Merge pull request #410 from wheremyfoodat/dsp

WIP: DSP support
This commit is contained in:
wheremyfoodat 2024-02-19 19:34:05 +00:00 committed by GitHub
commit 093364f615
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
24 changed files with 868 additions and 159 deletions

3
.gitmodules vendored
View file

@ -55,3 +55,6 @@
[submodule "third_party/libuv"]
path = third_party/libuv
url = https://github.com/libuv/libuv
[submodule "third_party/teakra"]
path = third_party/teakra
url = https://github.com/wwylele/teakra

View file

@ -89,6 +89,7 @@ include_directories(third_party/toml11)
include_directories(third_party/glm)
add_subdirectory(third_party/cmrc)
add_subdirectory(third_party/teakra EXCLUDE_FROM_ALL)
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/third_party/boost")
set(Boost_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/third_party/boost")
@ -191,6 +192,7 @@ set(FS_SOURCE_FILES src/core/fs/archive_self_ncch.cpp src/core/fs/archive_save_d
set(APPLET_SOURCE_FILES src/core/applets/applet.cpp src/core/applets/mii_selector.cpp src/core/applets/software_keyboard.cpp src/core/applets/applet_manager.cpp
src/core/applets/error_applet.cpp
)
set(AUDIO_SOURCE_FILES src/core/audio/dsp_core.cpp src/core/audio/null_core.cpp src/core/audio/teakra_core.cpp)
set(RENDERER_SW_SOURCE_FILES src/core/renderer_sw/renderer_sw.cpp)
# Frontend source files
@ -247,6 +249,7 @@ set(HEADER_FILES include/emulator.hpp include/helpers.hpp include/termcolor.hpp
include/services/amiibo_device.hpp include/services/nfc_types.hpp include/swap.hpp include/services/csnd.hpp include/services/nwm_uds.hpp
include/fs/archive_system_save_data.hpp include/lua_manager.hpp include/memory_mapped_file.hpp include/hydra_icon.hpp
include/PICA/dynapica/shader_rec_emitter_arm64.hpp include/scheduler.hpp include/applets/error_applet.hpp
include/audio/dsp_core.hpp include/audio/null_core.hpp include/audio/teakra_core.hpp
)
cmrc_add_resource_library(
@ -299,6 +302,7 @@ source_group("Source Files\\Core\\Loader" FILES ${LOADER_SOURCE_FILES})
source_group("Source Files\\Core\\Services" FILES ${SERVICE_SOURCE_FILES})
source_group("Source Files\\Core\\Applets" FILES ${APPLET_SOURCE_FILES})
source_group("Source Files\\Core\\PICA" FILES ${PICA_SOURCE_FILES})
source_group("Source Files\\Core\\Audio" FILES ${AUDIO_SOURCE_FILES})
source_group("Source Files\\Core\\Software Renderer" FILES ${RENDERER_SW_SOURCE_FILES})
source_group("Source Files\\Third Party" FILES ${THIRD_PARTY_SOURCE_FILES})
@ -397,7 +401,7 @@ endif()
source_group("Header Files\\Core" FILES ${HEADER_FILES})
set(ALL_SOURCES ${SOURCE_FILES} ${FRONTEND_SOURCE_FILES} ${FS_SOURCE_FILES} ${CRYPTO_SOURCE_FILES} ${KERNEL_SOURCE_FILES}
${LOADER_SOURCE_FILES} ${SERVICE_SOURCE_FILES} ${APPLET_SOURCE_FILES} ${RENDERER_SW_SOURCE_FILES} ${PICA_SOURCE_FILES} ${THIRD_PARTY_SOURCE_FILES}
${HEADER_FILES} ${FRONTEND_HEADER_FILES})
${AUDIO_SOURCE_FILES} ${HEADER_FILES} ${FRONTEND_HEADER_FILES})
if(ENABLE_OPENGL)
# Add the OpenGL source files to ALL_SOURCES
@ -429,7 +433,7 @@ if(ENABLE_LTO OR ENABLE_USER_BUILD)
set_target_properties(Alber PROPERTIES INTERPROCEDURAL_OPTIMIZATION TRUE)
endif()
target_link_libraries(Alber PRIVATE dynarmic cryptopp glad resources_console_fonts)
target_link_libraries(Alber PRIVATE dynarmic cryptopp glad resources_console_fonts teakra)
if(NOT ANDROID)
target_link_libraries(Alber PRIVATE SDL2-static)

View file

@ -0,0 +1,55 @@
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "helpers.hpp"
#include "logger.hpp"
#include "scheduler.hpp"
// The DSP core must have access to the DSP service to be able to trigger interrupts properly
class DSPService;
class Memory;
namespace Audio {
// There are 160 stereo samples in 1 audio frame, so 320 samples total
static constexpr u64 samplesInFrame = 160;
// 1 frame = 4096 DSP cycles = 8192 ARM11 cycles
static constexpr u64 cyclesPerFrame = samplesInFrame * 8192;
// For LLE DSP cores, we run the DSP for N cycles at a time, every N*2 arm11 cycles since the ARM11 runs twice as fast
static constexpr u64 lleSlice = 16384;
class DSPCore {
protected:
Memory& mem;
Scheduler& scheduler;
DSPService& dspService;
MAKE_LOG_FUNCTION(log, dspLogger)
public:
enum class Type { Null, Teakra };
DSPCore(Memory& mem, Scheduler& scheduler, DSPService& dspService) : mem(mem), scheduler(scheduler), dspService(dspService) {}
virtual void reset() = 0;
virtual void runAudioFrame() = 0;
virtual u8* getDspMemory() = 0;
virtual u16 recvData(u32 regId) = 0;
virtual bool recvDataIsReady(u32 regId) = 0;
virtual void setSemaphore(u16 value) = 0;
virtual void writeProcessPipe(u32 channel, u32 size, u32 buffer) = 0;
virtual std::vector<u8> readPipe(u32 channel, u32 peer, u32 size, u32 buffer) = 0;
virtual void loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMask) = 0;
virtual void unloadComponent() = 0;
virtual void setSemaphoreMask(u16 value) = 0;
static Audio::DSPCore::Type typeFromString(std::string inString);
static const char* typeToString(Audio::DSPCore::Type type);
};
std::unique_ptr<DSPCore> makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService);
} // namespace Audio

