser[i].horse.tack.saddle;
|
|
|
|
if (gameData.leaser[i].horse.tack.saddle_pad != null)
|
|
saddlePad = gameData.leaser[i].horse.tack.saddle_pad;
|
|
|
|
if (gameData.leaser[i].horse.tack.bridle != null)
|
|
bridle = gameData.leaser[i].horse.tack.bridle;
|
|
|
|
Leaser leaser = new Leaser(breedId, saddle, saddlePad, bridle);
|
|
leaser.LeaseId = gameData.leaser[i].lease_id;
|
|
leaser.ButtonId = gameData.leaser[i].button_id;
|
|
leaser.Info = gameData.leaser[i].info;
|
|
leaser.OnLeaseText = gameData.leaser[i].on_lease;
|
|
leaser.Price = gameData.leaser[i].price;
|
|
leaser.Minutes = gameData.leaser[i].minutes;
|
|
|
|
leaser.Color = gameData.leaser[i].horse.color;
|
|
leaser.Gender = gameData.leaser[i].horse.gender;
|
|
leaser.Height = gameData.leaser[i].horse.hands;
|
|
leaser.Experience = gameData.leaser[i].horse.exp;
|
|
leaser.HorseName = gameData.leaser[i].horse.name;
|
|
|
|
leaser.Health = gameData.leaser[i].horse.basic_stats.health;
|
|
leaser.Hunger = gameData.leaser[i].horse.basic_stats.hunger;
|
|
leaser.Thirst = gameData.leaser[i].horse.basic_stats.thirst;
|
|
leaser.Mood = gameData.leaser[i].horse.basic_stats.mood;
|
|
leaser.Tiredness = gameData.leaser[i].horse.basic_stats.energy;
|
|
leaser.Groom = gameData.leaser[i].horse.basic_stats.groom;
|
|
leaser.Shoes = gameData.leaser[i].horse.basic_stats.shoes;
|
|
|
|
leaser.Speed = gameData.leaser[i].horse.advanced_stats.speed;
|
|
leaser.Strength = gameData.leaser[i].horse.advanced_stats.strength;
|
|
leaser.Conformation = gameData.leaser[i].horse.advanced_stats.conformation;
|
|
leaser.Agility = gameData.leaser[i].horse.advanced_stats.agility;
|
|
leaser.Endurance = gameData.leaser[i].horse.advanced_stats.endurance;
|
|
leaser.Inteligence = gameData.leaser[i].horse.advanced_stats.inteligence;
|
|
leaser.Personality = gameData.leaser[i].horse.advanced_stats.personality;
|
|
|
|
Leaser.AddHorseLeaser(leaser);
|
|
Logger.DebugPrint("Registered Leaser: " + leaser.LeaseId.ToString() + " For a " + leaser.HorseName);
|
|
}
|
|
|
|
// Register Socials
|
|
int totalSocials = gameData.social_types.Count;
|
|
for (int i = 0; i < totalSocials; i++)
|
|
{
|
|
string socialType = gameData.social_types[i].type;
|
|
int totalSocialsOfType = gameData.social_types[i].socials.Count;
|
|
for (int ii = 0; ii < totalSocialsOfType; ii++)
|
|
{
|
|
SocialType.Social social = new SocialType.Social();
|
|
|
|
social.Id = gameData.social_types[i].socials[ii].social_id;
|
|
social.ButtonName = gameData.social_types[i].socials[ii].button_name;
|
|
social.ForSender = gameData.social_types[i].socials[ii].for_sender;
|
|
social.ForTarget = gameData.social_types[i].socials[ii].for_target;
|
|
social.ForEveryone = gameData.social_types[i].socials[ii].for_everyone;
|
|
social.SoundEffect = gameData.social_types[i].socials[ii].sound_effect;
|
|
|
|
SocialType.AddNewSocial(socialType, social);
|
|
Logger.DebugPrint("Registered Social: " + social.ButtonName);
|
|
}
|
|
}
|
|
|
|
// Register Events : Real Time Riddle
|
|
int totalRealTimeRiddles = gameData.events.real_time_riddle.Count;
|
|
for (int i = 0; i < totalRealTimeRiddles; i++)
|
|
{
|
|
int id = gameData.events.real_time_riddle[i].id;
|
|
string riddleText = gameData.events.real_time_riddle[i].text;
|
|
string[] riddleAnswers = gameData.events.real_time_riddle[i].answers.ToObject<string[]>();
|
|
int reward = gameData.events.real_time_riddle[i].money_reward;
|
|
|
|
RealTimeRiddle riddle = new RealTimeRiddle(id, riddleText, riddleAnswers, reward);
|
|
|
|
Logger.DebugPrint("Registered Riddle #" + riddle.RiddleId.ToString());
|
|
}
|
|
|
|
// Register Events : Real Time Quiz
|
|
int totalRealTimeQuizCategories = gameData.events.real_time_quiz.Count;
|
|
RealTimeQuiz.Categories = new RealTimeQuiz.QuizCategory[totalRealTimeQuizCategories]; // initalize array
|
|
for (int i = 0; i < totalRealTimeQuizCategories; i++)
|
|
{
|
|
string name = gameData.events.real_time_quiz[i].name;
|
|
int totalQuestions = gameData.events.real_time_quiz[i].questons.Count;
|
|
|
|
RealTimeQuiz.QuizCategory quizCategory = new RealTimeQuiz.QuizCategory();
|
|
quizCategory.Name = name;
|
|
quizCategory.Questions = new RealTimeQuiz.QuizQuestion[totalQuestions];
|
|
|
|
for(int ii = 0; ii < totalQuestions; ii++)
|
|
{
|
|
quizCategory.Questions[ii] = new RealTimeQuiz.QuizQuestion(quizCategory);
|
|
quizCategory.Questions[ii].Question = gameData.events.real_time_quiz[i].questons[ii].question;
|
|
quizCategory.Questions[ii].Answers = gameData.events.real_time_quiz[i].questons[ii].answers.ToObject<string[]>();
|
|
Logger.DebugPrint("Registered Real Time Quiz Question: " + quizCategory.Questions[ii].Question);
|
|
}
|
|
|
|
RealTimeQuiz.Categories[i] = quizCategory;
|
|
|
|
Logger.DebugPrint("Registered Real Time Quiz Category: " + name);
|
|
}
|
|
|
|
// Register Random Event
|
|
|
|
int totalRandomEvent = gameData.events.random_events.Count;
|
|
for (int i = 0; i < totalRandomEvent; i++)
|
|
{
|
|
int minmoney = 0;
|
|
int maxmoney = 0;
|
|
int lowerHorseHealth = 0;
|
|
int giveObj = 0;
|
|
|
|
int id = gameData.events.random_events[i].id;
|
|
string txt = gameData.events.random_events[i].text;
|
|
|
|
if(gameData.events.random_events[i].min_money != null)
|
|
minmoney = gameData.events.random_events[i].min_money;
|
|
if(gameData.events.random_events[i].max_money != null)
|
|
maxmoney = gameData.events.random_events[i].max_money;
|
|
if(gameData.events.random_events[i].lower_horse_health != null)
|
|
lowerHorseHealth = gameData.events.random_events[i].lower_horse_health;
|
|
if(gameData.events.random_events[i].give_object != null)
|
|
giveObj = gameData.events.random_events[i].give_object;
|
|
|
|
new RandomEvent(id, txt, minmoney, maxmoney, lowerHorseHealth, giveObj);
|
|
|
|
Logger.DebugPrint("Registered Random Event: " + txt);
|
|
}
|
|
|
|
HorseInfo.HorseNames = gameData.horses.names.ToObject<string[]>();
|
|
|
|
Item.Present = gameData.item.special.present;
|
|
Item.MailMessage = gameData.item.special.mail_message;
|
|
Item.DorothyShoes = gameData.item.special.dorothy_shoes;
|
|
Item.PawneerOrder = gameData.item.special.pawneer_order;
|
|
Item.Telescope = gameData.item.special.telescope;
|
|
Item.Pitchfork = gameData.item.special.pitchfork;
|
|
Item.WishingCoin = gameData.item.special.wishing_coin;
|
|
Item.FishingPole = gameData.item.special.fishing_poll;
|
|
Item.Earthworm = gameData.item.special.earthworm;
|
|
Item.BirthdayToken = gameData.item.special.birthday_token;
|
|
Item.WaterBalloon = gameData.item.special.water_balloon;
|
|
Item.ModSplatterball = gameData.item.special.mod_splatterball;
|
|
Item.MagicBean = gameData.item.special.magic_bean;
|
|
Item.MagicDroplet = gameData.item.special.magic_droplet;
|
|
Item.Ruby = gameData.item.special.ruby;
|
|
|
|
Item.StallionTradingCard = gameData.item.special.stallion_trading_card;
|
|
Item.MareTradingCard = gameData.item.special.mare_trading_card;
|
|
Item.ColtTradingCard = gameData.item.special.colt_trading_card;
|
|
Item.FillyTradingCard = gameData.item.special.filly_trading_card;
|
|
|
|
GameServer.IdleWarning = Convert.ToInt32(gameData.messages.disconnect.client_timeout.warn_after);
|
|
GameServer.IdleTimeout = Convert.ToInt32(gameData.messages.disconnect.client_timeout.kick_after);
|
|
|
|
Chat.PrivateMessageSound = gameData.messages.chat.pm_sound;
|
|
|
|
// New Users
|
|
|
|
Messages.NewUserMessage = gameData.messages.new_user.starting_message;
|
|
Map.NewUserStartX = gameData.messages.new_user.starting_x;
|
|
Map.NewUserStartY = gameData.messages.new_user.starting_y;
|
|
|
|
// Timed Messages
|
|
|
|
Messages.PlaytimeMessageFormat = gameData.messages.timed_messages.playtime_message;
|
|
Messages.RngMessages = gameData.messages.timed_messages.rng_message.ToObject<string[]>();
|
|
|
|
// Auto Sell
|
|
Messages.AutoSellNotStandingInSamePlace = gameData.messages.meta.auto_sell.not_standing_sameplace;
|
|
Messages.AutoSellSuccessFormat = gameData.messages.meta.auto_sell.success;
|
|
Messages.AutoSellInsufficentFunds = gameData.messages.meta.auto_sell.insufficent_money;
|
|
Messages.AutoSellTooManyHorses = gameData.messages.meta.auto_sell.toomany_horses;
|
|
Messages.AutoSellYouSoldHorseFormat = gameData.messages.meta.auto_sell.you_sold;
|
|
Messages.AutoSellYouSoldHorseOfflineFormat = gameData.messages.meta.auto_sell.sold_offline;
|
|
|
|
// Mute Command
|
|
Messages.NowMutingPlayerFormat = gameData.messages.meta.mute_command.now_ignoring_player;
|
|
Messages.StoppedMutingPlayerFormat = gameData.messages.meta.mute_command.stop_ignoring_player;
|
|
|
|
Messages.PlayerIgnoringYourPrivateMessagesFormat = gameData.messages.meta.mute_command.player_ignoring_your_pm;
|
|
Messages.PlayerIgnoringYourBuddyRequests = gameData.messages.meta.mute_command.player_ignoring_your_br;
|
|
Messages.PlayerIgnoringYourSocials = gameData.messages.meta.mute_command.player_ignoring_your_socials;
|
|
|
|
Messages.PlayerIgnoringAllPrivateMessagesFormat = gameData.messages.meta.mute_command.player_ignoring_all_pm;
|
|
Messages.PlayerIgnoringAllBuddyRequests = gameData.messages.meta.mute_command.player_ignoring_all_br;
|
|
Messages.PlayerIgnoringAllSocials = gameData.messages.meta.mute_command.player_ignoring_all_socials;
|
|
|
|
Messages.CantSendInMutedChannel = gameData.messages.meta.mute_command.cant_send_in_muted_channel;
|
|
Messages.CantSendBuddyRequestWhileMuted = gameData.messages.meta.mute_command.cant_send_br_muted;
|
|
Messages.CantSendPrivateMessageWhileMuted = gameData.messages.meta.mute_command.cant_send_pm_muted;
|
|
|
|
Messages.CantSendPrivateMessagePlayerMutedFormat = gameData.messages.meta.mute_command.cant_send_pm_player_muted;
|
|
|
|
// Chat Errors
|
|
Messages.CantFindPlayerToPrivateMessage = gameData.messages.chat_errors.cant_find_player;
|
|
Messages.AdsOnlyOncePerMinute = gameData.messages.chat_errors.ads_once_per_minute;
|
|
Messages.GlobalChatLimited = gameData.messages.chat_errors.global_chats_limited;
|
|
Messages.GlobalChatTooLong = gameData.messages.chat_errors.global_too_long;
|
|
Messages.AdsChatTooLong = gameData.messages.chat_errors.ads_too_long;
|
|
|
|
// Warp Command
|
|
|
|
Messages.SuccessfullyWarpedToPlayer = gameData.messages.commands.warp.player;
|
|
Messages.SuccessfullyWarpedToLocation = gameData.messages.commands.warp.location;
|
|
Messages.OnlyUnicornCanWarp = gameData.messages.commands.warp.only_unicorn;
|
|
Messages.FailedToUnderstandLocation = gameData.messages.commands.warp.location_unknown;
|
|
|
|
// Mod Isle
|
|
Messages.ModSplatterballEarnedYouFormat = gameData.messages.mods_revenge.awarded_you;
|
|
