mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-20 04:29:13 +12:00
commit
093364f615
24 changed files with 868 additions and 159 deletions
52
src/core/audio/dsp_core.cpp
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52
src/core/audio/dsp_core.cpp
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#include "audio/dsp_core.hpp"
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#include "audio/null_core.hpp"
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#include "audio/teakra_core.hpp"
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#include <algorithm>
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#include <cctype>
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#include <unordered_map>
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std::unique_ptr<Audio::DSPCore> Audio::makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService) {
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std::unique_ptr<DSPCore> core;
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switch (type) {
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case DSPCore::Type::Null: core = std::make_unique<NullDSP>(mem, scheduler, dspService); break;
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case DSPCore::Type::Teakra: core = std::make_unique<TeakraDSP>(mem, scheduler, dspService); break;
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default:
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Helpers::warn("Invalid DSP core selected!");
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core = std::make_unique<NullDSP>(mem, scheduler, dspService);
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break;
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}
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mem.setDSPMem(core->getDspMemory());
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return core;
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}
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Audio::DSPCore::Type Audio::DSPCore::typeFromString(std::string inString) {
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// Transform to lower-case to make the setting case-insensitive
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std::transform(inString.begin(), inString.end(), inString.begin(), [](unsigned char c) { return std::tolower(c); });
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static const std::unordered_map<std::string, Audio::DSPCore::Type> map = {
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{"null", Audio::DSPCore::Type::Null},
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{"none", Audio::DSPCore::Type::Null},
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{"lle", Audio::DSPCore::Type::Teakra},
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{"teakra", Audio::DSPCore::Type::Teakra},
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};
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if (auto search = map.find(inString); search != map.end()) {
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return search->second;
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}
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printf("Invalid DSP type. Defaulting to null\n");
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return Audio::DSPCore::Type::Null;
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}
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const char* Audio::DSPCore::typeToString(Audio::DSPCore::Type type) {
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switch (type) {
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case Audio::DSPCore::Type::Null: return "null";
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case Audio::DSPCore::Type::Teakra: return "teakra";
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default: return "invalid";
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}
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}
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166
src/core/audio/null_core.cpp
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166
src/core/audio/null_core.cpp
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#include "audio/null_core.hpp"
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#include "services/dsp.hpp"
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namespace Audio {
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namespace DSPPipeType {
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enum : u32 {
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Debug = 0,
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DMA = 1,
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Audio = 2,
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Binary = 3,
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};
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}
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void NullDSP::resetAudioPipe() {
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// Hardcoded responses for now
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// These are DSP DRAM offsets for various variables
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// https://www.3dbrew.org/wiki/DSP_Memory_Region
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static constexpr std::array<u16, 16> responses = {
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0x000F, // Number of responses
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0xBFFF, // Frame counter
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0x9E92, // Source configs
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0x8680, // Source statuses
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0xA792, // ADPCM coefficients
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0x9430, // DSP configs
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0x8400, // DSP status
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0x8540, // Final samples
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0x9492, // Intermediate mix samples
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0x8710, // Compressor
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0x8410, // Debug
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0xA912, // ??
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0xAA12, // ??
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0xAAD2, // ??
