mirror of
https://silica.codes/islehorse/HorseIsleData.git
synced 2025-04-05 21:55:46 +13:00
414 lines
16 KiB
Text
414 lines
16 KiB
Text
[ ] Think about adding characters: Unicorn, Zorro, Pegasus, Lone Ranger, Shadowfax, Hidalgo,
|
|
BLack Beauty, Black Stallion, Misty of chincoteague, Seabiscuit, Manowar, Tornado,
|
|
Fatty Lumpkin, Flicka, Mr Ed, Epona
|
|
|
|
Cooperative Games: Capture the flag? (bonsai)
|
|
Maze, need two people to get through it.
|
|
--------- PARENTAL CONTROL IDEAS --------------------------------------------
|
|
USer can set up an account, and then a parental control account can be added.
|
|
This account can do the following:
|
|
Set CHILDNOCHAT to Yes/No, Which disables all chat to this player.
|
|
|
|
Set playtimeper Multiple. Every this many minutes, they get to play online,
|
|
So, that effectively sets the following limits:
|
|
1= unlimited
|
|
2=12 hours per day
|
|
3= 8 hours per day
|
|
4= 6 hours
|
|
6 = 4 hours
|
|
8 = 3 hours
|
|
12 = 2 hours
|
|
16 = 1.5 hours
|
|
24 = 1 hours
|
|
48 = .5 hours
|
|
|
|
playtime can store up to a MAX of double the multiple production.
|
|
i.e. If parent sets playtimeper to 16 - and child stays logged off 2 days, they will have 3 hours of playable time. (Actual time would be 3 hours and 11 muinutes! cause they would earn some playtime WHILE playing...)
|
|
|
|
parental disable - temporarily disable the account.
|
|
|
|
Art ROom Disable? - dont allow art room use for player.
|
|
|
|
Session logs?
|
|
|
|
-------- WORLD LAYOUT AND STANDARDIZATION ----------------------------------------
|
|
|
|
MONEY:
|
|
Objects should be standardized as Being worth 10x their REAL WORLD value.
|
|
i.e. bluejeans, maybe($30.00us)=$300 game
|
|
|
|
QUESTS:
|
|
Please see detailed quest manual on top of Quest Editor!
|
|
|
|
TIME PERIOD:
|
|
No electricity, No Engines, No gadgets, loosely modeled after american west, but also a FEW modern
|
|
things will trickle in... Say bluejeans? Doubt they were around in pre-engine.
|
|
So this land is, Kind of Modern Day, BUT cutoff from all tecnological advances.
|
|
I.E. We use wagons for transport, not trains. etc.
|
|
|
|
CHARACTERS:
|
|
Unique Single First Named characters (a baby names site is great) for all characters EXCEPT storeowners
|
|
Storeowners Two names, first name with last name relating to store:
|
|
FISHING SHOP LASTNAMES: Jim Fisher, Jim Hook, Jim Bobber
|
|
FOOD STORE LAST NAME EXAMPLES: Jim Applecore, John Fig, Jim Peel.
|
|
VETS: Jim Sutre, Bob Stitch
|
|
etc...
|
|
|
|
CONVERSATIONS:
|
|
* Characters can give directions, etc.. But lets NOT have them Leave character and tell the player to "CLICK HORSES"
|
|
or anythign game specific, lets leave the characters completely in the game, (they do not know its a game)
|
|
* Actions should be placed in ( )'s Whether it's describing an action that took place, or allowing you to perform an action.
|
|
* Allow a response to exit every chat point, don't leave them blank (pretend there is no exit button at bottom, because there may not be in future)
|
|
|
|
LOCATION DESCRIPTIONS:
|
|
Descriptions should be First-person-this is what-you-see descriptive text
|
|
Good Examples:
|
|
* This building is a mess, there are actually Anthills on the floors out of all the dust..
|
|
* In looking at this Rock, you notice a Small Drawing, Looks like it's telling you to Dig?
|
|
* This building looks like it's ready to collapse onto you.. whoever owns it must not take care of it.
|
|
Poor Examples:
|
|
* I see a rock and a tree here. (dont use 'I')
|
|
* BUY STUFF HERE (lets not command a player)
|
|
* Small Rocks. (Lets prefix it with "You See some small rocks.")