Messages.ModSplatterballEarnedOtherFormat = gameData.messages.mods_revenge.awareded_others;
|
|
Messages.ModIsleMessage = gameData.messages.commands.mod_isle.message;
|
|
Map.ModIsleX = gameData.messages.commands.mod_isle.x;
|
|
Map.ModIsleY = gameData.messages.commands.mod_isle.y;
|
|
|
|
// Rules Isle
|
|
Map.RulesIsleX = gameData.messages.commands.rules_isle.x;
|
|
Map.RulesIsleY = gameData.messages.commands.rules_isle.y;
|
|
Messages.RulesIsleSentMessage = gameData.messages.commands.rules_isle.message;
|
|
Messages.RulesIsleCommandMessageFormat = gameData.messages.commands.rules_isle.command_msg;
|
|
|
|
// Prison Isle
|
|
Map.PrisonIsleX = gameData.messages.commands.prison_isle.x;
|
|
Map.PrisonIsleY = gameData.messages.commands.prison_isle.y;
|
|
Messages.PrisonIsleSentMessage = gameData.messages.commands.prison_isle.message;
|
|
Messages.PrisonIsleCommandMessageFormat = gameData.messages.commands.prison_isle.command_msg;
|
|
|
|
|
|
// Tag
|
|
|
|
Messages.TagYourItFormat = gameData.messages.meta.player_interaction.tag.tag_player;
|
|
Messages.TagOtherBuddiesOnlineFormat = gameData.messages.meta.player_interaction.tag.total_buddies;
|
|
|
|
// Add Buddy
|
|
|
|
Messages.AddBuddyPending = gameData.messages.meta.player_interaction.add_buddy.add_pending;
|
|
Messages.AddBuddyOtherPendingFormat = gameData.messages.meta.player_interaction.add_buddy.other_pending;
|
|
Messages.AddBuddyYourNowBuddiesFormat = gameData.messages.meta.player_interaction.add_buddy.add_confirmed;
|
|
Messages.AddBuddyDeleteBuddyFormat = gameData.messages.meta.player_interaction.add_buddy.deleted;
|
|
|
|
// Socials
|
|
|
|
Messages.SocialButton = gameData.messages.meta.player_interaction.socials.socials_button;
|
|
Messages.SocialMessageFormat = gameData.messages.meta.player_interaction.socials.socials_message;
|
|
Messages.SocialTypeFormat = gameData.messages.meta.player_interaction.socials.socials_menu_type;
|
|
Messages.SocialPlayerNoLongerNearby = gameData.messages.meta.player_interaction.socials.no_longer_nearby;
|
|
|
|
// Message Queue
|
|
Messages.MessageQueueHeader = gameData.messages.message_queue;
|
|
|
|
// Random Event
|
|
Messages.RandomEventPrefix = gameData.messages.random_event_prefix;
|
|
|
|
// Events : Mods Revenge
|
|
Messages.EventStartModsRevenge = gameData.messages.events.mods_revenge.event_start;
|
|
Messages.EventEndModsRevenge = gameData.messages.events.mods_revenge.event_end;
|
|
|
|
// Events : Isle Trading Game
|
|
Messages.EventStartIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_start;
|
|
Messages.EventDisqualifiedIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_disqualified;
|
|
Messages.EventOnlyOneTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_one_type;
|
|
Messages.EventOnlyTwoTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_two_type;
|
|
Messages.EventOnlyThreeTypeIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_three_type;
|
|
Messages.EventNoneIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_no_cards;
|
|
Messages.EventWonIsleTradingGame = gameData.messages.events.isle_card_trading_game.event_win;
|
|
|
|
// Events : Water Ballon Game
|
|
Messages.EventStartWaterBallonGame = gameData.messages.events.water_balloon_game.event_start;
|
|
Messages.EventWonWaterBallonGame = gameData.messages.events.water_balloon_game.event_won;
|
|
Messages.EventEndWaterBalloonGame = gameData.messages.events.water_balloon_game.event_end;
|
|
Messages.EventWinnerWaterBalloonGameFormat = gameData.messages.events.water_balloon_game.event_winner;
|
|
|
|
// Events : Real Time Quiz
|
|
|
|
Messages.EventMetaRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_meta;
|
|
Messages.EventStartRealTimeQuiz = gameData.messages.events.real_time_quiz.event_start;
|
|
Messages.EventEndRealTimeQuiz = gameData.messages.events.real_time_quiz.event_end;
|
|
Messages.EventBonusRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_bonus;
|
|
Messages.EventWinBonusRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_win_bonus;
|
|
Messages.EventWinRealTimeQuizFormat = gameData.messages.events.real_time_quiz.event_win;
|
|
Messages.EventUnavailableRealTimeQuiz = gameData.messages.events.real_time_quiz.event_unavailable;
|
|
Messages.EventEnteredRealTimeQuiz = gameData.messages.events.real_time_quiz.event_entered;
|
|
Messages.EventAlreadyEnteredRealTimeQuiz = gameData.messages.events.real_time_quiz.event_entered_already;
|
|
Messages.EventQuitRealTimeQuiz = gameData.messages.events.real_time_quiz.event_quit;
|
|
|
|
// Events : Real Time Riddle
|
|
|
|
Messages.EventStartRealTimeRiddleFormat = gameData.messages.events.real_time_riddle.event_start;
|
|
Messages.EventEndRealTimeRiddle = gameData.messages.events.real_time_riddle.event_end;
|
|
Messages.EventWonRealTimeRiddleForOthersFormat = gameData.messages.events.real_time_riddle.event_won_others;
|
|
Messages.EventWonRealTimeRiddleForYouFormat = gameData.messages.events.real_time_riddle.event_won_you;
|
|
Messages.EventAlreadySovledRealTimeRiddle = gameData.messages.events.real_time_riddle.event_solved_already;
|
|
|
|
// Events : Tack Shop Giveaway
|
|
|
|
Messages.EventStartTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_start;
|
|
Messages.Event1MinTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_1min;
|
|
Messages.EventWonTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_won;
|
|
Messages.EventEndTackShopGiveawayFormat = gameData.messages.events.tack_shop_giveaway.event_end;
|
|
|
|
|
|
// MultiHorses
|
|
Messages.OtherPlayersHere = gameData.messages.meta.multihorses.other_players_here;
|
|
Messages.MultiHorseSelectOneToJoinWith = gameData.messages.meta.multihorses.select_a_horse;
|
|
Messages.MultiHorseFormat = gameData.messages.meta.multihorses.horse_format;
|
|
|
|
// 2Player
|
|
Messages.TwoPlayerOtherPlayer = gameData.messages.meta.two_player.other_player;
|
|
Messages.TwoPlayerPlayerFormat = gameData.messages.meta.two_player.player_name;
|
|
Messages.TwoPlayerInviteButton = gameData.messages.meta.two_player.invite_button;
|
|
Messages.TwoPlayerAcceptButton = gameData.messages.meta.two_player.accept_button;
|
|
Messages.TwoPlayerSentInvite = gameData.messages.meta.two_player.sent_invite;
|
|
Messages.TwoPlayerPlayingWithFormat = gameData.messages.meta.two_player.playing_with;
|
|
|
|
Messages.TwoPlayerGameInProgressFormat = gameData.messages.meta.two_player.game_in_progress;
|
|
|
|
Messages.TwoPlayerYourInvitedFormat = gameData.messages.meta.two_player.your_invited;
|
|
Messages.TwoPlayerInvitedFormat = gameData.messages.meta.two_player.you_invited;
|
|
Messages.TwoPlayerStartingUpGameFormat = gameData.messages.meta.two_player.starting_game;
|
|
|
|
Messages.TwoPlayerGameClosed = gameData.messages.meta.two_player.game_closed;
|
|
Messages.TwoPlayerGameClosedOther = gameData.messages.meta.two_player.game_closed_other;
|
|
|
|
Messages.TwoPlayerRecordedWinFormat = gameData.messages.meta.two_player.recorded_win;
|
|
Messages.TwoPlayerRecordedLossFormat = gameData.messages.meta.two_player.recorded_loss;
|
|
|
|
// Trade
|
|
|
|
Messages.TradeWithPlayerFormat = gameData.messages.meta.player_interaction.trade.trading_with;
|
|
|
|
Messages.TradeWaitingForOtherDone = gameData.messages.meta.player_interaction.trade.trade_wait_for_done;
|
|
Messages.TradeOtherPlayerIsDone = gameData.messages.meta.player_interaction.trade.other_player_is_done;
|
|
Messages.TradeFinalReview = gameData.messages.meta.player_interaction.trade.final_review;
|
|
|
|
Messages.TradeYourOfferingFormat = gameData.messages.meta.player_interaction.trade.you_offering;
|
|
|
|
Messages.TradeAddItems = gameData.messages.meta.player_interaction.trade.add_items;
|
|
Messages.TradeOtherOfferingFormat = gameData.messages.meta.player_interaction.trade.other_offering;
|
|
|
|
Messages.TradeWhenDoneClick = gameData.messages.meta.player_interaction.trade.when_done_click;
|
|
Messages.TradeCancelAnytime = gameData.messages.meta.player_interaction.trade.cancel_anytime;
|
|
Messages.TradeAcceptTrade = gameData.messages.meta.player_interaction.trade.accept_trade;
|
|
|
|
Messages.TradeOfferingNothing = gameData.messages.meta.player_interaction.trade.offering_nothing;
|
|
Messages.TradeOfferingMoneyFormat = gameData.messages.meta.player_interaction.trade.offering_money;
|
|
Messages.TradeOfferingItemFormat = gameData.messages.meta.player_interaction.trade.offering_item;
|
|
Messages.TradeOfferingHorseFormat = gameData.messages.meta.player_interaction.trade.offering_horse;
|
|
|
|
// Trading : What to offer
|
|
|
|
Messages.TradeWhatToOfferFormat = gameData.messages.meta.player_interaction.trade.what_to_offer;
|
|
Messages.TradeOfferMoney = gameData.messages.meta.player_interaction.trade.offer_money;
|
|
|
|
Messages.TradeOfferHorse = gameData.messages.meta.player_interaction.trade.offer_horse;
|
|
Messages.TradeOfferHorseFormat = gameData.messages.meta.player_interaction.trade.offer_horse_format;
|
|
Messages.TradeOfferHorseTacked = gameData.messages.meta.player_interaction.trade.horse_tacked;
|
|
|
|
Messages.TradeOfferItem = gameData.messages.meta.player_interaction.trade.offer_object;
|
|
Messages.TradeOfferItemFormat = gameData.messages.meta.player_interaction.trade.offer_object_format;
|
|
Messages.TradeOfferItemOtherPlayerInvFull = gameData.messages.meta.player_interaction.trade.offer_object_inv_full;
|
|
|
|
// Trading : Offer Submenu
|
|
|
|
Messages.TradeMoneyOfferSubmenuFormat = gameData.messages.meta.player_interaction.trade.money_offer_submenu;
|
|
Messages.TradeItemOfferSubmenuFormat = gameData.messages.meta.player_interaction.trade.object_offer_submenu;
|
|
|
|
// Trading : Messges
|
|
|
|
Messages.TradeWaitingForOthersToAcceptMessage = gameData.messages.meta.player_interaction.trade.waiting_for_other_to_accept;
|
|
Messages.TradeRequiresBothPlayersMessage = gameData.messages.meta.player_interaction.trade.requires_both_players;
|
|
|
|
Messages.TradeItemOfferAtleast1 = gameData.messages.meta.player_interaction.trade.object_offer_atleast_1;
|
|
Messages.TradeItemOfferTooMuchFormat = gameData.messages.meta.player_interaction.trade.object_offer_too_much;
|
|
Messages.TradeMoneyOfferTooMuch = gameData.messages.meta.player_interaction.trade.money_offer_too_much;
|
|
|
|
Messages.TradeOtherPlayerHasNegativeMoney = gameData.messages.meta.player_interaction.trade.other_player_has_negative_money;
|
|
Messages.TradeYouHaveNegativeMoney = gameData.messages.meta.player_interaction.trade.you_have_negative_money;
|
|
|
|
|
|
Messages.TradeAcceptedMessage = gameData.messages.meta.player_interaction.trade.trade_accepted;
|
|
