mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-06-07 11:31:39 +12:00
[PICA] We can now upload floating point uniforms
This commit is contained in:
parent
a7bde80658
commit
92b7ca3b8c
6 changed files with 94 additions and 23 deletions
|
@ -49,6 +49,16 @@ namespace PICAInternalRegs {
|
|||
|
||||
// Vertex shader registers
|
||||
VertexShaderTransferEnd = 0x2BF,
|
||||
VertexFloatUniformIndex = 0x2C0,
|
||||
VertexFloatUniformData0 = 0x2C1,
|
||||
VertexFloatUniformData1 = 0x2C2,
|
||||
VertexFloatUniformData2 = 0x2C3,
|
||||
VertexFloatUniformData3 = 0x2C4,
|
||||
VertexFloatUniformData4 = 0x2C5,
|
||||
VertexFloatUniformData5 = 0x2C6,
|
||||
VertexFloatUniformData6 = 0x2C7,
|
||||
VertexFloatUniformData7 = 0x2C8,
|
||||
|
||||
VertexShaderTransferIndex = 0x2CB,
|
||||
VertexShaderData0 = 0x2CC,
|
||||
VertexShaderData1 = 0x2CD,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue