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[FS] Rehaul to implement all the different things ExtSaveData can target
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4 changed files with 71 additions and 24 deletions
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@ -3,17 +3,20 @@
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class ExtSaveDataArchive : public ArchiveBase {
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public:
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ExtSaveDataArchive(Memory& mem) : ArchiveBase(mem) {}
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ExtSaveDataArchive(Memory& mem, const std::string& folder, bool isShared = false) : ArchiveBase(mem),
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isShared(isShared), backingFolder(folder) {}
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u64 getFreeBytes() override { Helpers::panic("ExtSaveData::GetFreeBytes unimplemented"); return 0; }
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std::string name() override { return "ExtSaveData"; }
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std::string name() override { return "ExtSaveData::" + backingFolder; }
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FSResult createFile(const FSPath& path, u64 size) override;
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FSResult deleteFile(const FSPath& path) override;
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ArchiveBase* openArchive(const FSPath& path) override;
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Rust::Result<DirectorySession, FSResult> openDirectory(const FSPath& path) override;
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FileDescriptor openFile(const FSPath& path, const FilePerms& perms) override;
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std::optional<u32> readFile(FileSession* file, u64 offset, u32 size, u32 dataPointer) override;
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bool isShared = false;
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std::string backingFolder; // Backing folder for the archive. Can be NAND, Gamecard or SD depending on the archive path.
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};
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