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Audio device pt 2
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486e2ea5cb
commit
4b7fedb65c
4 changed files with 41 additions and 42 deletions
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@ -8,17 +8,17 @@
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class AudioDeviceInterface {
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protected:
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using Samples = Common::RingBuffer<s16, 0x2000 * 2>;
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using RenderBatchCallback = usize (*)(const s16*, usize);
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Samples* samples = nullptr;
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const AudioDeviceConfig& audioSettings;
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// Store the last stereo sample we output. We play this when underruning to avoid pops.
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std::array<s16, 2> lastStereoSample{};
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public:
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AudioDeviceInterface(Samples* samples, const AudioDeviceConfig& audioSettings) : samples(samples), audioSettings(audioSettings) {}
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// Store the last stereo sample we output. We play this when underruning to avoid pops.
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// TODO: Make this protected again before merging!!!
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std::array<s16, 2> lastStereoSample{};
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bool running = false;
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Samples* getSamples() { return samples; }
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@ -28,4 +28,7 @@ class AudioDeviceInterface {
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virtual void start() = 0;
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virtual void stop() = 0;
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// Only used for audio devices that render multiple audio frames in one go, eg the libretro audio device.
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virtual void renderBatch(RenderBatchCallback callback) {}
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};
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@ -1,7 +1,5 @@
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#pragma once
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#include <atomic>
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#include <string>
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#include <vector>
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#include <cstring>
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#include "audio/audio_device.hpp"
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@ -28,6 +26,35 @@ class LibretroAudioDevice : public AudioDeviceInterface {
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void start() override { running = true; }
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void stop() override { running = false; };
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void renderBatch(RenderBatchCallback callback) override {
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if (running) {
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static constexpr int frameCount = 547;
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static constexpr int channelCount = 2;
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static s16 audioBuffer[frameCount * channelCount];
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usize samplesWritten = 0;
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samplesWritten += samples->pop(audioBuffer, frameCount * channelCount);
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// Get the last sample for underrun handling
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if (samplesWritten != 0) {
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std::memcpy(&lastStereoSample[0], &audioBuffer[(samplesWritten - 1) * 2], sizeof(lastStereoSample));
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}
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// If underruning, copy the last output sample
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{
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s16* pointer = &audioBuffer[samplesWritten * 2];
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s16 l = lastStereoSample[0];
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s16 r = lastStereoSample[1];
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for (usize i = samplesWritten; i < frameCount; i++) {
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*pointer++ = l;
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*pointer++ = r;
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}
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}
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callback(audioBuffer, sizeof(audioBuffer) / (2 * sizeof(s16)));
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}
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}
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bool isInitialized() const { return initialized; }
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bool isRunning() const { return running; }
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};
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@ -60,7 +60,7 @@ class Emulator {
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static constexpr u32 width = 400;
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static constexpr u32 height = 240 * 2; // * 2 because 2 screens
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ROMType romType = ROMType::None;
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bool running = false; // Is the emulator running a game?
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bool running = false; // Is the emulator running a game?
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private:
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#ifdef PANDA3DS_ENABLE_HTTP_SERVER
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@ -389,39 +389,8 @@ void retro_run() {
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emulator->runFrame();
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videoCallback(RETRO_HW_FRAME_BUFFER_VALID, emulator->width, emulator->height, 0);
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auto& audioDevice = emulator->getAudioDevice();
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if (audioDevice.running) {
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static constexpr int frameCount = 547;
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static constexpr int channelCount = 2;
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static int16_t audioBuffer[frameCount * channelCount];
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usize samplesWritten = 0;
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samplesWritten += audioDevice.getSamples()->pop(audioBuffer, frameCount * channelCount);
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// Get the last sample for underrun handling
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if (samplesWritten != 0) {
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std::memcpy(
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&audioDevice.lastStereoSample[0],
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&audioBuffer[(samplesWritten - 1) * 2],
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sizeof(audioDevice.lastStereoSample)
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);
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}
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// If underruning, copy the last output sample
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{
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s16* pointer = &audioBuffer[samplesWritten * 2];
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s16 l = audioDevice.lastStereoSample[0];
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s16 r = audioDevice.lastStereoSample[1];
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for (usize i = samplesWritten; i < frameCount; i++) {
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*pointer++ = l;
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*pointer++ = r;
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}
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}
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audioBatchCallback(audioBuffer, sizeof(audioBuffer) / (2 * sizeof(int16_t)));
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}
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// Call audio batch callback
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emulator->getAudioDevice().renderBatch(audioBatchCallback);
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}
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void retro_set_controller_port_device(uint port, uint device) {}
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