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This commit is contained in:
parent
c309df517b
commit
fe2790767b
8 changed files with 109 additions and 2 deletions
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@ -4,7 +4,9 @@
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<Config>Configs\Default</Config>
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</Configs>
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<NewExtensions/>
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<sounds name="sound"/>
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<sounds name="sound">
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<sound>sound\snd_engine</sound>
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</sounds>
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<sprites name="sprites">
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<sprite>sprites\spr_player</sprite>
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<sprite>sprites\spr_blocks</sprite>
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BIN
help.rtf
BIN
help.rtf
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@ -58,6 +58,7 @@ view_yview[0] = y - view_hview[0]/2;
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<kind>1</kind>
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<string>direction = image_angle
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speed += 5
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</string>
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</argument>
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</arguments>
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@ -104,6 +105,52 @@ speed += 5
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<argument>
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<kind>1</kind>
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<string>image_angle += 5;
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="9" enumb="87">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>audio_play_sound(snd_engine,1,true);
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="10" enumb="87">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>audio_stop_sound(snd_engine)
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</string>
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</argument>
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</arguments>
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BIN
sound/audio/snd_engine.wav
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BIN
sound/audio/snd_engine.wav
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BIN
sound/audio/sound0_146770__qubodup__rocket-boost-engine-loop.wav
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BIN
sound/audio/sound0_146770__qubodup__rocket-boost-engine-loop.wav
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sound/snd_engine.sound.gmx
Normal file
29
sound/snd_engine.sound.gmx
Normal file
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@ -0,0 +1,29 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sound>
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<kind>0</kind>
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<extension>.wav</extension>
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<origname>sound\audio\snd_engine.wav</origname>
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<effects>0</effects>
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<volume>
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<volume>1</volume>
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</volume>
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<pan>0</pan>
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<bitRates>
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<bitRate>192</bitRate>
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</bitRates>
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<sampleRates>
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<sampleRate>44100</sampleRate>
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</sampleRates>
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<types>
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<type>1</type>
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</types>
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<bitDepths>
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<bitDepth>16</bitDepth>
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</bitDepths>
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<preload>-1</preload>
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<data>snd_engine.wav</data>
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<compressed>1</compressed>
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<streamed>1</streamed>
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<uncompressOnLoad>0</uncompressOnLoad>
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<audioGroup>0</audioGroup>
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</sound>
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@ -0,0 +1,29 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sound>
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<kind>0</kind>
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<extension>.wav</extension>
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<origname>sound\audio\sound0_146770__qubodup__rocket-boost-engine-loop.wav</origname>
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<effects>0</effects>
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<volume>
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<volume>1</volume>
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</volume>
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<pan>0</pan>
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<bitRates>
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<bitRate>192</bitRate>
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</bitRates>
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<sampleRates>
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<sampleRate>44100</sampleRate>
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</sampleRates>
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<types>
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<type>0</type>
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</types>
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<bitDepths>
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<bitDepth>16</bitDepth>
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</bitDepths>
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<preload>-1</preload>
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<data>sound0_146770__qubodup__rocket-boost-engine-loop.wav</data>
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<compressed>0</compressed>
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<streamed>0</streamed>
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<uncompressOnLoad>0</uncompressOnLoad>
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<audioGroup>0</audioGroup>
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</sound>
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