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Add shader acceleration setting
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3 changed files with 11 additions and 3 deletions
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@ -20,11 +20,13 @@ struct EmulatorConfig {
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#else
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static constexpr bool ubershaderDefault = true;
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#endif
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static constexpr bool accelerateShadersDefault = false;
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bool shaderJitEnabled = shaderJitDefault;
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bool discordRpcEnabled = false;
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bool useUbershaders = ubershaderDefault;
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bool accelerateShaders = accelerateShadersDefault;
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bool accurateShaderMul = false;
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bool discordRpcEnabled = false;
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// Toggles whether to force shadergen when there's more than N lights active and we're using the ubershader, for better performance
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bool forceShadergenForLights = true;
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