wheremyfoodat
133082c232
x64 shader rec: Add support for PICA non-IEEE multiplication
2024-07-15 02:12:04 +03:00
wheremyfoodat
8eab353491
Merge pull request #534 from wheremyfoodat/crypto
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Downgrade SetFileSize failure to warning
2024-07-14 20:18:38 +00:00
wheremyfoodat
bee414a4f8
Downgrade SetFileSize failure to warning
2024-07-14 23:05:49 +03:00
wheremyfoodat
c4e45ee6b8
Renderer GL: Fix hotswapping shaders
2024-07-14 18:20:59 +03:00
wheremyfoodat
186fd3b94b
Qt: Shader editor now works
2024-07-14 16:06:52 +03:00
wheremyfoodat
d87477832b
Qt: Initial shader editor support
2024-07-14 15:32:26 +03:00
wheremyfoodat
e608436315
Sanity check: Assert .code is encrypted before setting normal key
2024-07-11 22:31:38 +03:00
wheremyfoodat
096d0a89ee
Fix AES-CTR decryption for non-NCCHKey0 games
2024-07-11 22:22:33 +03:00
wheremyfoodat
6f6167a201
Fix LR variable fetch error
2024-07-09 20:56:47 +03:00
wheremyfoodat
a12b721c95
More formatting
2024-07-09 16:52:09 +03:00
wheremyfoodat
623a9a64d6
LR: Format/Cleanup
2024-07-09 16:11:25 +03:00
Jonian Guveli
c7e22c540d
Libretro: Use libretro save dir for emulator files
2024-07-09 14:49:44 +03:00
Jonian Guveli
ea03d135da
Allow overriding config/data paths in emulator
2024-07-09 14:48:22 +03:00
Jonian Guveli
0a49dc0af7
Libretro: Various fixes and optimizations
2024-07-09 14:47:44 +03:00
Jonian Guveli
d47e964c80
Libretro: Initial implementation
2024-07-04 00:50:13 +03:00
wheremyfoodat
31902e92a9
Enable shader JIT by default on arm64 desktop + Android
2024-07-03 16:27:17 +03:00
wheremyfoodat
0e4079f304
a64 shader recompiler: Add DPH/DPHI
2024-07-03 16:23:43 +03:00
wheremyfoodat
0fe62f9b46
Correct archive names
2024-07-02 17:32:17 +03:00
wheremyfoodat
de9375122b
Add SDMC::DeleteFile
2024-07-02 17:30:51 +03:00
wheremyfoodat
800c11ff62
HLE DSP: Add PCM8 audio decoding
2024-07-02 17:19:20 +03:00
wheremyfoodat
d4cf54d56c
Tweak Y2R timings
2024-07-02 15:57:39 +03:00
wheremyfoodat
1c9a3ac3d3
Add Y2R event delay
2024-07-02 15:30:38 +03:00
NerduMiner
2f9d5e30b4
Index with iterator value in CAMService::startCapture rather than getSingleIndex()
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The port may have a value of 3 in this function, which will cause a panic. getPortIndices() handles this case for us already, so the iterator vale is safe to use
2024-05-11 15:04:53 -04:00
wheremyfoodat
aa7a6bfe7a
s/ellided/elided ( #510 )
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* s/ellided/elided
* Fix header name
2024-05-08 03:20:39 +03:00
wheremyfoodat
332fbcfff1
Qt: Add patching errors
2024-05-07 23:55:32 +03:00
wheremyfoodat
66bcf384f3
Qt: Add file patcher
2024-05-07 23:08:24 +03:00
wheremyfoodat
e4b81d61a4
HLE DSP: Fix AAC response stub
2024-05-01 16:10:51 +03:00
wheremyfoodat
ad380b8c5a
Warn on invalid AAC request
2024-05-01 01:59:32 +03:00
wheremyfoodat
0490c6753f
HLE DSP: Stub AAC
2024-05-01 01:56:17 +03:00
wheremyfoodat
fb8130a868
HLE DSP: Remove debug artifacts
2024-05-01 00:21:21 +03:00
wheremyfoodat
2fc9c0a573
DSP HLE: Broken PCM16 and handle DSP voice status better
2024-05-01 00:21:21 +03:00
wheremyfoodat
f004aa6021
Implement GPUREG_VSH_OUTMAP_MASK
2024-04-29 23:02:33 +03:00
wheremyfoodat
f77c9720a6
Avoid unnecessarily initializing disassembler
2024-04-29 01:08:04 +03:00
wheremyfoodat
5161ef8ff3
Avoid narrowing conversions in initializer list
2024-04-29 00:48:11 +03:00
wheremyfoodat
27828b1351
Lua: Add Teak disassembler
2024-04-29 00:46:22 +03:00
wheremyfoodat
eab1a12b07
Integrate Capstone disassembler
2024-04-29 00:28:46 +03:00
wheremyfoodat
609eb6d880
DSP HLE: Get ADPCM audio decoding working ( #499 )
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* Start decoding ADPCM
* Fix accidentally skipping ADPCM samples
* DSP HLE: ADPCM weights are signed
* Format
* Format
* Fix broken amend
2024-04-27 00:53:17 +03:00
wheremyfoodat
2fc66fd3ba
Merge pull request #498 from wheremyfoodat/hle-dsp
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Qt: Add support for dumping DSP firmware
2024-04-25 22:40:44 +00:00
wheremyfoodat
8c296905f4
Qt: Add support for dumping DSP firmware
2024-04-26 00:54:21 +03:00
PSI-Rockin
b797c92b2e
[CRO] Offset the old data address by the start of the CRO
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The old logic caused bad data relocations
2024-04-22 18:17:58 -04:00
wheremyfoodat
466e67a2fd
Merge pull request #489 from wheremyfoodat/hle-dsp
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[Draft] HLE DSP work
2024-04-14 10:25:41 +00:00
wheremyfoodat
ea6818eb4b
HLE DSP: Formatting
2024-04-14 13:13:19 +03:00
GPUCode
55d99734e1
panda_sdl: Use sym instead of scancode
2024-04-09 02:27:43 +03:00
wheremyfoodat
1cc3bbf68d
HLE DSP: Fix format and source type for audio buffers
2024-04-06 19:12:58 +03:00
wheremyfoodat
1c355041fa
HLE DSP: Add embedded buffers
2024-04-06 16:56:11 +03:00
wheremyfoodat
37f9f5d894
HLE DSP: Track voice status better
2024-04-06 00:54:15 +03:00
wheremyfoodat
43a1c89478
HLE DSP: Init/deinit sources better
2024-04-05 20:53:17 +03:00
wheremyfoodat
5da93d17bd
HLE DSP: More of it
2024-04-05 19:42:18 +03:00
wheremyfoodat
2548bde538
HLE DSP: Add frame types
2024-04-05 01:50:27 +03:00
wheremyfoodat
a85ca0459a
HLE DSP: Proper audio pipe responses
2024-04-05 01:13:02 +03:00