Add Null rendering backend

Doesn't implement any functions, currently not selectable or
configurable
This commit is contained in:
Wunkolo 2023-07-17 09:34:07 -07:00
parent b10e69de0e
commit 1becbef811
3 changed files with 32 additions and 2 deletions

View file

@ -95,7 +95,8 @@ endif()
set(SOURCE_FILES src/main.cpp src/emulator.cpp src/io_file.cpp src/config.cpp
src/core/CPU/cpu_dynarmic.cpp src/core/CPU/dynarmic_cycles.cpp
src/core/memory.cpp src/renderer.cpp src/httpserver.cpp src/stb_image_write.c
src/core/memory.cpp src/renderer.cpp src/core/renderer_null/renderer_null.cpp
src/httpserver.cpp src/stb_image_write.c
)
set(CRYPTO_SOURCE_FILES src/core/crypto/aes_engine.cpp)
set(KERNEL_SOURCE_FILES src/core/kernel/kernel.cpp src/core/kernel/resource_limits.cpp
@ -130,7 +131,7 @@ set(HEADER_FILES include/emulator.hpp include/helpers.hpp include/termcolor.hpp
include/dynarmic_cp15.hpp include/kernel/resource_limits.hpp include/kernel/kernel_types.hpp
include/kernel/config_mem.hpp include/services/service_manager.hpp include/services/apt.hpp
include/kernel/handles.hpp include/services/hid.hpp include/services/fs.hpp
include/services/gsp_gpu.hpp include/services/gsp_lcd.hpp include/arm_defs.hpp
include/services/gsp_gpu.hpp include/services/gsp_lcd.hpp include/arm_defs.hpp include/renderer_null/renderer_null.hpp
include/PICA/gpu.hpp include/PICA/regs.hpp include/services/ndm.hpp
include/PICA/shader.hpp include/PICA/shader_unit.hpp include/PICA/float_types.hpp
include/logger.hpp include/loader/ncch.hpp include/loader/ncsd.hpp include/io_file.hpp

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@ -0,0 +1,17 @@
#include "renderer.hpp"
class GPU;
class RendererNull final : public Renderer {
public:
RendererNull(GPU& gpu, const std::array<u32, regNum>& internalRegs);
~RendererNull() override;
void reset() override;
void display() override;
void initGraphicsContext() override;
void clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) override;
void displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) override;
void drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) override;
void screenshot(const std::string& name) override;
};

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@ -0,0 +1,12 @@
#include "renderer_null/renderer_null.hpp"
RendererNull::RendererNull(GPU& gpu, const std::array<u32, regNum>& internalRegs) : Renderer(gpu, internalRegs) {}
RendererNull::~RendererNull() {}
void RendererNull::reset() {}
void RendererNull::display() {}
void RendererNull::initGraphicsContext() {}
void RendererNull::clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) {}
void RendererNull::displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) {}
void RendererNull::drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) {}
void RendererNull::screenshot(const std::string& name) {}