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0xAC52, // Surround sound biquad filter 1
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0xAC5C // Surround sound biquad filter 2
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};
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std::vector<u8>& audioPipe = pipeData[DSPPipeType::Audio];
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audioPipe.resize(responses.size() * sizeof(u16));
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// Push back every response to the audio pipe
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size_t index = 0;
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for (auto e : responses) {
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audioPipe[index++] = e & 0xff;
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audioPipe[index++] = e >> 8;
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}
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}
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void NullDSP::reset() {
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loaded = false;
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for (auto& e : pipeData) {
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e.clear();
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}
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// Note: Reset audio pipe AFTER resetting all pipes, otherwise the new data will be yeeted
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resetAudioPipe();
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}
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void NullDSP::loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMask) {
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if (loaded) {
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Helpers::warn("Loading DSP component when already loaded");
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}
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loaded = true;
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scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::cyclesPerFrame);
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}
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void NullDSP::unloadComponent() {
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if (!loaded) {
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Helpers::warn("Audio: unloadComponent called without a running program");
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}
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loaded = false;
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scheduler.removeEvent(Scheduler::EventType::RunDSP);
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}
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void NullDSP::runAudioFrame() {
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// Signal audio pipe when an audio frame is done
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if (dspState == DSPState::On) [[likely]] {
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dspService.triggerPipeEvent(DSPPipeType::Audio);
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}
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scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::cyclesPerFrame);
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}
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u16 NullDSP::recvData(u32 regId) {
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if (regId != 0) {
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Helpers::panic("Audio: invalid register in null frontend");
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}
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return dspState == DSPState::On;
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}
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void NullDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
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enum class StateChange : u8 {
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Initialize = 0,
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Shutdown = 1,
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Wakeup = 2,
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Sleep = 3,
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};
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switch (channel) {
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case DSPPipeType::Audio: {
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if (size != 4) {
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printf("Invalid size written to DSP Audio Pipe\n");
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break;
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}
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// Get new state
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const u8 state = mem.read8(buffer);
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if (state > 3) {
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log("WriteProcessPipe::Audio: Unknown state change type");
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} else {
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switch (static_cast<StateChange>(state)) {
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case StateChange::Initialize:
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// TODO: Other initialization stuff here
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dspState = DSPState::On;
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resetAudioPipe();
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dspService.triggerPipeEvent(DSPPipeType::Audio);
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break;
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case StateChange::Shutdown:
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dspState = DSPState::Off;
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break;
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default: Helpers::panic("Unimplemented DSP audio pipe state change %d", state);
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}
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}
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break;
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}
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case DSPPipeType::Binary:
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Helpers::warn("Unimplemented write to binary pipe! Size: %d\n", size);
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// This pipe and interrupt are normally used for requests like AAC decode
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dspService.triggerPipeEvent(DSPPipeType::Binary);
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break;
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default: log("Audio::NullDSP: Wrote to unimplemented pipe %d\n", channel); break;
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}
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}
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std::vector<u8> NullDSP::readPipe(u32 pipe, u32 peer, u32 size, u32 buffer) {
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if (size & 1) Helpers::panic("Tried to read odd amount of bytes from DSP pipe");
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if (pipe >= pipeCount || size > 0xffff) {
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return {};
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}
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if (pipe != DSPPipeType::Audio) {
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log("Reading from non-audio pipe! This might be broken, might need to check what pipe is being read from and implement writing to it\n");
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}
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std::vector<u8>& data = pipeData[pipe];
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size = std::min<u32>(size, data.size()); // Clamp size to the maximum available data size
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if (size == 0) {
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return {};
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}
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// Return "size" bytes from the audio pipe and erase them
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std::vector<u8> out(data.begin(), data.begin() + size);
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data.erase(data.begin(), data.begin() + size);
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return out;
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}
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} // namespace Audio
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316
src/core/audio/teakra_core.cpp
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316
src/core/audio/teakra_core.cpp
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#include "audio/teakra_core.hpp"
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#include <algorithm>
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#include <cstring>
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#include "services/dsp.hpp"
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using namespace Audio;
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struct Dsp1 {
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// All sizes are in bytes unless otherwise specified
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u8 signature[0x100];
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u8 magic[4];
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u32 size;
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u8 codeMemLayout;
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u8 dataMemLayout;
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u8 pad[3];
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u8 specialType;
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u8 segmentCount;
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u8 flags;
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u32 specialStart;
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u32 specialSize;
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u64 zeroBits;
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struct Segment {
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u32 offs; // Offset of the segment data
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u32 dspAddr; // Start of the segment in 16-bit units
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u32 size;
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u8 pad[3];
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u8 type;
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u8 hash[0x20];
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};
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Segment segments[10];
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};
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TeakraDSP::TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService)
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: DSPCore(mem, scheduler, dspService), pipeBaseAddr(0), running(false) {
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// Set up callbacks for Teakra
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Teakra::AHBMCallback ahbm;
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// The AHBM read handlers read from paddrs rather than vaddrs which mem.read8 and the like use
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// TODO: When we implement more efficient paddr accesses with a page table or similar, these handlers
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// Should be made to properly use it, since this method is hacky and will segfault if given an invalid addr
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ahbm.read8 = [&](u32 addr) -> u8 { return mem.getFCRAM()[addr - PhysicalAddrs::FCRAM]; };
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ahbm.read16 = [&](u32 addr) -> u16 { return *(u16*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM]; };
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ahbm.read32 = [&](u32 addr) -> u32 { return *(u32*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM]; };
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ahbm.write8 = [&](u32 addr, u8 value) { mem.getFCRAM()[addr - PhysicalAddrs::FCRAM] = value; };
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ahbm.write16 = [&](u32 addr, u16 value) { *(u16*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM] = value; };
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ahbm.write32 = [&](u32 addr, u32 value) { *(u32*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM] = value; };
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teakra.SetAHBMCallback(ahbm);
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teakra.SetAudioCallback([=](std::array<s16, 2> sample) {
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//printf("%d %d\n", sample[0], sample[1]);
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// NOP for now
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});
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// Set up event handlers. These handlers forward a hardware interrupt to the DSP service, which is responsible
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// For triggering the appropriate DSP kernel events
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// Note: It's important not to fire any events if "loaded" is false, ie if we haven't fully loaded a DSP component yet
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teakra.SetRecvDataHandler(0, [&]() {
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if (loaded) {
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dspService.triggerInterrupt0();
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}
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});
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teakra.SetRecvDataHandler(1, [&]() {
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if (loaded) {
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dspService.triggerInterrupt1();
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}
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});
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auto processPipeEvent = [&](bool dataEvent) {
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if (!loaded) {
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return;
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}
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if (dataEvent) {
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signalledData = true;
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} else {
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if ((teakra.GetSemaphore() & 0x8000) == 0) {
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return;
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}
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signalledSemaphore = true;
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}
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if (signalledSemaphore && signalledData) {
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signalledSemaphore = signalledData = false;
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u16 slot = teakra.RecvData(2);
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u16 side = slot & 1;
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u16 pipe = slot / 2;
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if (side != static_cast<u16>(PipeDirection::DSPtoCPU)) {
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return;
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}
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if (pipe == 0) {
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Helpers::warn("Pipe event for debug pipe: Should be ignored and the data should be flushed");
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} else {
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dspService.triggerPipeEvent(pipe);
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}
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}
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};
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teakra.SetRecvDataHandler(2, [processPipeEvent]() { processPipeEvent(true); });
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teakra.SetSemaphoreHandler([processPipeEvent]() { processPipeEvent(false); });
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}
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void TeakraDSP::reset() {
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teakra.Reset();
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running = false;
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loaded = false;
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signalledData = signalledSemaphore = false;
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}
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// https://github.com/citra-emu/citra/blob/master/src/audio_core/lle/lle.cpp
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void TeakraDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
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size &= 0xffff;
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PipeStatus status = getPipeStatus(channel, PipeDirection::CPUtoDSP);
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bool needUpdate = false; // Do we need to update the pipe status and catch up Teakra?