View file

@ -0,0 +1,45 @@
#pragma once
#include <array>
#include "audio/dsp_core.hpp"
#include "memory.hpp"
namespace Audio {
class NullDSP : public DSPCore {
enum class DSPState : u32 {
Off,
On,
Slep,
};
// Number of DSP pipes
static constexpr size_t pipeCount = 8;
DSPState dspState;
std::array<std::vector<u8>, pipeCount> pipeData; // The data of each pipe
std::array<u8, Memory::DSP_RAM_SIZE> dspRam;
void resetAudioPipe();
bool loaded = false; // Have we loaded a component?
public:
NullDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService) : DSPCore(mem, scheduler, dspService) {}
void reset() override;
void runAudioFrame() override;
u8* getDspMemory() override { return dspRam.data(); }
u16 recvData(u32 regId) override;
bool recvDataIsReady(u32 regId) override { return true; } // Treat data as always ready
void writeProcessPipe(u32 channel, u32 size, u32 buffer) override;
std::vector<u8> readPipe(u32 channel, u32 peer, u32 size, u32 buffer) override;
// NOPs for null DSP core
void loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMask) override;
void unloadComponent() override;
void setSemaphore(u16 value) override {}
void setSemaphoreMask(u16 value) override {}
};
} // namespace Audio

View file

@ -0,0 +1,99 @@
#pragma once
#include "audio/dsp_core.hpp"
#include "memory.hpp"
#include "swap.hpp"
#include "teakra/teakra.h"
namespace Audio {
class TeakraDSP : public DSPCore {
Teakra::Teakra teakra;
u32 pipeBaseAddr;
bool running; // Is the DSP running?
bool loaded; // Have we finished loading a binary with LoadComponent?
// Get a pointer to a data memory address
u8* getDataPointer(u32 address) { return getDspMemory() + Memory::DSP_DATA_MEMORY_OFFSET + address; }
enum class PipeDirection {
DSPtoCPU = 0,
CPUtoDSP = 1,
};
// A lot of Teakra integration code, especially pipe stuff is based on Citra's integration here:
// https://github.com/citra-emu/citra/blob/master/src/audio_core/lle/lle.cpp
struct PipeStatus {
// All addresses and sizes here refer to byte values, NOT 16-bit values.
u16_le address;
u16_le byteSize;
u16_le readPointer;
u16_le writePointer;
u8 slot;
u8 flags;
static constexpr u16 wrapBit = 0x8000;
static constexpr u16 pointerMask = 0x7FFF;
bool isFull() const { return (readPointer ^ writePointer) == wrapBit; }
bool isEmpty() const { return (readPointer ^ writePointer) == 0; }
// isWrapped: Are read and write pointers in different memory passes.
// true: xxxx]----[xxxx (data is wrapping around the end of memory)
// false: ----[xxxx]----
bool isWrapped() const { return (readPointer ^ writePointer) >= wrapBit; }
};
static_assert(sizeof(PipeStatus) == 10, "Teakra: Pipe Status size is wrong");
static constexpr u8 pipeToSlotIndex(u8 pipe, PipeDirection direction) { return (pipe * 2) + u8(direction); }
PipeStatus getPipeStatus(u8 pipe, PipeDirection direction) {
PipeStatus ret;
const u8 index = pipeToSlotIndex(pipe, direction);
std::memcpy(&ret, getDataPointer(pipeBaseAddr * 2 + index * sizeof(PipeStatus)), sizeof(PipeStatus));
return ret;
}
void updatePipeStatus(const PipeStatus& status) {
u8 slot = status.slot;
u8* statusAddress = getDataPointer(pipeBaseAddr * 2 + slot * sizeof(PipeStatus));
if (slot % 2 == 0) {
std::memcpy(statusAddress + 4, &status.readPointer, sizeof(u16));
} else {
std::memcpy(statusAddress + 6, &status.writePointer, sizeof(u16));
}
}
bool signalledData;
bool signalledSemaphore;
// Run 1 slice of DSP instructions
void runSlice() {
if (running) {
teakra.Run(Audio::lleSlice);
}
}
public:
TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService);
void reset() override;
// Run 1 slice of DSP instructions and schedule the next audio frame
void runAudioFrame() override {
runSlice();
scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::lleSlice * 2);
}
u8* getDspMemory() override { return teakra.GetDspMemory().data(); }
u16 recvData(u32 regId) override { return teakra.RecvData(regId); }
bool recvDataIsReady(u32 regId) override { return teakra.RecvDataIsReady(regId); }
void setSemaphore(u16 value) override { teakra.SetSemaphore(value); }
void setSemaphoreMask(u16 value) override { teakra.MaskSemaphore(value); }
void writeProcessPipe(u32 channel, u32 size, u32 buffer) override;
std::vector<u8> readPipe(u32 channel, u32 peer, u32 size, u32 buffer) override;
void loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMask) override;
void unloadComponent() override;
};
} // namespace Audio

View file

@ -1,6 +1,7 @@
#pragma once
#include <filesystem>
#include "audio/dsp_core.hpp"
#include "renderer.hpp"
// Remember to initialize every field here to its default value otherwise bad things will happen
@ -15,6 +16,7 @@ struct EmulatorConfig {
bool shaderJitEnabled = shaderJitDefault;
bool discordRpcEnabled = false;
RendererType rendererType = RendererType::OpenGL;
Audio::DSPCore::Type dspType = Audio::DSPCore::Type::Null;
bool sdCardInserted = true;
bool sdWriteProtected = false;

View file

@ -2,10 +2,12 @@
#include <filesystem>
#include <fstream>
#include <memory>
#include <optional>
#include <span>
#include "PICA/gpu.hpp"
#include "audio/dsp_core.hpp"
#include "cheats.hpp"
#include "config.hpp"
#include "cpu.hpp"
@ -41,9 +43,11 @@ class Emulator {
GPU gpu;
Memory memory;
Kernel kernel;
std::unique_ptr<Audio::DSPCore> dsp;
Scheduler scheduler;
Crypto::AESEngine aesEngine;
Cheats cheats;
Scheduler scheduler;
// Variables to keep track of whether the user is controlling the 3DS analog stick with their keyboard
// This is done so when a gamepad is connected, we won't automatically override the 3DS analog stick settings with the gamepad's state

