metal: initial support

This commit is contained in:
Samuliak 2024-07-02 08:28:41 +02:00
parent 29d9ed7224
commit f0547d1a71
167 changed files with 28839 additions and 1271 deletions

View file

@ -0,0 +1,32 @@
#include <Metal/Metal.hpp>
#include <QuartzCore/QuartzCore.hpp>
#include "renderer.hpp"
class GPU;
class RendererMTL final : public Renderer {
public:
RendererMTL(GPU& gpu, const std::array<u32, regNum>& internalRegs, const std::array<u32, extRegNum>& externalRegs);
~RendererMTL() override;
void reset() override;
void display() override;
void initGraphicsContext(SDL_Window* window) override;
void clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) override;
void displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) override;
void textureCopy(u32 inputAddr, u32 outputAddr, u32 totalBytes, u32 inputSize, u32 outputSize, u32 flags) override;
void drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) override;
void screenshot(const std::string& name) override;
void deinitGraphicsContext() override;
#ifdef PANDA3DS_FRONTEND_QT
virtual void initGraphicsContext([[maybe_unused]] GL::Context* context) override {}
#endif
private:
CA::MetalLayer* metalLayer;
MTL::Device* device;
MTL::CommandQueue* commandQueue;
};