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std::vector<u8> data;
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data.reserve(size);
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// Read data to write
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for (int i = 0; i < size; i++) {
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const u8 byte = mem.read8(buffer + i);
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data.push_back(byte);
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}
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u8* dataPointer = data.data();
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while (size != 0) {
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if (status.isFull()) {
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Helpers::warn("Teakra: Writing to full pipe");
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}
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// Calculate begin/end/size for write
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const u16 writeEnd = status.isWrapped() ? (status.readPointer & PipeStatus::pointerMask) : status.byteSize;
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const u16 writeBegin = status.writePointer & PipeStatus::pointerMask;
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const u16 writeSize = std::min<u16>(u16(size), writeEnd - writeBegin);
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if (writeEnd <= writeBegin) [[unlikely]] {
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Helpers::warn("Teakra: Writing to pipe but end <= start");
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}
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// Write data to pipe, increment write and buffer pointers, decrement size
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std::memcpy(getDataPointer(status.address * 2 + writeBegin), dataPointer, writeSize);
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dataPointer += writeSize;
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status.writePointer += writeSize;
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size -= writeSize;
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if ((status.writePointer & PipeStatus::pointerMask) > status.byteSize) [[unlikely]] {
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Helpers::warn("Teakra: Writing to pipe but write > size");
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}
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if ((status.writePointer & PipeStatus::pointerMask) == status.byteSize) {
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status.writePointer &= PipeStatus::wrapBit;
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status.writePointer ^= PipeStatus::wrapBit;
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}
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needUpdate = true;
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}
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if (needUpdate) {
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updatePipeStatus(status);
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while (!teakra.SendDataIsEmpty(2)) {
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runSlice();
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}
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teakra.SendData(2, status.slot);
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}
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}
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std::vector<u8> TeakraDSP::readPipe(u32 channel, u32 peer, u32 size, u32 buffer) {
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size &= 0xffff;
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PipeStatus status = getPipeStatus(channel, PipeDirection::DSPtoCPU);
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std::vector<u8> pipeData(size);
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u8* dataPointer = pipeData.data();
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bool needUpdate = false; // Do we need to update the pipe status and catch up Teakra?
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while (size != 0) {
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if (status.isEmpty()) [[unlikely]] {
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Helpers::warn("Teakra: Reading from empty pipe");
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return pipeData;
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}
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// Read as many bytes as possible
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const u16 readEnd = status.isWrapped() ? status.byteSize : (status.writePointer & PipeStatus::pointerMask);
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const u16 readBegin = status.readPointer & PipeStatus::pointerMask;
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const u16 readSize = std::min<u16>(u16(size), readEnd - readBegin);
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// Copy bytes to the output vector, increment the read and vector pointers and decrement the size appropriately
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std::memcpy(dataPointer, getDataPointer(status.address * 2 + readBegin), readSize);
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dataPointer += readSize;
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status.readPointer += readSize;
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size -= readSize;
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if ((status.readPointer & PipeStatus::pointerMask) > status.byteSize) [[unlikely]] {
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Helpers::warn("Teakra: Reading from pipe but read > size");
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}
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if ((status.readPointer & PipeStatus::pointerMask) == status.byteSize) {
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status.readPointer &= PipeStatus::wrapBit;
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status.readPointer ^= PipeStatus::wrapBit;
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}
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needUpdate = true;
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}
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if (needUpdate) {
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updatePipeStatus(status);
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while (!teakra.SendDataIsEmpty(2)) {
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runSlice();
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}
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teakra.SendData(2, status.slot);
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}
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return pipeData;
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}
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void TeakraDSP::loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMask) {
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// TODO: maybe move this to the DSP service
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if (loaded) {
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Helpers::warn("Loading DSP component when already loaded");
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return;
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}
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teakra.Reset();
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running = true;
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u8* dspCode = teakra.GetDspMemory().data();
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u8* dspData = dspCode + 0x40000;
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Dsp1 dsp1;
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std::memcpy(&dsp1, data.data(), sizeof(dsp1));
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// TODO: verify DSP1 signature
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||||
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// Load DSP segments to DSP RAM
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// TODO: verify hashes
|
||||
for (uint i = 0; i < dsp1.segmentCount; i++) {
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auto& segment = dsp1.segments[i];
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u32 addr = segment.dspAddr << 1;
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u8* src = data.data() + segment.offs;
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u8* dst = nullptr;
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||||
|
||||
switch (segment.type) {
|
||||
case 0:
|
||||
case 1: dst = dspCode + addr; break;
|
||||
default: dst = dspData + addr; break;
|
||||
}
|
||||
|
||||
std::memcpy(dst, src, segment.size);
|
||||
}
|
||||
|
||||
bool syncWithDsp = dsp1.flags & 0x1;
|
||||
bool loadSpecialSegment = (dsp1.flags >> 1) & 0x1;
|
||||
|
||||
// TODO: how does the special segment work?