Messages.TradeCanceledByYouMessage = gameData.messages.meta.player_interaction.trade.you_canceled;
|
|
Messages.TradeCanceledByOtherPlayerFormat = gameData.messages.meta.player_interaction.trade.other_canceled;
|
|
Messages.TradeCanceledBecuasePlayerMovedMessage = gameData.messages.meta.player_interaction.trade.trade_canceled_moved;
|
|
Messages.TradeCanceledInterupted = gameData.messages.meta.player_interaction.trade.trade_interupted;
|
|
|
|
Messages.TradeRiddenHorse = gameData.messages.meta.player_interaction.trade.trade_ridden_horse;
|
|
|
|
Messages.TradeYouCantHandleMoreHorses = gameData.messages.meta.player_interaction.trade.cant_handle_more_horses;
|
|
Messages.TradeOtherPlayerCantHandleMoreHorsesFormat = gameData.messages.meta.player_interaction.trade.other_player_cant_handle_more_horses;
|
|
|
|
Messages.TradeOtherCantCarryMoreItems = gameData.messages.meta.player_interaction.trade.other_carry_more;
|
|
Messages.TradeYouCantCarryMoreItems = gameData.messages.meta.player_interaction.trade.you_cant_carry_more;
|
|
|
|
Messages.TradeYouSpentMoneyMessageFormat = gameData.messages.meta.player_interaction.trade.trade_spent;
|
|
Messages.TradeYouReceivedMoneyMessageFormat = gameData.messages.meta.player_interaction.trade.trade_received;
|
|
|
|
Messages.TradeNotAllowedWhileBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_bidding;
|
|
Messages.TradeNotAllowedWhileOtherBidding = gameData.messages.meta.player_interaction.trade.trade_not_allowed_while_other_is_bidding;
|
|
|
|
Messages.TradeWillGiveYouTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_other_cannot_carry_that_much;
|
|
Messages.TradeWillGiveOtherTooMuchMoney = gameData.messages.meta.player_interaction.trade.trade_you_cannot_carry_that_much;
|
|
|
|
// Player Interation
|
|
|
|
Messages.PlayerHereMenuFormat = gameData.messages.meta.player_interaction.menu;
|
|
|
|
Messages.PlayerHereProfileButton = gameData.messages.meta.player_interaction.profiile_button;
|
|
Messages.PlayerHereSocialButton = gameData.messages.meta.player_interaction.social_button;
|
|
Messages.PlayerHereTradeButton = gameData.messages.meta.player_interaction.trade_button;
|
|
Messages.PlayerHereAddBuddyButton = gameData.messages.meta.player_interaction.buddy_button;
|
|
Messages.PlayerHereTagButton = gameData.messages.meta.player_interaction.tag_button;
|
|
Messages.PmButton = gameData.messages.meta.player_interaction.pm_button;
|
|
|
|
|
|
// Auction
|
|
Messages.AuctionsRunning = gameData.messages.meta.auction.auctions_running;
|
|
Messages.AuctionPlayersHereFormat = gameData.messages.meta.auction.players_here;
|
|
Messages.AuctionHorseEntryFormat = gameData.messages.meta.auction.auction_horse_entry;
|
|
Messages.AuctionAHorse = gameData.messages.meta.auction.auction_horse;
|
|
|
|
Messages.AuctionListHorse = gameData.messages.meta.auction.list_horse;
|
|
Messages.AuctionHorseListEntryFormat = gameData.messages.meta.auction.horse_list_entry;
|
|
Messages.AuctionHorseViewButton = gameData.messages.meta.auction.view_button;
|
|
Messages.AuctionHorseIsTacked = gameData.messages.meta.auction.tacked;
|
|
|
|
Messages.AuctionBidMax = gameData.messages.meta.auction.max_bid;
|
|
Messages.AuctionBidRaisedFormat = gameData.messages.meta.auction.bid_raised;
|
|
Messages.AuctionTopBid = gameData.messages.meta.auction.top_bid;
|
|
Messages.AuctionExistingBidHigher = gameData.messages.meta.auction.existing_higher;
|
|
|
|
Messages.AuctionYouHaveTooManyHorses = gameData.messages.meta.auction.you_have_too_many_horses;
|
|
Messages.AuctionOnlyOneWinningBidAllowed = gameData.messages.meta.auction.only_one_winning_bid_allowed;
|
|
|
|
Messages.AuctionOneHorsePerPlayer = gameData.messages.meta.auction.one_horse_at_a_time;
|
|
Messages.AuctionYouveBeenOutbidFormat = gameData.messages.meta.auction.outbid_by;
|
|
Messages.AuctionCantAffordBid = gameData.messages.meta.auction.cant_afford_bid;
|
|
Messages.AuctionCantAffordAuctionFee = gameData.messages.meta.auction.cant_afford_listing;
|
|
Messages.AuctionNoOtherTransactionAllowed = gameData.messages.meta.auction.no_other_transaction_allowed;
|
|
|
|
Messages.AuctionYouBroughtAHorseFormat = gameData.messages.meta.auction.brought_horse;
|
|
Messages.AuctionNoHorseBrought = gameData.messages.meta.auction.no_one_brought;
|
|
Messages.AuctionHorseSoldFormat = gameData.messages.meta.auction.horse_sold;
|
|
|
|
Messages.AuctionSoldToFormat = gameData.messages.meta.auction.sold_to;
|
|
Messages.AuctionNotSold = gameData.messages.meta.auction.not_sold;
|
|
Messages.AuctionGoingToFormat = gameData.messages.meta.auction.going_to;
|
|
|
|
// Hammock Text
|
|
Messages.HammockText = gameData.messages.meta.hammock;
|
|
|
|
// Horse Leaser
|
|
Messages.HorseLeaserCantAffordMessage = gameData.messages.horse_leaser.cant_afford;
|
|
Messages.HorseLeaserTemporaryHorseAdded = gameData.messages.horse_leaser.temporary_horse_added;
|
|
Messages.HorseLeaserHorsesFull = gameData.messages.horse_leaser.horses_full;
|
|
|
|
Messages.HorseLeaserReturnedToUniterPegasus = gameData.messages.horse_leaser.returned_to_uniter_pegasus;
|
|
|
|
Messages.HorseLeaserReturnedToUniterFormat = gameData.messages.horse_leaser.returned_to_uniter;
|
|
Messages.HorseLeaserReturnedToOwnerFormat = gameData.messages.horse_leaser.returned_to_owner;
|
|
|
|
// Competitions
|
|
Messages.ArenaResultsMessage = gameData.messages.meta.arena.results;
|
|
Messages.ArenaPlacingFormat = gameData.messages.meta.arena.placing;
|
|
Messages.ArenaAlreadyEntered = gameData.messages.meta.arena.already_entered;
|
|
|
|
Messages.ArenaFirstPlace = gameData.messages.meta.arena.first_place;
|
|
Messages.ArenaSecondPlace = gameData.messages.meta.arena.second_place;
|
|
Messages.ArenaThirdPlace = gameData.messages.meta.arena.third_place;
|
|
Messages.ArenaFourthPlace = gameData.messages.meta.arena.fourth_place;
|
|
Messages.ArenaFifthPlace = gameData.messages.meta.arena.fifth_place;
|
|
Messages.ArenaSixthPlace = gameData.messages.meta.arena.sixth_place;
|
|
|
|
Messages.ArenaEnteredInto = gameData.messages.meta.arena.enter_into;
|
|
Messages.ArenaCantAfford = gameData.messages.meta.arena.cant_afford;
|
|
|
|
Messages.ArenaYourScoreFormat = gameData.messages.meta.arena.your_score;
|
|
|
|
Messages.ArenaJumpingStartup = gameData.messages.meta.arena.jumping_start_up;
|
|
Messages.ArenaDraftStartup = gameData.messages.meta.arena.draft_start_up;
|
|
Messages.ArenaRacingStartup = gameData.messages.meta.arena.racing_start_up;
|
|
Messages.ArenaConformationStartup = gameData.messages.meta.arena.conformation_start_up;
|
|
|
|
Messages.ArenaYouWinFormat = gameData.messages.meta.arena.winner;
|
|
Messages.ArenaOnlyWinnerWins = gameData.messages.meta.arena.only_winner_wins;
|
|
|
|
Messages.ArenaTooHungry = gameData.messages.meta.arena.too_hungry;
|
|
Messages.ArenaTooThirsty = gameData.messages.meta.arena.too_thisty;
|
|
Messages.ArenaNeedsFarrier = gameData.messages.meta.arena.farrier;
|
|
Messages.ArenaTooTired = gameData.messages.meta.arena.too_tired;
|
|
Messages.ArenaNeedsVet = gameData.messages.meta.arena.needs_vet;
|
|
|
|
Messages.ArenaEventNameFormat = gameData.messages.meta.arena.event_name;
|
|
Messages.ArenaCurrentlyTakingEntriesFormat = gameData.messages.meta.arena.currently_taking_entries;
|
|
Messages.ArenaCompetitionInProgress = gameData.messages.meta.arena.competition_in_progress;
|
|
Messages.ArenaYouHaveHorseEntered = gameData.messages.meta.arena.horse_entered;
|
|
Messages.ArenaCompetitionFull = gameData.messages.meta.arena.competiton_full;
|
|
|
|
Messages.ArenaFullErrorMessage = gameData.messages.meta.arena.arena_join_fail_full;
|
|
|
|
Messages.ArenaEnterHorseFormat = gameData.messages.meta.arena.enter_horse;
|
|
Messages.ArenaCurrentCompetitors = gameData.messages.meta.arena.current_competitors;
|
|
Messages.ArenaCompetingHorseFormat = gameData.messages.meta.arena.competing_horses;
|
|
|
|
// Horse Games
|
|
Messages.HorseGamesSelectHorse = gameData.messages.meta.horse_games.select_a_horse;
|
|
Messages.HorseGamesHorseEntryFormat = gameData.messages.meta.horse_games.horse_entry;
|
|
|
|
// City Hall
|
|
Messages.CityHallMenu = gameData.messages.meta.city_hall.menu;
|
|
Messages.CityHallMailSendMeta = gameData.messages.meta.city_hall.mail_send_meta;
|
|
|
|
Messages.CityHallSentMessageFormat = gameData.messages.meta.city_hall.sent_mail;
|
|
Messages.CityHallCantAffordPostageMessage = gameData.messages.meta.city_hall.cant_afford_postage;
|
|
Messages.CityHallCantFindPlayerMessageFormat = gameData.messages.meta.city_hall.cant_find_player;
|
|
|
|
Messages.CityHallCheapestAutoSells = gameData.messages.meta.city_hall.auto_sell.top_100_cheapest;
|
|
Messages.CityHallCheapestAutoSellHorseEntryFormat = gameData.messages.meta.city_hall.auto_sell.cheap_horse_entry;
|
|
|
|
Messages.CityHallMostExpAutoSells = gameData.messages.meta.city_hall.auto_sell.top_50_most_exp;
|
|
Messages.CityHallMostExpAutoSellHorseEntryFormat = gameData.messages.meta.city_hall.auto_sell.exp_horse_entry;
|
|
|
|
Messages.CityHallTop25Ranches = gameData.messages.meta.city_hall.ranch_investment.top_25;
|
|
Messages.CityHallRanchEntryFormat = gameData.messages.meta.city_hall.ranch_investment.ranch_entry;
|
|
|
|
Messages.CityHallTop25Players = gameData.messages.meta.city_hall.richest_players.top_25;
|
|
Messages.CityHallRichPlayerFormat = gameData.messages.meta.city_hall.richest_players.rich_player_format;
|
|
|
|
Messages.CityHallTop100SpoiledHorses = gameData.messages.meta.city_hall.spoiled_horses.top_100;
|
|
Messages.CityHallSpoiledHorseEntryFormat = gameData.messages.meta.city_hall.spoiled_horses.spoiled_horse_entry;
|
|
|
|
Messages.CityHallTop25AdventurousPlayers = gameData.messages.meta.city_hall.most_adventurous_players.top_25;
|
|
Messages.CityHallAdventurousPlayerEntryFormat = gameData.messages.meta.city_hall.most_adventurous_players.adventurous_player_entry;
|
|
|
|
Messages.CityHallTop25ExperiencedPlayers = gameData.messages.meta.city_hall.most_experinced_players.top_25;
|
|
Messages.CityHallExperiencePlayerEntryFormat = gameData.messages.meta.city_hall.most_experinced_players.experienced_player_entry;
|
|
|
|
Messages.CityHallTop25MinigamePlayers = gameData.messages.meta.city_hall.most_active_minigame_players.top_25;
|
|
Messages.CityHallMinigamePlayerEntryFormat = gameData.messages.meta.city_hall.most_active_minigame_players.minigame_player_entry;
|
|
|
|
Messages.CityHallTop25ExperiencedHorses = gameData.messages.meta.city_hall.most_experienced_horses.top_25;
|
|
Messages.CityHallExperiencedHorseEntryFormat = gameData.messages.meta.city_hall.most_experienced_horses.experienced_horse_entry;
|
|
|
|
// Mail Messages