|
|
HTML Formatting: <B>,<I>,<BR>
|
|
Go ahead and use the following codes:
|
|
to bold something just do it like <B>This</B> that was bolded.
|
|
For Italics, Do <I>This</I>.
|
|
And for new lines, use<BR>newline!
|
|
Directions Example:
|
|
%MAPD <B>NORTH:</B> Business District<BR><B>SOUTH:</B> Residential District
|
|
Formatting Guildelines:
|
|
DOnt over use it, Use it when structure will help the description.. I.e. A note text, Or Multiple items described, etc.
|
|
|
|
BUILDINGS:
|
|
On average, twice as many cabins as Shops per town.
|
|
MOST(2/3rds) Cabins should have an NPC, All Stores Should.
|
|
All buildings should have description text. describe what you see inside the building with a couple lines.
|
|
Most buildings should be spaced with one non-building tile between each
|
|
|
|
CLothes shops: One different set of clothing stocked per town.
|
|
Equipment shops: One Set of saddle/bridle/pad per town
|
|
Groomer Vary in quality from 500-1000
|
|
|
|
TOWN STRUCTURE
|
|
Cities named after the islands they are on
|
|
Streets named after the cities they are in
|
|
Northsouth= Avenues
|
|
EastWest=Streets
|
|
Title Conventions: Intersection of Bla Avenue and Blee Street / Blee Street / Bla Avenue
|
|
|
|
NEW ISLANDS ============================================================================
|
|
ISLAND: ART Isle
|
|
COMMUNITY?: Maybe a town of paintton? brushton? easleton?
|
|
STYLE: Maybe Several Art rooms close to eachother for drawing contests!!
|
|
----------------------------------------------------------------------------------
|
|
ISLAND: Cat Isle
|
|
COMMUNITY?: Small Town in center for forest? Whiskerton.
|
|
STYLE:
|
|
----------------------------------------------------------------------------------
|
|
ISLAND: Flower Isle
|
|
COMMUNITY?: Small tiny shop-less village Petal Meadow?
|
|
STYLE: Small village protected by a huge forest maze.
|
|
----------------------------------------------------------------------------------
|
|
ISLAND: Tail Isle
|
|
COMMUNITY?: Ranches, Lots of Ranches
|
|
STYLE: Ranches spread down the length of tail isle
|
|
----------------------------------------------------------------------------------
|
|
ISLAND: HARE Isle
|
|
COMMUNITY?: TOwn Caroton?
|
|
STYLE:
|
|
----------------------------------------------------------------------------------
|
|
ISLAND: PIRATE ISLE - Wait for Pirate Tiles
|
|
COMMUNITY?:
|
|
STYLE:
|
|
----------------------------------------------------------------------------------
|
|
ISLAND: Saddle Isle
|
|
COMMUNITY?:
|
|
STYLE: Huge Forest Maze(s)
|
|
----------------------------------------------------------------------------------
|
|
ISLAND:
|
|
COMMUNITY?:
|
|
STYLE:
|
|
----------------------------------------------------------------------------------
|
|
|
|
========================================================================================
|
|
|
|
|
|
CITIES/TOWNS:
|
|
Horse Isle Earton:
|
|
COMMUNITY: Big Town - First town new players see, Simple Layout, and Very Few Cabins, mostly stores.
|
|
GENERAL: Lots of Signs, Good descriptions.
|
|
TRAINER: SPEED
|
|
ARENA: Jumping Arena
|
|
GAMES:
|
|
STREET NAMES: Cochlea Canal Drum Wax Lobe
|
|
Horse Isle Treeton:
|
|
COMMUNITY: Biggest Town in game. LOTS of NPC's
|
|
GENERAL: Some of the quests in this town, Jump you to several of the tiny islands off the shore.
|
|
TRAINER: AGILITY
|
|
ARENA: Conformation Arena
|
|
GAMES: ** Memory match tree game
|
|
STREET NAMES: Maple Oak Aspen Elm Linden(smile) Cedar Pine Birch Spruce
|
|
Horse Isle Appleton:
|
|
COMMUNITY: Big Town, community full of Major horselovers, its why they grow so many apples.