|
||||
if (loadSpecialSegment) {
|
||||
log("LoadComponent: special segment not supported");
|
||||
}
|
||||
|
||||
if (syncWithDsp) {
|
||||
// Wait for the DSP to reply with 1s in all RECV registers
|
||||
for (int i = 0; i < 3; i++) {
|
||||
do {
|
||||
while (!teakra.RecvDataIsReady(i)) {
|
||||
runSlice();
|
||||
}
|
||||
} while (teakra.RecvData(i) != 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Retrieve the pipe base address
|
||||
while (!teakra.RecvDataIsReady(2)) {
|
||||
runSlice();
|
||||
}
|
||||
pipeBaseAddr = teakra.RecvData(2);
|
||||
|
||||
// Schedule next DSP event
|
||||
scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::lleSlice * 2);
|
||||
loaded = true;
|
||||
}
|
||||
|
||||
void TeakraDSP::unloadComponent() {
|
||||
if (!loaded) {
|
||||
Helpers::warn("Audio: unloadComponent called without a running program");
|
||||
return;
|
||||
}
|
||||
loaded = false;
|
||||
// Stop scheduling DSP events
|
||||
scheduler.removeEvent(Scheduler::EventType::RunDSP);
|
||||
|
||||
// Wait for SEND2 to be ready, then send the shutdown command to the DSP
|
||||
while (!teakra.SendDataIsEmpty(2)) {
|
||||
runSlice();
|
||||
}
|
||||
|
||||
teakra.SendData(2, 0x8000);
|
||||
|
||||
// Wait for shutdown to be acknowledged
|
||||
while (!teakra.RecvDataIsReady(2)) {
|
||||
runSlice();
|
||||
}
|
||||
|
||||
// Read the value and discard it, completing shutdown
|
||||
teakra.RecvData(2);
|
||||
running = false;
|
||||
}
|
|
@ -12,9 +12,9 @@ const char* Kernel::resetTypeToString(u32 type) {
|
|||
}
|
||||
}
|
||||
|
||||
Handle Kernel::makeEvent(ResetType resetType) {
|
||||
Handle Kernel::makeEvent(ResetType resetType, Event::CallbackType callback) {
|
||||
Handle ret = makeObject(KernelObjectType::Event);
|
||||
objects[ret].data = new Event(resetType);
|
||||
objects[ret].data = new Event(resetType, callback);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -42,8 +42,13 @@ bool Kernel::signalEvent(Handle handle) {
|
|||
event->fired = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
rescheduleThreads();
|
||||
// Run the callback for events that require a special callback
|
||||
if (event->callback != Event::CallbackType::None) [[unlikely]] {
|
||||
runEventCallback(event->callback);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -230,4 +235,12 @@ void Kernel::waitSynchronizationN() {
|
|||
} else {
|
||||
Helpers::panic("WaitSynchronizationN with waitAll");
|
||||
}
|
||||
}
|
||||
|
||||
void Kernel::runEventCallback(Event::CallbackType callback) {
|
||||
switch (callback) {
|
||||
case Event::CallbackType::None: break;
|
||||
case Event::CallbackType::DSPSemaphore: serviceManager.getDSP().onSemaphoreEventSignal(); break;
|
||||
default: Helpers::panic("Unimplemented special callback for kernel event!"); break;
|
||||
}
|
||||
}
|
|
@ -15,7 +15,6 @@ using namespace KernelMemoryTypes;
|
|||
|
||||
Memory::Memory(u64& cpuTicks, const EmulatorConfig& config) : cpuTicks(cpuTicks), config(config) {
|
||||
fcram = new uint8_t[FCRAM_SIZE]();
|
||||
dspRam = new uint8_t[DSP_RAM_SIZE]();
|
||||
|
||||
readTable.resize(totalPageCount, 0);
|
||||
writeTable.resize(totalPageCount, 0);
|
||||
|
|
|
@ -31,13 +31,8 @@ namespace Result {
|
|||
}
|
||||
|
||||
void DSPService::reset() {
|
||||
for (auto& e : pipeData)
|
||||
e.clear();
|
||||
|
||||
// Note: Reset audio pipe AFTER resetting all pipes, otherwise the new data will be yeeted
|
||||
resetAudioPipe();
|
||||
totalEventCount = 0;
|
||||
dspState = DSPState::Off;
|
||||
semaphoreMask = 0;
|
||||
|
||||
semaphoreEvent = std::nullopt;
|
||||
interrupt0 = std::nullopt;
|
||||
|
@ -48,40 +43,6 @@ void DSPService::reset() {
|
|||
}
|
||||
}
|
||||
|
||||
void DSPService::resetAudioPipe() {
|
||||
// Hardcoded responses for now
|
||||
// These are DSP DRAM offsets for various variables
|
||||
// https://www.3dbrew.org/wiki/DSP_Memory_Region
|
||||
static constexpr std::array<u16, 16> responses = {
|
||||
0x000F, // Number of responses
|
||||
0xBFFF, // Frame counter
|
||||
0x9E92, // Source configs
|
||||
0x8680, // Source statuses
|
||||
0xA792, // ADPCM coefficients
|
||||
0x9430, // DSP configs
|
||||
0x8400, // DSP status
|
||||
0x8540, // Final samples
|
||||
0x9492, // Intermediate mix samples
|
||||
0x8710, // Compressor
|
||||
0x8410, // Debug
|
||||
0xA912, // ??
|
||||
0xAA12, // ??
|
||||
0xAAD2, // ??
|
||||
0xAC52, // Surround sound biquad filter 1
|
||||
0xAC5C // Surround sound biquad filter 2
|
||||
};
|
||||
|
||||
std::vector<u8>& audioPipe = pipeData[DSPPipeType::Audio];
|
||||
audioPipe.resize(responses.size() * sizeof(u16));
|
||||
|
||||
// Push back every response to the audio pipe
|
||||
size_t index = 0;
|
||||
for (auto e : responses) {
|
||||
audioPipe[index++] = e & 0xff;
|
||||
audioPipe[index++] = e >> 8;
|
||||
}
|
||||
}
|
||||
|
||||
void DSPService::handleSyncRequest(u32 messagePointer) {
|
||||
const u32 command = mem.read32(messagePointer);
|
||||
switch (command) {
|
||||
|
@ -117,8 +78,16 @@ void DSPService::loadComponent(u32 messagePointer) {
|
|||
u32 size = mem.read32(messagePointer + 4);
|
||||
u32 programMask = mem.read32(messagePointer + 8);
|
||||
u32 dataMask = mem.read32(messagePointer + 12);
|
||||
u32 buffer = mem.read32(messagePointer + 20);
|
||||
|
||||
std::vector<u8> data(size);
|
||||
for (u32 i = 0; i < size; i++) {
|
||||
data[i] = mem.read8(buffer + i);
|
||||
}
|
||||
|
||||
log("DSP::LoadComponent (size = %08X, program mask = %X, data mask = %X\n", size, programMask, dataMask);
|
||||
dsp->loadComponent(data, programMask, dataMask);
|
||||
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x11, 2, 2));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
mem.write32(messagePointer + 8, 1); // Component loaded
|
||||
|
@ -128,32 +97,12 @@ void DSPService::loadComponent(u32 messagePointer) {
|
|||
|
||||
void DSPService::unloadComponent(u32 messagePointer) {
|
||||
log("DSP::UnloadComponent\n");
|
||||
dsp->unloadComponent();
|
||||
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x12, 1, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
||||
|
||||
std::vector<u8> DSPService::readPipe(u32 pipe, u32 size) {
|
||||
if (size & 1) Helpers::panic("Tried to read odd amount of bytes from DSP pipe");
|
||||
if (pipe >= pipeCount || size > 0xffff) {
|
||||
return {};
|
||||
}
|
||||
|
||||
if (pipe != DSPPipeType::Audio) {
|
||||
log("Reading from non-audio pipe! This might be broken, might need to check what pipe is being read from and implement writing to it\n");
|
||||
}
|
||||
|
||||
std::vector<u8>& data = pipeData[pipe];
|
||||
size = std::min<u32>(size, u32(data.size())); // Clamp size to the maximum available data size
|
||||
|
||||
if (size == 0)
|
||||
return {};
|
||||
|
||||
// Return "size" bytes from the audio pipe and erase them
|
||||
std::vector<u8> out(data.begin(), data.begin() + size);
|
||||
data.erase(data.begin(), data.begin() + size);
|
||||
return out;
|
||||
}
|
||||
|
||||
void DSPService::readPipeIfPossible(u32 messagePointer) {
|
||||
u32 channel = mem.read32(messagePointer + 4);
|
||||
u32 peer = mem.read32(messagePointer + 8);
|
||||
|
@ -162,7 +111,7 @@ void DSPService::readPipeIfPossible(u32 messagePointer) {
|
|||
log("DSP::ReadPipeIfPossible (channel = %d, peer = %d, size = %04X, buffer = %08X)\n", channel, peer, size, buffer);
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x10, 2, 2));
|
||||
|
||||