|
|
Messages.MailReceivedMessage = gameData.messages.meta.mail.mail_received;
|
|
Messages.MailSelectFromFollowing = gameData.messages.meta.mail.mail_select;
|
|
Messages.MailSe = gameData.messages.meta.mail.mail_se;
|
|
|
|
Messages.MailReadMetaFormat = gameData.messages.meta.mail.mail_read;
|
|
Messages.MailEntryFormat = gameData.messages.meta.mail.mail_entry;
|
|
Messages.MailRippedMessage = gameData.messages.meta.mail.mail_ripped;
|
|
|
|
// Click
|
|
Messages.ClickPlayerHereFormat = gameData.messages.player_here;
|
|
|
|
|
|
// Ranch
|
|
Messages.RanchUnownedRanchFormat = gameData.messages.meta.ranch.unowned_ranch;
|
|
Messages.RanchYouCouldPurchaseThisRanch = gameData.messages.meta.ranch.you_could_purchase_this;
|
|
Messages.RanchYouAllreadyOwnARanch = gameData.messages.meta.ranch.ranch_already_owned;
|
|
Messages.RanchSubscribersOnly = gameData.messages.meta.ranch.sub_only;
|
|
Messages.RanchDescriptionOthersFormat = gameData.messages.meta.ranch.ranch_desc_others;
|
|
Messages.RanchUnownedRanchClicked = gameData.messages.meta.ranch.unowned_ranch_click;
|
|
Messages.RanchClickMessageFormat = gameData.messages.meta.ranch.click_message;
|
|
|
|
Messages.RanchNoDorothyShoesMessage = gameData.messages.meta.ranch.no_dorothy_shoes;
|
|
Messages.RanchDorothyShoesMessage = gameData.messages.meta.ranch.dorothy_message;
|
|
Messages.RanchDorothyShoesPrisonIsleMessage = gameData.messages.meta.ranch.dorothy_prison_isle;
|
|
Messages.RanchForcefullySoldFormat = gameData.messages.meta.ranch.forcefully_sold;
|
|
|
|
Messages.RanchCantAffordRanch = gameData.messages.meta.ranch.ranch_buy_cannot_afford;
|
|
Messages.RanchRanchBroughtMessageFormat = gameData.messages.meta.ranch.ranch_brought;
|
|
|
|
Messages.RanchSavedRanchDescripton = gameData.messages.meta.ranch.ranch_info.saved;
|
|
Messages.RanchSavedTitleTooLongError = gameData.messages.meta.ranch.ranch_info.title_too_long;
|
|
Messages.RanchSavedDescrptionTooLongError = gameData.messages.meta.ranch.ranch_info.description_too_long;
|
|
Messages.RanchSavedTitleViolationsError = gameData.messages.meta.ranch.ranch_info.title_contains_violations;
|
|
Messages.RanchSavedDescrptionViolationsErrorFormat = gameData.messages.meta.ranch.ranch_info.desc_contains_violations;
|
|
|
|
|
|
Messages.RanchDefaultRanchTitle = gameData.messages.meta.ranch.default_title;
|
|
Messages.RanchEditDescriptionMetaFormat = gameData.messages.meta.ranch.edit_description;
|
|
Messages.RanchTitleFormat = gameData.messages.meta.ranch.your_ranch_meta;
|
|
Messages.RanchYourDescriptionFormat = gameData.messages.meta.ranch.view_desc;
|
|
|
|
Messages.RanchSellAreYouSure = gameData.messages.meta.ranch.sell_confirm;
|
|
Messages.RanchSoldFormat = gameData.messages.meta.ranch.sell_done;
|
|
|
|
// Ranch : Breed
|
|
|
|
Messages.RanchCanBuildOneOfTheFollowingInThisSpot = gameData.messages.meta.ranch.build.build_on_this_spot;
|
|
Messages.RanchBuildingEntryFormat = gameData.messages.meta.ranch.build.build_format;
|
|
Messages.RanchCantAffordThisBuilding = gameData.messages.meta.ranch.build.cannot_afford;
|
|
Messages.RanchBuildingInformationFormat = gameData.messages.meta.ranch.build.information;
|
|
Messages.RanchBuildingComplete = gameData.messages.meta.ranch.build.build_complete;
|
|
Messages.RanchBuildingAlreadyHere = gameData.messages.meta.ranch.build.building_allready_placed;
|
|
Messages.RanchTornDownRanchBuildingFormat = gameData.messages.meta.ranch.build.torn_down;
|
|
Messages.RanchViewBuildingFormat = gameData.messages.meta.ranch.build.view_building;
|
|
Messages.RanchBarnHorsesFormat = gameData.messages.meta.ranch.build.barn;
|
|
|
|
// Ranch : Upgrades
|
|
|
|
Messages.UpgradedMessage = gameData.messages.meta.ranch.upgrade.upgrade_message;
|
|
Messages.UpgradeCannotAfford = gameData.messages.meta.ranch.upgrade.cannot_afford;
|
|
Messages.UpgradeCurrentUpgradeFormat = gameData.messages.meta.ranch.upgrade.upgrade_meta;
|
|
Messages.UpgradeNextUpgradeFormat = gameData.messages.meta.ranch.upgrade.you_could_upgrade;
|
|
|
|
// Ranch : Special
|
|
|
|
Messages.BuildingRestHere = gameData.messages.meta.ranch.special.rest_here;
|
|
Messages.BuildingGrainSilo = gameData.messages.meta.ranch.special.grain_silo;
|
|
Messages.BuildingBarnFormat = gameData.messages.meta.ranch.special.barn;
|
|
Messages.BuildingBigBarnFormat = gameData.messages.meta.ranch.special.big_barn;
|
|
Messages.BuildingGoldBarnFormat = gameData.messages.meta.ranch.special.gold_barn;
|
|
Messages.BuildingWaterWell = gameData.messages.meta.ranch.special.water_well;
|
|
Messages.BuildingWindmillFormat = gameData.messages.meta.ranch.special.windmills;
|
|
Messages.BuildingWagon = gameData.messages.meta.ranch.special.wagon;
|
|
Messages.BuildingTrainingPen = gameData.messages.meta.ranch.special.training_pen;
|
|
Messages.BuildingVegatableGarden = gameData.messages.meta.ranch.special.vegatable_garden;
|
|
|
|
Messages.RanchTrainAllAttempt = gameData.messages.meta.ranch.special.train_all;
|
|
Messages.RanchTrainSuccessFormat = gameData.messages.meta.ranch.special.train_success;
|
|
Messages.RanchTrainCantTrainFormat = gameData.messages.meta.ranch.special.train_cant_train;
|
|
Messages.RanchTrainBadMoodFormat = gameData.messages.meta.ranch.special.train_bad_mood;
|
|
Messages.RanchHorsesFullyRested = gameData.messages.meta.ranch.special.fully_rested;
|
|
Messages.RanchWagonDroppedYouOff = gameData.messages.meta.ranch.special.wagon_used;
|
|
|
|
// Treasure
|
|
Messages.PirateTreasureFormat = gameData.messages.treasure.pirate_treasure;
|
|
Messages.PotOfGoldFormat = gameData.messages.treasure.pot_of_gold;
|
|
|
|
// Records
|
|
Messages.PrivateNotesSavedMessage = gameData.messages.private_notes_save;
|
|
Messages.PrivateNotesMetaFormat = gameData.messages.meta.private_notes_format;
|
|
|
|
// Profile
|
|
Messages.ProfileSavedMessage = gameData.messages.profile.save;
|
|
Messages.ProfileTooLongMessage = gameData.messages.profile.too_long;
|
|
Messages.ProfileViolationFormat = gameData.messages.profile.blocked;
|
|
|
|
// Announcements
|
|
|
|
Messages.WelcomeFormat = gameData.messages.welcome_format;
|
|
Messages.MotdFormat = gameData.messages.motd_format;
|
|
Messages.LoginMessageFormat = gameData.messages.login_format;
|
|
Messages.LogoutMessageFormat = gameData.messages.logout_format;
|
|
|
|
// Pronoun
|
|
Messages.PronounFemaleShe = gameData.messages.meta.stats_page.pronouns.female_she;
|
|
Messages.PronounFemaleHer = gameData.messages.meta.stats_page.pronouns.female_her;
|
|
|
|
Messages.PronounMaleHe = gameData.messages.meta.stats_page.pronouns.male_he;
|
|
Messages.PronounMaleHis = gameData.messages.meta.stats_page.pronouns.male_his;
|
|
|
|
Messages.PronounNeutralYour = gameData.messages.meta.stats_page.pronouns.neutral_your;
|
|
|
|
Messages.PronounNeutralThey = gameData.messages.meta.stats_page.pronouns.neutral_they;
|
|
Messages.PronounNeutralTheir = gameData.messages.meta.stats_page.pronouns.neutral_their;
|
|
|
|
// Stats
|
|
Messages.StatsBarFormat = gameData.messages.meta.stats_page.stats_bar_format;
|
|
Messages.StatsAreaFormat = gameData.messages.meta.stats_page.stats_area_format;
|
|
Messages.StatsMoneyFormat = gameData.messages.meta.stats_page.stats_money_format;
|
|
Messages.StatsFreeTimeFormat = gameData.messages.meta.stats_page.stats_freetime_format;
|
|
Messages.StatsDescriptionFormat = gameData.messages.meta.stats_page.stats_description_format;
|
|
Messages.StatsExpFormat = gameData.messages.meta.stats_page.stats_experience;
|
|
Messages.StatsQuestpointsFormat = gameData.messages.meta.stats_page.stats_questpoints;
|
|
Messages.StatsHungerFormat = gameData.messages.meta.stats_page.stats_hunger;
|
|
Messages.StatsThirstFormat = gameData.messages.meta.stats_page.stats_thisrt;
|
|
Messages.StatsTiredFormat = gameData.messages.meta.stats_page.stats_tiredness;
|
|
Messages.StatsGenderFormat = gameData.messages.meta.stats_page.stats_gender;
|
|
Messages.StatsJewelFormat = gameData.messages.meta.stats_page.stats_equipped;
|
|
Messages.StatsCompetitionGearFormat = gameData.messages.meta.stats_page.stats_competion_gear;
|
|
|
|
Messages.JewelrySlot1Format = gameData.messages.meta.stats_page.jewelry.slot_1;
|
|
Messages.JewelrySlot2Format = gameData.messages.meta.stats_page.jewelry.slot_2;
|
|
Messages.JewelrySlot3Format = gameData.messages.meta.stats_page.jewelry.slot_3;
|
|
Messages.JewelrySlot4Format = gameData.messages.meta.stats_page.jewelry.slot_4;
|
|
|
|
Messages.JewelryRemoveSlot1Button = gameData.messages.meta.stats_page.jewelry.remove_slot_1;
|
|
Messages.JewelryRemoveSlot2Button = gameData.messages.meta.stats_page.jewelry.remove_slot_2;
|
|
Messages.JewelryRemoveSlot3Button = gameData.messages.meta.stats_page.jewelry.remove_slot_3;
|
|
Messages.JewelryRemoveSlot4Button = gameData.messages.meta.stats_page.jewelry.remove_slot_4;
|
|
|
|
Messages.CompetitionGearHeadFormat = gameData.messages.meta.stats_page.competition_gear.head_format;
|
|
Messages.CompetitionGearBodyFormat = gameData.messages.meta.stats_page.competition_gear.body_format;
|
|
Messages.CompetitionGearLegsFormat = gameData.messages.meta.stats_page.competition_gear.legs_format;
|
|
Messages.CompetitionGearFeetFormat = gameData.messages.meta.stats_page.competition_gear.feet_format;
|
|
|
|
Messages.CompetitionGearRemoveHeadButton = gameData.messages.meta.stats_page.competition_gear.remove_head;
|
|
Messages.CompetitionGearRemoveBodyButton = gameData.messages.meta.stats_page.competition_gear.remove_body;
|
|
Messages.CompetitionGearRemoveLegsButton = gameData.messages.meta.stats_page.competition_gear.remove_legs;
|
|
Messages.CompetitionGearRemoveFeetButton = gameData.messages.meta.stats_page.competition_gear.remove_feet;
|
|
|
|
Messages.StatsPrivateNotesButton = gameData.messages.meta.stats_page.stats_private_notes;
|
|
Messages.StatsQuestsButton = gameData.messages.meta.stats_page.stats_quests;
|
|
Messages.StatsMinigameRankingButton = gameData.messages.meta.stats_page.stats_minigame_ranking;
|
|
Messages.StatsAwardsButton = gameData.messages.meta.stats_page.stats_awards;
|
|
Messages.StatsMiscButton = gameData.messages.meta.stats_page.stats_misc;
|
|
|
|
Messages.JewelrySelected = gameData.messages.meta.stats_page.msg.jewelry_selected;
|
|
Messages.JewelrySelectedOther = gameData.messages.meta.stats_page.msg.jewelry_other;
|
|
|
|
Messages.NoJewerlyEquipped = gameData.messages.meta.stats_page.msg.no_jewelry_equipped;
|
|
Messages.NoJewerlyEquippedOther = gameData.messages.meta.stats_page.msg.no_jewelry_other;
|
|
|
|
Messages.NoCompetitionGear = gameData.messages.meta.stats_page.msg.no_competition_gear;
|
|
