wheremyfoodat
|
77cba3110d
|
[Shader JIT] Add prologue & some more compilation stuffs
|
2023-06-08 22:22:28 +03:00 |
|
wheremyfoodat
|
4064abfdeb
|
[Shader JIT] Add caching
|
2023-06-07 20:33:37 +03:00 |
|
wheremyfoodat
|
364443d66f
|
Moar
|
2023-06-07 18:22:07 +03:00 |
|
wheremyfoodat
|
4bef096f04
|
[FS] Add directory stuff, clean up
|
2023-03-29 00:23:55 +03:00 |
|
wheremyfoodat
|
5d6bf24a9d
|
[Kernel] Add memory mirroring function & throw warning on mprotect
|
2023-03-21 02:32:47 +02:00 |
|
wheremyfoodat
|
e69e95af69
|
[FS] Implement SaveData sort of.
|
2023-03-12 03:19:46 +02:00 |
|
wheremyfoodat
|
53d25ba075
|
[PICA] We do some more DMAing
|
2023-03-09 04:14:26 +02:00 |
|
wheremyfoodat
|
922424b8d0
|
Immediate mode vertex submission attempt 1
|
2023-03-06 01:43:39 +02:00 |
|
wheremyfoodat
|
3912fd4779
|
[PICA] Add blending, proper toggle between vertex colour & tex
|
2023-02-28 02:41:44 +02:00 |
|
wheremyfoodat
|
e80679fe77
|
Geometry pipeline v2
Co-Authored-By: Sky <skylersaleh@gmail.com>
|
2023-02-26 20:41:33 +02:00 |
|
wheremyfoodat
|
ccdab41c28
|
[PICA] More textures. Upstream should also build now
|
2023-02-01 01:53:51 +02:00 |
|
wheremyfoodat
|
708bf9f040
|
Fix merge failure
|
2023-01-13 22:59:25 +02:00 |
|
wheremyfoodat
|
e9217722f1
|
oops
|
2023-01-02 15:01:46 +02:00 |
|
wheremyfoodat
|
57ef4e25e7
|
Separate renderer and PICA completely
|
2023-01-01 22:06:54 +02:00 |
|
wheremyfoodat
|
e1ac986009
|
[GPU] DMA
|
2022-12-11 21:32:36 +02:00 |
|
wheremyfoodat
|
c4be91588d
|
[PICA] Stub triangle strips, implement indexed rendering (hopefully correctly)
|
2022-10-12 00:21:16 +03:00 |
|
wheremyfoodat
|
8b85255f4c
|
[PICA] Alpha test and some new registers
|
2022-10-01 02:40:08 +03:00 |
|
wheremyfoodat
|
f90dd2d60b
|
[PICA] Start fixing shader bugs & adding depth (Breaks Mario for now :( )
|
2022-09-27 00:31:59 +03:00 |
|
wheremyfoodat
|
4868eebcd2
|
[PICA] Short attributes
|
2022-09-24 02:58:16 +03:00 |
|
wheremyfoodat
|
be4fae5104
|
Trongle
|
2022-09-24 02:45:57 +03:00 |
|
wheremyfoodat
|
057aa57422
|
[PICA] Start implementing shader interpreter
|
2022-09-23 02:43:51 +03:00 |
|
wheremyfoodat
|
4b3c7955dd
|
[PICA] Fixed vertex attribute uploads
|
2022-09-23 02:19:23 +03:00 |
|
wheremyfoodat
|
a86796936f
|
[PICA] We can now parse non-fixed attributes
|
2022-09-23 01:38:56 +03:00 |
|
wheremyfoodat
|
8770e6dc41
|
[PICA] Why is attribute fetching so hard
|
2022-09-23 00:55:16 +03:00 |
|
wheremyfoodat
|
39bfeda586
|
[PICA] More progress on attribute parsing
|
2022-09-22 19:17:19 +03:00 |
|
wheremyfoodat
|
434c840aeb
|
[PICA] Get vertex attributes being semi-properly read
|
2022-09-22 16:48:43 +03:00 |
|
wheremyfoodat
|
93e5c268e8
|
[PICA] We now know how to convert attributes to f32
|
2022-09-22 05:08:01 +03:00 |
|
wheremyfoodat
|
00d82ca6ed
|
[PICA] Implement drawArrays, get our first triangle data
|
2022-09-22 04:03:55 +03:00 |
|
wheremyfoodat
|
5993dc4759
|
[PICA] Shader uploads
|
2022-09-22 03:46:19 +03:00 |
|
wheremyfoodat
|
71ca62e2cc
|
[GPU] Get PICA register access working
|
2022-09-21 19:10:53 +03:00 |
|
wheremyfoodat
|
8692e7fc6b
|
[GPU] Start implementing commands
|
2022-09-21 03:15:43 +03:00 |
|