std::vector<u8> data = readPipe(channel, size);
|
||||
std::vector<u8> data = dsp->readPipe(channel, peer, size, buffer);
|
||||
for (uint i = 0; i < data.size(); i++) {
|
||||
mem.write8(buffer + i, data[i]);
|
||||
}
|
||||
|
@ -176,22 +125,22 @@ void DSPService::recvData(u32 messagePointer) {
|
|||
log("DSP::RecvData (register = %d)\n", registerIndex);
|
||||
if (registerIndex != 0) Helpers::panic("Unknown register in DSP::RecvData");
|
||||
|
||||
// Return 0 if the DSP is running, otherwise 1
|
||||
const u16 ret = dspState == DSPState::On ? 0 : 1;
|
||||
const u16 data = dsp->recvData(registerIndex);
|
||||
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x01, 2, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
mem.write16(messagePointer + 8, ret);
|
||||
mem.write16(messagePointer + 8, data);
|
||||
}
|
||||
|
||||
void DSPService::recvDataIsReady(u32 messagePointer) {
|
||||
const u32 registerIndex = mem.read32(messagePointer + 4);
|
||||
log("DSP::RecvDataIsReady (register = %d)\n", registerIndex);
|
||||
if (registerIndex != 0) Helpers::panic("Unknown register in DSP::RecvDataIsReady");
|
||||
|
||||
bool isReady = dsp->recvDataIsReady(registerIndex);
|
||||
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x02, 2, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
mem.write32(messagePointer + 8, 1); // Always return that the register is ready for now
|
||||
mem.write32(messagePointer + 8, isReady ? 1 : 0);
|
||||
}
|
||||
|
||||
DSPService::DSPEvent& DSPService::getEventRef(u32 type, u32 pipe) {
|
||||
|
@ -236,7 +185,6 @@ void DSPService::registerInterruptEvents(u32 messagePointer) {
|
|||
mem.write32(messagePointer + 4, Result::Success);
|
||||
|
||||
totalEventCount++;
|
||||
kernel.signalEvent(eventHandle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -253,7 +201,7 @@ void DSPService::getSemaphoreEventHandle(u32 messagePointer) {
|
|||
log("DSP::GetSemaphoreEventHandle\n");
|
||||
|
||||
if (!semaphoreEvent.has_value()) {
|
||||
semaphoreEvent = kernel.makeEvent(ResetType::OneShot);
|
||||
semaphoreEvent = kernel.makeEvent(ResetType::OneShot, Event::CallbackType::DSPSemaphore);
|
||||
}
|
||||
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x16, 1, 2));
|
||||
|
@ -267,6 +215,7 @@ void DSPService::setSemaphore(u32 messagePointer) {
|
|||
const u16 value = mem.read16(messagePointer + 4);
|
||||
log("DSP::SetSemaphore(value = %04X)\n", value);
|
||||
|
||||
dsp->setSemaphore(value);
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x7, 1, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
||||
|
@ -275,6 +224,9 @@ void DSPService::setSemaphoreMask(u32 messagePointer) {
|
|||
const u16 mask = mem.read16(messagePointer + 4);
|
||||
log("DSP::SetSemaphoreMask(mask = %04X)\n", mask);
|
||||
|
||||
dsp->setSemaphoreMask(mask);
|
||||
semaphoreMask = mask;
|
||||
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x17, 1, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
||||
|
@ -285,51 +237,7 @@ void DSPService::writeProcessPipe(u32 messagePointer) {
|
|||
const u32 buffer = mem.read32(messagePointer + 16);
|
||||
