[GL] Pipe Pica registers and implement ambient lighting

This commit is contained in:
Sky 2023-07-01 16:43:57 -07:00
parent de3c4020d8
commit 6fababb93a
2 changed files with 35 additions and 1 deletions

View file

@ -32,6 +32,7 @@ class Renderer {
GLint textureEnvScaleLoc = -1;
GLint textureEnvUpdateBufferLoc = -1;
GLint textureEnvBufferColorLoc = -1;
GLint picaRegLoc = -1;
// Depth configuration uniform locations
GLint depthOffsetLoc = -1;