Add Null rendering backend

Doesn't implement any functions, currently not selectable or
configurable
This commit is contained in:
Wunkolo 2023-07-17 09:34:07 -07:00
parent b10e69de0e
commit 1becbef811
3 changed files with 32 additions and 2 deletions

View file

@ -0,0 +1,17 @@
#include "renderer.hpp"
class GPU;
class RendererNull final : public Renderer {
public:
RendererNull(GPU& gpu, const std::array<u32, regNum>& internalRegs);
~RendererNull() override;
void reset() override;
void display() override;
void initGraphicsContext() override;
void clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) override;
void displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) override;
void drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) override;
void screenshot(const std::string& name) override;
};