wheremyfoodat
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370aa8ee5c
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Merge branch 'master' into shader-decomp
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2024-08-08 00:06:48 +03:00 |
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wheremyfoodat
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0cf5687e64
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Merge pull request #566 from wheremyfoodat/hle-dsp
Fixing remaining HLE DSP hangs
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2024-08-04 14:35:44 +00:00 |
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wheremyfoodat
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85bae2e94e
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HLE DSP: Handle cycle drifting
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2024-08-04 16:46:43 +03:00 |
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wheremyfoodat
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195f3388e9
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PICA: Add LITP test + interpreter implementation
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2024-08-02 22:53:51 +03:00 |
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wheremyfoodat
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ffcf352dd2
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Merge branch 'master' into shader-decomp
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2024-07-31 23:44:22 +03:00 |
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wheremyfoodat
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e666afd1a3
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DSP HLE: Fix buffer queue metadata
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2024-07-31 02:51:40 +03:00 |
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wheremyfoodat
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e6c97edb1c
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AES: Remove unused seedsLoaded variable
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2024-07-30 14:32:42 +03:00 |
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wheremyfoodat
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f572373fc1
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AES: Implement seed crypto
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2024-07-30 14:29:18 +03:00 |
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wheremyfoodat
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c7db6fe5dc
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FIx DSP region calculation
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2024-07-29 19:54:46 +03:00 |
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wheremyfoodat
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0d6bef2d70
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PICA decompiler: Cache VS uniforms
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2024-07-29 01:27:13 +03:00 |
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wheremyfoodat
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7209740418
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Fix shader caching being broken
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2024-07-29 01:03:41 +03:00 |
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wheremyfoodat
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d125180847
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Shader decompiler: Add FLR/SLT/SLTI/SGE/SGEI
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2024-07-28 17:48:16 +03:00 |
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wheremyfoodat
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6c738e821d
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Moar instructions
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2024-07-28 16:06:38 +03:00 |
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wheremyfoodat
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9ee1c3964a
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Shader decompiler: Implement proper output semantic mapping
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2024-07-28 15:36:22 +03:00 |
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wheremyfoodat
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37d7bad5aa
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Disgusting changes to handle the fact that hw shader shaders are 2x as big
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2024-07-28 03:38:23 +03:00 |
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wheremyfoodat
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5eb15de431
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Shader decompiler: More control flow handling
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2024-07-26 22:02:03 +03:00 |
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wheremyfoodat
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67ff1ccb8b
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Shader decompiler: Get PICA uniforms uploaded to the GPU
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2024-07-26 14:28:48 +03:00 |
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wheremyfoodat
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fd90cf7d9f
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Merge branch 'master' into shader-decomp
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2024-07-26 12:57:46 +03:00 |
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wheremyfoodat
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11e7eb7fd6
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SDL: Fixup touchscreen code
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2024-07-26 12:08:10 +03:00 |
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wheremyfoodat
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d9f4f3736f
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Shader Decompiler: Fix vertex attribute upload
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2024-07-26 00:21:26 +03:00 |
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wheremyfoodat
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efcb42af2c
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Shader decompiler: Fix redundant compilations
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2024-07-25 23:36:22 +03:00 |
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wheremyfoodat
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69accdec54
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Merge branch 'master' into shader-decomp
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2024-07-25 22:27:15 +03:00 |
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wheremyfoodat
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2abf642922
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Merge pull request #561 from wheremyfoodat/uniformz
Add SDL resizing & optimize GL shadergen
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2024-07-25 17:39:26 +00:00 |
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wheremyfoodat
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32ddc28789
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Shadergen: Move fog colour to uniform
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2024-07-25 20:18:30 +03:00 |
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wheremyfoodat
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a0e506affc
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Share fragment UBO between shadergen programs
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2024-07-25 19:51:29 +03:00 |
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Jonian Guveli
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19b69bbdc2
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Qt: Stop emuThread on closeEvent
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2024-07-25 11:04:57 +03:00 |
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wheremyfoodat
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2f4c169cad
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Hook up vertex shaders to shader cache
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2024-07-25 04:04:41 +03:00 |
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wheremyfoodat
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251ff5ee49
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Add shader acceleration setting
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2024-07-25 00:19:07 +03:00 |
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wheremyfoodat
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90f411889b
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Renderer: Add prepareForDraw callback
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2024-07-24 23:23:24 +03:00 |
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wheremyfoodat
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be75fa43a3
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More shader->GLSL recompiler work
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2024-07-24 02:03:29 +03:00 |
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wheremyfoodat
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c319e59545
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Resizing window on Qt (#556)
* Qt: Add screen resize
* Qt: Allocate screen on heap for setCentralWidget
* Fix header inclusion order
* Switch to std::function for resize callback
* rdeepfried
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2024-07-23 23:13:14 +03:00 |
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wheremyfoodat
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0f80d0af7a
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Rename Handle to HorizonHandle, add metal-cpp submodule, format
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2024-07-23 15:22:15 +03:00 |
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wheremyfoodat
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e4d4a35674
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Renderer GL: Add UB checks
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2024-07-23 04:11:12 +03:00 |
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wheremyfoodat
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850aadb0f6
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Update Linux version on CI
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2024-07-23 02:25:40 +03:00 |
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wheremyfoodat
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0aa1ed21b2
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More shader decompiler work
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2024-07-23 01:22:26 +03:00 |
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wheremyfoodat
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a5ea268826
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Merge branch 'master' into nyom
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2024-07-22 15:46:27 +03:00 |
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wheremyfoodat
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85af58f0a7
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Remove shader-related hallucinations
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2024-07-22 02:06:24 +03:00 |
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wheremyfoodat
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2d72b66042
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Initial shader decompilation work
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2024-07-22 01:47:34 +03:00 |
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wheremyfoodat
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cb2448a004
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Merge pull request #549 from OFFTKP/fog
Implement fog
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2024-07-21 19:01:13 +00:00 |
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wheremyfoodat
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9bd711958b
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Add -Wno-interference-size flag for GNUC
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2024-07-21 21:46:23 +03:00 |
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offtkp
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b8712b37c3
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A few kissable changes
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2024-07-21 18:26:02 +03:00 |
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wheremyfoodat
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d7bca1460c
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Merge branch 'master' into nyom
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2024-07-21 17:52:15 +03:00 |
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wheremyfoodat
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8fc61cdb7b
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Add shader decompiler files
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2024-07-21 17:52:06 +03:00 |
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offtkp
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b90c15919b
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Shadergen fog
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2024-07-21 17:45:02 +03:00 |
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offtkp
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4176a19256
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Fog in ubershader
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2024-07-21 17:38:07 +03:00 |
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offtkp
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b333bf8a0c
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Use u32 for scale instead of float in FragmentConfig
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2024-07-21 17:28:51 +03:00 |
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wheremyfoodat
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ec754f5820
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Merge branch 'master' into nyom
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2024-07-21 17:27:56 +03:00 |
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wheremyfoodat
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ed67069487
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Merge pull request #547 from OFFTKP/hashing
Fix hashing for FragmentConfig
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2024-07-21 14:27:30 +00:00 |
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offtkp
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be1c801fc2
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Fix hashing for FragmentConfig
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2024-07-21 16:55:44 +03:00 |
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wheremyfoodat
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69b07da7df
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Merge pull request #546 from wheremyfoodat/nyom
Separate graphics API/Language types from the fragment recompiler
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2024-07-21 13:41:57 +00:00 |
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