View file

@ -66,15 +66,20 @@ class Kernel {
Handle makeMemoryBlock(u32 addr, u32 size, u32 myPermission, u32 otherPermission);
public:
Handle makeEvent(ResetType resetType); // Needs to be public to be accessible to the APT/HID services
Handle makeMutex(bool locked = false); // Needs to be public to be accessible to the APT/DSP services
Handle makeSemaphore(u32 initialCount, u32 maximumCount); // Needs to be public to be accessible to the service manager port
// Needs to be public to be accessible to the APT/HID services
Handle makeEvent(ResetType resetType, Event::CallbackType callback = Event::CallbackType::None);
// Needs to be public to be accessible to the APT/DSP services
Handle makeMutex(bool locked = false);
// Needs to be public to be accessible to the service manager port
Handle makeSemaphore(u32 initialCount, u32 maximumCount);
Handle makeTimer(ResetType resetType);
void pollTimers();
// Signals an event, returns true on success or false if the event does not exist
bool signalEvent(Handle e);
// Run the callback for "special" events that have callbacks
void runEventCallback(Event::CallbackType callback);
void clearEvent(Handle e) {
KernelObject* object = getObject(e, KernelObjectType::Event);
if (object != nullptr) {
@ -240,6 +245,5 @@ public:
ServiceManager& getServiceManager() { return serviceManager; }
void sendGPUInterrupt(GPUInterrupt type) { serviceManager.sendGPUInterrupt(type); }
void signalDSPEvents() { serviceManager.signalDSPEvents(); }
void clearInstructionCache();
};

View file

@ -62,11 +62,19 @@ struct Process {
};
struct Event {
// Some events (for now, only the DSP semaphore events) need to execute a callback when signalled
// This enum stores what kind of callback they should execute
enum class CallbackType : u32 {
None, DSPSemaphore,
};
u64 waitlist; // A bitfield where each bit symbolizes if the thread with thread with the corresponding index is waiting on the event
ResetType resetType = ResetType::OneShot;
CallbackType callback = CallbackType::None;
bool fired = false;
Event(ResetType resetType) : resetType(resetType), waitlist(0) {}
Event(ResetType resetType, CallbackType cb) : resetType(resetType), waitlist(0), callback(cb) {}
};
struct Port {

View file

@ -36,6 +36,7 @@ namespace Log {
static Logger<false> gpuLogger;
static Logger<false> rendererLogger;
static Logger<false> shaderJITLogger;
static Logger<false> dspLogger;
// Service loggers
static Logger<false> acLogger;

View file

@ -100,8 +100,8 @@ namespace KernelMemoryTypes {
class Memory {
u8* fcram;
u8* dspRam;
u8* vram; // Provided to the memory class by the GPU class
u8* dspRam; // Provided to us by Audio
u8* vram; // Provided to the memory class by the GPU class
u64& cpuTicks; // Reference to the CPU tick counter
using SharedMemoryBlock = KernelMemoryTypes::SharedMemoryBlock;
@ -281,6 +281,8 @@ private:
u32 getUsedUserMem() { return usedUserMemory; }
void setVRAM(u8* pointer) { vram = pointer; }
void setDSPMem(u8* pointer) { dspRam = pointer; }
bool allocateMainThreadStack(u32 size);
Regions getConsoleRegion();
void copySharedFont(u8* ptr);

View file

@ -10,7 +10,8 @@ struct Scheduler {
enum class EventType {
VBlank = 0, // End of frame event
UpdateTimers = 1, // Update kernel timer objects
Panic = 2, // Dummy event that is always pending and should never be triggered (Timestamp = UINT64_MAX)
RunDSP = 2, // Make the emulated DSP run for one audio frame
Panic = 3, // Dummy event that is always pending and should never be triggered (Timestamp = UINT64_MAX)
TotalNumberOfEvents // How many event types do we have in total?
};
static constexpr usize totalNumberOfEvents = static_cast<usize>(EventType::TotalNumberOfEvents);

View file

@ -1,17 +1,12 @@
#pragma once
#include <array>
#include <optional>
#include "audio/dsp_core.hpp"
#include "helpers.hpp"
#include "logger.hpp"
#include "memory.hpp"
#include "result/result.hpp"
namespace DSPPipeType {
enum : u32 {
Debug = 0, DMA = 1, Audio = 2, Binary = 3
};
}
// Circular dependencies!
class Kernel;
@ -19,15 +14,11 @@ class DSPService {
Handle handle = KernelHandles::DSP;
Memory& mem;
Kernel& kernel;
Audio::DSPCore* dsp = nullptr;
MAKE_LOG_FUNCTION(log, dspServiceLogger)
enum class DSPState : u32 {
Off, On, Slep
};
// Number of DSP pipes
static constexpr size_t pipeCount = 8;
DSPState dspState;
// DSP service event handles
using DSPEvent = std::optional<Handle>;
@ -36,10 +27,7 @@ class DSPService {
DSPEvent interrupt0;
DSPEvent interrupt1;
std::array<DSPEvent, pipeCount> pipeEvents;
std::array<std::vector<u8>, pipeCount> pipeData; // The data of each pipe
void resetAudioPipe();
std::vector<u8> readPipe(u32 pipe, u32 size);
u16 semaphoreMask = 0;
DSPEvent& getEventRef(u32 type, u32 pipe);
static constexpr size_t maxEventCount = 6;
@ -67,6 +55,10 @@ public:
DSPService(Memory& mem, Kernel& kernel) : mem(mem), kernel(kernel) {}
void reset();
void handleSyncRequest(u32 messagePointer);
void setDSPCore(Audio::DSPCore* pointer) { dsp = pointer; }
// Special callback that's ran when the semaphore event is signalled
void onSemaphoreEventSignal() { dsp->setSemaphore(semaphoreMask); }
enum class SoundOutputMode : u8 {
Mono = 0,
@ -74,5 +66,8 @@ public:
Surround = 2
};
void signalEvents();
void triggerPipeEvent(int index);
void triggerSemaphoreEvent();
void triggerInterrupt0();
void triggerInterrupt1();
};

View file

@ -105,9 +105,8 @@ class ServiceManager {
void setHIDSharedMem(u8* ptr) { hid.setSharedMem(ptr); }
void setCSNDSharedMem(u8* ptr) { csnd.setSharedMemory(ptr); }
void signalDSPEvents() { dsp.signalEvents(); }
// Input function wrappers
HIDService& getHID() { return hid; }
NFCService& getNFC() { return nfc; }
DSPService& getDSP() { return dsp; }
};

View file

@ -62,6 +62,16 @@ void EmulatorConfig::load() {
}
}
if (data.contains("Audio")) {
auto audioResult = toml::expect<toml::value>(data.at("Audio"));
if (audioResult.is_ok()) {
auto audio = audioResult.unwrap();
auto dspCoreName = toml::find_or<std::string>(audio, "DSPEmulation", "Null");
dspType = Audio::DSPCore::typeFromString(dspCoreName);
}
}
if (data.contains("Battery")) {
auto batteryResult = toml::expect<toml::value>(data.at("Battery"));
if (batteryResult.is_ok()) {
@ -109,6 +119,7 @@ void EmulatorConfig::save() {
data["General"]["UsePortableBuild"] = usePortableBuild;
data["GPU"]["EnableShaderJIT"] = shaderJitEnabled;
data["GPU"]["Renderer"] = std::string(Renderer::typeToString(rendererType));
data["Audio"]["DSPEmulation"] = std::string(Audio::DSPCore::typeToString(dspType));
data["Battery"]["ChargerPlugged"] = chargerPlugged;
data["Battery"]["BatteryPercentage"] = batteryPercentage;

View file

@ -0,0 +1,52 @@
#include "audio/dsp_core.hpp"
#include "audio/null_core.hpp"
#include "audio/teakra_core.hpp"
#include <algorithm>
#include <cctype>
#include <unordered_map>
std::unique_ptr<Audio::DSPCore> Audio::makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService) {
std::unique_ptr<DSPCore> core;
switch (type) {
case DSPCore::Type::Null: core = std::make_unique<NullDSP>(mem, scheduler, dspService); break;
case DSPCore::Type::Teakra: core = std::make_unique<TeakraDSP>(mem, scheduler, dspService); break;
default:
Helpers::warn("Invalid DSP core selected!");
core = std::make_unique<NullDSP>(mem, scheduler, dspService);
break;
}
mem.setDSPMem(core->getDspMemory());
return core;
}
Audio::DSPCore::Type Audio::DSPCore::typeFromString(std::string inString) {
// Transform to lower-case to make the setting case-insensitive
std::transform(inString.begin(), inString.end(), inString.begin(), [](unsigned char c) { return std::tolower(c); });
static const std::unordered_map<std::string, Audio::DSPCore::Type> map = {
{"null", Audio::DSPCore::Type::Null},
{"none", Audio::DSPCore::Type::Null},
{"lle", Audio::DSPCore::Type::Teakra},
{"teakra", Audio::DSPCore::Type::Teakra},
};
if (auto search = map.find(inString); search != map.end()) {
return search->second;
}
printf("Invalid DSP type. Defaulting to null\n");
return Audio::DSPCore::Type::Null;
}
const char* Audio::DSPCore::typeToString(Audio::DSPCore::Type type) {
switch (type) {
case Audio::DSPCore::Type::Null: return "null";
case Audio::DSPCore::Type::Teakra: return "teakra";
default: return "invalid";
}
}

View file

@ -0,0 +1,166 @@
#include "audio/null_core.hpp"
#include "services/dsp.hpp"
namespace Audio {
namespace DSPPipeType {
enum : u32 {
Debug = 0,
DMA = 1,
Audio = 2,
Binary = 3,
};
}
void NullDSP::resetAudioPipe() {
// Hardcoded responses for now
// These are DSP DRAM offsets for various variables
// https://www.3dbrew.org/wiki/DSP_Memory_Region
static constexpr std::array<u16, 16> responses = {
0x000F, // Number of responses
0xBFFF, // Frame counter
0x9E92, // Source configs
0x8680, // Source statuses
0xA792, // ADPCM coefficients
0x9430, // DSP configs
0x8400, // DSP status
0x8540, // Final samples
0x9492, // Intermediate mix samples
0x8710, // Compressor
0x8410, // Debug
0xA912, // ??
0xAA12, // ??
0xAAD2, // ??
0xAC52, // Surround sound biquad filter 1
0xAC5C // Surround sound biquad filter 2
};
std::vector<u8>& audioPipe = pipeData[DSPPipeType::Audio];
audioPipe.resize(responses.size() * sizeof(u16));
// Push back every response to the audio pipe
size_t index = 0;
for (auto e : responses) {
audioPipe[index++] = e & 0xff;
audioPipe[index++] = e >> 8;
}
}
void NullDSP::reset() {
loaded = false;
for (auto& e : pipeData) {
e.clear();
}
// Note: Reset audio pipe AFTER resetting all pipes, otherwise the new data will be yeeted
resetAudioPipe();
}
void NullDSP::loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMask) {
if (loaded) {
Helpers::warn("Loading DSP component when already loaded");
}
loaded = true;
scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::cyclesPerFrame);
}
void NullDSP::unloadComponent() {
if (!loaded) {
Helpers::warn("Audio: unloadComponent called without a running program");
}
loaded = false;
scheduler.removeEvent(Scheduler::EventType::RunDSP);
}
void NullDSP::runAudioFrame() {
// Signal audio pipe when an audio frame is done
if (dspState == DSPState::On) [[likely]] {
dspService.triggerPipeEvent(DSPPipeType::Audio);
}
scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::cyclesPerFrame);
}
u16 NullDSP::recvData(u32 regId) {
if (regId != 0) {
Helpers::panic("Audio: invalid register in null frontend");
}
return dspState == DSPState::On;
}
void NullDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
enum class StateChange : u8 {
Initialize = 0,
Shutdown = 1,
Wakeup = 2,
Sleep = 3,
};
switch (channel) {
case DSPPipeType::Audio: {
if (size != 4) {
printf("Invalid size written to DSP Audio Pipe\n");
break;
}
// Get new state
const u8 state = mem.read8(buffer);
if (state > 3) {
log("WriteProcessPipe::Audio: Unknown state change type");
} else {
switch (static_cast<StateChange>(state)) {
case StateChange::Initialize:
// TODO: Other initialization stuff here
dspState = DSPState::On;
resetAudioPipe();
dspService.triggerPipeEvent(DSPPipeType::Audio);
break;
case StateChange::Shutdown:
dspState = DSPState::Off;
break;
default: Helpers::panic("Unimplemented DSP audio pipe state change %d", state);
}
}
break;
}
case DSPPipeType::Binary:
Helpers::warn("Unimplemented write to binary pipe! Size: %d\n", size);
// This pipe and interrupt are normally used for requests like AAC decode
dspService.triggerPipeEvent(DSPPipeType::Binary);
break;
default: log("Audio::NullDSP: Wrote to unimplemented pipe %d\n", channel); break;
}
}
std::vector<u8> NullDSP::readPipe(u32 pipe, u32 peer, u32 size, u32 buffer) {
if (size & 1) Helpers::panic("Tried to read odd amount of bytes from DSP pipe");
if (pipe >= pipeCount || size > 0xffff) {
return {};
}
if (pipe != DSPPipeType::Audio) {
log("Reading from non-audio pipe! This might be broken, might need to check what pipe is being read from and implement writing to it\n");
}
std::vector<u8>& data = pipeData[pipe];
size = std::min<u32>(size, data.size()); // Clamp size to the maximum available data size
if (size == 0) {
return {};
}
// Return "size" bytes from the audio pipe and erase them
std::vector<u8> out(data.begin(), data.begin() + size);
data.erase(data.begin(), data.begin() + size);
return out;
}
} // namespace Audio