Messages.NoCompetitionGearOther = gameData.messages.meta.stats_page.msg.no_competition_gear_other;
|
|
|
|
Messages.CompetitionGearSelected = gameData.messages.meta.stats_page.msg.competition_gear_selected;
|
|
Messages.CompetitionGearSelectedOther = gameData.messages.meta.stats_page.msg.competition_gear_other_selected;
|
|
|
|
Messages.StatHunger = gameData.messages.meta.stats_page.hunger_stat_name;
|
|
Messages.StatThirst = gameData.messages.meta.stats_page.thirst_stat_name;
|
|
Messages.StatTired = gameData.messages.meta.stats_page.tired_stat_name;
|
|
|
|
Messages.StatsOtherHorses = gameData.messages.meta.stats_page.msg.other_horses;
|
|
Messages.StatPlayerFormats = gameData.messages.meta.stats_page.player_stats.ToObject<string[]>();
|
|
|
|
Messages.StatThirstDizzy = gameData.messages.movement_key.thirsty;
|
|
Messages.StatHungerStumble = gameData.messages.movement_key.hungery;
|
|
|
|
// Misc Stats
|
|
Messages.StatMiscHeader = gameData.messages.meta.misc_stats.header;
|
|
Messages.StatMiscNoneRecorded = gameData.messages.meta.misc_stats.no_stats_recorded;
|
|
Messages.StatMiscEntryFormat = gameData.messages.meta.misc_stats.stat_format;
|
|
|
|
// Books (Libary)
|
|
Messages.BooksOfHorseIsle = gameData.messages.meta.libary.books.books_of_horseisle;
|
|
Messages.BookEntryFormat = gameData.messages.meta.libary.books.book_entry;
|
|
Messages.BookReadFormat = gameData.messages.meta.libary.books.book_read;
|
|
|
|
// Awards (Libary)
|
|
Messages.AwardsAvalible = gameData.messages.meta.libary.awards.all_earnable_awards;
|
|
Messages.AwardEntryFormat = gameData.messages.meta.libary.awards.award_entry;
|
|
|
|
// Locations (Libary)
|
|
Messages.LocationKnownIslands = gameData.messages.meta.libary.locations.known_islands;
|
|
Messages.LocationKnownTowns = gameData.messages.meta.libary.locations.known_towns;
|
|
Messages.LocationIslandFormat = gameData.messages.meta.libary.locations.isle_entry;
|
|
Messages.LocationTownFormat = gameData.messages.meta.libary.locations.town_entry;
|
|
Messages.LocationDescriptionFormat = gameData.messages.meta.libary.locations.location_description;
|
|
|
|
// Minigame (Libary)
|
|
Messages.MinigameSingleplayer = gameData.messages.meta.libary.minigames.singleplayer;
|
|
Messages.MinigameTwoplayer = gameData.messages.meta.libary.minigames.twoplayer;
|
|
Messages.MinigameMultiplayer = gameData.messages.meta.libary.minigames.multiplayer;
|
|
Messages.MinigameCompetitions = gameData.messages.meta.libary.minigames.competitions;
|
|
Messages.MinigameEntryFormat = gameData.messages.meta.libary.minigames.minigame_entry;
|
|
|
|
// Companion (Libary)
|
|
Messages.CompanionViewFormat = gameData.messages.meta.libary.companion.view_button;
|
|
Messages.CompanionEntryFormat = gameData.messages.meta.libary.companion.entry_format;
|
|
|
|
// Tack (Libary)
|
|
Messages.TackViewSetFormat = gameData.messages.meta.libary.tack.view_tack_set;
|
|
Messages.TackSetPeiceFormat = gameData.messages.meta.libary.tack.set_peice_format;
|
|
|
|
// Groomer
|
|
Messages.GroomerBestToHisAbilitiesFormat = gameData.messages.meta.groomer.groomed_best_it_can;
|
|
Messages.GroomerCannotAffordMessage = gameData.messages.meta.groomer.cannot_afford_service;
|
|
Messages.GroomerCannotImprove = gameData.messages.meta.groomer.cannot_improve;
|
|
Messages.GroomerBestToHisAbilitiesALL = gameData.messages.meta.groomer.groomed_best_all;
|
|
Messages.GroomerDontNeed = gameData.messages.meta.groomer.dont_need;
|
|
|
|
Messages.GroomerHorseCurrentlyAtFormat = gameData.messages.meta.groomer.currently_at;
|
|
Messages.GroomerApplyServiceFormat = gameData.messages.meta.groomer.apply_service;
|
|
Messages.GroomerApplyServiceForAllFormat = gameData.messages.meta.groomer.apply_all;
|
|
|
|
// Barn
|
|
Messages.BarnHorseFullyFedFormat = gameData.messages.meta.barn.fully_fed;
|
|
Messages.BarnCantAffordService = gameData.messages.meta.barn.cant_afford;
|
|
Messages.BarnAllHorsesFullyFed = gameData.messages.meta.barn.rested_all;
|
|
Messages.BarnServiceNotNeeded = gameData.messages.meta.barn.not_needed;
|
|
|
|
Messages.BarnHorseStatusFormat = gameData.messages.meta.barn.horse_status;
|
|
Messages.BarnHorseMaxed = gameData.messages.meta.barn.horse_maxed;
|
|
Messages.BarnLetHorseRelaxFormat = gameData.messages.meta.barn.let_relax;
|
|
Messages.BarnLetAllHorsesReleaxFormat = gameData.messages.meta.barn.relax_all;
|
|
|
|
// Farrier
|
|
Messages.FarrierCurrentShoesFormat = gameData.messages.meta.farrier.current_shoes;
|
|
Messages.FarrierApplyIronShoesFormat = gameData.messages.meta.farrier.apply_iron;
|
|
Messages.FarrierApplySteelShoesFormat = gameData.messages.meta.farrier.apply_steel;
|
|
Messages.FarrierShoeAllFormat = gameData.messages.meta.farrier.shoe_all;
|
|
|
|
Messages.FarrierPutOnSteelShoesMessageFormat = gameData.messages.meta.farrier.put_on_steel_shoes;
|
|
Messages.FarrierPutOnIronShoesMessageFormat = gameData.messages.meta.farrier.put_on_iron_shoes;
|
|
Messages.FarrierPutOnSteelShoesAllMesssageFormat = gameData.messages.meta.farrier.put_on_steel_all;
|
|
Messages.FarrierShoesCantAffordMessage = gameData.messages.meta.farrier.cant_afford_farrier;
|
|
|
|
// Trainng Pen
|
|
Messages.TrainedInStatFormat = gameData.messages.meta.trainer_pen.train_success;
|
|
Messages.TrainerHeaderFormat = gameData.messages.meta.trainer_pen.train_header;
|
|
Messages.TrainerHorseEntryFormat = gameData.messages.meta.trainer_pen.train_format;
|
|
Messages.TrainerHorseFullyTrainedFormat = gameData.messages.meta.trainer_pen.fully_trained;
|
|
Messages.TrainerCantTrainAgainInFormat = gameData.messages.meta.trainer_pen.train_again_in;
|
|
Messages.TrainerCantAfford = gameData.messages.meta.trainer_pen.cant_afford;
|
|
|
|
// Santa
|
|
Messages.SantaHiddenText = gameData.messages.meta.santa.hidden_text;
|
|
Messages.SantaWrapItemFormat = gameData.messages.meta.santa.wrap_format;
|
|
Messages.SantaWrappedObjectMessage = gameData.messages.meta.santa.wrapped_object;
|
|
Messages.SantaCantWrapInvFull = gameData.messages.meta.santa.wrap_fail_inv_full;
|
|
Messages.SantaCantOpenNothingInside = gameData.messages.meta.santa.open_fail_empty;
|
|
Messages.SantaItemOpenedFormat = gameData.messages.meta.santa.open_format;
|
|
Messages.SantaItemCantOpenInvFull = gameData.messages.meta.santa.open_fail_inv_full;
|
|
|
|
// Pawneer
|
|
Messages.PawneerUntackedHorsesICanBuy = gameData.messages.meta.pawneer.untacked_i_can_buy;
|
|
Messages.PawneerHorseFormat = gameData.messages.meta.pawneer.pawn_horse;
|
|
Messages.PawneerOrderMeta = gameData.messages.meta.pawneer.pawneer_order;
|
|
Messages.PawneerHorseConfirmationFormat = gameData.messages.meta.pawneer.are_you_sure;
|
|
Messages.PawneerHorseSoldMessagesFormat = gameData.messages.meta.pawneer.horse_sold;
|
|
Messages.PawneerHorseNotFound = gameData.messages.meta.pawneer.horse_not_found;
|
|
|
|
Messages.PawneerOrderSelectBreed = gameData.messages.meta.pawneer.order.select_breed;
|
|
Messages.PawneerOrderBreedEntryFormat = gameData.messages.meta.pawneer.order.breed_entry;
|
|
|
|
Messages.PawneerOrderSelectColorFormat = gameData.messages.meta.pawneer.order.select_color;
|
|
Messages.PawneerOrderColorEntryFormat = gameData.messages.meta.pawneer.order.color_entry;
|
|
|
|
Messages.PawneerOrderSelectGenderFormat = gameData.messages.meta.pawneer.order.select_gender;
|
|
Messages.PawneerOrderGenderEntryFormat = gameData.messages.meta.pawneer.order.gender_entry;
|
|
|
|
Messages.PawneerOrderHorseFoundFormat = gameData.messages.meta.pawneer.order.found;
|
|
|
|
// Vet
|
|
Messages.VetServiceHorseFormat = gameData.messages.meta.vet.service_horse;
|
|
Messages.VetSerivcesNotNeeded = gameData.messages.meta.vet.not_needed;
|
|
Messages.VetApplyServicesFormat = gameData.messages.meta.vet.apply;
|
|
|
|
Messages.VetApplyServicesForAllFormat = gameData.messages.meta.vet.apply_all;
|
|
Messages.VetFullHealthRecoveredMessageFormat = gameData.messages.meta.vet.now_full_health;
|
|
Messages.VetServicesNotNeededAll = gameData.messages.meta.vet.not_needed_all;
|
|
Messages.VetAllFullHealthRecoveredMessage = gameData.messages.meta.vet.all_full;
|
|
Messages.VetCannotAffordMessage = gameData.messages.meta.vet.cant_afford;
|
|
|
|
// Pond
|
|
Messages.PondHeader = gameData.messages.meta.pond.header;
|
|
Messages.PondGoFishing = gameData.messages.meta.pond.go_fishing;
|
|
Messages.PondNoFishingPole = gameData.messages.meta.pond.no_fishing_pole;
|
|
Messages.PondDrinkHereIfSafe = gameData.messages.meta.pond.drink_here;
|
|
Messages.PondHorseDrinkFormat = gameData.messages.meta.pond.horse_drink_format;
|
|
Messages.PondNoEarthWorms = gameData.messages.meta.pond.no_earth_worms;
|
|
|
|
Messages.PondDrinkFullFormat = gameData.messages.meta.pond.drank_full;
|
|
Messages.PondCantDrinkHpLowFormat = gameData.messages.meta.pond.cant_drink_hp_low;
|
|
Messages.PondDrinkOhNoesFormat = gameData.messages.meta.pond.drank_something_bad;
|
|
Messages.PondNotThirstyFormat = gameData.messages.meta.pond.not_thirsty;
|
|
|
|
// Horse Whisperer
|
|
Messages.WhispererHorseLocateButtonFormat = gameData.messages.meta.whisperer.horse_locate_meta;
|
|
Messages.WhispererServiceCostYouFormat = gameData.messages.meta.whisperer.service_cost;
|
|
Messages.WhispererServiceCannotAfford = gameData.messages.meta.whisperer.cant_afford;
|
|
Messages.WhispererSearchingAmoungHorses = gameData.messages.meta.whisperer.searching_amoung_horses;
|
|
Messages.WhispererNoneFound = gameData.messages.meta.whisperer.none_found_meta;
|
|
Messages.WhispererHorsesFoundFormat = gameData.messages.meta.whisperer.horse_found_meta;
|
|
|
|
// Mud Hole
|
|
Messages.MudHoleNoHorses = gameData.messages.meta.mud_hole.no_horses;
|
|
Messages.MudHoleRuinedGroomFormat = gameData.messages.meta.mud_hole.ruined_groom;
|
|
|
|
// Movement
|
|
Messages.RandomMovement = gameData.messages.random_movement;
|
|
|
|
// Quests Log
|
|
Messages.QuestLogHeader = gameData.messages.meta.quest_log.header_meta;
|
|
Messages.QuestFormat = gameData.messages.meta.quest_log.quest_format;
|
|
|
|
Messages.QuestNotCompleted = gameData.messages.meta.quest_log.not_complete;
|
|
Messages.QuestNotAvalible = gameData.messages.meta.quest_log.not_avalible;
|
|
Messages.QuestCompleted = gameData.messages.meta.quest_log.completed;
|
|
|
|
Messages.QuestFooterFormat = gameData.messages.meta.quest_log.footer_format;
|
|
// Transport
|
|
|
|
Messages.CantAffordTransport = gameData.messages.transport.not_enough_money;
|
|
Messages.WelcomeToAreaFormat = gameData.messages.transport.welcome_to_format;
|
|
Messages.TransportFormat = gameData.messages.meta.transport_format;
|
|
