Commit graph

81 commits

Author SHA1 Message Date
wheremyfoodat
77cba3110d [Shader JIT] Add prologue & some more compilation stuffs 2023-06-08 22:22:28 +03:00
wheremyfoodat
4064abfdeb [Shader JIT] Add caching 2023-06-07 20:33:37 +03:00
wheremyfoodat
364443d66f Moar 2023-06-07 18:22:07 +03:00
wheremyfoodat
4bef096f04 [FS] Add directory stuff, clean up 2023-03-29 00:23:55 +03:00
wheremyfoodat
5d6bf24a9d [Kernel] Add memory mirroring function & throw warning on mprotect 2023-03-21 02:32:47 +02:00
wheremyfoodat
e69e95af69 [FS] Implement SaveData sort of. 2023-03-12 03:19:46 +02:00
wheremyfoodat
53d25ba075 [PICA] We do some more DMAing 2023-03-09 04:14:26 +02:00
wheremyfoodat
922424b8d0 Immediate mode vertex submission attempt 1 2023-03-06 01:43:39 +02:00
wheremyfoodat
3912fd4779 [PICA] Add blending, proper toggle between vertex colour & tex 2023-02-28 02:41:44 +02:00
wheremyfoodat
e80679fe77 Geometry pipeline v2
Co-Authored-By: Sky <skylersaleh@gmail.com>
2023-02-26 20:41:33 +02:00
wheremyfoodat
ccdab41c28 [PICA] More textures. Upstream should also build now 2023-02-01 01:53:51 +02:00
wheremyfoodat
708bf9f040 Fix merge failure 2023-01-13 22:59:25 +02:00
wheremyfoodat
e9217722f1 oops 2023-01-02 15:01:46 +02:00
wheremyfoodat
57ef4e25e7 Separate renderer and PICA completely 2023-01-01 22:06:54 +02:00
wheremyfoodat
e1ac986009 [GPU] DMA 2022-12-11 21:32:36 +02:00
wheremyfoodat
c4be91588d [PICA] Stub triangle strips, implement indexed rendering (hopefully correctly) 2022-10-12 00:21:16 +03:00
wheremyfoodat
8b85255f4c [PICA] Alpha test and some new registers 2022-10-01 02:40:08 +03:00
wheremyfoodat
f90dd2d60b [PICA] Start fixing shader bugs & adding depth (Breaks Mario for now :( ) 2022-09-27 00:31:59 +03:00
wheremyfoodat
4868eebcd2 [PICA] Short attributes 2022-09-24 02:58:16 +03:00
wheremyfoodat
be4fae5104 Trongle 2022-09-24 02:45:57 +03:00
wheremyfoodat
057aa57422 [PICA] Start implementing shader interpreter 2022-09-23 02:43:51 +03:00
wheremyfoodat
4b3c7955dd [PICA] Fixed vertex attribute uploads 2022-09-23 02:19:23 +03:00
wheremyfoodat
a86796936f [PICA] We can now parse non-fixed attributes 2022-09-23 01:38:56 +03:00
wheremyfoodat
8770e6dc41 [PICA] Why is attribute fetching so hard 2022-09-23 00:55:16 +03:00
wheremyfoodat
39bfeda586 [PICA] More progress on attribute parsing 2022-09-22 19:17:19 +03:00
wheremyfoodat
434c840aeb [PICA] Get vertex attributes being semi-properly read 2022-09-22 16:48:43 +03:00
wheremyfoodat
93e5c268e8 [PICA] We now know how to convert attributes to f32 2022-09-22 05:08:01 +03:00
wheremyfoodat
00d82ca6ed [PICA] Implement drawArrays, get our first triangle data 2022-09-22 04:03:55 +03:00
wheremyfoodat
5993dc4759 [PICA] Shader uploads 2022-09-22 03:46:19 +03:00
wheremyfoodat
71ca62e2cc [GPU] Get PICA register access working 2022-09-21 19:10:53 +03:00
wheremyfoodat
8692e7fc6b [GPU] Start implementing commands 2022-09-21 03:15:43 +03:00