View file

@ -0,0 +1,316 @@
#include "audio/teakra_core.hpp"
#include <algorithm>
#include <cstring>
#include "services/dsp.hpp"
using namespace Audio;
struct Dsp1 {
// All sizes are in bytes unless otherwise specified
u8 signature[0x100];
u8 magic[4];
u32 size;
u8 codeMemLayout;
u8 dataMemLayout;
u8 pad[3];
u8 specialType;
u8 segmentCount;
u8 flags;
u32 specialStart;
u32 specialSize;
u64 zeroBits;
struct Segment {
u32 offs; // Offset of the segment data
u32 dspAddr; // Start of the segment in 16-bit units
u32 size;
u8 pad[3];
u8 type;
u8 hash[0x20];
};
Segment segments[10];
};
TeakraDSP::TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService)
: DSPCore(mem, scheduler, dspService), pipeBaseAddr(0), running(false) {
// Set up callbacks for Teakra
Teakra::AHBMCallback ahbm;
// The AHBM read handlers read from paddrs rather than vaddrs which mem.read8 and the like use
// TODO: When we implement more efficient paddr accesses with a page table or similar, these handlers
// Should be made to properly use it, since this method is hacky and will segfault if given an invalid addr
ahbm.read8 = [&](u32 addr) -> u8 { return mem.getFCRAM()[addr - PhysicalAddrs::FCRAM]; };
ahbm.read16 = [&](u32 addr) -> u16 { return *(u16*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM]; };
ahbm.read32 = [&](u32 addr) -> u32 { return *(u32*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM]; };
ahbm.write8 = [&](u32 addr, u8 value) { mem.getFCRAM()[addr - PhysicalAddrs::FCRAM] = value; };
ahbm.write16 = [&](u32 addr, u16 value) { *(u16*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM] = value; };
ahbm.write32 = [&](u32 addr, u32 value) { *(u32*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM] = value; };
teakra.SetAHBMCallback(ahbm);
teakra.SetAudioCallback([=](std::array<s16, 2> sample) {
//printf("%d %d\n", sample[0], sample[1]);
// NOP for now
});
// Set up event handlers. These handlers forward a hardware interrupt to the DSP service, which is responsible
// For triggering the appropriate DSP kernel events
// Note: It's important not to fire any events if "loaded" is false, ie if we haven't fully loaded a DSP component yet
teakra.SetRecvDataHandler(0, [&]() {
if (loaded) {
dspService.triggerInterrupt0();
}
});
teakra.SetRecvDataHandler(1, [&]() {
if (loaded) {
dspService.triggerInterrupt1();
}
});
auto processPipeEvent = [&](bool dataEvent) {
if (!loaded) {
return;
}
if (dataEvent) {
signalledData = true;
} else {
if ((teakra.GetSemaphore() & 0x8000) == 0) {
return;
}
signalledSemaphore = true;
}
if (signalledSemaphore && signalledData) {
signalledSemaphore = signalledData = false;
u16 slot = teakra.RecvData(2);
u16 side = slot & 1;
u16 pipe = slot / 2;
if (side != static_cast<u16>(PipeDirection::DSPtoCPU)) {
return;
}
if (pipe == 0) {
Helpers::warn("Pipe event for debug pipe: Should be ignored and the data should be flushed");
} else {
dspService.triggerPipeEvent(pipe);
}
}
};
teakra.SetRecvDataHandler(2, [processPipeEvent]() { processPipeEvent(true); });
teakra.SetSemaphoreHandler([processPipeEvent]() { processPipeEvent(false); });
}
void TeakraDSP::reset() {
teakra.Reset();
running = false;
loaded = false;
signalledData = signalledSemaphore = false;
}
// https://github.com/citra-emu/citra/blob/master/src/audio_core/lle/lle.cpp
void TeakraDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
size &= 0xffff;
PipeStatus status = getPipeStatus(channel, PipeDirection::CPUtoDSP);
bool needUpdate = false; // Do we need to update the pipe status and catch up Teakra?
std::vector<u8> data;
data.reserve(size);
// Read data to write
for (int i = 0; i < size; i++) {
const u8 byte = mem.read8(buffer + i);
data.push_back(byte);
}
u8* dataPointer = data.data();
while (size != 0) {
if (status.isFull()) {
Helpers::warn("Teakra: Writing to full pipe");
}
// Calculate begin/end/size for write
const u16 writeEnd = status.isWrapped() ? (status.readPointer & PipeStatus::pointerMask) : status.byteSize;
const u16 writeBegin = status.writePointer & PipeStatus::pointerMask;
const u16 writeSize = std::min<u16>(u16(size), writeEnd - writeBegin);
if (writeEnd <= writeBegin) [[unlikely]] {
Helpers::warn("Teakra: Writing to pipe but end <= start");
}
// Write data to pipe, increment write and buffer pointers, decrement size
std::memcpy(getDataPointer(status.address * 2 + writeBegin), dataPointer, writeSize);
dataPointer += writeSize;
status.writePointer += writeSize;
size -= writeSize;
if ((status.writePointer & PipeStatus::pointerMask) > status.byteSize) [[unlikely]] {
Helpers::warn("Teakra: Writing to pipe but write > size");
}
if ((status.writePointer & PipeStatus::pointerMask) == status.byteSize) {
status.writePointer &= PipeStatus::wrapBit;
status.writePointer ^= PipeStatus::wrapBit;