Messages.TransportCostFormat = gameData.messages.meta.transport_cost;
|
|
Messages.TransportWagonFree = gameData.messages.meta.transport_free;
|
|
|
|
// Abuse Reports
|
|
Messages.AbuseReportMetaFormat = gameData.messages.meta.abuse_report.options_format;
|
|
Messages.AbuseReportReasonFormat = gameData.messages.meta.abuse_report.report_reason_format;
|
|
|
|
Messages.AbuseReportPlayerNotFoundFormat = gameData.messages.abuse_report.player_not_found_format;
|
|
Messages.AbuseReportFiled = gameData.messages.abuse_report.report_filed;
|
|
Messages.AbuseReportProvideValidReason = gameData.messages.abuse_report.valid_reason;
|
|
|
|
// Bank
|
|
Messages.BankMadeInIntrestFormat = gameData.messages.meta.bank.made_interest;
|
|
Messages.BankCarryingFormat = gameData.messages.meta.bank.carrying_message;
|
|
Messages.BankWhatToDo = gameData.messages.meta.bank.what_to_do;
|
|
Messages.BankOptionsFormat = gameData.messages.meta.bank.options;
|
|
|
|
|
|
Messages.BankDepositedMoneyFormat = gameData.messages.bank.deposit_format;
|
|
Messages.BankWithdrewMoneyFormat = gameData.messages.bank.withdraw_format;
|
|
|
|
Messages.BankCantHoldThisMuch = gameData.messages.bank.cant_hold_that_much;
|
|
Messages.BankYouCantHoldThisMuch = gameData.messages.bank.cant_withdraw_that_much;
|
|
|
|
// Riddler
|
|
Messages.RiddlerAnsweredAll = gameData.messages.meta.riddler.riddle_all_complete;
|
|
Messages.RiddlerIncorrectAnswer = gameData.messages.meta.riddler.riddle_incorrect;
|
|
Messages.RiddlerCorrectAnswerFormat = gameData.messages.meta.riddler.riddle_correct;
|
|
Messages.RiddlerEnterAnswerFormat = gameData.messages.meta.riddler.riddle_format;
|
|
|
|
// Workshop
|
|
Messages.WorkshopCraftEntryFormat = gameData.messages.meta.workshop.craft_entry;
|
|
Messages.WorkshopRequiresFormat = gameData.messages.meta.workshop.requires;
|
|
Messages.WorkshopRequireEntryFormat = gameData.messages.meta.workshop.require;
|
|
Messages.WorkshopAnd = gameData.messages.meta.workshop.and;
|
|
|
|
Messages.WorkshopNoRoomInInventory = gameData.messages.meta.workshop.no_room;
|
|
Messages.WorkshopMissingRequiredItem = gameData.messages.meta.workshop.missing_item;
|
|
Messages.WorkshopCraftingSuccess = gameData.messages.meta.workshop.craft_success;
|
|
Messages.WorkshopCannotAfford = gameData.messages.meta.workshop.no_money;
|
|
|
|
// Horses
|
|
Messages.AdvancedStatFormat = gameData.messages.meta.horse.stat_format;
|
|
Messages.BasicStatFormat = gameData.messages.meta.horse.basic_stat_format;
|
|
Messages.HorsesHere = gameData.messages.meta.horse.horses_here;
|
|
Messages.WildHorseFormat = gameData.messages.meta.horse.wild_horse;
|
|
Messages.HorseCaptureTimer = gameData.messages.meta.horse.horse_timer;
|
|
|
|
Messages.YouCapturedTheHorse = gameData.messages.meta.horse.horse_caught;
|
|
Messages.HorseEvadedCapture = gameData.messages.meta.horse.horse_escaped;
|
|
Messages.HorseEscapedAnyway = gameData.messages.meta.horse.horse_escaped_anyway;
|
|
|
|
Messages.HorsesMenuHeader = gameData.messages.meta.horse.horses_menu;
|
|
Messages.TooManyHorses = gameData.messages.meta.horse.too_many_horses;
|
|
Messages.UpdateHorseCategory = gameData.messages.meta.horse.update_category;
|
|
Messages.HorseEntryFormat = gameData.messages.meta.horse.horse_format;
|
|
Messages.ViewBaiscStats = gameData.messages.meta.horse.view_basic_stats;
|
|
Messages.ViewAdvancedStats = gameData.messages.meta.horse.view_advanced_stats;
|
|
Messages.HorseBuckedYou = gameData.messages.meta.horse.horse_bucked;
|
|
Messages.HorseLlamaBuckedYou = gameData.messages.meta.horse.llama_bucked;
|
|
Messages.HorseCamelBuckedYou = gameData.messages.meta.horse.camel_bucked;
|
|
|
|
Messages.HorseRidingMessageFormat = gameData.messages.meta.horse.riding_message;
|
|
Messages.HorseNameYoursFormat = gameData.messages.meta.horse.horse_inventory.your_horse_format;
|
|
Messages.HorseNameOthersFormat = gameData.messages.meta.horse.horse_inventory.horse_others_format;
|
|
Messages.HorseDescriptionFormat = gameData.messages.meta.horse.horse_inventory.description_format;
|
|
Messages.HorseHandsHeightFormat = gameData.messages.meta.horse.horse_inventory.hands_high;
|
|
Messages.HorseExperienceEarnedFormat = gameData.messages.meta.horse.horse_inventory.experience;
|
|
|
|
Messages.HorseTrainableInFormat = gameData.messages.meta.horse.horse_inventory.trainable_in;
|
|
Messages.HorseIsTrainable = gameData.messages.meta.horse.horse_inventory.currently_trainable;
|
|
Messages.HorseLeasedRemainingTimeFormat = gameData.messages.meta.horse.horse_inventory.leased_horse;
|
|
|
|
Messages.HorseCannotMountUntilTackedMessage = gameData.messages.meta.horse.cannot_mount_tacked;
|
|
Messages.HorseDismountedBecauseNotTackedMessageFormat = gameData.messages.meta.horse.dismount_because_tack;
|
|
Messages.HorseMountButtonFormat = gameData.messages.meta.horse.horse_inventory.mount_button;
|
|
Messages.HorseDisMountButtonFormat = gameData.messages.meta.horse.horse_inventory.dismount_button;
|
|
Messages.HorseFeedButtonFormat = gameData.messages.meta.horse.horse_inventory.feed_button;
|
|
Messages.HorseTackButtonFormat = gameData.messages.meta.horse.horse_inventory.tack_button;
|
|
Messages.HorsePetButtonFormat = gameData.messages.meta.horse.horse_inventory.pet_button;
|
|
Messages.HorseProfileButtonFormat = gameData.messages.meta.horse.horse_inventory.profile_button;
|
|
|
|
Messages.HorseSavedProfileMessageFormat = gameData.messages.meta.horse.profile.saved;
|
|
Messages.HorseProfileMessageTooLongError = gameData.messages.meta.horse.profile.desc_too_long;
|
|
Messages.HorseNameTooLongError = gameData.messages.meta.horse.profile.name_too_long;
|
|
Messages.HorseNameViolationsError = gameData.messages.meta.horse.profile.name_profanity_detected;
|
|
Messages.HorseProfileMessageProfileError = gameData.messages.meta.horse.profile.profile_profanity_detected;
|
|
|
|
Messages.HorseCatchTooManyHorsesMessage = gameData.messages.meta.horse.horse_inventory.horse_cannot_catch_max;
|
|
Messages.HorseNoAutoSell = gameData.messages.meta.horse.horse_inventory.no_auto_sell;
|
|
Messages.HorseAutoSellPriceFormat = gameData.messages.meta.horse.horse_inventory.auto_sell_format;
|
|
Messages.HorseAutoSellOthersFormat = gameData.messages.meta.horse.horse_inventory.auto_sell_others;
|
|
Messages.HorseAutoSellFormat = gameData.messages.meta.horse.horse_inventory.auto_sell;
|
|
Messages.HorseCantAutoSellTacked = gameData.messages.meta.horse.horse_inventory.cannot_auto_sell_tacked;
|
|
|
|
Messages.HorseCurrentlyCategoryFormat = gameData.messages.meta.horse.horse_inventory.marked_as;
|
|
Messages.HorseMarkAsCategory = gameData.messages.meta.horse.horse_inventory.marking_options;
|
|
Messages.HorseStats = gameData.messages.meta.horse.horse_inventory.horse_stats;
|
|
Messages.HorseTacked = gameData.messages.meta.horse.horse_inventory.wearing_tacked;
|
|
Messages.HorseTackFormat = gameData.messages.meta.horse.horse_inventory.tacked_format;
|
|
|
|
Messages.HorseCompanion = gameData.messages.meta.horse.horse_inventory.companion;
|
|
Messages.HorseCompanionFormat = gameData.messages.meta.horse.horse_inventory.companion_selected;
|
|
Messages.HorseCompanionChangeButton = gameData.messages.meta.horse.horse_inventory.companion_change_button;
|
|
Messages.HorseNoCompanion = gameData.messages.meta.horse.horse_inventory.no_companion;
|
|
|
|
Messages.HorseAdvancedStatsFormat = gameData.messages.meta.horse.horse_inventory.advanced_stats;
|
|
Messages.HorseBreedDetailsFormat = gameData.messages.meta.horse.horse_inventory.breed_details;
|
|
Messages.HorseHeightRangeFormat = gameData.messages.meta.horse.horse_inventory.height_range;
|
|
Messages.HorsePossibleColorsFormat = gameData.messages.meta.horse.horse_inventory.possible_colors;
|
|
Messages.HorseReleaseButton = gameData.messages.meta.horse.horse_inventory.release_horse;
|
|
Messages.HorseOthers = gameData.messages.meta.horse.horse_inventory.other_horses;
|
|
|
|
Messages.HorseDescriptionEditFormat = gameData.messages.meta.horse.description_edit;
|
|
Messages.HorseEquipTackMessageFormat = gameData.messages.meta.horse.equip_tack_message;
|
|
Messages.HorseUnEquipTackMessageFormat = gameData.messages.meta.horse.unequip_tack_message;
|
|
Messages.HorseStopRidingMessage = gameData.messages.meta.horse.stop_riding_message;
|
|
|
|
Messages.HorsePetMessageFormat = gameData.messages.meta.horse.pet_horse;
|
|
Messages.HorsePetTooHappy = gameData.messages.meta.horse.pet_horse_too_happy;
|
|
Messages.HorsePetTooTired = gameData.messages.meta.horse.pet_horse_too_sleepy;
|
|
Messages.HorseSetNewCategoryMessageFormat = gameData.messages.meta.horse.horse_set_new_category;
|
|
|
|
Messages.HorseAutoSellMenuFormat = gameData.messages.meta.horse.auto_sell.auto_sell_meta;
|
|
Messages.HorseIsAutoSell = gameData.messages.meta.horse.auto_sell.is_auto_sell;
|
|
Messages.HorseAutoSellConfirmedFormat = gameData.messages.meta.horse.auto_sell.auto_sell_confirmed;
|
|
Messages.HorseAutoSellValueTooHigh = gameData.messages.meta.horse.auto_sell.auto_sell_to_high;
|
|
Messages.HorseAutoSellRemoved = gameData.messages.meta.horse.auto_sell.auto_sell_remove;
|
|
|
|
Messages.HorseSetAutoSell = gameData.messages.meta.horse.horse_inventory.set_auto_sell;
|
|
Messages.HorseChangeAutoSell = gameData.messages.meta.horse.horse_inventory.change_auto_sell;
|
|
Messages.HorseTackFailAutoSell = gameData.messages.meta.horse.tack_fail_autosell;
|
|
|
|
Messages.HorseAreYouSureYouWantToReleaseFormat = gameData.messages.meta.horse.horse_release;
|
|
Messages.HorseCantReleaseTheHorseYourRidingOn = gameData.messages.meta.horse.cant_release_currently_riding;
|
|
Messages.HorseReleasedMeta = gameData.messages.meta.horse.released_horse;
|
|
Messages.HorseReleasedBy = gameData.messages.meta.horse.released_by_message;
|
|
|
|
// All Stats (basic)
|
|
|
|
Messages.HorseAllBasicStats = gameData.messages.meta.horse.allstats_basic.all_baisc_stats;
|
|
Messages.HorseBasicStatEntryFormat = gameData.messages.meta.horse.allstats_basic.horse_entry;
|
|
|
|
// All Stats (all)
|
|
Messages.HorseAllStatsHeader = gameData.messages.meta.horse.allstats.all_stats_header;
|
|
Messages.HorseNameEntryFormat = gameData.messages.meta.horse.allstats.horse_name_entry;
|
|
Messages.HorseBasicStatsCompactedFormat = gameData.messages.meta.horse.allstats.basic_stats_compact;
|
|
Messages.HorseAdvancedStatsCompactedFormat = gameData.messages.meta.horse.allstats.advanced_stats_compact;
|
|
Messages.HorseAllStatsLegend = gameData.messages.meta.horse.allstats.legend;
|
|
|
|
|
|
// Horse companion menu
|
|
Messages.HorseCompanionMenuHeaderFormat = gameData.messages.meta.horse.companion_menu.menu_header;
|
|
Messages.HorseCompnaionMenuCurrentCompanionFormat = gameData.messages.meta.horse.companion_menu.selected_companion;
|
|
Messages.HorseCompanionEntryFormat = gameData.messages.meta.horse.companion_menu.companion_entry;
|
|
Messages.HorseCompanionEquipMessageFormat = gameData.messages.meta.horse.companion_menu.companion_equip_message;
|
|
Messages.HorseCompanionRemoveMessageFormat = gameData.messages.meta.horse.companion_menu.companion_remove_message;
|
|
Messages.HorseCompanionMenuCurrentlyAvalibleCompanions = gameData.messages.meta.horse.companion_menu.companions_avalible;
|
|
|
|
// Horse Feed Menu
|
|
Messages.HorseCurrentStatusFormat = gameData.messages.meta.horse.feed_horse.current_status;
|
|
Messages.HorseHoldingHorseFeed = gameData.messages.meta.horse.feed_horse.holding_horse_feed;
|
|
Messages.HorsefeedFormat = gameData.messages.meta.horse.feed_horse.horsefeed_format;
|
|
Messages.HorseNeighsThanks = gameData.messages.meta.horse.feed_horse.horse_neigh;
|
|
Messages.HorseCouldNotFinish = gameData.messages.meta.horse.feed_horse.horse_could_not_finish;
|
|
|
|
Messages.HorseFeedPersonalityIncreased = gameData.messages.meta.horse.feed_horse.feed_special_personality;
|
|
Messages.HorseFeedInteligenceIncreased = gameData.messages.meta.horse.feed_horse.feed_special_inteligence;
|
|
Messages.HorseFeedMagicBeanFormat = gameData.messages.meta.horse.feed_horse.feed_special_magic_bean;
|
|
Messages.HorseFeedMagicDropletFormat = gameData.messages.meta.horse.feed_horse.feed_special_magic_droplet;
|
|
|
|
// Tack menu (horses)
|
|
Messages.HorseTackedAsFollowsFormat = gameData.messages.meta.horse.tack_menu.tacked_as_follows;
|
|
Messages.HorseUnEquipSaddleFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle;
|
|
Messages.HorseUnEquipSaddlePadFormat = gameData.messages.meta.horse.tack_menu.dequip_saddle_pad;
|
|
Messages.HorseUnEquipBridleFormat = gameData.messages.meta.horse.tack_menu.dequip_bridle;
|
|
Messages.HorseTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_tack;
|
|
Messages.HorseLlamaTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_llama_tack;
|
|
Messages.HorseCamelTackInInventory = gameData.messages.meta.horse.tack_menu.you_have_following_camel_tack;
|
|
Messages.HorseEquipFormat = gameData.messages.meta.horse.tack_menu.equip_tack;
|
|
Messages.BackToHorse = gameData.messages.meta.horse.back_to_horse;
|
|
|
|
|
|
// Libary
|
|
Messages.LibaryMainMenu = gameData.messages.meta.libary.main_menu;
|
|
Messages.LibaryFindNpc = gameData.messages.meta.libary.find_npc;
|
|
Messages.LibaryFindNpcSearchResultsHeader = gameData.messages.meta.libary.find_npc_results_header;
|
|
Messages.LibaryFindNpcSearchResultFormat = gameData.messages.meta.libary.find_npc_results_format;
|
|
Messages.LibaryFindNpcSearchNoResults = gameData.messages.meta.libary.find_npc_no_results;
|
|
Messages.LibaryFindNpcLimit5 = gameData.messages.meta.libary.find_npc_limit5;
|
|
|
|
Messages.LibaryFindRanch = gameData.messages.meta.libary.find_ranch;
|
|
Messages.LibaryFindRanchResultsHeader = gameData.messages.meta.libary.find_ranch_match_closely;
|
|
Messages.LibaryFindRanchResultFormat = gameData.messages.meta.libary.find_ranch_result;
|
|
Messages.LibaryFindRanchResultsNoResults = gameData.messages.meta.libary.find_ranch_no_results;
|
|
|
|
Messages.HorseBreedFormat = gameData.messages.meta.libary.horse_breed_format;
|
|
Messages.HorseRelativeFormat = gameData.messages.meta.libary.horse_relative_format;
|
|
Messages.BreedViewerFormat = gameData.messages.meta.libary.breed_preview_format;
|
|
Messages.BreedViewerMaximumStats = gameData.messages.meta.libary.maximum_stats;
|
|
|
|
// Chat
|
|
|
|
Messages.ChatViolationMessageFormat = gameData.messages.chat.violation_format;
|
|
Messages.RequiredChatViolations = gameData.messages.chat.violation_points_required;
|
|
|
|
Messages.GlobalChatFormatForModerators = gameData.messages.chat.for_others.global_format_moderator;
|
|
// Messages.DirectChatFormatForModerators = gameData.messages.chat.for_others.dm_format_moderator;
|
|
|
|
Messages.YouWereSentToPrisionIsle = gameData.messages.starved_horse;
|
|
|
|
Messages.HereChatFormat = gameData.messages.chat.for_others.here_format;
|
|
Messages.IsleChatFormat = gameData.messages.chat.for_others.isle_format;
|
|
Messages.NearChatFormat = gameData.messages.chat.for_others.near_format;
|
|
Messages.GlobalChatFormat = gameData.messages.chat.for_others.global_format;
|
|
Messages.AdsChatFormat = gameData.messages.chat.for_others.ads_format;
|
|
Messages.DirectChatFormat = gameData.messages.chat.for_others.dm_format;
|
|
Messages.BuddyChatFormat = gameData.messages.chat.for_others.friend_format;
|
|
Messages.ModChatFormat = gameData.messages.chat.for_others.mod_format;
|
|
Messages.AdminChatFormat = gameData.messages.chat.for_others.admin_format;
|
|
|
|
Messages.HereChatFormatForSender = gameData.messages.chat.for_sender.here_format;
|
|
Messages.IsleChatFormatForSender = gameData.messages.chat.for_sender.isle_format;
|
|
Messages.NearChatFormatForSender = gameData.messages.chat.for_sender.near_format;
|
|
Messages.BuddyChatFormatForSender = gameData.messages.chat.for_sender.friend_format;
|
|
Messages.DirectChatFormatForSender = gameData.messages.chat.for_sender.dm_format;
|
|
Messages.ModChatFormatForSender = gameData.messages.chat.for_sender.mod_format;
|
|
Messages.AdsChatFormatForSender = gameData.messages.chat.for_sender.ads_format;
|
|
Messages.AdminChatFormatForSender = gameData.messages.chat.for_sender.admin_format;
|
|
|
|
Messages.ServerAnnoucementFormat = gameData.messages.chat.server_annoucement;
|
|
|
|
Messages.DmModBadge = gameData.messages.chat.dm_moderator;
|
|
Messages.DmAutoResponse = gameData.messages.chat.dm_autoreply;
|
|
|
|
Messages.AdminCommandFormat = gameData.messages.commands.admin_command_completed;
|
|
Messages.PlayerCommandFormat = gameData.messages.commands.player_command_completed;
|
|
Messages.MuteHelp = gameData.messages.commands.mute_help;
|
|
Messages.UnMuteHelp = gameData.messages.commands.unmute_help;
|
|
|
|
Messages.PasswordNotice = gameData.messages.chat.password_included;
|
|
Messages.CapsNotice = gameData.messages.chat.caps_notice;
|
|
|
|
// AutoReply
|
|
Messages.AutoReplyTooLong = gameData.messages.auto_reply.too_long;
|
|
Messages.AutoReplyHasViolations = gameData.messages.auto_reply.contains_violations;
|
|
|
|
// Drawing Rooms
|
|
Messages.DrawingLastToDrawFormat = gameData.messages.meta.drawing_rooms.last_draw;
|
|
Messages.DrawingContentsSavedInSlotFormat = gameData.messages.meta.drawing_rooms.saved;
|
|
Messages.DrawingContentsLoadedFromSlotFormat = gameData.messages.meta.drawing_rooms.load;
|
|
Messages.DrawingPlzClearDraw = gameData.messages.meta.drawing_rooms.plz_clear_draw;
|
|
Messages.DrawingPlzClearLoad = gameData.messages.meta.drawing_rooms.plz_clear_load;
|
|
Messages.DrawingNotSentNotSubscribed = gameData.messages.meta.drawing_rooms.not_subscribed_draw;
|
|
Messages.DrawingCannotLoadNotSubscribed = gameData.messages.meta.drawing_rooms.not_subscribed_load;
|
|
|
|
// Brickpoet
|
|
Messages.LastPoetFormat = gameData.messages.meta.last_poet;
|
|
|
|
// Mutliroom
|
|
Messages.MultiroomParticipentFormat = gameData.messages.meta.multiroom.partcipent_format;
|
|
Messages.MultiroomPlayersParticipating = gameData.messages.meta.multiroom.other_players_participating;
|
|
|
|
// Dropped Items
|
|
|
|
Messages.NothingMessage = gameData.messages.meta.dropped_items.nothing_message;
|
|
Messages.ItemsOnGroundMessage = gameData.messages.meta.dropped_items.items_message;
|
|
Messages.GrabItemFormat = gameData.messages.meta.dropped_items.item_format;
|
|
Messages.ItemInformationFormat = gameData.messages.meta.dropped_items.item_information_format;
|
|
Messages.GrabAllItemsButton = gameData.messages.meta.dropped_items.grab_all;
|
|
Messages.DroppedAnItemMessage = gameData.messages.dropped_items.dropped_item_message;
|
|
Messages.DroppedItemTileIsFull = gameData.messages.dropped_items.drop_tile_full;
|
|
Messages.DroppedItemCouldntPickup = gameData.messages.dropped_items.other_picked_up;
|
|
Messages.GrabbedAllItemsMessage = gameData.messages.dropped_items.grab_all_message;
|
|
Messages.GrabbedItemMessage = gameData.messages.dropped_items.grab_message;
|
|
Messages.GrabAllItemsMessage = gameData.messages.dropped_items.grab_all_message;
|
|
|
|
Messages.GrabbedAllItemsButInventoryFull = gameData.messages.dropped_items.grab_all_but_inv_full;
|
|
Messages.GrabbedItemButInventoryFull = gameData.messages.dropped_items.grab_but_inv_full;
|
|
|
|
// Tools
|
|
Messages.BinocularsNothing = gameData.messages.tools.binoculars;
|
|
Messages.MagnifyNothing = gameData.messages.tools.magnify;
|
|
Messages.RakeNothing = gameData.messages.tools.rake;
|
|
Messages.ShovelNothing = gameData.messages.tools.shovel;
|
|
|
|
// Shop
|
|
Messages.ThingsIAmSelling = gameData.messages.meta.shop.selling;
|
|
Messages.ThingsYouSellMe = gameData.messages.meta.shop.sell_me;
|
|
Messages.InfinitySign = gameData.messages.meta.shop.infinity;
|
|
|
|
Messages.CantAfford1 = gameData.messages.shop.cant_afford_1;
|
|
Messages.CantAfford5 = gameData.messages.shop.cant_afford_5;
|
|
Messages.CantAfford25 = gameData.messages.shop.cant_afford_25;
|
|
Messages.Brought1Format = gameData.messages.shop.brought_1;
|
|
Messages.Brought5Format = gameData.messages.shop.brought_5;
|
|
Messages.Brought25Format = gameData.messages.shop.brought_25;
|
|
Messages.Sold1Format = gameData.messages.shop.sold_1;
|
|
Messages.SoldAllFormat = gameData.messages.shop.sold_all;
|
|
Messages.CannotSellYoudGetTooMuchMoney = gameData.messages.shop.cant_hold_extra_money;
|
|
|
|
Messages.Brought1ButInventoryFull = gameData.messages.shop.brought_1_but_inv_full;
|
|
Messages.Brought5ButInventoryFull = gameData.messages.shop.brought_5_but_inv_full;
|
|
Messages.Brought25ButInventoryFull = gameData.messages.shop.brought_25_but_inv_full;
|
|
|
|
// Player List
|
|
|
|
Messages.PlayerListHeader = gameData.messages.meta.player_list.playerlist_header;
|
|
Messages.PlayerListSelectFromFollowing = gameData.messages.meta.player_list.select_from_following;
|
|
Messages.PlayerListOfBuddiesFormat = gameData.messages.meta.player_list.list_of_buddies_format;
|
|
Messages.PlayerListOfNearby = gameData.messages.meta.player_list.list_of_players_nearby;
|
|
Messages.PlayerListOfPlayersFormat = gameData.messages.meta.player_list.list_of_all_players_format;
|
|
Messages.PlayerListOfPlayersAlphabetically = gameData.messages.meta.player_list.list_of_all_players_alphabetically;
|
|
Messages.PlayerListMapAllBuddiesForamt = gameData.messages.meta.player_list.map_all_buddies_format;