|
|
GENERAL:
|
|
TRAINER: STRENGTH
|
|
ARENA: Racing Arena
|
|
GAMES: ** Apple bobbing, ** catch apples falling from trees ,make cider
|
|
STREET NAMES: Red Green Braeburn Golden Fuji McIntosh
|
|
SnowIsle Chillton:
|
|
COMMUNITY: Medium Town
|
|
GENERAL: Lots of Really nice people. Several will pay good$ for logs for their fires :)
|
|
A Few Delievery quests to people in Hotton
|
|
TRAINER: CONFORMATION
|
|
ARENA:
|
|
GAMES: SNowball fight, **Ice Skating, **snowflake catching, **ice skulptures, **snowman game
|
|
STREET NAMES: IceCube SnowFlake Wind Brisk Freeze Blizzard Frost Cold Chilly Nippy
|
|
DesertIsle Santon:
|
|
COMMUNITY: Tiny Desert Community, just a few desert huts, with a FEW NPCS..
|
|
Maybe one general store.
|
|
GENERAL:
|
|
TRAINER:
|
|
ARENA:
|
|
GAMES: Some sort of search for water game, Colored sand in bottles? sand castles?
|
|
DesertIsle Hotton:
|
|
COMMUNITY: Medium Town
|
|
GENERAL:
|
|
TRAINER: ENDURANCE
|
|
ARENA:
|
|
GAMES:Message in a bottle **coconut bowling
|
|
STREET NAMES: Sizzle HeatWave SunBurn Humid Arid Tropical Sticky
|
|
DolphinIsle Flipperton:
|
|
COMMUNITY: Small Retirement commmunity
|
|
GENERAL: lots of Characters and Quests, few stores
|
|
TRAINER: None
|
|
ARENA: None
|
|
GAMES: None
|
|
STREET NAMES: Blubber Aquatic Dorsal Lagoon Marine Sonar
|
|
BirdIsle Wington:
|
|
COMMUNITY: Small Town, More of a younger community, a lot of parents and children
|
|
GENERAL: Maybe some lost kids quests, Grow thier own food, Bookstores?
|
|
TRAINER:
|
|
ARENA:
|
|
GAMES: some sort of bird game. . fly as a bird? Hunt for feathers to get prize, make a birdhouse, paint by number bird scene?, bird shooting game
|
|
STREET NAMES: Nest Quill Span Feather Hatch Egg Migration Clutch Crest Flock Perch
|
|
NOTES: No stumps, they dont cut trees , dense forests
|
|
TurtleIsle Shellton:
|
|
COMMUNITY: Medium Town, Very Pretty and girlie , lots of girlie girl stuff.. . hmmm let sara and autumn figure this out :)
|
|
GENERAL:
|
|
TRAINER:
|
|
ARENA:
|
|
GAMES: **Capture butterfly game, **Flower match game **junk hidden under turtle shells
|
|
STREET NAMES: Turtle Carapace Scute Sea Box Painted Lady Spiny Snap Green Wood
|
|
Hoof Isle Horseshoe Village:
|
|
COMMUNITY: Small village. more secretive people. Kind of a "hidden community" lots of Secrets..
|
|
GENERAL:
|
|
TRAINER: None
|
|
ARENA: None
|
|
GAMES: **Throw Horseshoes game **another tetris type game with rocks
|
|
STREET NAMES: Anvil Iron Steel Alloy
|
|
|
|
|
|
----------------TACK STANDARDIZATION AND IDEAS:------------------------------------------------------
|
|
BONUS's Range from 0-500 for saddle, 0-200 for pad & 0-300 for bridle
|
|
AND ONLY for strength,speed,endurance,conformation,agility,intelligence,personality
|
|
(the last 2 probably unused??)
|
|
|
|
The Most basic Gear will do nothing. it is cheap, and simply allows for riding/competitions.