}
needUpdate = true;
}
if (needUpdate) {
updatePipeStatus(status);
while (!teakra.SendDataIsEmpty(2)) {
runSlice();
}
teakra.SendData(2, status.slot);
}
}
std::vector<u8> TeakraDSP::readPipe(u32 channel, u32 peer, u32 size, u32 buffer) {
size &= 0xffff;
PipeStatus status = getPipeStatus(channel, PipeDirection::DSPtoCPU);
std::vector<u8> pipeData(size);
u8* dataPointer = pipeData.data();
bool needUpdate = false; // Do we need to update the pipe status and catch up Teakra?
while (size != 0) {
if (status.isEmpty()) [[unlikely]] {
Helpers::warn("Teakra: Reading from empty pipe");
return pipeData;
}
// Read as many bytes as possible
const u16 readEnd = status.isWrapped() ? status.byteSize : (status.writePointer & PipeStatus::pointerMask);
const u16 readBegin = status.readPointer & PipeStatus::pointerMask;
const u16 readSize = std::min<u16>(u16(size), readEnd - readBegin);
// Copy bytes to the output vector, increment the read and vector pointers and decrement the size appropriately
std::memcpy(dataPointer, getDataPointer(status.address * 2 + readBegin), readSize);
dataPointer += readSize;
status.readPointer += readSize;
size -= readSize;
if ((status.readPointer & PipeStatus::pointerMask) > status.byteSize) [[unlikely]] {
Helpers::warn("Teakra: Reading from pipe but read > size");
}
if ((status.readPointer & PipeStatus::pointerMask) == status.byteSize) {
status.readPointer &= PipeStatus::wrapBit;
status.readPointer ^= PipeStatus::wrapBit;
}
needUpdate = true;
}
if (needUpdate) {
updatePipeStatus(status);
while (!teakra.SendDataIsEmpty(2)) {
runSlice();
}
teakra.SendData(2, status.slot);
}
return pipeData;
}
void TeakraDSP::loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMask) {
// TODO: maybe move this to the DSP service
if (loaded) {
Helpers::warn("Loading DSP component when already loaded");
return;
}
teakra.Reset();
running = true;
u8* dspCode = teakra.GetDspMemory().data();
u8* dspData = dspCode + 0x40000;
Dsp1 dsp1;
std::memcpy(&dsp1, data.data(), sizeof(dsp1));
// TODO: verify DSP1 signature
// Load DSP segments to DSP RAM
// TODO: verify hashes
for (uint i = 0; i < dsp1.segmentCount; i++) {
auto& segment = dsp1.segments[i];
u32 addr = segment.dspAddr << 1;
u8* src = data.data() + segment.offs;
u8* dst = nullptr;
switch (segment.type) {
case 0:
case 1: dst = dspCode + addr; break;
default: dst = dspData + addr; break;
}
std::memcpy(dst, src, segment.size);
}
bool syncWithDsp = dsp1.flags & 0x1;
bool loadSpecialSegment = (dsp1.flags >> 1) & 0x1;
// TODO: how does the special segment work?
if (loadSpecialSegment) {
log("LoadComponent: special segment not supported");
}
if (syncWithDsp) {
// Wait for the DSP to reply with 1s in all RECV registers
for (int i = 0; i < 3; i++) {
do {
while (!teakra.RecvDataIsReady(i)) {
runSlice();
}
} while (teakra.RecvData(i) != 1);
}
}
// Retrieve the pipe base address
while (!teakra.RecvDataIsReady(2)) {
runSlice();
}
pipeBaseAddr = teakra.RecvData(2);
// Schedule next DSP event
scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::lleSlice * 2);
loaded = true;
}
void TeakraDSP::unloadComponent() {
if (!loaded) {
Helpers::warn("Audio: unloadComponent called without a running program");
return;
}
loaded = false;
// Stop scheduling DSP events
scheduler.removeEvent(Scheduler::EventType::RunDSP);
// Wait for SEND2 to be ready, then send the shutdown command to the DSP
while (!teakra.SendDataIsEmpty(2)) {
runSlice();
}
teakra.SendData(2, 0x8000);
// Wait for shutdown to be acknowledged
while (!teakra.RecvDataIsReady(2)) {
runSlice();
}
// Read the value and discard it, completing shutdown
teakra.RecvData(2);
running = false;
}

View file

@ -12,9 +12,9 @@ const char* Kernel::resetTypeToString(u32 type) {
}
}
Handle Kernel::makeEvent(ResetType resetType) {
Handle Kernel::makeEvent(ResetType resetType, Event::CallbackType callback) {
Handle ret = makeObject(KernelObjectType::Event);
objects[ret].data = new Event(resetType);
objects[ret].data = new Event(resetType, callback);
return ret;
}
@ -42,8 +42,13 @@ bool Kernel::signalEvent(Handle handle) {
event->fired = false;
}
}
rescheduleThreads();
// Run the callback for events that require a special callback
if (event->callback != Event::CallbackType::None) [[unlikely]] {
runEventCallback(event->callback);
}
return true;
}
@ -230,4 +235,12 @@ void Kernel::waitSynchronizationN() {
} else {
Helpers::panic("WaitSynchronizationN with waitAll");
}
}
void Kernel::runEventCallback(Event::CallbackType callback) {
switch (callback) {
case Event::CallbackType::None: break;
case Event::CallbackType::DSPSemaphore: serviceManager.getDSP().onSemaphoreEventSignal(); break;
default: Helpers::panic("Unimplemented special callback for kernel event!"); break;
}
}