|
|
Messages.PlayerListMapAllPlayersFormat = gameData.messages.meta.player_list.map_all_players_format;
|
|
Messages.PlayerListAbuseReport = gameData.messages.meta.player_list.abuse_report;
|
|
|
|
Messages.MuteButton = gameData.messages.meta.player_list.mute_button;
|
|
Messages.HearButton = gameData.messages.meta.player_list.hear_button;
|
|
|
|
Messages.ThreeMonthSubscripitionIcon = gameData.messages.meta.player_list.icon_subbed_3month;
|
|
Messages.YearSubscriptionIcon = gameData.messages.meta.player_list.icon_subbed_year;
|
|
Messages.NewUserIcon = gameData.messages.meta.player_list.icon_new;
|
|
Messages.MonthSubscriptionIcon = gameData.messages.meta.player_list.icon_subbed_month;
|
|
Messages.AdminIcon = gameData.messages.meta.player_list.icon_admin;
|
|
Messages.ModeratorIcon = gameData.messages.meta.player_list.icon_mod;
|
|
|
|
Messages.BuddyListHeader = gameData.messages.meta.player_list.online_buddy_header;
|
|
Messages.BuddyListOnlineBuddyEntryFormat = gameData.messages.meta.player_list.online_buddy_format;
|
|
Messages.BuddyListOfflineBuddys = gameData.messages.meta.player_list.offline_buddys;
|
|
Messages.BuddyListOfflineBuddyEntryFormat = gameData.messages.meta.player_list.offline_buddy_format;
|
|
|
|
Messages.NearbyPlayersListHeader = gameData.messages.meta.player_list.nearby_player_header;
|
|
Messages.PlayerListAllAlphabeticalHeader = gameData.messages.meta.player_list.all_players_alphabetical_header;
|
|
|
|
Messages.PlayerListEntryFormat = gameData.messages.meta.player_list.player_format;
|
|
|
|
Messages.PlayerListIdle = gameData.messages.meta.player_list.idle_text;
|
|
Messages.PlayerListAllHeader = gameData.messages.meta.player_list.all_players_header;
|
|
Messages.PlayerListIconFormat = gameData.messages.meta.player_list.icon_format;
|
|
Messages.PlayerListIconInformation = gameData.messages.meta.player_list.icon_info;
|
|
|
|
// Consume
|
|
|
|
Messages.ConsumeItemFormat = gameData.messages.consume.consumed_item_format;
|
|
Messages.ConsumedButMaxReached = gameData.messages.consume.consumed_but_max_reached;
|
|
|
|
// Meta Format
|
|
|
|
Messages.LocationFormat = gameData.messages.meta.location_format;
|
|
Messages.IsleFormat = gameData.messages.meta.isle_format;
|
|
Messages.TownFormat = gameData.messages.meta.town_format;
|
|
Messages.AreaFormat = gameData.messages.meta.area_format;
|
|
Messages.Seperator = gameData.messages.meta.seperator;
|
|
Messages.TileFormat = gameData.messages.meta.tile_format;
|
|
Messages.ExitThisPlace = gameData.messages.meta.exit_this_place;
|
|
Messages.BackToMap = gameData.messages.meta.back_to_map;
|
|
Messages.BackToMapHorse = gameData.messages.meta.back_to_map_horse;
|
|
Messages.LongFullLine = gameData.messages.meta.long_full_line;
|
|
Messages.MetaTerminator = gameData.messages.meta.end_of_meta;
|
|
|
|
Messages.PlayersHere = gameData.messages.meta.player_interaction.players_here;
|
|
Messages.NearbyPlayers = gameData.messages.meta.nearby.players_nearby;
|
|
Messages.North = gameData.messages.meta.nearby.north;
|
|
Messages.East = gameData.messages.meta.nearby.east;
|
|
Messages.South = gameData.messages.meta.nearby.south;
|
|
Messages.West = gameData.messages.meta.nearby.west;
|
|
|
|
Messages.NoPitchforkMeta = gameData.messages.meta.hay_pile.no_pitchfork;
|
|
Messages.HasPitchforkMeta = gameData.messages.meta.hay_pile.pitchfork;
|
|
Messages.R1 = gameData.messages.meta.r1;
|
|
Messages.PasswordEntry = gameData.messages.meta.password_input;
|
|
|
|
// Venus Fly Trap
|
|
|
|
Messages.VenusFlyTrapFormat = gameData.messages.meta.venus_flytrap_format;
|
|
|
|
// Shortcut
|
|
Messages.NoTelescope = gameData.messages.no_telescope;
|
|
|
|
// Inn
|
|
Messages.InnBuyMeal = gameData.messages.meta.inn.buy_meal;
|
|
Messages.InnBuyRest = gameData.messages.meta.inn.buy_rest;
|
|
Messages.InnItemEntryFormat = gameData.messages.meta.inn.inn_entry;
|
|
Messages.InnEnjoyedServiceFormat = gameData.messages.inn.enjoyed_service;
|
|
Messages.InnCannotAffordService = gameData.messages.inn.cant_afford;
|
|
Messages.InnFullyRested = gameData.messages.inn.fully_rested;
|
|
|
|
// Password
|
|
Messages.IncorrectPasswordMessage = gameData.messages.incorrect_password;
|
|
|
|
// Fountain
|
|
Messages.FountainMeta = gameData.messages.meta.fountain;
|
|
Messages.FountainDrankYourFull = gameData.messages.fountain.drank_your_fill;
|
|
Messages.FountainDroppedMoneyFormat = gameData.messages.fountain.dropped_money;
|
|
|
|
// Highscore
|
|
|
|
Messages.HighscoreHeaderMeta = gameData.messages.meta.highscores.header_meta;
|
|
Messages.HighscoreFormat = gameData.messages.meta.highscores.highscore_format;
|
|
Messages.BestTimeFormat = gameData.messages.meta.highscores.besttime_format;
|
|
|
|
Messages.GameHighScoreHeaderFormat = gameData.messages.meta.highscores.game_highscore_header;
|
|
Messages.GameHighScoreFormat = gameData.messages.meta.highscores.game_highscore_format;
|
|
|
|
Messages.GameWinLooseHeaderFormat = gameData.messages.meta.highscores.game_winloose_header;
|
|
Messages.GameWinLooseFormat = gameData.messages.meta.highscores.game_winloose_format;
|
|
|
|
Messages.GameBestTimeHeaderFormat = gameData.messages.meta.highscores.game_besttime_header;
|
|
Messages.GameBestTimeFormat = gameData.messages.meta.highscores.game_besttime_format;
|
|
|
|
// Awards
|
|
|
|
Messages.AwardHeader = gameData.messages.meta.awards_page.awards_header;
|
|
Messages.AwardOthersFormat = gameData.messages.meta.awards_page.awards_others_header;
|
|
Messages.NoAwards = gameData.messages.meta.awards_page.no_awards;
|
|
Messages.AwardFormat = gameData.messages.meta.awards_page.award_format;
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|
|
|
// World Peace
|
|
Messages.NoWishingCoins = gameData.messages.meta.wishing_well.no_coins;
|
|
Messages.YouHaveWishingCoinsFormat = gameData.messages.meta.wishing_well.wish_coins;
|
|
Messages.WishItemsFormat = gameData.messages.meta.wishing_well.wish_things;
|
|
Messages.WishMoneyFormat = gameData.messages.meta.wishing_well.wish_money;
|
|
Messages.WishWorldPeaceFormat = gameData.messages.meta.wishing_well.wish_worldpeace;
|
|
|
|
Messages.TossedCoin = gameData.messages.meta.wishing_well.make_wish;
|
|
Messages.WorldPeaceOnlySoDeep = gameData.messages.meta.wishing_well.world_peace_message;
|
|
Messages.WishingWellMeta = gameData.messages.meta.wishing_well.wish_meta;
|
|
// Sec Codes
|
|
|
|
Messages.InvalidSecCodeError = gameData.messages.sec_code.invalid_sec_code;
|
|
Messages.YouEarnedAnItemFormat = gameData.messages.sec_code.item_earned;
|
|
Messages.YouEarnedAnItemButInventoryWasFullFormat = gameData.messages.sec_code.item_earned_full_inv;
|
|
Messages.YouLostAnItemFormat = gameData.messages.sec_code.item_deleted;
|
|
Messages.YouEarnedMoneyFormat = gameData.messages.sec_code.money_earned;
|
|
Messages.BeatHighscoreFormat = gameData.messages.sec_code.highscore_beaten;
|
|
Messages.BeatBestHighscore = gameData.messages.sec_code.best_highscore_beaten;
|
|
Messages.BeatBestTimeFormat = gameData.messages.sec_code.best_time_beaten;
|
|
|
|
// Inventory
|
|
|
|
Messages.InventoryHeaderFormat = gameData.messages.meta.inventory.header_format;
|
|
Messages.InventoryItemFormat = gameData.messages.meta.inventory.item_entry;
|
|
Messages.ShopEntryFormat = gameData.messages.meta.inventory.shop_entry;
|
|
Messages.ItemInformationButton = gameData.messages.meta.inventory.item_info_button;
|
|
Messages.ItemInformationByIdButton = gameData.messages.meta.inventory.item_info_itemid_button;
|
|
|
|
Messages.ItemDropButton = gameData.messages.meta.inventory.item_drop_button;
|
|
Messages.ItemThrowButton = gameData.messages.meta.inventory.item_throw_button;
|
|
Messages.ItemConsumeButton = gameData.messages.meta.inventory.item_consume_button;
|
|
Messages.ItemUseButton = gameData.messages.meta.inventory.item_use_button;
|
|
Messages.ItemOpenButton = gameData.messages.meta.inventory.item_open_button;
|
|
Messages.ItemWearButton = gameData.messages.meta.inventory.item_wear_button;
|
|
Messages.ItemReadButton = gameData.messages.meta.inventory.item_read_button;
|
|
|
|
Messages.ShopBuyButton = gameData.messages.meta.inventory.buy_button;
|
|
Messages.ShopBuy5Button = gameData.messages.meta.inventory.buy_5_button;
|
|
Messages.ShopBuy25Button = gameData.messages.meta.inventory.buy_25_button;
|
|
|
|
Messages.SellButton = gameData.messages.meta.inventory.sell_button;
|
|
Messages.SellAllButton = gameData.messages.meta.inventory.sell_all_button;
|
|
// Npc
|
|
|
|
Messages.NpcStartChatFormat = gameData.messages.meta.npc.start_chat_format;
|
|
Messages.NpcNoChatpoints = gameData.messages.meta.npc.no_chatpoints;
|
|
Messages.NpcChatpointFormat = gameData.messages.meta.npc.chatpoint_format;
|
|
Messages.NpcReplyFormat = gameData.messages.meta.npc.reply_format;
|
|
Messages.NpcTalkButton = gameData.messages.meta.npc.npc_talk_button;
|
|
Messages.NpcInformationButton = gameData.messages.meta.npc.npc_information_button;
|
|
Messages.NpcInformationFormat = gameData.messages.meta.npc.npc_information_format;
|
|
|
|
// Login Failed Reasons
|
|
Messages.LoginFailedReasonBanned = gameData.messages.login.banned;
|
|
Messages.LoginFailedReasonBannedIpFormat = gameData.messages.login.ip_banned;
|
|
|
|
// Disconnect Reasons
|
|
|
|
Messages.KickReasonKicked = gameData.messages.disconnect.kicked;
|
|
Messages.KickReasonBanned = gameData.messages.disconnect.banned;
|
|
Messages.KickReasonIdleFormat = gameData.messages.disconnect.client_timeout.kick_message;
|
|
Messages.KickReasonNoTime = gameData.messages.disconnect.no_playtime;
|
|
Messages.IdleWarningFormat = gameData.messages.disconnect.client_timeout.warn_message;
|
|
Messages.KickReasonDuplicateLogin = gameData.messages.disconnect.dupe_login;
|
|
|
|
// Competition Gear
|
|
|
|
Messages.EquipCompetitionGearFormat = gameData.messages.equips.equip_competition_gear_format;
|
|
Messages.RemoveCompetitionGear = gameData.messages.equips.removed_competition_gear;
|
|
|
|
// Jewerly
|
|
Messages.EquipJewelryFormat = gameData.messages.equips.equip_jewelry;
|
|
Messages.MaxJewelryMessage = gameData.messages.equips.max_jewelry;
|
|
Messages.RemoveJewelry = gameData.messages.equips.removed_jewelry;
|
|
|
|
// Click
|
|
Messages.NothingInterestingHere = gameData.messages.click_nothing_message;
|
|
|
|
// Swf
|
|
Messages.WagonCutscene = gameData.transport.wagon_cutscene;
|
|
Messages.BoatCutscene = gameData.transport.boat_cutscene;
|
|
Messages.BallonCutscene = gameData.transport.ballon_cutscene;
|
|
|
|
gameData = null;
|
|
return;
|
|
}
|
|
|
|
}
|
|
}
|