Panda3DS/include/renderer_null/renderer_null.hpp
Wunkolo 1becbef811 Add Null rendering backend
Doesn't implement any functions, currently not selectable or
configurable
2023-07-17 09:34:10 -07:00

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617 B
C++

#include "renderer.hpp"
class GPU;
class RendererNull final : public Renderer {
public:
RendererNull(GPU& gpu, const std::array<u32, regNum>& internalRegs);
~RendererNull() override;
void reset() override;
void display() override;
void initGraphicsContext() override;
void clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) override;
void displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) override;
void drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) override;
void screenshot(const std::string& name) override;
};