View file

@ -15,7 +15,6 @@ using namespace KernelMemoryTypes;
Memory::Memory(u64& cpuTicks, const EmulatorConfig& config) : cpuTicks(cpuTicks), config(config) {
fcram = new uint8_t[FCRAM_SIZE]();
dspRam = new uint8_t[DSP_RAM_SIZE]();
readTable.resize(totalPageCount, 0);
writeTable.resize(totalPageCount, 0);

View file

@ -31,13 +31,8 @@ namespace Result {
}
void DSPService::reset() {
for (auto& e : pipeData)
e.clear();
// Note: Reset audio pipe AFTER resetting all pipes, otherwise the new data will be yeeted
resetAudioPipe();
totalEventCount = 0;
dspState = DSPState::Off;
semaphoreMask = 0;
semaphoreEvent = std::nullopt;
interrupt0 = std::nullopt;
@ -48,40 +43,6 @@ void DSPService::reset() {
}
}
void DSPService::resetAudioPipe() {
// Hardcoded responses for now
// These are DSP DRAM offsets for various variables
// https://www.3dbrew.org/wiki/DSP_Memory_Region
static constexpr std::array<u16, 16> responses = {
0x000F, // Number of responses
0xBFFF, // Frame counter
0x9E92, // Source configs
0x8680, // Source statuses
0xA792, // ADPCM coefficients
0x9430, // DSP configs
0x8400, // DSP status
0x8540, // Final samples
0x9492, // Intermediate mix samples
0x8710, // Compressor
0x8410, // Debug
0xA912, // ??
0xAA12, // ??
0xAAD2, // ??
0xAC52, // Surround sound biquad filter 1
0xAC5C // Surround sound biquad filter 2
};
std::vector<u8>& audioPipe = pipeData[DSPPipeType::Audio];
audioPipe.resize(responses.size() * sizeof(u16));
// Push back every response to the audio pipe
size_t index = 0;
for (auto e : responses) {
audioPipe[index++] = e & 0xff;
audioPipe[index++] = e >> 8;
}
}
void DSPService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
switch (command) {
@ -117,8 +78,16 @@ void DSPService::loadComponent(u32 messagePointer) {
u32 size = mem.read32(messagePointer + 4);
u32 programMask = mem.read32(messagePointer + 8);
u32 dataMask = mem.read32(messagePointer + 12);
u32 buffer = mem.read32(messagePointer + 20);
std::vector<u8> data(size);
for (u32 i = 0; i < size; i++) {
data[i] = mem.read8(buffer + i);
}
log("DSP::LoadComponent (size = %08X, program mask = %X, data mask = %X\n", size, programMask, dataMask);
dsp->loadComponent(data, programMask, dataMask);
mem.write32(messagePointer, IPC::responseHeader(0x11, 2, 2));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 1); // Component loaded
@ -128,32 +97,12 @@ void DSPService::loadComponent(u32 messagePointer) {
void DSPService::unloadComponent(u32 messagePointer) {
log("DSP::UnloadComponent\n");
dsp->unloadComponent();
mem.write32(messagePointer, IPC::responseHeader(0x12, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
std::vector<u8> DSPService::readPipe(u32 pipe, u32 size) {
if (size & 1) Helpers::panic("Tried to read odd amount of bytes from DSP pipe");
if (pipe >= pipeCount || size > 0xffff) {
return {};
}
if (pipe != DSPPipeType::Audio) {
log("Reading from non-audio pipe! This might be broken, might need to check what pipe is being read from and implement writing to it\n");
}
std::vector<u8>& data = pipeData[pipe];
size = std::min<u32>(size, u32(data.size())); // Clamp size to the maximum available data size
if (size == 0)
return {};
// Return "size" bytes from the audio pipe and erase them
std::vector<u8> out(data.begin(), data.begin() + size);
data.erase(data.begin(), data.begin() + size);
return out;
}
void DSPService::readPipeIfPossible(u32 messagePointer) {
u32 channel = mem.read32(messagePointer + 4);
u32 peer = mem.read32(messagePointer + 8);
@ -162,7 +111,7 @@ void DSPService::readPipeIfPossible(u32 messagePointer) {
log("DSP::ReadPipeIfPossible (channel = %d, peer = %d, size = %04X, buffer = %08X)\n", channel, peer, size, buffer);
mem.write32(messagePointer, IPC::responseHeader(0x10, 2, 2));
std::vector<u8> data = readPipe(channel, size);
std::vector<u8> data = dsp->readPipe(channel, peer, size, buffer);
for (uint i = 0; i < data.size(); i++) {
mem.write8(buffer + i, data[i]);
}
@ -176,22 +125,22 @@ void DSPService::recvData(u32 messagePointer) {
log("DSP::RecvData (register = %d)\n", registerIndex);
if (registerIndex != 0) Helpers::panic("Unknown register in DSP::RecvData");
// Return 0 if the DSP is running, otherwise 1
const u16 ret = dspState == DSPState::On ? 0 : 1;
const u16 data = dsp->recvData(registerIndex);
mem.write32(messagePointer, IPC::responseHeader(0x01, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write16(messagePointer + 8, ret);
mem.write16(messagePointer + 8, data);
}
void DSPService::recvDataIsReady(u32 messagePointer) {
const u32 registerIndex = mem.read32(messagePointer + 4);
log("DSP::RecvDataIsReady (register = %d)\n", registerIndex);
if (registerIndex != 0) Helpers::panic("Unknown register in DSP::RecvDataIsReady");
bool isReady = dsp->recvDataIsReady(registerIndex);
mem.write32(messagePointer, IPC::responseHeader(0x02, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 1); // Always return that the register is ready for now
mem.write32(messagePointer + 8, isReady ? 1 : 0);
}
DSPService::DSPEvent& DSPService::getEventRef(u32 type, u32 pipe) {
@ -236,7 +185,6 @@ void DSPService::registerInterruptEvents(u32 messagePointer) {
mem.write32(messagePointer + 4, Result::Success);
totalEventCount++;
kernel.signalEvent(eventHandle);
}
}
}
@ -253,7 +201,7 @@ void DSPService::getSemaphoreEventHandle(u32 messagePointer) {
log("DSP::GetSemaphoreEventHandle\n");
if (!semaphoreEvent.has_value()) {
semaphoreEvent = kernel.makeEvent(ResetType::OneShot);
semaphoreEvent = kernel.makeEvent(ResetType::OneShot, Event::CallbackType::DSPSemaphore);
}
mem.write32(messagePointer, IPC::responseHeader(0x16, 1, 2));
@ -267,6 +215,7 @@ void DSPService::setSemaphore(u32 messagePointer) {
const u16 value = mem.read16(messagePointer + 4);
log("DSP::SetSemaphore(value = %04X)\n", value);
dsp->setSemaphore(value);
mem.write32(messagePointer, IPC::responseHeader(0x7, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
@ -275,6 +224,9 @@ void DSPService::setSemaphoreMask(u32 messagePointer) {
const u16 mask = mem.read16(messagePointer + 4);
log("DSP::SetSemaphoreMask(mask = %04X)\n", mask);
dsp->setSemaphoreMask(mask);
semaphoreMask = mask;
mem.write32(messagePointer, IPC::responseHeader(0x17, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
@ -285,51 +237,7 @@ void DSPService::writeProcessPipe(u32 messagePointer) {
const u32 buffer = mem.read32(messagePointer + 16);
log("DSP::writeProcessPipe (channel = %d, size = %X, buffer = %08X)\n", channel, size, buffer);
enum class StateChange : u8 {
Initialize = 0,
Shutdown = 1,
Wakeup = 2,
Sleep = 3,
};
switch (channel) {
case DSPPipeType::Audio: {
if (size != 4) {
printf("Invalid size written to DSP Audio Pipe\n");
break;
}
// Get new state
const u8 state = mem.read8(buffer);
if (state > 3) {
log("WriteProcessPipe::Audio: Unknown state change type");
} else {
switch (static_cast<StateChange>(state)) {
case StateChange::Initialize:
// TODO: Other initialization stuff here
dspState = DSPState::On;
resetAudioPipe();
break;
case StateChange::Shutdown:
dspState = DSPState::Off;
break;
default: Helpers::panic("Unimplemented DSP audio pipe state change %d", state);
}
}
break;
}
case DSPPipeType::Binary:
Helpers::warn("Unimplemented write to binary pipe! Size: %d\n", size);
break;
default:
log("DSP: Wrote to unimplemented pipe %d\n", channel);
break;
}
dsp->writeProcessPipe(channel, size, buffer);
mem.write32(messagePointer, IPC::responseHeader(0xD, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
@ -354,12 +262,26 @@ void DSPService::invalidateDCache(u32 messagePointer) {
mem.write32(messagePointer + 4, Result::Success);
}
void DSPService::signalEvents() {
for (const DSPEvent& e : pipeEvents) {
if (e.has_value()) { kernel.signalEvent(e.value()); }
void DSPService::triggerPipeEvent(int index) {
if (index < pipeCount && pipeEvents[index].has_value()) {
kernel.signalEvent(*pipeEvents[index]);
}
}
if (semaphoreEvent.has_value()) { kernel.signalEvent(semaphoreEvent.value()); }
if (interrupt0.has_value()) { kernel.signalEvent(interrupt0.value()); }
if (interrupt1.has_value()) { kernel.signalEvent(interrupt1.value()); }
void DSPService::triggerSemaphoreEvent() {
if (semaphoreEvent.has_value()) {
kernel.signalEvent(*semaphoreEvent);
}
}
void DSPService::triggerInterrupt0() {
if (interrupt0.has_value()) {
kernel.signalEvent(*interrupt0);
}
}
void DSPService::triggerInterrupt1() {
if (interrupt1.has_value()) {
kernel.signalEvent(*interrupt1);
}
}