|
|
|
|
More advanced gear should be priced as follows:
|
|
no bonus =$500 saddle, $250 pad/bridle
|
|
bonus' of around 50 = $1,500
|
|
bonus' of around 100 = $2,000
|
|
bonus' of around 200 = $10,000
|
|
bonus' of around 300 = $100,000
|
|
bonus' of around 400 = $1,000,000
|
|
bonus' of around 500 = $10,000,000
|
|
|
|
example bonuses are 250 speed, 100 endurance, lets price it roughly: 50k for speed +5k for endurance=$55k
|
|
|
|
Tack Ideas:
|
|
Simple Set = no bonus's
|
|
|
|
|
|
Simple $5k saddle 3k bridle 2k pad +10 in somethine
|
|
improved $50k saddle 30k bridle 20k pad +100 in something +50 something else
|
|
awesome $500k saddle $300k bridle $200k pad +300 in something +150 something else
|
|
magical $5M saddle $3M bridle $2M pad +500 in something +250 something else
|
|
|
|
|
|
//conformation enhancers
|
|
Fancy Set = SADDLE(100con)$50K PAD(40con)$20k BRIDLE(60con)$30K
|
|
Beautiful Set= SADDLE(300con+150per)$500k PAD(100con+50per)$200k BRIDLE(200con+100per)$300K
|
|
Glorious Set = SADDLE(500con+250per)$5M PAD(200con+100per)$2M BRIDLE(300con+150per)$3M
|
|
|
|
//Racetrack enhancers
|
|
Racing Set = SADDLE(100spd)$50K PAD( 40spd)$20k BRIDLE(60spd)$30K
|
|
FireBall Set = SADDLE(300spd+150end)$500k PAD(100spd+ 50end)$200k BRIDLE(200spd+100end)$300K
|
|
Icarus Set = SADDLE(500spd+250end)$5M PAD(200spd+100end)$2M BRIDLE(300spd+150end)$3M
|
|
|
|
//Jumping enhancers
|
|
Jumping Set = SADDLE(100str)$50K PAD(40str)$20k BRIDLE(60str)$30K
|
|
Jackrabbitt Set= SADDLE(300str+150spd)$500k PAD(100str+50spd)$200k BRIDLE(200str+100spd)$300K
|
|
Pegasus Set = SADDLE(500str+250spd)$5M PAD(200str+100spd)$2M BRIDLE(300str+150spd)$3M
|
|
|
|
//Agility enhancers
|
|
Smooth Set =
|
|
Graceful Set =
|
|
Nimble Set =
|
|
|
|
|
|
|
|
==========================================RANCH SYSTEM THOUGHTS==============================
|
|
Ranch houses are scattered around the empty lands of horseisle.
|
|
|
|
Either a single tile? Or a center tile with options to build out around it.
|
|
They have a set Value, and then an Adjustable Market Value based on Number of open ranches?
|
|
A Subscribed player can Buy a ranch. Once bought, they can TItle it, write adescriptions for it
|
|
and Even Decorate it. (generic FLash Background, allow positioning Couch, chair, painting, etc.)
|
|
These do nothing other than look cozy.
|
|
|
|
At your ranch house, you can receive mail, and send mail
|
|
You can also Build new structures:
|
|
|
|
Training Pen: Allows you to train one horse/for free/day 5 points in anything!
|
|
Barn: Allows you to Own 2 more horses! in addition to base # of 3?
|
|
Shed: Allows you to store Items here. STORE button, and GRAB button..
|
|
|
|
Different ranches have a different number of expandable slots.
|
|
Some cheap ones only have 1. so a player could only build a shed for instance.
|
|
Others could have All Around for a max of 7 buildings (need an entrance)
|
|
that would allow 3 barns (6+3 horses) 2 trainers and 2 sheds for lotsa junk
|
|
|
|
example ranch layout: H=house, B=barns, Shed,Trainer
|
|
BSS
|
|
BH===
|
|
BTT
|
|
Once built, a building can be torn down, but only 1/4 cost salvaged?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-------------------------------------------------------------------------------
|
|
==================================[ RANDOM IDEAS ]====================================
|
|
-------------------------------------------------------------------------------
|
|
WORLD:
|
|
CatIsle - Whiskerton
|
|
TigerIsle - Stripeton
|
|
|
|
|
|
MARY:
|
|
search for the golden horse shoe,and a saloon Add buterflies
|
|
|
|
GENERAL:
|
|
Horse can be put to work at the Wagon transport office!
|
|
After a certain nnumber of OTHERplayer trips, you get paid, and horse sent back!
|
|
Horse is broken/unbroken??
|
|
Add a horse aging system??
|
|
Adda highscores System.. View RIchest players, Landowners, Most compets one, most winning horse..
|
|
Arena Loudspeaker, does "localchat" to everyone nearby announcing start of races, etc.
|
|
Pack horse competition, see if your horse can carry all the gear...
|
|
Pasture = free place to let a horse roam around, gets happy and tired
|
|
|
|
|
|
GRAPHICS:
|
|
|
|
animated birds flying overhead
|
|
blended clouds hovering/moving above
|
|
|
|
ITEMS:
|
|
|
|
RANDOM WORLD ITEMS:
|
|
Iron Ore / Copper / gold nugget
|
|
Clams /coral
|
|
snails
|
|
|
|
TO BUY:
|
|
Saddle (types: racing, dressage, western, english) / Bridle / Horse Blanket
|
|
Oats / Hay
|
|
Brush
|
|
|
|
|
|
Allow players to make "books" at a printer shop. and also make "copies"
|
|
|
|
GAMES:
|
|
Sleigh ride in snow area...
|
|
water tank stop leak
|
|
Wishing well, fins a wishing well coin, and then wish for "money" or "things" or "world peace" and get a random return
|
|
|
|
Horse Jumping
|
|
Horse Racing (how player make faster??)
|
|
Barrel racing
|
|
Horse Show (FFR style )
|
|
Quests to find things
|
|
[X] Capture wild horse!! (throw rope loop)
|
|
throw horseshoes
|
|
cow tipping??!!?!? if you do it, someone can turn you in to police for reward!
|
|
fishing sideview requires fishing pole and lure or bait
|
|
construction - laying bricks (tetris)
|
|
count sheep while sleeping
|
|
digging with a shovel out in map.. ore veins hidden about...
|
|
Disturb a bee's nest - Avoid bee's while picking up honey combs...
|
|
Slider puzzle game.
|
|
|
|
MODULES:
|
|
Farrier, see guy banging on horseshoes blacksmith style...
|
|
Flowershop.. Bunch of flowers all around.. accidentally break a vase if
|
|
click on something , have to pay! :)
|
|
|
|
|
|
STORES:
|
|
fishing store
|
|
Vetrinarian
|
|
ferrier / blacksmith
|
|
trainers = speed / strength / conformation / endurance
|
|
arenas - jumping /racing /dodgeing/ conformation
|
|
Human food
|
|
Horse Feed
|
|
Human Drink Store
|
|
Rock Store
|
|
flower Shop
|
|
MIsc Store
|
|
clothes store
|
|
horse equipment store
|
|
Realtors office
|
|
police station - test horse for doping
|
|
mail station
|
|
wagon station (warp)
|
|
|
|
|
|
|
|
|
|
///////////////////// FROM OLD HTML VERSION OF GAME DEVELOPMENT ////////////////////
|
|
idea: offer to email parents Chat logs for sessions.???
|
|
|
|
|
|
soon:
|
|
player buyable/ownable estates
|
|
|
|
ESTATES:
|
|
House - Free Sleeping / Rent Beds
|
|
Pen - House 2 horses / Rent 2 stalls
|
|
Barn - House 6 horses / Rent 6 stalls
|
|
Ferrier - Shod / Buy wood/metal
|
|
Vet - Medicalize
|
|
Workshop - Craft Junk
|
|
Kitchen - Cook Junk
|
|
|
|
WAYS TO MAKE MONEY:
|
|
Add a postal mail system
|
|
Add a newspaper system
|
|
Add a Garbage Collection Job. (MIRANDA SAYS NO)
|
|
Groom horses for money
|
|
win competitions
|
|
rent barnspace
|
|
craft and sell stuff??
|
|
rent beds inhouses?
|
|
do ferriation
|
|
do vet work
|
|
Find Wild horses
|
|
Allow cooking
|
|
|
|
|