CommitLog |
This commit is contained in:
parent
10471cac07
commit
88791e47be
3 changed files with 31 additions and 7 deletions
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@ -9,6 +9,7 @@
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<sprite>sprites\spr_player</sprite>
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<sprite>sprites\spr_player</sprite>
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<sprite>sprites\spr_blocks</sprite>
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<sprite>sprites\spr_blocks</sprite>
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<sprite>sprites\spr_blackhole</sprite>
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<sprite>sprites\spr_blackhole</sprite>
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<sprite>sprites\test</sprite>
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</sprites>
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</sprites>
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<backgrounds name="background">
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<backgrounds name="background">
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<background>background\bg_space</background>
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<background>background\bg_space</background>
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@ -42,13 +42,13 @@
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</backgrounds>
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</backgrounds>
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<views>
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<views>
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<view visible="-1" objName="obj_playerr" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="960" hport="544" hborder="100" vborder="100" hspeed="100" vspeed="100"/>
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<view visible="-1" objName="obj_playerr" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="960" hport="544" hborder="100" vborder="100" hspeed="100" vspeed="100"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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</views>
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</views>
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<instances>
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<instances>
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<instance objName="obj_playerr" x="1056" y="992" name="inst_402C559D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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<instance objName="obj_playerr" x="1056" y="992" name="inst_402C559D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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23
sprites/test.sprite.gmx
Normal file
23
sprites/test.sprite.gmx
Normal file
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@ -0,0 +1,23 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<type>0</type>
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<xorig>0</xorig>
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<yorigin>0</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>0</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>0</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames/>
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</sprite>
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