View file

@ -123,10 +123,6 @@ void GPUService::registerInterruptRelayQueue(u32 messagePointer) {
}
void GPUService::requestInterrupt(GPUInterrupt type) {
// HACK: Signal DSP events on GPU interrupt for now until we have the DSP since games need DSP events
// Maybe there's a better alternative?
kernel.signalDSPEvents();
if (sharedMem == nullptr) [[unlikely]] { // Shared memory hasn't been set up yet
return;
}

View file

@ -24,6 +24,11 @@ Emulator::Emulator()
httpServer(this)
#endif
{
DSPService& dspService = kernel.getServiceManager().getDSP();
dsp = Audio::makeDSPCore(config.dspType, memory, scheduler, dspService);
dspService.setDSPCore(dsp.get());
#ifdef PANDA3DS_ENABLE_DISCORD_RPC
if (config.discordRpcEnabled) {
discordRpc.init();
@ -46,6 +51,8 @@ void Emulator::reset(ReloadOption reload) {
cpu.reset();
gpu.reset();
memory.reset();
dsp->reset();
// Reset scheduler and add a VBlank event
scheduler.reset();
@ -136,13 +143,17 @@ void Emulator::pollScheduler() {
ServiceManager& srv = kernel.getServiceManager();
srv.sendGPUInterrupt(GPUInterrupt::VBlank0);
srv.sendGPUInterrupt(GPUInterrupt::VBlank1);
// Queue next VBlank event
scheduler.addEvent(Scheduler::EventType::VBlank, time + CPU::ticksPerSec / 60);
break;
}
case Scheduler::EventType::UpdateTimers: kernel.pollTimers(); break;
case Scheduler::EventType::RunDSP: {
dsp->runAudioFrame();
break;
}
default: {
Helpers::panic("Scheduler: Unimplemented event type received: %d\n", static_cast<int>(eventType));

1
third_party/teakra vendored Submodule

@ -0,0 +1 @@
Subproject commit 01db7cdd00aabcce559a8dddce8798dabb71949b