log("DSP::writeProcessPipe (channel = %d, size = %X, buffer = %08X)\n", channel, size, buffer);
|
||||
|
||||
enum class StateChange : u8 {
|
||||
Initialize = 0,
|
||||
Shutdown = 1,
|
||||
Wakeup = 2,
|
||||
Sleep = 3,
|
||||
};
|
||||
|
||||
switch (channel) {
|
||||
case DSPPipeType::Audio: {
|
||||
if (size != 4) {
|
||||
printf("Invalid size written to DSP Audio Pipe\n");
|
||||
break;
|
||||
}
|
||||
|
||||
// Get new state
|
||||
const u8 state = mem.read8(buffer);
|
||||
if (state > 3) {
|
||||
log("WriteProcessPipe::Audio: Unknown state change type");
|
||||
} else {
|
||||
switch (static_cast<StateChange>(state)) {
|
||||
case StateChange::Initialize:
|
||||
// TODO: Other initialization stuff here
|
||||
dspState = DSPState::On;
|
||||
resetAudioPipe();
|
||||
break;
|
||||
|
||||
case StateChange::Shutdown:
|
||||
dspState = DSPState::Off;
|
||||
break;
|
||||
|
||||
default: Helpers::panic("Unimplemented DSP audio pipe state change %d", state);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case DSPPipeType::Binary:
|
||||
Helpers::warn("Unimplemented write to binary pipe! Size: %d\n", size);
|
||||
break;
|
||||
|
||||
default:
|
||||
log("DSP: Wrote to unimplemented pipe %d\n", channel);
|
||||
break;
|
||||
}
|
||||
|
||||
dsp->writeProcessPipe(channel, size, buffer);
|
||||
mem.write32(messagePointer, IPC::responseHeader(0xD, 1, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
||||
|
@ -354,12 +262,26 @@ void DSPService::invalidateDCache(u32 messagePointer) {
|
|||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
||||
|
||||
void DSPService::signalEvents() {
|
||||
for (const DSPEvent& e : pipeEvents) {
|
||||
if (e.has_value()) { kernel.signalEvent(e.value()); }
|
||||
void DSPService::triggerPipeEvent(int index) {
|
||||
if (index < pipeCount && pipeEvents[index].has_value()) {
|
||||
kernel.signalEvent(*pipeEvents[index]);
|
||||
}
|
||||
}
|
||||
|
||||
if (semaphoreEvent.has_value()) { kernel.signalEvent(semaphoreEvent.value()); }
|
||||
if (interrupt0.has_value()) { kernel.signalEvent(interrupt0.value()); }
|
||||
if (interrupt1.has_value()) { kernel.signalEvent(interrupt1.value()); }
|
||||
void DSPService::triggerSemaphoreEvent() {
|
||||
if (semaphoreEvent.has_value()) {
|
||||
kernel.signalEvent(*semaphoreEvent);
|
||||
}
|
||||
}
|
||||
|
||||
void DSPService::triggerInterrupt0() {
|
||||
if (interrupt0.has_value()) {
|
||||
kernel.signalEvent(*interrupt0);
|
||||
}
|
||||
}
|
||||
|
||||
void DSPService::triggerInterrupt1() {
|
||||
if (interrupt1.has_value()) {
|
||||
kernel.signalEvent(*interrupt1);
|
||||
}
|
||||
}
|
|
@ -123,10 +123,6 @@ void GPUService::registerInterruptRelayQueue(u32 messagePointer) {
|
|||
}
|
||||
|
||||
void GPUService::requestInterrupt(GPUInterrupt type) {
|
||||
// HACK: Signal DSP events on GPU interrupt for now until we have the DSP since games need DSP events
|
||||
// Maybe there's a better alternative?
|
||||
kernel.signalDSPEvents();
|
||||
|
||||
if (sharedMem == nullptr) [[unlikely]] { // Shared memory hasn't been set up yet
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue